子龙山人
f3f67a10f9
Merge pull request #13232 from perminovVS/v3-dev-get-file-extension
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Add getFileExtension to FileUtils
2015-08-11 15:54:55 +08:00
andyque
b2bf8469f0
Fix EditBox turning black when soft keyboard hide.
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I disable a optimization when users start to type, the resize layout's
doLayout event should be stoped.
But it has bugs. If we could find reliable soft keyboard show/hide
event detection method, we could enable this optimization again.
2015-08-11 11:42:37 +08:00
子龙山人
f6569f24f4
Merge pull request #13273 from zilongshanren/android-editbox-reimplement-fix
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Re-implement Editbox on Android platform.
2015-08-09 10:25:19 +08:00
andyque
a35e89225e
Re-implement Editbox on Android platform.
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This PR also fixed issue:
https://github.com/cocos2d/cocos2d-x/issues/9572
For the new EditBox:
1. Added a ResizeLayout for updating layout when soft keyboard is shown.
This is because some Android devices won't refresh the view and when
the view is panned, the native EditText will turn black. This is really
a hack, but it works for many Android devices from 2.3 to 5.0.
When keyboard is beginning to show, the ResizeLayout's doLayout
method will be called 24 frames per second. Once the keyboard is closed,
or the user begins to input, the doLayout method will be disabled.
2. EditText is working in a different UI thread, so all the data
are passed to GL thread via callbacks in UI thead.
3. It also overrides onKeyDown method in Cocos2dxEditBox.
When the EditText got the focus, users could press back key to exit
the game. This behavior is not allowed. We give developer the choice to
handle back key event manually.
2015-08-07 17:27:15 +08:00
Huabing.Xu
ba02d9df1d
fix engine crash because of wrong initialisation on some android device
2015-08-07 16:37:41 +08:00
pandamicro
0d778386f4
Merge pull request #13208 from dabingnn/v3_fixViewportCompile
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Make viewport constructor more compile friendly
2015-08-06 17:45:23 +08:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
pandamicro
881adf6f36
Merge pull request #13217 from jianglong0156/fixTextFieldBug
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fix textfield and editbox can not input emoticon
2015-08-05 17:41:19 +08:00
子龙山人
47fe470647
Merge pull request #13213 from jianglong0156/improUtfFunction
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add api getStringUTFCharsJNI newStringUTFJNI
2015-08-05 17:26:52 +08:00
jianglong0156
42ed314463
fix textfield and editbox can not input emoticon
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fix textfield and editbox can not input emoticon and improve the api comments
2015-08-05 17:03:06 +08:00
jianglong0156
fac7a78fc8
improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
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getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
Huabing.Xu
5f9a3b97fb
fix viewport constructor error in old compiler to make it more compatible.
2015-08-05 10:57:27 +08:00
pandamicro
8cdcade07a
Merge pull request #13186 from jianglong0156/addEmotionTest
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fix getStringUTFChars bug
2015-08-05 10:19:19 +08:00
jianglong0156
00b7e98c89
improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak.
2015-08-04 16:24:08 +08:00
jianglong0156
979700e343
there is a bug for getStringUTFChars function. it can't translate the emotion utf8 code. so change the getStringUTFChars to getStringChars. and translate unicode to utf8 in c++ program
2015-08-04 11:30:30 +08:00
pandamicro
d20052cc22
Fix line wrapper in CCDevice
2015-08-04 11:07:04 +08:00
Sridher Jakku
f48a9fb9f0
getDPI for Mac Implemented
2015-08-03 17:12:52 +05:30
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro
f74438372c
Merge pull request #11293 from perminovVS/v3-dev-screen-size-bug
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GLViewImpl initWithRect bug size
2015-07-31 18:43:23 +08:00
pandamicro
aed6b0719e
Merge pull request #13089 from yangws/issue_12692
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Fixed #12692 : UILayout viewing area cutting position calculation error
2015-07-31 12:02:00 +08:00
Vincent Yang
e1d4d22353
Fixed #12692 : UILayout viewing area cutting position calculation error
2015-07-29 18:43:11 +08:00
WenhaiLin
20d445ad1a
Label:The texture of system font should be cropped if the height of label is not enough to show the entire string on Mac.
2015-07-29 16:11:27 +08:00
andyque
6de387b3ac
fix Mac system font crash issue
2015-07-29 15:20:31 +08:00
子龙山人
96d44e1078
Merge pull request #13076 from WenhaiLin/v3.8-label-gb2312
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Label:support font that contains GB2312 char map.
2015-07-29 14:51:17 +08:00
pandamicro
c81ba3c148
Merge pull request #12648 from stari4ek/v3-12645-depthstencil-attributes-ios
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Fixed : #12645 iOS: depth/stencil buffers attributes are ignored
2015-07-29 11:09:56 +08:00
WenhaiLin
9edd66d4a7
Label:support font that contains GB2312 char map.
2015-07-28 16:28:32 +08:00
Ricardo Quesada
2deb492d36
compiles and runs on Xcode 7
2015-07-23 14:28:23 -07:00
pandamicro
31bd25a5e9
Merge pull request #12762 from yangws/issue_10759
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Fix bug: Clipping node doesn't work on Android 5.0.
2015-07-21 10:47:55 +08:00
pandamicro
371053305e
Merge pull request #12915 from yangws/issue_12887
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Fixed #12887 : [Android] Cocos2dxHelper will not be initialized after…
2015-07-20 14:01:21 +08:00
Vincent Yang
14a419d725
Fixed #12887 : [Android] Cocos2dxHelper will not be initialized after activity recreate.
2015-07-20 11:14:06 +08:00
Wenhai Lin
66dadea0cd
Rollback log level
2015-07-17 15:56:51 +08:00
WenhaiLin
f0b29814c3
Label:support font that contains GB2312 char map.[android]
2015-07-16 21:35:10 +08:00
andyque
7c665e6447
remove EMSCRIPTEN related code
2015-07-16 14:15:41 +08:00
子龙山人
d291afe295
Merge pull request #12856 from fusijie/fix_rendertexture_backtofront
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fixed renderTexture switch foreground to background issue.
2015-07-15 14:32:40 +08:00
Jacky
a204b02668
fixed renderTexture switch foreground to background issue.
2015-07-15 13:47:10 +08:00
andyque
e4cad50c2f
fix tons of warnings
2015-07-15 12:04:48 +08:00
子龙山人
af4442d0d6
Merge pull request #12833 from fusijie/v3
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Fixed setAnimationInterval JNI bug.
2015-07-14 16:33:39 +08:00
Jacky
ea773cac20
Fixed setAnimationInterval JNI bug.
2015-07-14 15:11:35 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
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# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
Vincent Yang
0589c14302
Restructure CCFileUtils class, move platform related functions to CCFileUtilsXXX.
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Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-14 09:44:36 +08:00
Vincent Yang
06bf6ffa90
Merge pr11866: FileUtilsWin32 correct use all unicode version winapi.
2015-07-14 09:35:01 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
Vincent Yang
74227eaf16
Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-13 22:44:40 +08:00
子龙山人
3d06ca297f
Merge pull request #10255 from WenhaiLin/v3-activitylife-fix
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Fixed game awaked by the clock on Android
2015-07-13 22:34:22 +08:00
子龙山人
22b4f5a11e
Merge pull request #12238 from lite3/patch-3
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remove old path When added existing new searchPath
2015-07-13 22:16:50 +08:00
Vincent Yang
e65b01bdc0
Merge pr11866: FileUtilsWin32 correct use all unicode version winapi.
2015-07-13 17:06:01 +08:00
pandamicro
8ab1dce2a0
Merge pull request #12778 from yangws/issue_9586
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Fix bug: FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'
2015-07-13 11:03:24 +08:00
Vincent Yang
8bc68395de
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into issue_9586
2015-07-13 11:00:18 +08:00
WenhaiLin
142d354485
[ci skip]Replace tab with spaces.
2015-07-10 21:03:43 +08:00
WenhaiLin
b459940bb8
[ci skip]Replace tab with spaces.
2015-07-10 20:47:21 +08:00