halx99
06079a5369
Migrate
2022-10-18 19:17:36 +08:00
aismann
a5810457f1
rename cocos2d to axmol ( #920 )
...
* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9ee4181976
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
ea20445609
Fix ci
2022-02-25 19:38:31 +08:00
halx99
e70ea8760b
Renaming extension ImGuiEXT to ImGui
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The singleton class ImGuiEXT also was renamed to ImGuiPresenter
2022-02-25 19:03:09 +08:00
halx99
5b2eb79456
Update project urls
2022-02-24 18:45:25 +08:00
halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
aismann
a9569ca061
fix
2021-08-18 06:00:43 +02:00
aismann
5b3748cdd6
Important API change for naming convention
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rename
class DebugDraw
to
PhysicsDebugNodeBox2D
2021-08-18 05:23:03 +02:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
aismann
861c356bb4
update CMakeList.txt
2021-08-12 06:02:01 +02:00
aismann
7b7a3a8ae7
Box2D_TestBed_improvement
2021-08-12 05:54:06 +02:00
aismann
56b99eff6a
Box2D - Basic ready for use
2021-08-06 09:35:29 +02:00
aismann
f5077bfb0f
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes ( #444 )
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* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
2021-08-05 17:23:55 +08:00
aismann
36a6ba2a33
Merge pull request from improve Box2D-TestBed ( #437 )
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* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
2021-07-19 18:33:03 +08:00
halx99
ffcd4770cb
Move GL macros to backend MacrosGL.h
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a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
2021-07-07 13:52:56 +08:00
halx99
5161d4135f
Fix spell case ( #424 )
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* Fix file name case [skip ci]
* Rename Test.cpp to test.cpp
2021-07-07 04:01:08 +08:00
aismann
5735a85862
Merge pull request #423 from aismann/dev
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Enable box2d testbed on linux/macos
2021-07-07 02:29:38 +08:00
aismann
5ab1fdbf57
Merge pull request #419 from aismann/Box2D-TestBed
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* Starting "Box2D - TextBed" adaption (most demos working)
* fix CMakeList.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update Box2dTest.cpp
* Update tests.h
* Update CCPhysicsDebugNodeBox2D.cpp
* Update controller.cpp
2021-07-06 21:02:47 +08:00
coulsonwang
b849fce842
remove box2d tests ( #20246 )
2019-10-25 13:37:08 +08:00
minggo
be038d9ffc
fix some warnings ( #20236 )
2019-10-25 09:27:54 +08:00
minggo
0d121d7913
remove void in function declaration ( #19954 )
2019-07-22 09:38:46 +08:00
coulsonwang
7a94e66a14
Feature/fix alpha test ( #19824 )
2019-06-18 00:25:26 -07:00
coulsonwang
9dc04bf228
remove opengl codes ( #19797 )
2019-06-05 02:58:33 -07:00
minggo
06d7e4eda7
remove CCGLProgram related files ( #19408 )
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* remove CCGLProgram related files
* remove CCGLProgram related header files
2019-02-19 16:06:17 +08:00
minggo
7dcee2bcf9
Remove ccglstatecache ( #19013 )
2018-09-11 14:39:30 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
mogemimi
d160d79d5b
Fix typos in comments and strings ( #17333 )
2017-02-10 10:35:52 +08:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
minggo
a146f3eec7
use std::srand() instead
2016-07-11 11:17:28 +08:00
Xpol Wan
dc0f7bf903
Fixes format warnings.
2016-04-18 17:52:58 +08:00
andyque
e4cad50c2f
fix tons of warnings
2015-07-15 12:04:48 +08:00
WenhaiLin
784f142f91
Fixed compile error cause by enable CC_ENABLE_BOX2D_INTEGRATION.
2015-06-08 11:06:02 +08:00
Ricardo Quesada
51374eb822
tests compiles on xcode 6.3
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no more USING_NS in the header files.
it creates conflict with xcode 6.3
2015-04-08 17:37:30 -07:00
WenhaiLin
0d51c13743
Make all test cases work fine with new test framework.
2015-04-03 14:31:03 +08:00
Nite Luo
4a440e66c9
Refactor draw command
2015-01-15 14:00:49 -08:00
samuele3hu
c1f718c3fd
Fix cpp-test compile error and a bug of Confined
2014-11-28 10:40:41 +08:00
minggo
6a8270f33b
Merge pull request #7900 from minggo/setposition-optimize
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not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo
9fb977ff99
not create Vec as possible for setting position
2014-08-28 11:41:18 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007
6cff8cb564
fixed warn and replace NULL with nullptr.
2014-07-10 00:45:27 +08:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
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Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00