Commit Graph

46 Commits

Author SHA1 Message Date
halx99 f525d6c726 Update docs 2023-08-25 16:46:32 +08:00
halx99 bfe167121e Add cmake option AX_GLES_PROFILE
Valid value of AX_GLES_PROFILE: 0, 200, 300

By default, the AX_GLES_PROFILE is:

- android: 200, allow axmol apps runs on: API 17 Android 4.2+ devices
- winuwp: 300
- Win32/linux/osx/ios/tvos: 0

For ios/tvos, will forcing AX_GLES_PROFILE to 300 if AX_GLES_PROFILE not 0
2023-08-14 20:40:05 +08:00
Deal 9dc9e9adc7 Update android.yml 2023-08-13 23:58:18 +08:00
halx99 bd0e1fef4b Fix compile error 2023-08-13 22:09:02 +08:00
Deal 572bb2f700 Test use glad on android 2023-08-13 00:24:35 +08:00
halx99 cc9cbcbff9 Merge: eba7fc17ba 6bbdc273f8
Merge branch 'main' into dev
2023-08-10 18:53:35 +08:00
halx99 46ed10dac3 Update yasio to v4.1.0 2023-08-10 18:36:45 +08:00
halx99 1ec408812f Fix cmake setup 2023-08-09 14:37:43 +08:00
Deal 969baf94d4 Update CHANGELOG [skip ci] 2023-08-09 13:52:28 +08:00
halx99 c37af4c38e Improve shader managment
1. Rename uniformId to batchId, refine batch draw check logic, not use xxhash to compute uniforms id
2. Material works, not check all cpp-tests, but some 2d/3d material works fine
3. Shader load/cache API improvements.
4. BREAK compatibliity: Node::setProgramState change parameter needsRetain to ownPS and value inverted.
5. custom vertexLayout setup: add new API ProgramState::getMutableVertexLayout, mark ProgramState::setVertexAttrib deprecated.
6. ProgramManager registerCustomProgram change to gen progId by vsName, fsName
with xxhash64, if register succed, user can load it by progId with `loadProgram`
7. Add API ProgramManager::loadProgram for loading builtin by progType or
loding a custom program by id
8. Add API ProgramManager::loadProgram to load program by vsName, fsName
immediately without register as CUSTOM_PROGRAM
9. Add API Node::setProgramStateByProgramId(progTypeOrId); for set programState with
programType or programId explicit.
10. Migrate material load logic
2023-07-25 09:40:05 +08:00
halx99 1b4c9bbec8 Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
halx99 7bd3b57809 Improve code style 2023-07-19 21:12:25 +08:00
halx99 42f666ff89 Refactor GL uniform block support 2023-07-19 19:20:06 +08:00
Deal(涓€绾跨伒) abd8029f64 Remove CC prefix from code file name (#1230)
* Add migrate sources tool

* Fix include replace regex

* Fix compile

* Migrate maually

* Disable sources-migrate tool by default

* Fix ci

* Fix ci

* Improve source migrate

* Fix ios/tvos ci

* Fix ios/tvos ci

* Fix
2023-06-11 13:08:08 +08:00
halx99 d347a454a7 Update spine to 4.1-fc05ecf 2023-05-07 21:15:56 +08:00
halx99 e12b56fd3f Update spine runtime to v4.1-c9af18e 2022-11-07 15:48:19 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
涓€绾跨伒 bf77f46dce Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 906c60e40e Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
halx99 5edbfa5448 [spine] Use currentState to setup shader stubs 2022-07-05 14:40:18 +08:00
halx99 db7681bb8b [Spine] Use backend shader definations 2022-07-05 14:36:04 +08:00
halx99 ba582903fc Spine runtime can use official code 2022-07-05 14:13:15 +08:00
涓€绾跨伒 e6ae7c44b3 Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types

[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks 49508bd13c Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 0b4363bfc0 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
halx99 fb980f51ab Sync commit from pr:
https://github.com/EsotericSoftware/spine-runtimes/pull/1947
2021-09-14 11:54:19 +08:00
halx99 97fbec0b36 Merge: 95b9969365 80e0e3b941
Merge pull request #485 from adxeproject/fix-spine-uniform-location-mismatch

Fix spine command pipeline state uniform location mismatch
2021-08-30 18:57:36 +08:00
halx99 32b86c53c9 Update changelog 2021-08-30 17:55:00 +08:00
halx99 1a7d23eff5 Fix spine command pipeline state uniform location mismatch 2021-08-30 17:40:35 +08:00
RH 0e2247a2d9 Merge: d1027ab263 ce6117fa65
Merge pull request #7 from c4games/master

Sync with primary
2021-04-26 10:32:25 +10:00
rh101 e6990d0b36 Remove unnecessary method call to close FileStream 2021-04-26 08:55:07 +10:00
halx99 be9bd61131 Fix tool script cocos 2021-04-25 09:22:07 -07:00
rh101 fa4ed8a975 Initialise member variable 2021-04-26 01:05:06 +10:00
halx99 87be236932 Merge: 8b8b015b02 b1da56d401
Merge pull request #343 from rh101/curl-fix-filestream

Fix for downloader crash due to uninitialised variables
2021-04-25 18:34:29 +08:00
rh101 5509d0f80d Update usage of createDownloadFileTask 2021-04-25 18:36:20 +10:00
RH c8c4c2d703 Merge: 6fbebe9617 8b8b015b02
Merge pull request #6 from c4games/master

Sync with primary
2021-04-25 18:14:50 +10:00
rh101 c26a5e7bd8 Ensure FileStream is used for file access where possible 2021-04-25 17:22:43 +10:00
halx99 964e515f48 Merge: 2a1459b27b 3d8884721f
Merge pull request #341 from rh101/vfs-support

Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101 cce67f688e Add support for FileStream in ZipUtils and ZipFile 2021-04-25 02:39:47 +10:00
halx99 c40b803244 Update spine runtimes 2021-04-24 18:14:30 +08:00
halx99 7d71da30c0 Tidy extension spine folder structure [ci build] 2020-11-04 23:17:05 +08:00