rh101
f8eccb9608
Added VS2017 support in project files ( #17548 )
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* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
James Chen
b8edb47abb
[ci skip][win32] Updates lua template ( #17493 )
2017-03-14 11:57:41 +08:00
James Chen
4f6340c919
[win32] Updates template project configuration files. ( #17491 )
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* [win32] Updates template project configruation files.
* [win32] Re-adds libcurl.lib for cpp template.
2017-03-14 11:17:15 +08:00
James Chen
93322eb728
Fixes lua template in release mode. ( #16501 )
2016-09-05 10:02:42 +08:00
minggo
358f247700
remove unneeded flag
2016-07-22 09:42:08 +08:00
minggo
826b142096
remove ide-support in framework project
2016-07-08 18:07:57 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
lunhao.guo
ae980c19d2
fix the link error and compile error in windows and android platform
2015-12-09 20:18:37 +08:00
zhangbin
4d46a03797
Solve the error : the VS release configuration of lua template cause `cocos run` error.
2015-07-28 14:54:42 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Bin Zhang
01cb135e77
Solve the error in the VS project of templates.
2015-06-17 18:06:09 +08:00
andyque
a6649e24fe
fix resource not copy issue on windows
2015-06-01 18:59:27 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
andyque
03e8f16a8a
add vs2015 support
2015-05-21 13:55:01 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
yinjimmy
587ee21e4b
revert lua runtime
2015-04-02 18:27:53 +08:00
Vladimir Timofeev
0dc7da3e6d
Fix lua-template-default win32 project
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Modify project to copy resource files to folder where exe file located.
This commit should fix lua-template-default after https://github.com/cocos2d/cocos2d-x/pull/10431 was commited.
2015-03-10 00:19:23 +03:00
yinjimmy
6e8188d4ff
Fix lang file path for vs project
2015-01-15 14:04:15 +08:00
yinjimmy
bdf4393be0
Fix runtime output directory for Windows release mode
2015-01-14 10:18:00 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
0978a88b7f
Merge branch 'v3' into combine
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
dualface
7046f508da
update proj.win32 for templates
2015-01-09 03:10:54 +08:00
samuele3hu
c9daa8244e
Add include directories to fix compile error on the window and remove useless `PreBuildEvent`
2014-10-29 16:09:35 +08:00
andyque
36feb8e47b
fix lua win32 template compile error
2014-09-15 15:10:55 +08:00
samuele3hu
33fd605a16
Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases.
2014-08-27 10:18:44 +08:00
samuele3hu
22a48fb760
Update cpp and lua template to support cocos3d lib
2014-08-18 19:23:03 +08:00
samuele3hu
1976b66ab8
Make lua-template-default support all modules
2014-08-14 21:27:02 +08:00
samuele3hu
032f5ea781
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
2014-08-14 00:06:28 +08:00
zhangbin
e766a22bda
Adjust the lua templates for the lua modules.
2014-08-13 14:29:14 +08:00
samuele3hu
3c3c05204f
Split files in lua-bindings/script into different module and adjust related project
2014-08-11 12:54:30 +08:00
samuele3hu
00865c8abb
Modify the mechanism that files copy to lua-empty-test and lua-template
2014-08-08 15:22:12 +08:00
samuele3hu
0421c24d16
Modify lua-template-default and lua-template-runtime project
2014-08-07 13:54:54 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
cw
133a68f614
add runtime template
2014-03-11 16:52:06 +08:00
James Chen
cf5dacb24e
Re-add lua template.
2014-03-10 19:33:57 +08:00