minggo
0130aae044
Merge pull request #3916 from boyu0/iss2771_physical
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[ci skip]issue 2771: physical
2013-10-10 19:50:19 -07:00
boyu0
775a81ae19
issue #2771 : Let the sprites added to SpriteBatchNode support physics.
2013-10-10 18:31:43 +08:00
Dhilan007
20971b0ad2
issues #2895:Synchronize JSB from master to developer
2013-10-08 15:57:34 +08:00
boyu0
18a4b18368
issue #2771 : move _physicsBody from sprite to node
2013-09-30 13:02:17 +08:00
minggo
261f0e4f05
rename some files
2013-09-21 14:40:54 +08:00
James Chen
c22315a19c
Don't set listener type to "" when dissociateEventListener.
2013-09-20 14:36:15 +08:00
James Chen
db2706553e
Fixing dangerous pointer when removing event listener.
2013-09-20 14:13:20 +08:00
James Chen
3fbf61ad52
issue #2087 : Adding CustomEvent and CustomEventListener classes. Make Event and EventListener as abstract classes.
2013-09-19 09:14:51 +08:00
James Chen
f7fa92aea9
issue #2087 : Sorts listeners only when flag is dirty. setPriority is only valid in fixed priority listener.
2013-09-18 17:46:00 +08:00
James Chen
241c0c8efc
issue #2087 : Small improvement in Node::removeAllEventListeners. Adding Node::_oldEventPriority property.
2013-09-18 13:01:53 +08:00
James Chen
36bfb24d29
issue #2087 : [dispatcher] Adding remove all event listener method in Node, removed unused codes.
2013-09-16 22:20:01 +08:00
James Chen
abf834731a
issue #2087 : [dispatcher] Making Node::updateEventPriorityIndex to inline function.
2013-09-16 16:39:59 +08:00
James Chen
1b9658f5ad
[dispatcher] Adding Node::dissociateEventListener method.
2013-09-15 12:14:48 +08:00
James Chen
997a5a36c1
[dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'.
2013-09-14 09:02:49 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
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Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
ef622b23bd
lazy alloc component container
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faster and less memory
2013-09-06 16:00:24 -07:00
Ricardo Quesada
b697e2bc99
uses std::sort() by default
2013-08-31 15:37:35 -07:00
Ricardo Quesada
d41fdea999
objectComparisonLess -> nodeComparisonLess
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and unified it.
No need to have 3 different copies.
The only copy is in CCNode.cpp
2013-08-31 15:18:28 -07:00
Ricardo Quesada
530a0119ae
`getNodeToParent()` returns a `const &`
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This gives a little performance improvement.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:31:32 -07:00
Ricardo Quesada
85ed6d620b
fixes some macro names
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kActionInvalidTag -> Action::INVALID_TAG
kNodeTagInvalid -> Node::INVALID_TAG
and it is no longer a `#define` but an `int`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:20 -07:00
Ricardo Quesada
b3b3583583
CCNode perf improvements
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AffineTransforms uses a const global variable for the `IDENTITY`
`removeObject` only seeks the index once
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:04:51 -07:00
Ricardo Quesada
b6a90b81aa
Adds missing include
2013-08-25 10:50:29 -07:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
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Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Ricardo Quesada
4104cdc20e
Better destructors logs
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
Ricardo Quesada
6c2c5f727f
small fix to make it compile with std::vector too
2013-08-19 17:33:23 -07:00
Ricardo Quesada
6c02102b17
Fixes crash when reordering
2013-08-19 17:27:31 -07:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
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Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
James Chen
343c98af13
Fixing warnings of the order of member variables and fixing errors for tizen projects.
2013-07-29 14:07:57 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
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Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
James Chen
2228614748
issue #2344 : JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now.
2013-07-22 17:12:53 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
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and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
James Chen
7c7d21dd03
issue #2407 : more best practices fixes, more getter and const..
2013-07-19 14:57:54 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
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- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
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- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
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... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00