Commit Graph

2685 Commits

Author SHA1 Message Date
Ricardo Quesada 2a6b9fe08e Console is a property of Director.
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
James Chen 0088399d94 Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
Ricardo Quesada 95b7196a2a Adds more tests cases for Node
Adds more tests cases for Node
2014-01-09 14:26:36 -08:00
Ricardo Quesada d13612ef32 Improves description in camera test 2014-01-09 11:38:44 -08:00
Ricardo Quesada e8ea39127a Merge pull request #5021 from ricardoquesada/node_test
Adds a new test that shows the problem with the Camera
2014-01-09 09:32:37 -08:00
WuHuan f87af9e998 fix linux build 2014-01-09 19:49:11 +08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
minggo dfcd0872ed Merge pull request #5006 from dabingnn/develop_layerColorDepthTestOccludeBugcase
Add Test Case: LayerColor should not occlude sprites and labels when dep...
2014-01-09 01:59:16 -08:00
WuHuan 4dbb0ee1e8 mingw console 2014-01-09 17:48:37 +08:00
James Chen 2133c0e566 Merge commit 'refs/pull/3938/head' of git://github.com/cocos2d/cocos2d-x into drawnode
Conflicts:
	cocos/2d/CCDrawNode.h
2014-01-09 17:03:08 +08:00
Huabing.Xu 1b339a4635 Add Test Case: LayerColor should not occlude sprites and labels when depth test is true 2014-01-09 14:50:29 +08:00
Dhilan007 3a235f1ffc amendment incorrect use of macro 2014-01-09 09:50:02 +08:00
Ricardo Quesada dccd1b40de Adds a new test that shows the problem with the Camera
Apprently the bug is in  QuadCommand, since if we use CustomCommand
the camera works OK.
2014-01-08 16:28:18 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen 5a31680211 Merge pull request #4977 from dumganhar/jsb-armature-fix
Jsb armature fix
2014-01-07 05:18:45 -08:00
James Chen 7a52d2aad7 Small fix in ArmatureScene.cpp/.h 2014-01-07 20:54:34 +08:00
samuele3hu bebdfd8e55 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-07 20:40:17 +08:00
samuele3hu de5c86a184 Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function 2014-01-07 20:39:46 +08:00
James Chen a6da007e4f Updates JS-Test submodule. 2014-01-07 18:01:22 +08:00
James Chen 49ca35fc3d Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build'  folder.
2014-01-06 23:58:42 -08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen 2eb8691f6a Merge pull request #4946 from dumganhar/linux-template-fix
Linux template update
2014-01-06 20:57:28 -08:00
James Chen 23012352ce Deletes unused Makefile for linux. 2014-01-06 19:36:13 -08:00
James Chen e52d8e562b Merge pull request #4942 from Dhilan007/develop_submodule
Updates JS-Tests submodule.
2014-01-06 19:03:49 -08:00
Dhilan007 f897407470 Updates JS-Tests submodule. 2014-01-07 10:55:42 +08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
CaiWenzhi 8cfc6fcafb Remove useless samples 2014-01-07 09:47:46 +08:00
boyu0 eaa3041a97 issue #3401: physical lua banding script, add testlua->physics test 2014-01-06 22:19:40 +08:00
Dhilan007 4087afaf4e fix compiling error on vs project. 2014-01-06 19:55:29 +08:00
Dhilan007 4806ef5c6f change time of initialization 2014-01-06 18:26:14 +08:00
Dhilan007 8e3eb8580f fix crash in NewEventDispatcherTest.cpp on vs 2014-01-06 18:00:52 +08:00
Dhilan007 5786c8aa41 fix crash in TouchesTest.cpp on vs 2014-01-06 17:31:49 +08:00
minggo cd6b000016 Merge pull request #4920 from minggo/develop
don't rlease autoreleased object
2014-01-06 01:21:13 -08:00
minggo 4033ecea77 don't rlease autoreleased object 2014-01-06 17:20:42 +08:00
James Chen e705dfe471 Merge pull request #4917 from chengstory/AddTriggerCode
Add Trigger code to sceneTest on cocos2dx 3.x.
2014-01-06 01:16:46 -08:00
minggo 7b55c3da1e don't release autoreleased objec 2014-01-06 17:03:24 +08:00
minggo 63ad431349 don't assign last element with (null, null) 2014-01-06 16:41:42 +08:00
zhangcheng 573737df40 Add Trigger code to sceneTest on cocos2dx 3.x. 2014-01-06 16:32:39 +08:00
minggo 94e0b03d47 don't release autoreleased object 2014-01-06 16:28:15 +08:00
James Chen c40cedc804 Don't test Map<K,V>::bucketCount since it's platform dependence. 2014-01-06 16:09:01 +08:00
James Chen d9e79b4ec5 Merge pull request #4915 from Dhilan007/develop_crash
fix crash in UnitTest.cpp on vs.
2014-01-05 23:27:08 -08:00
Dhilan007 4261a441de fix crash in UnitTest.cpp on vs. 2014-01-06 15:19:47 +08:00
James Chen 22fa5319a9 Wrong search path fix for CocoStudioTest/SceneTest 2014-01-06 14:49:32 +08:00
James Chen 7ae83848a9 Updates JS-Tests submodule. 2014-01-06 13:55:20 +08:00
James Chen f9f369258b Renames resource folder name from 'loadXXX' to 'LoadXXX' 2014-01-06 13:47:11 +08:00
samuele3hu d5d213aa0a Fix:Update the file spelling 2014-01-06 11:19:40 +08:00
samuele3hu 130fa33a50 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI 2014-01-06 11:13:26 +08:00
samuele3hu 7e279219ff Fix:Resolve the error that CocoStudioSceneTest load resource in android 2014-01-06 11:12:44 +08:00