boyu0
3dcd1bc8b1
issue #2771 : add #ifdef CC_USE_PHYSICS to CC_SAFE_DELETE(_physicsWorld)
2013-10-11 10:08:51 +08:00
boyu0
775a81ae19
issue #2771 : Let the sprites added to SpriteBatchNode support physics.
2013-10-10 18:31:43 +08:00
boyu0
381f904cd4
issue #2771 : add PhysicsMaterial
2013-10-09 17:53:12 +08:00
boyu0
18a4b18368
issue #2771 : move _physicsBody from sprite to node
2013-09-30 13:02:17 +08:00
boyu0
dbfd05ef77
issue #2771 : add tag and enable functions to physics classes
2013-09-29 09:39:20 +08:00
boyu0
2c66f1b95e
issue #2771 : Implement the minimum set of physical API. Improve the PhysicsTest
2013-09-16 21:22:22 +08:00
boyu0
7bba5f1b01
issue #2771 : Add method Scene::createWithPhysics() end Scene::initWithPhysics()
2013-09-10 17:38:47 +08:00
boyu0
cb08f2baf2
issue #2771 : Change _physicsBody from node to sprite. Reimplement Scene::addChild. Adjust some API.
2013-09-09 16:36:19 +08:00
boyu0
1d47737f45
issue #2771 : add physics files and entries.
2013-09-09 10:29:02 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
minggo
a75f8b7e7a
fixed #1593:remove all deprecated methods expect CCBAnimationManager
2012-12-06 18:51:33 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
James Chen
7fe3f7357e
issue #1324 : Reverted old interfaces.
2012-06-14 17:18:05 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
James Chen
fd2d9a8aa6
issue #1310 : Finished 'menu_nodes' and 'layers_scenes_transitions_nodes'.
2012-06-08 14:50:41 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
natural-law
d6221cfa36
Use the setter to set the value of m_tAnchorPoint.
2011-08-02 11:02:02 +08:00
natural-law
4d5dab4a40
fixed #558 , Upgrade folder layers_scenes_transitions_nodes to rc3.
2011-07-01 11:26:26 +08:00
walzer
81fa070125
fixed #418 , add copyright of original authors, merge Bin's commit
2011-03-19 14:45:51 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
94806c9194
merge with tag/0.99.4-uphone-0.9.0
2010-11-11 03:18:58 +00:00
Walzer
ed4e288f27
modify the logic of "node" method
2010-10-01 15:04:12 +00:00
Ming
39c6ebf503
issue #85:remove the using of dynamic_cast()
2010-08-31 03:20:37 +00:00
Ming
710e29b086
issue #80
2010-08-25 02:19:20 +00:00
Walzer
9703e75e57
issue #18 , debug
2010-08-19 06:09:40 +00:00
Walzer
14427a24d7
2010-08-04 07:46:12 +00:00
Walzer
03df28e28a
issue #18 , debug
2010-08-03 06:50:41 +00:00
Walzer
db49ed49b9
issue #18 , debug
2010-08-03 03:28:34 +00:00
Walzer
88ce1c8f83
issue #7 , implement
2010-07-30 08:35:07 +00:00
Walzer
2e5357dc30
issue #7 , change the include directory
2010-07-20 06:29:18 +00:00
Walzer
5d60c2ca0a
issue #7 , change the use of NSMutableArray
2010-07-20 05:49:13 +00:00
Walzer
63b87af767
issue #7 : add CCTexture2D.h and implement CCTexture2D.cpp partly
2010-07-15 10:15:00 +00:00
Walzer
1c2b95973d
issue #5 , add declares in .cpp files, but still no implementation. change some methods to virtual.
2010-07-12 09:56:06 +00:00
Walzer
8672eea9da
issue #5 , modify some bugs in all my .h files
2010-07-09 10:24:08 +00:00
Walzer
8951d0133b
issue #5 , add CCScene
2010-07-08 08:23:06 +00:00