Ricardo Quesada
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81c2d92355
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yeah... love in includes
<3
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2014-04-26 10:35:57 -07:00 |
Ricardo Quesada
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9b118e5e96
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Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
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2014-04-26 10:11:22 -07:00 |
Huabing.Xu
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feec24e3ef
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Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
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2014-04-25 16:20:24 +08:00 |
Huabing.Xu
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63b52dd287
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replace Point with Vector2 in cocos folder cpp file
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2014-04-15 18:13:57 +08:00 |
Huabing.Xu
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e2a24dec84
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replace Point with Vector2
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2014-04-15 18:08:29 +08:00 |
Huabing.Xu
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6686b657a4
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Migrate getPostion and correspondent member variable to Vector2
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2014-04-15 16:28:59 +08:00 |
Huabing.Xu
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071cbc7565
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migrate setPosition to Vector2
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2014-04-15 16:16:14 +08:00 |
Huabing.Xu
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44be9a38ec
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Node convertToNodeSpace and convertToWorldSpace use Vector2
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2014-04-15 14:09:46 +08:00 |
boyu0
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b53961b78d
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issue $4771: fix lua test and fix some bugs
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2014-04-15 13:40:44 +08:00 |
boyu0
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c98f50026f
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issue $4771: move PhysicsWorld to layer.
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2014-04-15 03:21:18 +08:00 |
James Chen
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890dd64d38
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issue #4729: some warning fixes and compilation error fixes on win32.
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2014-04-10 01:29:13 +08:00 |
mgcL
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4f7cb75d2b
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fix PhysicsShapeEdgeChain::init() always return false
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2014-04-02 23:52:21 +08:00 |
zukkun
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e41fd1a29b
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fixed PhysicsBody::setAngularVelocityLimit incorrect function call
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2014-04-01 09:34:42 +09:00 |
CaiWenzhi
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2dffcb9808
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Add ProtectedNode and remove "addNode"
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2014-03-25 14:28:58 +08:00 |
James Chen
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7e526f1976
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Merge pull request #5918 from boyu0/iss4498_refactor_PhysicsDebugDraw
closed #4498: Refactor PhysicsDebugDraw.
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2014-03-21 16:50:42 +08:00 |
boyu0
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41f9760f15
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closed #4498: Refactor PhysicsDebugDraw.
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2014-03-21 15:49:18 +08:00 |
boyu0
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9ba9687fc1
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closed #4424: change name _enable->_enabled, _rotationEnable->_rotationEnabled, _gravityEnable->_gravityEnabled
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2014-03-20 10:21:59 +08:00 |
boyu0
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c4aaaf9231
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closed #4424: fix PhysicsBody::setGravity() doesn't work correctly sometimes.
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2014-03-18 16:17:43 +08:00 |
boyu0
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b0b1645190
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fix some physics bugs.
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2014-03-13 20:56:51 +08:00 |
boyu0
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23f42da548
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closed #4324: fix double free bug. move _preContactData to PhysicsContact class, add PhysicsContact::getPreContactData() method.
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2014-03-11 05:09:08 +08:00 |
boyu0
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d5031f950a
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closed #4324: fix PhysicsContact::generateContactData() memory leak.
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2014-03-10 14:51:26 +08:00 |
boyu0
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b926e4efad
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closed #4150: fix physics position/rotation tag bug.
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2014-03-06 17:04:54 +08:00 |
boyu0
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fdcbfa2eca
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closed #4150: add const to getPosition/RotationOffset method.
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2014-03-03 14:35:44 +08:00 |
boyu0
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5244cb93ed
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closed #4150: Delete PhysicsBodyInfo::set/getPosition/Rotation method.
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2014-02-28 15:50:38 +08:00 |
boyu0
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015180bf62
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issue #4150: Add physics position/rotation test
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2014-02-28 15:47:49 +08:00 |
boyu0
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a934d29c57
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issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method.
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2014-02-28 15:31:25 +08:00 |
boyu0
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5ff60485a4
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issue #4118: set body update after physics step.
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2014-02-27 20:23:23 +08:00 |
boyu0
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b63641c7a5
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issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag.
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2014-02-27 14:36:09 +08:00 |
boyu0
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75ec508f0a
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issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
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2014-02-27 09:45:35 +08:00 |
boyu0
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4df1e104f3
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issue #4118: improve performance.
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2014-02-26 19:56:52 +08:00 |
James Chen
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5e315273f9
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Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
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2014-02-26 11:43:19 +08:00 |
boyu0
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912dad7a71
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closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time.
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2014-02-26 10:53:41 +08:00 |
boyu0
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338aa73840
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issue #4118: change PhysicsBody::updateDamping() to protected.
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2014-02-25 16:08:16 +08:00 |
boyu0
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55c679a893
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issue #4118: rename set/getElasticity to set/getRestitution
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2014-02-25 15:58:19 +08:00 |
boyu0
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d139c752fb
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issue #4118: add _isDamping to PhysicsBody and fix bugs
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2014-02-25 15:27:25 +08:00 |
boyu0
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7a28f93fbf
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issue #4118: fix bit mask bug
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2014-02-25 10:24:20 +08:00 |
boyu0
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46abf08a1d
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issue #4118: add PhysicsBody::setResting()
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2014-02-24 16:29:14 +08:00 |
boyu0
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a4cc0edb4a
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issue #4118: refactor physics update
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2014-02-24 16:17:42 +08:00 |
James Chen
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5e6130c92c
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issue #4058: Get rid of Object ,rename it to Ref.
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2014-02-20 10:53:49 +08:00 |
boyu0
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ea6edd5417
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closed #3988: fix bug Node::setRotation() moves opposite when node has a physics body.
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2014-02-11 17:10:27 +08:00 |
boyu0
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1917ffe8b9
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issue #3716: refactor physics contact
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2014-01-28 14:59:34 +08:00 |
boyu0
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9cf659bb0a
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Merge branch 'physics_event' of https://github.com/edwardzhou/cocos2d-x into iss3716_refactor_physicscontact
Conflicts:
cocos/physics/CCPhysicsContact.h
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2014-01-28 14:35:29 +08:00 |
James Chen
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a4a010465c
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Merge commit 'refs/pull/5071/head' of git://github.com/cocos2d/cocos2d-x into merge5071
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2014-01-26 16:41:35 +08:00 |
boyu0
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682a6819cb
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issue #3401: change getContactData function return value back to pointer.
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2014-01-26 12:02:42 +08:00 |
Ricardo Quesada
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d0dbf34319
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removes "include "cocos2d.h" from cocos2d files
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2014-01-16 21:35:58 -08:00 |
edwardzhou
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3f62a87ef7
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remove the workaround cast
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2014-01-15 09:46:41 +08:00 |
edwardzhou
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a71367a7de
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fix compile error
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2014-01-14 19:37:07 +08:00 |
edwardzhou
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b9a7031f92
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refactor PhysicsContact inherits from EventCustom; simplify emitting collision events
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2014-01-14 19:21:09 +08:00 |
boyu0
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de30a9cfea
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issue #3401: add lua physics slide test, add more banding code, and fix some bugs.
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2014-01-14 15:48:44 +08:00 |
James Chen
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f5ae2bbacc
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Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
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2014-01-06 23:48:47 -08:00 |