Huabing.Xu
ec5398e7c6
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
James Chen
b715a87791
Memory leak fix in macro IMPLEMENT_CLASS_INFO
2014-04-12 12:58:00 +08:00
Huabing.Xu
866c4ad735
remove kmMat4 in Armature
2014-04-11 17:25:28 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
443195df40
Merge pull request #6123 from ololomax/patch-1
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set _node to null in createNodeWithSceneFile
2014-04-10 17:05:45 +08:00
James Chen
efb443dea0
Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
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issue #4729 : Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
Huabing.Xu
231cdcb906
adjust comment message
2014-04-10 11:14:46 +08:00
Dhilan007
390685ae93
Label:Change setter of system font name.
2014-04-10 10:23:00 +08:00
James Chen
364fc4722a
issue #4729 : Updates CCInputDelegate.h
2014-04-10 00:52:41 +08:00
James Chen
5615717617
issue #4729 : NULL -> nullptr in constructor or setXXX(NULL)
2014-04-10 00:36:43 +08:00
James Chen
377086d67a
issue #4729 : don't use 'using namespace std;'
2014-04-10 00:36:42 +08:00
Dhilan007
05b8123803
Label:Makes the create functions of Label just do one thing.
2014-04-09 23:31:05 +08:00
Dhilan007
67652357e1
1.Makes the create functions of Label clear.
2014-04-09 21:35:08 +08:00
Huabing.Xu
a269ac2864
remove kmMat4 interface in cocostudio and UI
2014-04-09 14:44:54 +08:00
Huabing.Xu
409b696bab
remove kmMat4 interface in class Node
2014-04-08 23:05:33 +08:00
Huabing.Xu
3837c23ebe
draw() using Matrix instead of kmMat4
2014-04-08 22:07:35 +08:00
Huabing.Xu
b9af100493
visit() using Matrix instead of kmMat4
2014-04-08 21:45:54 +08:00
Huabing.Xu
29c345bd02
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-04 18:45:21 +08:00
Huabing.Xu
5d70170a4b
getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4
2014-04-04 18:41:29 +08:00
James Chen
541d4dea0c
Merge pull request #6105 from andyque/feature3636
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Added create functions with parameters for all ui controls
2014-04-04 18:34:59 +08:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
andyque
e346ed3559
closed #4636 . done
2014-04-04 17:38:58 +08:00
andyque
e20b3d8eb8
issue #4636 . refactor SliderReader
2014-04-04 17:35:15 +08:00
Huabing.Xu
f1b1678900
Director::getMatrix returns Matrix instead of kmMat4
2014-04-04 17:31:21 +08:00
andyque
af5fe04480
issue #4636 . refactor LoadingBarReader
2014-04-04 17:25:20 +08:00
andyque
a4e0c1a6e2
issue #4636 . refactor LayoutReader
2014-04-04 17:21:23 +08:00
andyque
3482815e69
issue #4636 . refactor ImageViewReader
2014-04-04 17:18:24 +08:00
andyque
c252aa5a55
issue #4636 . refactor CheckBoxReader
2014-04-04 17:12:47 +08:00
andyque
77aee27f05
issue #4636 . refactor ButtonReader
2014-04-04 16:51:07 +08:00
andyque
51404500b7
issue #4636 . fixed WidgetReader error
2014-04-04 16:24:54 +08:00
andyque
ec83b3db04
issue #4636 . fix ButtonReader
2014-04-04 15:21:28 +08:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
67e62ce73d
readied director::getMatrix again. remove kmGLgetMatrix
2014-04-03 17:26:06 +08:00
yinkaile
66e37cf481
remove cc prefix
2014-04-03 16:19:49 +08:00
Huabing.Xu
960ac300d5
migrate cocostudio to director matrix stack
2014-04-03 14:55:55 +08:00
yinkaile
eda2d0927c
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
2014-04-03 10:37:13 +08:00
yinkaile
7177866331
fixed set blend func
2014-04-03 10:34:20 +08:00
ololomax
e03ef10809
set _node to null in createNodeWithSceneFile
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_node was being set to null only in constructor, so when we call method createNodeWithSceneFile with path to existing file and then call it again with path to missing file (not calling destroyInstance method), it returns a pointer to previously created node, what may lead to a crash.
2014-04-03 03:06:08 +03:00
Huabing.Xu
49de7511f5
migrate Vertex3f to Vector3
2014-04-02 15:06:16 +08:00
minggo
98ed579b34
Merge pull request #6052 from pipu/develop_pipu_fixedbugsforeditor_1301
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Fixed bugs for Editor
2014-03-31 15:37:45 +08:00
Dale Stammen
31150ce189
added wp8 support files and projects
2014-03-28 12:55:40 -07:00
pipu
733b364b51
Fixed bugs for Editor
2014-03-28 18:54:06 +08:00
Dhilan007
fd5a4acddb
Remove the old implementation of LabelBMFont.
2014-03-28 10:28:44 +08:00
zhangcheng
f564c4e34a
1. Spirte -> Sprite.
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2. _EMPTYNODE -> EMPTY_NODE.
2014-03-26 17:55:35 +08:00
zhangcheng
c1ff610277
use capital letters for enum.
2014-03-26 17:21:09 +08:00
zhangcheng
1e6b9f7d9f
remove isRenderer.
2014-03-26 17:02:37 +08:00
zhangcheng
58a61d94fb
add use CCComRender as parent for attaching component
2014-03-26 16:39:32 +08:00
minggo
a374241f65
Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
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Windows Phone 8,0 cocos2d-x 3.0 changes
2014-03-26 13:58:46 +08:00
James Chen
f6c6d428ad
Merge pull request #5926 from andyque/fix_tests_warnings
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issue #4401 , remove warnings under win32
2014-03-25 18:17:42 +08:00
James Chen
400408f204
Merge pull request #5944 from aeonmine/develop
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Fix a memory leak in ActionManagerEx::initWithDictionary.
2014-03-25 13:48:33 +08:00
James Chen
8d28884c9f
Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
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issue #3821 : Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
aeonmine
4edaa62ec7
Update CCActionManagerEx.cpp
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modify intent
2014-03-25 12:41:16 +09:00
mine_masahiro
3a0ee65a7e
Fix ActionObject memory leak bug
2014-03-25 11:44:26 +09:00
Dale Stammen
04b529d328
fixed use of nullptr in variable args for wp8
2014-03-24 15:09:24 -07:00
andyque
f5795c25b6
remove warnings under win32
2014-03-24 10:12:40 +08:00
Dale Stammen
ea9fb140fa
no mp3 support for wp8
2014-03-22 06:13:02 -07:00
Dale Stammen
3834d4e80b
fix for ABSOLUTE reserved word in wp8 compiler
2014-03-22 06:12:32 -07:00
Dale Stammen
b50a158b62
need to terminate variable args list with NULL. nullptr will not work with wp8 compiler
2014-03-22 06:04:36 -07:00
James Chen
dcd919d9f7
closed #4462 : Wrong logic in CCBAnimationManager::moveAnimationsFromNode.
2014-03-20 17:43:44 +08:00
andyque
abf7598b1c
remove deprecated classes in CCNodeLoader
2014-03-20 14:17:48 +08:00
Dhilan007
e512235299
Remove the old implementation of LabelTTF
2014-03-14 21:06:40 +08:00
James Chen
177bf4df9d
Some warning fixes.
2014-03-14 15:38:43 +08:00
CaiWenzhi
4d99736e4a
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-12 17:06:48 +08:00
James Chen
176a9b5fe6
Some warning fixes in TriggerMng.cpp and TriggerObj.cpp
2014-03-12 14:07:34 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/ui_layout_relative_align_parent_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/slider_bar.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Scale9_BackgroundImage_Editor/ui_layout_scale9_backgroundimage_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/GUI/button.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Horizontal_Editor/ui_listview_horizontal_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/GUI/button.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIListView_Editor/UIListView_Vertical_Editor/ui_listview_editor_1.json
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tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
CaiWenzhi
f2c483876a
Fixed bug of guireader
2014-03-12 10:07:55 +08:00
chengstory
59aa17ea05
Change && to || in conditions judge.
2014-03-11 22:02:55 +08:00
andyque
48772fb952
modify android makefile
2014-03-11 18:48:28 +08:00
andyque
cbcc1bbbcf
let ios project compile correct
2014-03-11 18:48:26 +08:00
Geron
09c6d196a2
Merge pull request #1 from 2youyouo2/develop
...
merge kaile
2014-03-11 12:37:55 +08:00
geron-cn
9083de94b4
repair bug: changedisplay(armature,i>=0) does not reblind parentbone
2014-03-11 10:21:43 +08:00
CaiWenzhi
26b3013f77
Format codes
2014-03-10 15:08:42 +08:00
CaiWenzhi
80d97bb107
Modify action
2014-03-07 21:49:24 +08:00
CaiWenzhi
5ee35be0ad
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-07 14:41:32 +08:00
James Chen
49223fe50c
Compilation error fixes for linux port (clang compiler).
2014-03-07 13:52:54 +08:00
CaiWenzhi
51a6eb6d64
Fixed bug of Action Manger Ex
2014-03-07 12:01:51 +08:00
CaiWenzhi
b4466fab12
Fixed bug of action manager
2014-03-07 11:58:54 +08:00
CaiWenzhi
7cdfba088d
Modify reader
2014-03-07 10:35:58 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
...
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
CaiWenzhi
7a4ba91f29
Modify project file
2014-03-05 17:08:59 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
CaiWenzhi
5108d276b6
Modify trigger
2014-03-04 23:55:36 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo
d207670011
Merge pull request #5501 from nutty898/develop_nutty_modify_framework_for315
...
Develop nutty modify framework for315
2014-03-03 18:09:32 +08:00
yinkaile
8f1ba73a52
fixed add ParticleSystem display crashed
2014-03-03 14:56:56 +08:00
CaiWenzhi
23a51c7c84
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-03 13:45:53 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
cai wenzhi
683d3c9f14
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-02 19:28:44 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
James Chen
ec4a4466b4
Merge pull request #5461 from Wilhansen/spine_skelFix
...
closed #4156 : spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
...
`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
Ricardo Quesada
8ebf00fec1
SpineDrawing fixes
2014-02-27 19:40:21 -08:00
Wilhansen Li
a1b7beb400
Fix spine::Skeleton not updating on re-entry.
...
Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
4cf4e15ba6
issue #4058 : Adds CCStdC.h.
2014-02-20 15:12:35 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
andyque
143f5975a6
fix cross-platform comiple error
...
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque
68b1c9f2c1
change CCTweenFunction class to tweenfunc namespace
2014-02-18 14:22:13 +08:00
andyque
838c71b135
refactor EaseIn with CCTweenFunction
2014-02-18 14:22:13 +08:00
andyque
ab11147eeb
rename namespace of CCTweenFunction to cocos2d and fix some compile errors
2014-02-18 14:22:13 +08:00
andyque
f16b0022a3
move CCActionEaseEx content to CCActionEase
2014-02-18 14:22:13 +08:00
andyque
895b2a0055
move CCActionEaseEx and CCTweenFunction to core engine
2014-02-18 14:22:12 +08:00
James Chen
f67f324378
Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
...
Conflicts:
cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
Denis
deb4666e27
-fixed formating and small optimizations
2014-02-13 11:39:53 +03:00
CaiWenzhi
c1cfa1cce2
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-02-07 11:26:46 +08:00
Maks
72ede55ac7
fix string size check and assert condition
...
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen
c6e7093270
closed #3833 : SceneTest of CocoStudio crashes
2014-01-24 11:50:58 +08:00
andyque
43ff0c42cf
fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly.
2014-01-24 11:05:34 +08:00
minggo
4381685a9d
deprecated some functions in Object
2014-01-22 13:47:29 +08:00
CaiWenzhi
88ef4e1cc5
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-22 11:58:59 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
CaiWenzhi
a3f9a636e2
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-20 11:54:11 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
...
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
CaiWenzhi
58ed383c01
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-17 14:12:19 +08:00
Ricardo Quesada
1b5b9da102
compiles on Android
...
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
CaiWenzhi
602133a071
Merge branch 'develop' into develop_nutty_modify_framework_fixedupdatebugs
2014-01-17 11:25:38 +08:00
andyque
4a6e137389
fixed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate
2014-01-16 15:00:35 +08:00
CaiWenzhi
fdf5a4c0b5
Fixed bug of reader.
2014-01-15 20:06:49 +08:00
CaiWenzhi
fdfa84ce20
Fixed bugs.
2014-01-14 14:37:31 +08:00
CaiWenzhi
4e2d6143af
Fixed bug of reader
2014-01-10 17:02:16 +08:00
James Chen
1d852788e2
[Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw.
2014-01-07 21:40:06 +08:00
James Chen
9387e516be
[JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer.
2014-01-07 21:19:51 +08:00
James Chen
c7639319ee
Fix Armature::init() crashes
2014-01-07 20:53:44 +08:00
James Chen
e90f35daa6
Merge pull request #4975 from chengstory/fix_UIAction_play_error
...
fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng
bf8187fee2
fixed UIAction play error.
2014-01-07 19:04:18 +08:00
James Chen
26efb4bf5c
long —> ssize_t for some classes.
2014-01-07 18:26:31 +08:00
edwardzhou
e1c21aa9cb
rename UIHelper to Helper for consistency
2014-01-07 16:22:18 +08:00
James Chen
2a3481f20c
Moves temp files to CURRENT_BINARY_DIR.
2014-01-06 23:44:36 -08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
chengstory
e44d28ea7b
replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL
2014-01-06 13:27:19 +08:00
chengstory
76f96d0b41
fixed ActionNode memoryleak.
2014-01-06 10:42:17 +08:00
chengstory
877c6dddf3
fixed #3582
...
1. CCScene -> Scene.
2014-01-05 13:16:23 +08:00
chengstory
bd9dc274f8
fixed #3482
...
1. add override to virtual functions.
2. replace std::string::npos to filePath.npos.
3. replace std::string to const std::string& .
2014-01-05 12:42:39 +08:00
chengstory
10fec47b04
fixed #3582 update libCocoStudio windows project.
2014-01-05 11:38:01 +08:00
chengstory
b4118a7ccc
fixed #3582
...
1. add #include "cocostudio/CCComBase.h" into CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory
aae6d27c74
fixed #3582
...
1. revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory
bac600ab9f
fixed #3582
...
1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
James Chen
17be52740a
Removes duplicated file in Android.mk
2014-01-04 16:57:46 +08:00
James Chen
284d845f2f
Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795
2014-01-04 16:55:40 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
...
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
98265e7961
Reverts GUIReader definition. it should be inherited from Object to make bindings happy.
2014-01-04 15:17:36 +08:00
James Chen
ef5ab1b9be
sharedXXX -> getInstance, purgeXXX -> destroyInstance.
2014-01-04 14:23:40 +08:00
James Chen
98346474b8
Merge pull request #4863 from Dhilan007/develop_crash
...
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007
35246b0810
fix compiling error and miss file on vs.
2014-01-04 12:25:12 +08:00
James Chen
322cf0d233
Fixing CocoStudio bindings error.
2014-01-04 12:11:10 +08:00
James Chen
55e45d44c4
Merge pull request #4810 from chengstory/#3480
...
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen
46153d8c34
More warning fixes.
2014-01-04 09:17:37 +08:00
chengstory
46c7338008
fixed #3480
...
1. remove unused getnode and setnode interface.
2. add condition test.
3. Modify ComAttribute to support for parse json file.
4. Replace scenereader callback function to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory
e08e4ce0f8
fixed #3480 add search paths.
2014-01-03 02:21:36 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
chengstory
5903a74bd2
issue #3480
...
1. add getNode and setNode class function to Component.
2. fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory
6892d8cf6a
issue #3480
...
1. add SceneReader Tests.
2. Modify class member name.
2014-01-03 01:14:12 +08:00
Liam
dd0b22be8d
resolved ui animation easing error for develop branch
2014-01-02 17:18:40 +08:00
Liam
ef76edbd1c
merge from develop branch
2014-01-02 17:02:55 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
...
Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
chengstory
0488aa6dcb
fixed #3474
...
1. Modify CCLOG, Add classname.
2. change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
3. remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
...
Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen
e509a52551
Small fix for `FREE` wrong variable.
2013-12-28 14:38:13 +08:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
...
Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
...
change play interface name
2013-12-27 01:50:08 -08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
...
* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
...
2013-12-27 14:07:04 +08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
zhangcheng
dd4339b0bb
Merge branch ' #3457 ' of git://github.com/chengstory/cocos2d-x into #3457
2013-12-27 12:41:01 +08:00
zhangcheng
1b666d4d41
fixed #3457 scenetest crashed when back to menu.
2013-12-27 12:39:21 +08:00
Liam
0cdf2d15fe
merge from develop branch
2013-12-27 10:50:50 +08:00
Liam
2a6c24f8bf
update coco action with correct coding rule
2013-12-27 10:43:49 +08:00
zhangcheng
6a9fbfbc60
fixed #3457 update libCocosStudio.vcxproj, add trigger code.
2013-12-27 10:24:50 +08:00
chengstory
7a7d939da0
issue #3457 use C++ 11 auto loop.
2013-12-26 23:51:55 +08:00
chengstory
774e3d8536
issue #3457
...
1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
chengstory
26df681915
fixed #3457 remove jsoncpp.
2013-12-26 22:45:23 +08:00
CaiWenzhi
26a7f3474c
Modify reader
2013-12-26 21:02:47 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
CaiWenzhi
ad535e2fcb
Add listview and pageview reader
2013-12-26 17:53:22 +08:00
chengstory
bd46681867
fixed #3457 continue to fixes failed to build.
2013-12-26 17:37:02 +08:00
chengstory
041e78cb54
Fixes failed to build android.
2013-12-26 17:17:02 +08:00
CaiWenzhi
3206727b9c
Modify actionnode
2013-12-26 17:01:31 +08:00
yinkaile
891d8c3a38
change comment
2013-12-26 16:48:19 +08:00
Liam
a158e25767
modify coco action with new coding rule
2013-12-26 16:36:21 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
Liam
bc54707893
modify coco action with new coding rule
2013-12-26 16:29:59 +08:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
yinkaile
7027587542
fixed armature update
2013-12-26 15:49:20 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
yinkaile
c096743325
change comment
2013-12-26 14:57:38 +08:00
chengstory
ab3cf064d1
fixed #4357 failed to build android.
2013-12-26 13:26:23 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
yinkaile
b44090b40b
change std::map to std::unordered_map
2013-12-26 10:23:51 +08:00
chengstory
19d75cee01
fixed #3647 fixes ComAttribute warning.
2013-12-26 02:18:28 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
eaef723bd7
Remove C cast
2013-12-25 22:13:19 +08:00
yinkaile
5eb961b165
fixed warning
2013-12-25 19:46:09 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
zhangcheng
2c6f95ecea
issue #3456 replace jsoncpp to rapidjson.
2013-12-24 20:33:55 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
zhangcheng
5214965e4f
fixed #3456
2013-12-24 18:33:19 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
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Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
Liam
c6fb3b7e0d
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2013-12-24 15:32:09 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
yinkaile
44e22584a4
fixed getFileData
2013-12-24 13:35:46 +08:00
yinkaile
ff053e71fe
change std::string compare method
2013-12-24 11:05:53 +08:00
CaiWenzhi
3885477276
Remove CCDictionary from GUIReader
2013-12-24 10:41:01 +08:00
James Chen
6bbc6e2dde
CCSkeleton is inherited from Node now.
2013-12-23 21:12:58 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
yinkaile
87103434e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 09:30:14 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00