Ricardo Quesada
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2a6b9fe08e
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Console is a property of Director.
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
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2014-01-10 17:11:14 -08:00 |
James Chen
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0088399d94
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Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
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2014-01-09 23:13:19 -08:00 |
Ricardo Quesada
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95b7196a2a
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Adds more tests cases for Node
Adds more tests cases for Node
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2014-01-09 14:26:36 -08:00 |
Ricardo Quesada
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d13612ef32
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Improves description in camera test
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2014-01-09 11:38:44 -08:00 |
Ricardo Quesada
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e8ea39127a
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Merge pull request #5021 from ricardoquesada/node_test
Adds a new test that shows the problem with the Camera
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2014-01-09 09:32:37 -08:00 |
WuHuan
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f87af9e998
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fix linux build
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2014-01-09 19:49:11 +08:00 |
WuHuan
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2f4b094598
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Merge pull request #4 from cocos2d/develop
update
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2014-01-09 02:56:21 -08:00 |
minggo
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dfcd0872ed
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Merge pull request #5006 from dabingnn/develop_layerColorDepthTestOccludeBugcase
Add Test Case: LayerColor should not occlude sprites and labels when dep...
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2014-01-09 01:59:16 -08:00 |
WuHuan
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4dbb0ee1e8
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mingw console
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2014-01-09 17:48:37 +08:00 |
James Chen
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2133c0e566
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Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
cocos/2d/CCDrawNode.h
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2014-01-09 17:03:08 +08:00 |
Huabing.Xu
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1b339a4635
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Add Test Case: LayerColor should not occlude sprites and labels when depth test is true
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2014-01-09 14:50:29 +08:00 |
Dhilan007
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3a235f1ffc
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amendment incorrect use of macro
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2014-01-09 09:50:02 +08:00 |
Ricardo Quesada
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dccd1b40de
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Adds a new test that shows the problem with the Camera
Apprently the bug is in QuadCommand, since if we use CustomCommand
the camera works OK.
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2014-01-08 16:28:18 -08:00 |
WuHuan
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1cd68accc1
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Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
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2014-01-08 17:03:44 +08:00 |
WuHuan
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954ee61022
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testcpp mingw
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2014-01-08 16:58:36 +08:00 |
James Chen
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5a31680211
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Merge pull request #4977 from dumganhar/jsb-armature-fix
Jsb armature fix
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2014-01-07 05:18:45 -08:00 |
James Chen
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7a52d2aad7
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Small fix in ArmatureScene.cpp/.h
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2014-01-07 20:54:34 +08:00 |
samuele3hu
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bebdfd8e55
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-07 20:40:17 +08:00 |
samuele3hu
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de5c86a184
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Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function
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2014-01-07 20:39:46 +08:00 |
James Chen
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a6da007e4f
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Updates JS-Test submodule.
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2014-01-07 18:01:22 +08:00 |
James Chen
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49ca35fc3d
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Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build' folder.
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2014-01-06 23:58:42 -08:00 |
James Chen
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f5ae2bbacc
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Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
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2014-01-06 23:48:47 -08:00 |
James Chen
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2a3481f20c
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Moves temp files to CURRENT_BINARY_DIR.
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2014-01-06 23:44:36 -08:00 |
James Chen
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2eb8691f6a
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Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
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2014-01-06 20:57:28 -08:00 |
James Chen
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23012352ce
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Deletes unused Makefile for linux.
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2014-01-06 19:36:13 -08:00 |
James Chen
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e52d8e562b
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Merge pull request #4942 from Dhilan007/develop_submodule
Updates JS-Tests submodule.
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2014-01-06 19:03:49 -08:00 |
Dhilan007
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f897407470
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Updates JS-Tests submodule.
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2014-01-07 10:55:42 +08:00 |
boyu0
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cf146b32cf
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
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2014-01-07 10:16:44 +08:00 |
CaiWenzhi
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8cfc6fcafb
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Remove useless samples
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2014-01-07 09:47:46 +08:00 |
boyu0
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eaa3041a97
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issue #3401: physical lua banding script, add testlua->physics test
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2014-01-06 22:19:40 +08:00 |
Dhilan007
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4087afaf4e
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fix compiling error on vs project.
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2014-01-06 19:55:29 +08:00 |
Dhilan007
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4806ef5c6f
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change time of initialization
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2014-01-06 18:26:14 +08:00 |
Dhilan007
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8e3eb8580f
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fix crash in NewEventDispatcherTest.cpp on vs
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2014-01-06 18:00:52 +08:00 |
Dhilan007
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5786c8aa41
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fix crash in TouchesTest.cpp on vs
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2014-01-06 17:31:49 +08:00 |
minggo
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cd6b000016
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Merge pull request #4920 from minggo/develop
don't rlease autoreleased object
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2014-01-06 01:21:13 -08:00 |
minggo
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4033ecea77
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don't rlease autoreleased object
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2014-01-06 17:20:42 +08:00 |
James Chen
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e705dfe471
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Merge pull request #4917 from chengstory/AddTriggerCode
Add Trigger code to sceneTest on cocos2dx 3.x.
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2014-01-06 01:16:46 -08:00 |
minggo
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7b55c3da1e
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don't release autoreleased objec
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2014-01-06 17:03:24 +08:00 |
minggo
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63ad431349
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don't assign last element with (null, null)
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2014-01-06 16:41:42 +08:00 |
zhangcheng
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573737df40
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Add Trigger code to sceneTest on cocos2dx 3.x.
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2014-01-06 16:32:39 +08:00 |
minggo
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94e0b03d47
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don't release autoreleased object
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2014-01-06 16:28:15 +08:00 |
James Chen
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c40cedc804
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Don't test Map<K,V>::bucketCount since it's platform dependence.
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2014-01-06 16:09:01 +08:00 |
James Chen
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d9e79b4ec5
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Merge pull request #4915 from Dhilan007/develop_crash
fix crash in UnitTest.cpp on vs.
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2014-01-05 23:27:08 -08:00 |
Dhilan007
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4261a441de
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fix crash in UnitTest.cpp on vs.
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2014-01-06 15:19:47 +08:00 |
James Chen
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22fa5319a9
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Wrong search path fix for CocoStudioTest/SceneTest
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2014-01-06 14:49:32 +08:00 |
James Chen
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7ae83848a9
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Updates JS-Tests submodule.
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2014-01-06 13:55:20 +08:00 |
James Chen
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f9f369258b
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Renames resource folder name from 'loadXXX' to 'LoadXXX'
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2014-01-06 13:47:11 +08:00 |
samuele3hu
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d5d213aa0a
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Fix:Update the file spelling
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2014-01-06 11:19:40 +08:00 |
samuele3hu
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130fa33a50
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-06 11:13:26 +08:00 |
samuele3hu
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7e279219ff
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Fix:Resolve the error that CocoStudioSceneTest load resource in android
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2014-01-06 11:12:44 +08:00 |