Commit Graph

45 Commits

Author SHA1 Message Date
leda 1e780cb1fe
rename CMake project name when "cocos new" (#19038) 2018-09-13 18:03:44 +08:00
leda 1ea57fe42a
let app resource path visible when executing "cmake .." on win32 (#18839) 2018-05-23 11:23:16 +08:00
leda e74e07bde4 refactor cmake copy res, fix #18813 (#18816)
* refactor cmake cocos copy res function

* refactor cmake dll copy from add_custom_command to configure_file
2018-05-17 09:07:17 +08:00
leda 391f30a3f3 beauty cmake format, reduce duplicate defines (#18799)
* reduce cmake module duplicate

* make module use more clear, correct cmake style

* keep default physics option

* delete the modules distributed with cmake

* unify the cmake files format

* use AndroidNdkModules at cmake sys modules

* add cmake comments for win

* update cocos2dx files list, manually
2018-05-02 15:33:01 +08:00
leda 9275dda539 adjust android / linux build config for cocos CLI (#18780)
* make android native build default mode clear

* update android native build comment

* temp change sub-module, need change before merge

* change tests project cmake file dir

* change PROP_BUILD_TYPE to PROP_BUILD_TYPE

* change var name for build.gradle

* modify others 3 tests project config

* make compile_sdk_version same as target_sdk_version

* update sdk version in CI config script

* update sub-module to cocos2d

* let the cmake build of template  project more clear

* update cocos-console submodule
2018-04-24 13:46:20 +08:00
leda 383c5afa6b Fix sqlite link error,CMake support iOS app Icon (#18746)
* make pack iOS app on Device easier

* fix sqlite link error

* fix app no Icon on iOS when CMake generate Xcode project

* remove useless info.plist source add

* rollback default iOS platform to device

* update cmake readme for ios build

* change android default build to ndk-build, not cmake
2018-04-03 11:18:22 +08:00
leda 86ea3a8aee cmake add collect headers list, unify the logic of source add (#18722)
* fix mistake for ios lua template

* auto select headers depend on sources

* change cmake "cocos_build_app" from macro to function

* fix cmake dll repeat copy

* update travis srcipt

* add header list for cocos lib

* add header list in cmake files

* re-add include dir Classes

* improve template cpp var name

* remove func get_headers_by_sources

* cmake add simulator header list

* make source and header collect more clear

* improve macos app pkg

* improve ios pkg, run failed

* revert the ios pak logic, keep older

* expand var APP_BIN_DIR scope

* fix use sqlite3 error on linux

* fix win32 compile error

* remove multi-add mistake

* try to fix python install issue on travis

* fix js-tests build on android

* uninstall old python in travis

* add travis  python print info

* fix command ll to ls -l

* remove useless link

* PYTHON_BIN adapt homebrew python
2018-03-14 13:51:29 +08:00
leda 50ecf00115 cmake support win32 ,and support generate&use prebuilt libs (#18683)
* fix win32 prebuilt error, and set cmake as default android native build

* cpp-template support msvc

* add msvc version check

* add -D_USRLUASTATIC, fix lua lib cmake compile error

* fix cpp-empty-test res copy dir, add function needed

* improve msvc res copy

* refactor cmake copy dll logic

* fix cpp-tests compile error

* refactor copy dll temp

* refactor win32 exe using dlls

* js-project compile support cmake using msvc

* improve res mark for win32

* update the way of lua project res mark

* add D_USRLUASTATIC for lua project

* unify RELEASE Release to Release, add CMAKE_CONFIGURATION_TYPES

* improve VS shows targets, add folder

* improve mac/ios res mark

* reduce useless comments

* unify cpp src include variable

* refactor cpp test project  package logic

* improve pkg app logic

* start support prebuilt libs for cpp project using cmake

* improve prebuilt libs generate

* expand js/lua support prebuilt libs on mac

* adapt IDE generate libs path

* start do prebuilt for android

* improve the way of using external libs for prebuilt

* prebuilt libs support cpp-empty-test on android studio

* cpp-tests prebuilt libs, and remove useless

* start to improve libs using, to adapt prebuilt

* improve cpp tests prebuilt on android

* prebuilt support lua & js test on android

* prebuilt support cpp&js template

* rename prebuilt variabl, detail androd config

* finish android support prebuilt using cmake

* fix cmake script run in windows error

* reduce variable name length

* improve the way of win32 use dlls to adapt prebuilt

* loosen pick js/lua engine lib condition

* self review and start check linux build

* unify compile option location

* strict copy dlls condition

* improve libs link order

* start redo the way of copy dlls

* unify dlls copy logic

* fix linux res copy error

* update cmake copy file path in linux

* make prebuilt dir if needed, and divide Debug and Release dir

* cmake win32 divide Debug and Release dir well

* comment Lua Template project, for the unfinished lua simulator support

* add simulator cmake file

* start support simulator

* simulator support cmake build on macOS

* fix simulator compile error on win32

* add simulator prebuilt support

* improve mark cocos app macro

* improve cmake template project format

* improve cmake app files format

* fix format improve mistake

* detail cmake readme

* improve readme, useless comments

* add game.rc to template project

* check travis openssl version

* try update travis openssl

* upgrade travis openssl

* change openssl link

* change to upgrade openssl

* re install python with upgrade openssl

* add comment for macro and func, improve variable name
2018-03-08 09:47:57 +08:00
leeda edee97278f V3 android cmake support, add mac/ios support (#18646)
* CMake build improvements

* android cmake support

* Enable proguard for cocos2d

* examples & test cmake support

* add android build type param to gradle.properties file

* less warnings

* update all android configs to recomended settings

* fix network cmake error

* fix js-tests cmake error

* android build config, add cmake

* android build config, add cmake

* add lua share lib

* android lua cmake build fix

* fix

* luajit test

* run fail, still

* fix js-warning

* correct lua main include

* lua test project cmake support android

* try to add lua-template cmake support

* lua template fix

* js_tests support cmake on android

* js-tests improve

* cmake support js-template

* test to realise prebuild

* cmake improve, no feature

* improve templates cmake

* refactor cmake struct

* correct cpp-tests cmake

* cpp-templates cmake improve

* typo fix

* cmake struct refator

* change default option

* adapt new project struct

* uniform cmake test style

* add_dependencies to support make -j

* little struct improve

* little fix

* adapt cmake bin dir

* little improve about cmake version

* change build all tests condition

* add source_group for Xcode

* add mark source files

* add more mark source code

* add template project to test

* add macos info.plist template

* add pak macos for all project

* lua test icon fix

* not consider lua project for now

* modify pak method

* add another ios toolchain

* add ios system library

* update ios toolchain, and reduce ios compile errors

* reduce error

* make ios engine lib compile pass

* cpp-empty-test ios bundle

* cpp-tests ios support

* js-tests ios support

* templates project support ios

* fix the way of lua-tests package

* try to fix lua-template on macOS

* comment lua-template sim file

* improve display on xcode

* update cmake readme

* check android compile again

* fix android compile error

* fix linux cmake res error

* update deps version, for cmake

* fix lua_template linux compile error

* close android cmake support for now

* review template android share library name

* change PROP_BUILD_TOOLS_VERSION version to 27.0.1

* change android compile version

* make `PROP_APP_PLATFORM` back, add comments for android native build

* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"

This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
minggo d092e1c877 fix output bin path (#18258) 2017-09-13 16:38:50 +08:00
Dmitry e79f21cec0 add new CMakeLists.txt to cpp-template-default (https://gist.github.com/MrCapone/ccdc1826cb7362086107e8096bfe6f90) (#18167) 2017-08-22 15:44:45 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
Wilson E. Alvarez eab9cb6060 Included the directories such that the extension classes work out of the box in Linux (#17259) 2017-02-04 10:43:44 +08:00
Wilson E. Alvarez 035aab2e1c Make COCOS2D_DEBUG span throughout libcocos2d in Linux (#17033)
CCASSERT and other macros that are affected by COCOS2D_DEBUG will now be
properly defined for debugging builds in Linux.
2016-12-20 09:32:51 +08:00
Furkan Üzümcü 5b83fa1ac0 Fix LNK4098 and LNK2001 warnings (#16372)
* Fix LNK4098 warnings

Fixes these two warnings:
```
warning: LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
warning: LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
```

* Fix LNK2001 error

The `version` library is not linked for MSVC compiler and it produces these errors when compiling with MSVC 19.
```
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _GetFileVersionInfoSizeW@8
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _GetFileVersionInfoW@16
cocos2dInternal.lib(CCApplication-win32.cpp.obj) : error LNK2001: unresolved external symbol _VerQueryValueW@16
```

This commit fixes that problem
2016-08-22 15:50:17 +08:00
Ricardo Quesada 5b3942fcbb "cocos new" fixes for cmake
cmake for mac compiles. doesn't link since it needs iconv.
2016-03-03 19:21:30 -08:00
Ricardo Quesada 028f8c28e1 Squashed commit of the following:
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 15:19:48 2016 -0800

    uses new naming convention for projects

    uses _ instead of -

commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:49:22 2016 -0800

    fooling cmake for real

commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:43:05 2016 -0800

    fooling cmake

commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:26:59 2016 -0800

    makes CMake for Mac happy

commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 13:50:15 2016 -0800

    linux fix

commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 11:18:18 2016 -0800

    links correctly!

commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Mar 1 17:44:58 2016 -0800

    Squashed commit of the following:

    commit 2ef52723dae44204c047cb177d5a5670fb659c79
    Merge: 8a5c998 25cf1f1
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Mar 1 16:54:04 2016 -0800

        Merge branch 'v3' into cmake_android

    commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:34:46 2016 -0800

        Fix module name in Android template to match CMake project.

    commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:27:45 2016 -0800

        Add missing platform specific source file to CMake project.

    commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:21:12 2016 -0800

        Find AndroidNdkModules.cmake relative to android.toolchain.cmake.

    commit a10075e2cb30af2e1f9a30da99efac880658ad6b
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:03:11 2016 -0800

        Remove cpp-empty-test from project templates.

    commit e070fcbf210b8628f75785e738202a80a95ac0ff
    Author: WenhaiLin <wenhai.lin@chukong-inc.com>
    Date:   Mon Aug 31 09:56:03 2015 +0800

        Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
Ricardo Quesada 4c88be9520 removes -fno-excpetion and -fexception from cmake 2015-07-06 12:09:50 -07:00
Furkan Üzümcü 6433a69ed1 Update CMakeLists.txt
Add WIN32 property to add_executable function to prevent the following error on Windows
`MSVCRTD.lib(crtexe.obj)👎 error: LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup`
2015-06-07 20:44:39 +03:00
Furkan Üzümcü 3269df546c Update CMakeLists.txt
Extend the include directories to prevent compilation errors on Windows
2015-06-07 20:34:15 +03:00
zhangbin dcca32bd82 Update the CMakeLists & the remote url of submodule js-bindings. 2015-04-23 14:23:19 +08:00
andyque 79918d789e fix cocos2d root 2014-11-28 08:24:48 -08:00
andyque bdd46f7e55 fix linux cpp and lua template 2014-11-28 08:20:02 -08:00
Vladimir Timofeev 77ab866090 Move BuildHelpers.CMakeLists.txt to Modules/CocosBuildHelpers.cmake, this name is more standard for cmake include files, and in future this file can be installed to use by external applications. 2014-11-11 10:30:48 +03:00
Anton Sokolchenko 60f4f71a83 small comment fix 2014-10-15 16:51:49 +03:00
Anton Sokolchenko 41b51168d0 CMake fix for template projects 2014-10-15 16:33:58 +03:00
Huabing.Xu fcc892d90e add missed external module for cocos console on linux 2014-10-13 16:52:14 +08:00
joewanchen 3f2895beab fix compile on ubuntu. 2014-09-21 23:49:43 +08:00
minggo a9232a14ea res->Resources src->Classes for cpp template 2014-09-13 17:50:02 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
samuele3hu 22a48fb760 Update cpp and lua template to support cocos3d lib 2014-08-18 19:23:03 +08:00
samuele3hu 76a9382a91 Rename folder names of cpp-template: ‘Classes’—>’src’ ,’Resource’—>’res’ and adjust the template project except wp8 2014-08-15 00:08:15 +08:00
samuele3hu d9fdfb2659 Modify cpp-template-default project configure 2014-08-12 17:05:39 +08:00
GS 8a4fab2b1f add another possible GLFW header location 2014-07-02 10:11:51 +08:00
minggo 05df2a4db1 Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32
Fixing cmake project for win32
2014-05-29 15:25:58 +08:00
Huabing.Xu b69efe00a7 fix cpp template linux 2014-05-18 18:34:53 -07:00
AlexV 722a4d264e basic fixes for win32 builds 2014-05-10 10:07:29 +09:00
Ricardo Quesada db68b9ca31 Lua and C++ compiles for linux 2014-05-01 15:23:20 -07:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
Huabing.Xu 62fbf3ff7c template for linux cpp 2014-04-28 11:24:58 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
James Chen 96e7bad7e3 Updates templates for linux platform 2014-04-01 01:49:24 -07:00
andyque 448b101578 fix linux compile error 2014-03-11 20:46:11 +08:00
Ricardo Quesada 4b57d41fd2 updates templates for Linux 2014-03-04 17:27:37 -08:00
James Chen 33a5be526c Removes unused templates. 2014-03-04 09:46:32 +08:00