Commit Graph

245 Commits

Author SHA1 Message Date
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
mgcL 4f7cb75d2b fix PhysicsShapeEdgeChain::init() always return false 2014-04-02 23:52:21 +08:00
zukkun e41fd1a29b fixed PhysicsBody::setAngularVelocityLimit incorrect function call 2014-04-01 09:34:42 +09:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 7e526f1976 Merge pull request #5918 from boyu0/iss4498_refactor_PhysicsDebugDraw
closed #4498: Refactor PhysicsDebugDraw.
2014-03-21 16:50:42 +08:00
boyu0 41f9760f15 closed #4498: Refactor PhysicsDebugDraw. 2014-03-21 15:49:18 +08:00
boyu0 9ba9687fc1 closed #4424: change name _enable->_enabled, _rotationEnable->_rotationEnabled, _gravityEnable->_gravityEnabled 2014-03-20 10:21:59 +08:00
boyu0 c4aaaf9231 closed #4424: fix PhysicsBody::setGravity() doesn't work correctly sometimes. 2014-03-18 16:17:43 +08:00
boyu0 b0b1645190 fix some physics bugs. 2014-03-13 20:56:51 +08:00
boyu0 23f42da548 closed #4324: fix double free bug. move _preContactData to PhysicsContact class, add PhysicsContact::getPreContactData() method. 2014-03-11 05:09:08 +08:00
boyu0 d5031f950a closed #4324: fix PhysicsContact::generateContactData() memory leak. 2014-03-10 14:51:26 +08:00
boyu0 b926e4efad closed #4150: fix physics position/rotation tag bug. 2014-03-06 17:04:54 +08:00
boyu0 fdcbfa2eca closed #4150: add const to getPosition/RotationOffset method. 2014-03-03 14:35:44 +08:00
boyu0 5244cb93ed closed #4150: Delete PhysicsBodyInfo::set/getPosition/Rotation method. 2014-02-28 15:50:38 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
boyu0 5ff60485a4 issue #4118: set body update after physics step. 2014-02-27 20:23:23 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
boyu0 338aa73840 issue #4118: change PhysicsBody::updateDamping() to protected. 2014-02-25 16:08:16 +08:00
boyu0 55c679a893 issue #4118: rename set/getElasticity to set/getRestitution 2014-02-25 15:58:19 +08:00
boyu0 d139c752fb issue #4118: add _isDamping to PhysicsBody and fix bugs 2014-02-25 15:27:25 +08:00
boyu0 7a28f93fbf issue #4118: fix bit mask bug 2014-02-25 10:24:20 +08:00
boyu0 46abf08a1d issue #4118: add PhysicsBody::setResting() 2014-02-24 16:29:14 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 ea6edd5417 closed #3988: fix bug Node::setRotation() moves opposite when node has a physics body. 2014-02-11 17:10:27 +08:00
boyu0 1917ffe8b9 issue #3716: refactor physics contact 2014-01-28 14:59:34 +08:00
boyu0 9cf659bb0a Merge branch 'physics_event' of https://github.com/edwardzhou/cocos2d-x into iss3716_refactor_physicscontact
Conflicts:
	cocos/physics/CCPhysicsContact.h
2014-01-28 14:35:29 +08:00
James Chen a4a010465c Merge commit 'refs/pull/5071/head' of git://github.com/cocos2d/cocos2d-x into merge5071 2014-01-26 16:41:35 +08:00
boyu0 682a6819cb issue #3401: change getContactData function return value back to pointer. 2014-01-26 12:02:42 +08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
edwardzhou 3f62a87ef7 remove the workaround cast 2014-01-15 09:46:41 +08:00
edwardzhou a71367a7de fix compile error 2014-01-14 19:37:07 +08:00
edwardzhou b9a7031f92 refactor PhysicsContact inherits from EventCustom; simplify emitting collision events 2014-01-14 19:21:09 +08:00
boyu0 de30a9cfea issue #3401: add lua physics slide test, add more banding code, and fix some bugs. 2014-01-14 15:48:44 +08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
James Chen c965131a08 Uses relative path for kazmath/CMakeLists.txt and physics/CMakeLists.txt. 2014-01-06 19:33:28 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
boyu0 eaa3041a97 issue #3401: physical lua banding script, add testlua->physics test 2014-01-06 22:19:40 +08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
boyu0 69f1834e61 issue #2771: fix warning log and fix typo. 2013-12-23 14:30:43 +08:00
James Chen 5852c66e5a closed #3463: ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms. 2013-12-20 19:47:11 +08:00
minggo 53092b359b Merge pull request #4486 from boyu0/iss2771_physical
[ci skip]issue #2771: physical
2013-12-15 18:30:48 -08:00
boyu0 2dbb2d496f issue #2771: add and change some physics API, and add more documents 2013-12-13 17:36:58 +08:00
boyu0 4befb50307 issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc 2013-12-13 16:26:26 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
James Chen c2bccbaf98 issue #2790: Removes unneeded dynamic_cast in CCPhyicsWorld.cpp. 2013-12-11 22:09:59 +08:00
James Chen 45dabe305f issue #2790: performance improved for PhysicsWorld. 2013-12-11 18:08:07 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
James Chen a2e90f1fca issue #2790: Small fixes for physics, uses reference and std::move. 2013-12-09 10:54:22 +08:00
James Chen 16cd61f024 issue #2790: Vector<T> for physics and remove lots of unneeded dynamic_cast. 2013-12-07 14:28:14 +08:00
James Chen 165cdf7fe6 issue #2790: Deprecates CCArray. 2013-12-07 10:48:02 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
minggo f02d15d71f initialize static member variable in cpp 2013-12-06 11:46:13 +08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
boyu0 63a4e09c90 issue #2771: add more joint tests, add some joint api, fix bugs 2013-12-03 12:47:03 +08:00
boyu0 dba58f6a9b issue #2771: add more joints 2013-12-02 18:29:04 +08:00
boyu0 4615eae22f issue #2771:remove unneeded include “ccConfig.h” 2013-11-27 18:30:48 +08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
boyu0 8346fe4b4d issue #2771: edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX 2013-11-26 18:22:52 +08:00
boyu0 0100c05a93 issue #2771: fix compile errors 2013-11-26 17:29:09 +08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
boyu0 df1fca3279 issue #2771: refactor some functions and delete PHYSICS_INFINITY macro. 2013-11-26 11:38:55 +08:00
boyu0 09ba28d522 issue #2771: refactor PhysicsWorld and PhysicsWorldInfo 2013-11-25 17:57:06 +08:00
boyu0 f2dabe77ec issue #2771: add some method implements with box2d in PhysicsWorld 2013-11-25 10:08:52 +08:00
Ricardo Quesada b6ddc6d048 Uses std::unordered_map<> instead of std::map<>
and more fixes.
2013-11-21 13:43:59 -08:00
boyu0 8e14cdb8d2 issue #2771: add assert to joint 2013-11-21 14:39:37 +08:00
boyu0 1743826498 issue #2771: fix a careless mistake 2013-11-20 16:08:48 +08:00
boyu0 bde6f5d9eb issue #2771: fix crash bug 2013-11-20 15:54:09 +08:00
boyu0 c945fbd42c issue #2771: add some warning log 2013-11-20 10:25:43 +08:00
boyu0 aec514e3a2 issue #2771: fix collision bug cause by dynamic/static cast. 2013-11-19 18:30:12 +08:00
boyu0 68b98fc84f issue #2771: change PhysicsContact::create to construct 2013-11-18 21:06:05 +08:00
boyu0 23c477f15d issue #2771: rename resetForce to resetForces 2013-11-18 16:27:23 +08:00
boyu0 a7d884a63f issue #2771: change debug draw defines to class static const variable 2013-11-18 10:10:37 +08:00
boyu0 8ab64c9fa8 issue #2771: fix some api name and code style 2013-11-18 03:10:13 +08:00
boyu0 0710cfa526 issue #2771: delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs 2013-11-18 02:16:20 +08:00
boyu0 02e5d44955 Merge branch 'iss2771_physical' of https://github.com/boyu0/cocos2d-x into iss2771_physical 2013-11-15 16:54:02 +08:00
boyu0 988630c12f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-15 16:38:58 +08:00
boyu0 0cb45e50f1 issue #2771: fix bugs 2013-11-15 16:27:43 +08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
boyu0 0aa140a6e5 issue #2771: add comments 2013-11-12 18:13:44 +08:00
boyu0 9eac5c4a41 issue #2771: add comment and improve API 2013-11-12 15:28:07 +08:00
Ricardo Quesada d6446e9b14 calls `delete[]` instead of `delete`
calls `delete[]` instead of `delete`
2013-11-11 16:07:46 -08:00
boyu0 a54603390e issue #2771: change pointQuery implements 2013-11-11 16:23:42 +08:00
boyu0 b3f44a0805 issue #2771: edit assert message 2013-11-11 15:31:20 +08:00
boyu0 13efb7e822 issue #2771: add pointQuery 2013-11-11 15:03:17 +08:00
boyu0 4efacdbcf3 issue #2771: rename PhysicsWorld::create() to PhysicsWorld::construct(), fix some bugs 2013-11-08 16:17:56 +08:00
boyu0 a56dedb41a issue #2771: add class PhysicsDebugDraw 2013-11-08 14:25:03 +08:00
boyu0 e278ad66c8 issue #2771: change PhysicsJoint::create() to PhysicsJoint::construct() 2013-11-07 17:46:05 +08:00
boyu0 7363be0697 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-07 17:37:33 +08:00
boyu0 ef5440f738 issue #2771: change rayCast and rectQuery callback class to std::function 2013-11-07 16:23:50 +08:00
boyu0 eb508e4728 issue #2771: fix PhysicsWorld functions name readadd/removexxx -> doadd/removexxx delayTestAdd/Removexxx -> add/removexxxOrDelay 2013-11-07 15:12:13 +08:00
boyu0 a02fd7c6da issue #2771: fix PhysicsWorld some bugs 2013-11-07 14:40:09 +08:00
boyu0 f2cd5ca630 issue #2771: fix body and joint memory bugs. add removeFormWorld and destroy to PhysicsJoint, and add a destroy param to PhysicsWorld->removeJoint() 2013-11-07 14:17:57 +08:00
boyu0 6c27a0df0b issue #2771: make api more friendly 2013-11-06 15:43:29 +08:00
boyu0 a01fcc6f36 issue #2771: move header definition to first line 2013-11-06 14:51:56 +08:00
boyu0 af129e25f0 issue #2771: change some coding style 2013-11-05 20:02:58 +08:00
boyu0 8c62bf813f issue #2771: enhance API and add Slice demo 2013-11-05 15:54:33 +08:00
Ricardo Quesada ba7ed6e578 Fixes some compiler warnings
The warnings are related to:

* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
James Chen 59adba1a6d Updating physics/CMakeLists.txt 2013-11-04 21:03:07 +08:00
James Chen 8676523433 Adding CMakeLists.txt 2013-11-04 21:03:07 +08:00
boyu0 46710c5f06 issue #2771: delay load 2013-11-04 19:26:34 +08:00
boyu0 00acd67ff3 issue #2771: finish OneWayPlatform demo and fix some bugs 2013-11-04 14:36:38 +08:00
boyu0 04c8e9f34e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-02 00:12:14 +08:00
boyu0 a2adbff2c8 issue #2771: fix some code style 2013-11-01 16:32:27 +08:00
boyu0 2f67ceb495 issue #2771: fix some code style 2013-11-01 16:26:03 +08:00
boyu0 b2951b70ff issue #2771: enhance Listener use EventListener mechanism 2013-11-01 14:50:06 +08:00
boyu0 2efef34144 issue #2771: fix vs compile errors 2013-10-31 18:18:02 +08:00
boyu0 e8d06496d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-30 17:27:09 +08:00
boyu0 391cda44ef issue #2771: edit listener 2013-10-30 15:53:58 +08:00
boyu0 cae9a3e54f issue #2771: add physics pump demo and fix bugs 2013-10-29 17:31:35 +08:00
boyu0 66d1bbd89f issue #2771: edit physics effect with all bodies and fix some bugs 2013-10-28 16:17:19 +08:00
boyu0 d0d8694091 issue #2771: fix some retain/release bugs 2013-10-28 11:08:41 +08:00
psi 9ecc0c6db8 include climits for UINT_MAX 2013-10-26 13:33:31 +09:00
boyu0 fdcf019665 issue #2771: implement contact callbacks 2013-10-25 10:31:22 +08:00
boyu0 a8ddca81bd issue #2771: fix some compile error in win32 2013-10-23 18:52:09 +08:00
boyu0 912a9a2887 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-23 17:41:52 +08:00
boyu0 899f720efa issue #2771: implement getShapeAtPoint and getShapesAtPoint 2013-10-23 17:28:23 +08:00
minggo 4952df576b Merge pull request #3996 from boyu0/iss2771_physical
issue #2771: physical
2013-10-22 20:45:55 -07:00
boyu0 17422c3123 issue #2771: fix some compile error in win32 2013-10-23 11:08:21 +08:00
boyu0 51801d9218 issue #2771: fix some compile error in android and win32 2013-10-23 10:11:08 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
boyu0 24561860f0 issue #2771: add ray cast test 2013-10-22 18:00:24 +08:00
boyu0 e99b80b304 issue #2771: implements rayCast and rectQuery 2013-10-21 23:16:21 +08:00
boyu0 5741a16620 issue #2771: edit some include head file path 2013-10-18 17:47:29 +08:00
boyu0 6aef4476d9 issue #2771: edit some mistake when merge 2013-10-18 15:55:47 +08:00
boyu0 d12ee5f120 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-18 15:34:13 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 19ee87e29a issue #2905: step2 Box2D -> box2d 2013-10-12 14:03:04 +08:00
minggo 1f38636e84 issue #2905: step1 Box2D -> box2d 2013-10-12 14:02:13 +08:00
minggo ad6325b0dd fix conflicts 2013-10-12 11:31:32 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00