James Chen
2d3cb82816
Update CHANGELOG [ci skip]
2014-04-08 15:45:18 +08:00
James Chen
2703740acd
Update AUTHORS [ci skip]
2014-04-08 15:43:38 +08:00
James Chen
28ebec46dc
Merge pull request #6151 from mgcL/ScriptHandlerMgr-memory-free
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add destroyInstance for ScriptHandlerMgr
2014-04-08 15:41:18 +08:00
James Chen
b0c0d1e82b
Merge pull request #6165 from natural-law/develop
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Update the reference of submodule plugin-x
2014-04-08 15:37:24 +08:00
James Chen
5df765ef0c
Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
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closed #4710 : [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen
ec6714cc82
Merge pull request #6170 from dumganhar/iss4711-fileexist-win32
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closed #4711 : [win32] Passing empty string to FileUtils::isFileExist may also return true
2014-04-08 15:31:17 +08:00
James Chen
e04b820cfc
closed #4711 : [win32] Passing empty string to FileUtils::isFileExist may also return true
2014-04-08 15:24:47 +08:00
James Chen
8f451d48a1
issue #4710 : Fixed wrong indention.
2014-04-08 15:11:04 +08:00
James Chen
49bba30409
closed #4710 : [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:08:34 +08:00
minggo
e28093ee1a
closed #4683 : use assert because CCASSERT is not thread safe
2014-04-08 14:53:57 +08:00
heliclei
4e1284bd45
closed #4533:fix console upload hang issue
2014-04-08 14:52:53 +08:00
shujunqiao
fb777b1a1d
[ci skip], delete ShaderFail sample in ShaderTest.cpp.
2014-04-08 14:52:17 +08:00
shujunqiao
fae742c0b8
modify ShaderTest.cpp not crah to autotest.
2014-04-08 14:32:25 +08:00
zhangbin
a2e4aeb857
Update the reference of submodule plugin-x
2014-04-08 14:31:21 +08:00
James Chen
0834c07fa3
Update CHANGELOG [ci skip]
2014-04-08 11:37:00 +08:00
James Chen
ecf784646d
Update AUTHORS [ci skip]
2014-04-08 11:34:01 +08:00
heliclei
798708f775
fix autotest touch hang:run test scene constructor in cocos thread
2014-04-08 11:29:42 +08:00
James Chen
c2b8557efb
Merge pull request #6162 from dumganhar/pull/6160
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Fixed a potential crash in EventDispatcher, based on PR #6160
2014-04-08 11:25:59 +08:00
James Chen
546db2de4a
Unregistered listener when it's removed from _toAddedListeners.
2014-04-08 11:17:38 +08:00
Darragh Coy
9a6b93eae1
Add extra CCNode verification
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Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy
bb85df66b1
Add an event dispatcher test
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Add an event dispatcher test to help reproduce crashes fixed by the previous commit and to verify that the fix still works.
2014-04-07 16:46:03 -07:00
Darragh Coy
79b5dff795
CCEventDispatcher crash fix
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Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.
This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Darragh Coy
f147ef723a
Merge the alternate RefPtr<T> implementation
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Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu
1a7f46598f
closed #4629 : fix bug for group command
2014-04-07 22:51:32 +08:00
Huabing.Xu
1b0c55ef15
issue #4629 : test case add a spriteInGroup instead of sprite, the sprite can not be seen now
2014-04-07 22:31:24 +08:00
Huabing.Xu
beda294be1
issue #4629 : add test case for group command
2014-04-07 22:02:43 +08:00
James Chen
f9ac3c82fc
Update CHANGELOG [ci skip]
2014-04-07 16:34:56 +08:00
James Chen
cdb68cc918
Update AUTHORS [ci skip]
2014-04-07 16:33:40 +08:00
James Chen
1b85be2b9b
Merge pull request #6150 from mgcL/Value-memory-leak
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A potential memory leak in value's default constructor.
2014-04-07 16:32:01 +08:00
James Chen
0d8c70e93f
Update AUTHORS [ci skip]
2014-04-07 16:20:47 +08:00
James Chen
cd2a74d4ec
Merge pull request #6156 from zakmandhro/patch-1
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A typo fix in RELEASE_NOTES.md
2014-04-07 16:19:38 +08:00
James Chen
7019a8cf83
Update CHANGELOG [ci skip]
2014-04-07 16:18:49 +08:00
James Chen
92d1169747
Update AUTHORS [ci skip]
2014-04-07 16:16:51 +08:00
James Chen
7142dcfce3
Merge pull request #6157 from dbaack/remove_event_listener_fix
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closed #4700 : Removing and re-adding an event listener will trigger an assert.
2014-04-07 16:14:48 +08:00
dbaack
6262c9c910
Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later.
2014-04-06 21:59:40 -07:00
Zak Mandhro
03b5c879a7
Update RELEASE_NOTES.md
2014-04-06 21:42:34 -07:00
mgcL
d9e0124ff8
delete _scriptHandlerMgr in destruct will cause stack overflow
2014-04-05 21:26:56 +08:00
mgcL
a5da6d71b4
add destroyInstance for ScriptHandlerMgr
2014-04-05 21:09:49 +08:00
mgcL
a3a3fa0907
fix Value's memory leak
2014-04-05 18:55:55 +08:00
Ricardo Quesada
f1a2db9006
Merge pull request #6140 from dumganhar/render-clean
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Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
James Chen
8c1035c132
Merge pull request #6147 from CocosRobot/update_lua_bindings_1396608271
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[AUTO]: updating luabinding automatically
2014-04-04 19:42:28 +08:00
CocosRobot
cd33967dc4
[AUTO]: updating luabinding automatically
2014-04-04 10:45:34 +00:00
Huabing.Xu
29c345bd02
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-04 18:45:21 +08:00
Huabing.Xu
5d70170a4b
getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
2014-04-04 18:41:29 +08:00
James Chen
541d4dea0c
Merge pull request #6105 from andyque/feature3636
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Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
andyque
4b6aa2a22c
closed #4636 . remove Hungary style
2014-04-04 18:26:53 +08:00
Nick Barrios
eae1ccb279
CCGLView: Remove frameZoomFactor param from createWithFullScreen overload.
2014-04-04 06:26:00 -04:00
cw
c0fe791aae
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into luaruntime
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Conflicts:
templates/lua-template-runtime/src/main.lua
2014-04-04 18:17:54 +08:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
James Chen
2f0d561f03
Merge pull request #6144 from shujunqiao/cocos-console-test-add
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[ci skip]add send email in cocos-console-test.py.
2014-04-04 18:06:38 +08:00