halx99
58281f4145
Fix linux ci
2022-02-24 19:00:49 +08:00
deal
c5eaa07f4a
Update genbindings-ci.yml
2022-02-24 18:55:19 +08:00
halx99
7f27ca033e
Sync lua bindings
2022-02-24 18:53:14 +08:00
halx99
3452ab798d
Update project urls
2022-02-24 18:51:36 +08:00
halx99
be17fe0cd7
Merge: 5b2eb79456
93b48b2f09
...
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-02-24 18:45:41 +08:00
halx99
5e893f3b4d
Update project urls
2022-02-24 18:45:25 +08:00
deal
9d7dc7938e
Update MainPage.h
2022-02-24 18:36:01 +08:00
deal
5349de58f7
Update CHANGELOG
2022-02-24 18:32:16 +08:00
halx99
13d90b76ee
Enable video player test case for windows
2022-02-24 18:30:58 +08:00
halx99
ae2fc24f78
Move video player implementation to a unique folder
2022-02-24 18:13:01 +08:00
deal
9afd478ea9
Add windows video play support [render video sample to texture2d] ( #577 )
...
* [Draft] Implement windows video player
Based on microsoft media foundation
* Delete pvd
* Shutdown MF media before release player
* Consider MFMediaPlayer ref leak
* Use Microsoft::WRL::ComPtr
* Simplify code
* Improve code and take care COM object refs
* Update UIVideoPlayer-win.cpp
* Delete unused code
* Add play from url support
* Update logic
* Rename ADXE_ENABLE_MFMEDIA to AX_ENABLE_MFMEDIA
* Rescale video render sprite to view node
* Fix warnings
* Don't shallow copy the video context, it's very dangerous
* Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
* Fixup
* [Window video player] play event dispatch
* support switch video file
* Update UIVideoPlayer-win.cpp
* [windows-video-player] keep aspect ratio and full screen support
* Improve code
* Update changelog [skip ci]
* Update README.md
* Update README.md
* Update README.md
* Update README_CN.md
* Update README_CN.md
2022-02-24 17:57:08 +08:00
deal
1028488de2
Fixup
2022-02-23 18:56:26 +08:00
halx99
ba56042bd5
Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1
2022-02-23 18:39:02 +08:00
halx99
183b8f10c1
Don't shallow copy the video context, it's very dangerous
2022-02-23 17:38:21 +08:00
halx99
cb6035d6a7
Fix use prebuilt engine libs for win64
2022-02-22 19:09:34 +08:00
halx99
8e4a97c469
Finish #564
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Add new cmake variable:
- AX_PREBUILT_DIR: specific engine build directory relative to ADXE_ROOT, such as "-DAX_PREBUILT_DIR=build_x86"
2022-02-20 17:07:13 +08:00
halx99
f7d3d37ae5
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
87c51c656c
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
7ce188ebda
Finish #578
2022-02-17 17:11:17 +08:00
deal
8790e0e3df
Update version badge
2022-02-16 11:57:42 +08:00
halx99
d8ee872fe9
Fix #587
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Note: New OS feature 'Beta: Use Unicode UTF-8 for worldwide language support' since win10/win11
- OFF: GetACP() equal to current system locale, such as chinese simplified is 936, english is 437
- ON: GetACP() always equal to 65001(UTF-8)
Remark:
The macro CP_ACP for ntcvt::from_chars works for converting chraset from current code page(936,437,65001) to utf-16
2022-02-16 11:56:33 +08:00
halx99
bee4c310da
Fix WidgetPropertiesReader::getWidgetReaderClassName incorrect
2022-02-16 11:54:48 +08:00
halx99
9b3f4c3f71
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
deal
46e4228109
Merge: 5c0a41d579
50a190984d
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Merge pull request #589 from DelinWorks/patch-1
Update README.md
2022-02-16 06:55:07 +08:00
deal
885d99751b
Merge: e7d683958b
f0c91e38c1
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Merge pull request #588 from DelinWorks/feature-proposals
Expose detach IME function for custom behaviors in UITextField
2022-02-16 06:54:38 +08:00
Delin
3799344fa3
Update README.md
...
Update README.md to version v1.0.0-beta6 badge
2022-02-15 17:42:19 +03:00
DelinWorks
c350e5a628
Update UITextField.h
2022-02-15 17:19:26 +03:00
DelinWorks
b19133e96d
feature-expose-detach-function
2022-02-15 17:17:45 +03:00
deal
79c8ec3431
Fix #584
2022-02-12 19:56:00 +08:00
Delin
2b36188111
Update README.MD
2022-02-10 09:22:41 +03:00
Delin
a49a0ad057
Update
2022-02-10 08:55:35 +03:00
DelinWorks
069fea62bd
Update README.md
2022-02-09 23:12:57 +03:00
DelinWorks
875c246b2f
Update README.md
2022-02-09 22:21:22 +03:00
DelinWorks
3698b5b0a5
Update README.md
2022-02-09 22:19:59 +03:00
DelinWorks
df51ade33a
Update README.md
2022-02-09 22:17:40 +03:00
DelinWorks
a73c0d6af7
Update README.md
2022-02-09 22:15:53 +03:00
halx99
6a00ee1017
Improve run.bat.in
2022-02-09 11:50:06 +08:00
deal
768d716caf
Update adxe.cpp
2022-02-08 23:22:14 +08:00
deal
77be82dfd2
Update run.bat.in
2022-02-08 23:18:15 +08:00
deal
9b84a46b12
Fix run.bat path
2022-02-08 23:17:06 +08:00
halx99
93e250889f
Improve some code for #543
2022-02-08 21:54:21 +08:00
aismann
6bde63a054
Update README.md
2022-02-08 10:07:07 +01:00
halx99
fcbc95bd47
Done #579 , update ImGui to 1.87
2022-02-08 12:43:16 +08:00
halx99
d07c36f60f
Fix #580
2022-02-08 12:41:18 +08:00
halx99
b500212314
Improve run.bat.in, use relative build dir
2022-02-07 20:36:44 +08:00
halx99
df441ca0c9
Fix ci
2022-02-06 13:18:27 +08:00
halx99
bc1d0223c0
Remove unnecessary parameter
2022-02-06 13:06:49 +08:00
deal
aca3448bc3
Fix #576
2022-02-03 15:45:58 +08:00
deal
1a4fc33daf
Enable ImGUIExt check for linux [skip ci]
2022-02-03 15:43:40 +08:00
halx99
392ca76e05
[Android] Upgrade MIN_SDK_VERSION from 16 to 17
2022-01-30 20:38:01 +08:00