Commit Graph

36208 Commits

Author SHA1 Message Date
minggo b6d42e0b42 fix error effect (#17612) 2017-03-29 17:20:01 +08:00
minggo 9d81f16bc5 [ci skip]make android studio work for release mode (#17610)
* release mode of lua test case work with Android Studio

* add missing file

* fix error for debug mode

* make android studio work
2017-03-29 15:56:46 +08:00
minggo c5140f7af2 remove unneeded test case (#17609) 2017-03-29 14:24:11 +08:00
James Chen 2b3087ffc5 Fixes ConsoleUploadFile test could not work on android. (#17607)
* Should not use fread to read file from assets, uses FileUtils::getDataFromFile instead.
* Client socket should not be closed immediatelly after ::send. Otherwise, sever may will receive “Connection reset by peer - Errno 104” error on some platforms. It could be 100% reproduced on Android.
2017-03-29 14:23:33 +08:00
CocosRobot 31c0e27b4b [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17606) 2017-03-29 14:23:15 +08:00
James Chen 1eea499466 fixed #17603: Connection error in Console uploadFile test. (#17604)
* fixed #17603: Connection error in Console uploadFile test.

* tab -> spaces

* tab -> spaces

* tab -> spaces
2017-03-29 09:17:37 +08:00
pandamicro 87f8409375 Fix some web issues and update web engine (#17600) 2017-03-28 14:40:44 +08:00
minggo 63a81b1f7e add 'virtual' for ActionManager functions (#17594) 2017-03-28 09:25:48 +08:00
minggo aa3bff6c12 fix comment and explicitly initialize _anchorPoint (#17597) 2017-03-28 09:25:25 +08:00
pandamicro d25cd8ddf4 [ci skip] Fix QA issues (#17596)
* Fix RenderTexture#clear API inconsistency

* Improve js-tests desktop page

* Fix issues in js test cases
2017-03-27 18:03:20 +08:00
James Chen 6217d8c5ca fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593)
* Moves the implementation of AudioEngine::AudioInfo to cpp file.

* fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback

* fixed #17591: Adds test case.
2017-03-27 17:28:39 +08:00
minggo c8af3fe0bd fix crash in release mode (#17592) 2017-03-27 15:19:24 +08:00
effolkronium 55362547fa Fix bug with unresolved symbols in Android Studio 2.3 (#17586)
* Fix bug with unresolved symbols in Android Studio 2.3

* Fix bug with unresolved symbols in Android Studio 2.3
2017-03-27 11:05:16 +08:00
pandamicro 5341f7517e Improve js template and test pages (#17575)
* Improve js template and test pages

* Update web ref
2017-03-27 11:03:51 +08:00
minggo a4c06670b1 make menu item don't overlap with other label (#17590) 2017-03-27 10:50:41 +08:00
minggo 39095ce804 make log more clear (#17589) 2017-03-27 09:56:17 +08:00
fred 790237bce1 Update CCNode.cpp (#16947)
The _transform property of CCNode would not be restored on setAdditionalTransform(nullptr)
causing in my project a rotation run away ...
2017-03-23 11:51:51 +08:00
minggo cab5195ad4 find .luac first (#17572) 2017-03-23 10:43:39 +08:00
blackcruiser 1b46096b15 unify sensor timestamp units in Android / iOS / Tizen (#17532) 2017-03-23 10:04:18 +08:00
mogemimi 8a327c77fa Fix various minor typos (#17570) 2017-03-23 09:30:42 +08:00
minggo 6b7e5d69bb correct module path (#17569) 2017-03-22 17:04:26 +08:00
James Chen 85ded40a98 fixed #17497: Win32 performance is bad. (#17556)
* fixed #17497: Win32 performance is bad.
The 'Sleep(1)' in FPS controlling code isn't precise enough. Windows sets timer precision from 1ms to 15ms, we need to set the precision to the highest one (1ms). Although it's still not enough, we need to make some tricks in the FPS controlling code, that is, don't sleep if the interval is equal or less than 1 millisecond.

* Untabify code.
2017-03-22 15:03:00 +08:00
CocosRobot 72d47c7f39 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17566) 2017-03-22 14:56:45 +08:00
j-jorge 168ffa639c Flag the end of ActionInstant and ActionInterval. (#17557) 2017-03-22 14:17:49 +08:00
minggo db837ebdae remove unneeded test cases and fix parameter length limitation on windows
* delete unnneded test case on windows

* delete unneeded test cases

* avoid parameter length limit when building android on windows

* adjust project setting to delete unneeded test cases

* remove unneeded test cases for windows10

* remove unneeded test cases for tizen

* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
minggo 1366ea1f97 change clear color in onEnter (#17564) 2017-03-22 11:51:06 +08:00
James Chen ab9104f3ce Updates templates for switching AudioEngine in AppDelegate.cpp. (#17555) 2017-03-22 11:19:25 +08:00
James Chen 3bd09ae286 [win32] Fixes cpp-tests/FileUtilsTest crash. (#17551) 2017-03-22 11:17:52 +08:00
Bin Zhang a493456770 Update submodule reference of cocos2d-console. (#17562)
Changed: Solve the error when build Android Studio project on Windows.
2017-03-22 10:26:06 +08:00
minggo 20c162fc0a make all mesh in view rect (#17558) 2017-03-22 09:21:59 +08:00
mogemimi f90691eb63 Fix spelling: billborad -> billboard (#17560) 2017-03-22 09:21:34 +08:00
minggo b0179340be Gles3 support (#17537)
* ios supports gles 3.0

* android supports gles 3
2017-03-21 09:41:55 +08:00
minggo 5fec861e27 use correctly '' (#17553) 2017-03-20 11:45:17 +08:00
James Chen 670a47c27f Fixes label cover (#17550) 2017-03-20 11:24:29 +08:00
CocosRobot 95921836ca [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17549) 2017-03-20 09:39:41 +08:00
rh101 f8eccb9608 Added VS2017 support in project files (#17548)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h

* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo b5a1360a17 revert #17437 (#17545)
* revert #17437

* fix resource path
2017-03-20 09:28:12 +08:00
minggo d263f8e0f2 fix resource path (#17546) 2017-03-17 17:53:35 +08:00
minggo e8c0b04e24 fix crash (#17544) 2017-03-17 16:15:21 +08:00
minggo 3ff521505e use correct resource (#17543) 2017-03-17 15:02:47 +08:00
minggo ebdae8c2da use different separator on different platforms and make path length short (#17542) 2017-03-17 11:54:36 +08:00
Tyler Dauch 39f264d5c3 Update Cocos2dxDownloader.java (#17528) 2017-03-17 10:47:39 +08:00
mogemimi 8be22ce55c Fix typos in comments and strings (#17534) 2017-03-17 10:44:38 +08:00
James Chen 54285ac2bd Update README.md. (#17529)
remove useless v4 ci build status
2017-03-16 15:13:17 +08:00
CocosRobot a1772418b1 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17524) 2017-03-16 14:16:56 +08:00
minggo 8f66d5465a [ci skip]Update version (#17525)
* update version

* update readme

* update english release note

* add some information
2017-03-16 14:14:43 +08:00
pandamicro 0e0987d337 Support notify progression in XMLHTTPRequest (#17509)
* Support notify progression in XMLHTTPRequest

* Fix indent

* Fix issues

* fix issue
2017-03-16 14:09:51 +08:00
Bin Zhang 3ec14488fc Update submodule cocos2d-console. (#17523)
Changed: Disable the command `cocos gen-templates`.
2017-03-16 14:04:56 +08:00
rh101 27935acd64 VS and XCode project files have non-existent file references (#17512)
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file

* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.

* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.

* Changed extension of CCStencilStateManager.hpp to .h
2017-03-16 13:54:50 +08:00
pandamicro 68fc0dbfa9 Add utils::getMD5Hash (#17520)
* Add FileUtils::getMD5Hash

* Improve name
2017-03-16 13:47:45 +08:00