James Chen
3b673547cc
Updating multi-platform-xxx template for iOS and Mac.
2013-06-04 19:49:03 +08:00
James Chen
d402b349e2
issue #2092 : Updating win32 project configuration.
2013-05-20 21:12:25 +08:00
James Chen
f6297aeb33
Updating iOS template.
2013-05-20 21:06:37 +08:00
James Chen
78000c70fc
[iOS] Template fix.
2013-05-19 18:12:14 +08:00
James Chen
3ce8de8904
[BB]Adding COCOS2D_DEBUG=1 .
2013-04-27 15:17:18 +08:00
James Chen
7f128cfd11
[BB] Updating project configuration of multi-platform-lua.
2013-04-27 15:16:29 +08:00
James Chen
02afbaaa53
Fixing errors in multi-platform-lua for BB.
2013-04-27 15:08:28 +08:00
James Chen
cf53d264f9
[Blackberry] Adding .gitkeep, updating bb project for multi-platform-lua
2013-04-27 15:04:55 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
James Chen
ec3d870231
[Linux]Updating template of multi-platform-cpp
2013-04-27 11:18:09 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
James Chen
2c69ce8d80
fixed #2075 : Updating multi-platform template project settings.
2013-04-24 15:56:37 +08:00
James Chen
f129b94e2d
Removing unused file(uthash.h) in JSB projects.
2013-04-19 11:09:02 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
James Chen
c311085dea
issue #1847 : Updating multi-platform-lua/proj.ios/HelloLua.xcodeproj.
2013-04-17 10:00:56 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
James Chen
854944c272
Updating iOS template.
2013-04-09 15:30:37 +08:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
fape
9c6a65d898
Update template android projects README files
2013-03-21 19:06:58 +01:00
minggo
ae9675c3bd
fix some bugs when creating android project with multi-platform tool
2013-03-21 06:20:19 +08:00
minggo
2430f28ea1
Merge https://github.com/dumganhar/cocos2d-x into test-damganhar
2013-03-21 05:33:17 +08:00
James Chen
daea6ed3ea
Removing unused codes.
2013-03-20 23:19:55 +08:00
James Chen
3f43456072
Updating multi-platform templates.
2013-03-20 23:18:41 +08:00
James Chen
f7d3a23a98
Updating the template of multi-platform-js for win32.
2013-03-20 22:45:41 +08:00
minggo
666279e30d
don't modify .project file when creating a new android project
2013-03-20 20:54:31 +08:00
James Chen
6a98553633
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
2013-03-18 18:24:37 +08:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
...
fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen
32a8eb45f4
Updating the template of muti-platform-js.
2013-03-11 22:44:10 +08:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
minggo
3cb4ab8f31
issue #1529:update xcode template
2013-03-07 10:41:45 +08:00
Rohan Kuruvilla
297f46c69e
Adding README files to project creation template
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4e7c0a8213
Adding updated .project file in templates
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
8035562dfa
Adding Eclipse Project files in template directory for new Javascript projects
2013-03-04 11:50:38 -08:00
Rohan Kuruvilla
53be6102f4
Adding Eclipse Project files for C++ projects
2013-03-04 11:50:38 -08:00
Nika Mamulashvili
1cabb1c9cd
Corrected Missing ccUTF8.h & ccUTF8.cpp File Links
2013-02-28 17:00:22 +04:00
James Chen
831ec120ff
Merge pull request #2033 from xyhl515/master
...
fixed #1746 : Added VS2012 Express template installing support.
2013-02-24 18:13:28 -08:00
walzer
37779a2e1a
don't need to remove assets/Images/test_*.pvr.gz files in multi-platform-cpp template
2013-02-24 16:15:05 +08:00
xyhl515
1eed0b5663
Add VS2012 Express For Windows Desktop support in install-templiates-msvc.bat
2013-02-23 21:21:58 +08:00
James Chen
7f7f44c05c
issue #1733 : Updated template/multi-platform-lua/proj.win32/HelloLua.sln.
2013-02-21 17:53:01 +08:00
James Chen
98f5ac3d0b
Merge pull request #2020 from walzer/project-creator
...
tools/project-creator works for lua and cpp templates.
2013-02-21 01:50:37 -08:00
James Chen
bd060f2a22
issue #1733 : Updated multi-platform-lua/proj.android/build_native.sh.
2013-02-21 17:23:43 +08:00
walzer
3eab5d509b
issue #1733 , project-creator for lua works.
2013-02-21 17:11:11 +08:00
walzer
d736f38fac
issue #1733 , project-creator for cpp project seems ok
2013-02-21 16:51:22 +08:00
James Chen
a9f030e913
issue #1733 : Adding HelloLua.win32.sln.
2013-02-20 15:19:42 +08:00
James Chen
532cbe2466
issue #1733 : Updated the template of hybrid lua project for win32.
2013-02-20 15:11:30 +08:00
James Chen
212d445b40
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1733-hybrid
2013-02-20 14:32:20 +08:00
James Chen
4da388a2b6
issue #1733 : Updated template projects. Using the same package name on iOS as which on Android.
...
On iOS, org.cocos2d-x.HelloCpp -> org.cocos2dx.hellocpp.
2013-02-20 14:30:05 +08:00