rh101
bcafad58ea
Ensure code uses FileStream::tell() to get size if required after using FileStream::seek(0, SET_END)
2021-04-26 10:28:33 +10:00
rh101
434d2730d6
Initialise member variable
2021-04-26 01:05:06 +10:00
rh101
e1a9141a00
openFileStream now returns a nullptr if it fails
2021-04-24 09:22:27 +10:00
rh101
8de1099614
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
1735517112
Improve win dll support
2020-10-06 16:46:38 +08:00
HALX99
235f09f635
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
d401cbfd75
fix mac compile error
2020-09-05 22:33:18 +08:00
halx99
c3b823586b
Refine code style
2020-08-27 10:19:21 +08:00
halx99
26471dc766
fix ci compile
2020-08-27 00:49:07 +08:00
halx99
fe4d26cea1
Rename PXFileStream to CCFileStream
2020-08-27 00:21:44 +08:00
halx99
ccc4bcac63
Update al format enum
2020-08-24 19:04:08 +08:00
halx99
4ecc8c7a02
Print al vender and version after initialized
2020-08-20 22:37:34 +08:00
halx99
a8a9040322
Use CC0-1.0 licensed decoder 'minimp3' to replace LGPL licensed decoder 'mpg123'
2020-08-17 14:56:53 +08:00
halx99
25cf91cb14
More clearly check supported pcm format by alsoft extends
2020-08-15 17:48:57 +08:00
halx99
acca2eff1b
Add ios framework required by SDL2, check whether SDL2 support strip it later
2020-08-15 17:47:40 +08:00
halx99
b179975add
Adapte zlib licensed AL library: mojoal
2020-08-14 18:58:44 +08:00
halx99
a0ca3487ed
Cleanup unused code for min support iOS
2020-08-13 23:03:55 +08:00
halx99
b4f0ade233
fix-157
2020-08-13 22:35:41 +08:00
HALX99
d4eea74a85
fix compile issue without alsoft
2020-08-13 00:41:30 +08:00
halx99
79dc84e3d7
fix ci android build issue.
2020-08-12 18:53:33 +08:00
halx99
1d35bd9d0a
Tidy code
2020-08-12 18:40:04 +08:00
halx99
3e2161ea01
Simplify audio source again, merge audio sources
2020-08-12 17:00:07 +08:00
halx99
7ecb85019a
fix #127
2020-07-31 17:23:03 +08:00
halx99
82314c2972
Add alconfig.h to choose whether use openal-soft
2020-07-31 17:03:58 +08:00
halx99
2163f9c440
Add missing detect macro CC_USE_ALSOFT_ON_APPLE on apple platform
2020-07-31 16:36:45 +08:00
halx99
95cae56768
Update comment [skip appveyor] [skip travis]
2020-07-31 15:49:50 +08:00
halx99
786eaafe56
Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h
2020-07-31 14:32:08 +08:00
halx99
ccc5cde3d9
Refine message output [skip travis] [skip appveyor]
2020-07-31 11:35:52 +08:00
halx99
005ec45f0a
fix option order
2020-07-31 11:22:42 +08:00
halx99
589225f2e7
[Audio] Use apple system decoder for non .ogg audio files
2020-07-31 00:31:39 +08:00
halx99
594767290d
Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF
2020-07-31 00:06:59 +08:00
halx99
0d8457e9af
Use std::vector<char> to manage pcmData buffer on AudioCache, remove unused source from AudioCache.mm
2020-07-30 18:09:50 +08:00
halx99
e250fe3707
Fix dead-lock when play/stopAll immidiately
2020-07-30 17:26:54 +08:00
halx99
dda5628876
Sync missing fixs from v3, see: https://github.com/cocos2d/cocos2d-x/pull/19240
2020-07-30 17:07:38 +08:00
halx99
484e4be579
[Audio] Improve mutex use
2020-06-04 23:11:24 +08:00
HALX99
2d5644be70
Remove unused macro
2020-06-04 12:55:22 +08:00
halx99
2cbb902813
[WAV] Finished MSADPCM & IMA4 compress format support.
2020-06-04 12:26:25 +08:00
halx99
24a1d685b9
Provide framesToBytes instead getBytesPerFrame
2020-06-03 23:09:45 +08:00
halx99
0cf706c2d9
fix enum.
2020-06-02 12:18:12 +08:00
halx99
d6da5a4d32
Use store bitsPerFrame as-is instead bytesPerFrame.
2020-06-02 12:09:51 +08:00
halx99
d80bb6ecf5
Update copyright
2020-05-19 12:52:34 +08:00
halx99
1e130c4533
Merge branch 'master' of https://github.com/halx99/engine-x
2020-05-19 12:50:25 +08:00
HALX99
b65c4ddadc
Fix ci compile issue.
2020-05-19 12:49:34 +08:00
halx99
8cb24b066f
Fix play some .wav file have tail noise, at non-apple platforms we use mpg123,ogg,wav decoder, so don't need workaround to adjust tail frame.
2020-05-19 12:19:29 +08:00
halx99
e9d974f02b
Remove win32 spec include.
2020-05-19 12:13:34 +08:00
halx99
c5492969a2
Fix wav decoder when Format chunck have EXT info
2020-05-19 11:42:54 +08:00
halx99
94c6e5a47b
Apple platform no alext.h
2020-05-18 18:36:21 +08:00
halx99
df70c7e691
Add all audio source format supported by OpenAL
2020-05-18 17:30:42 +08:00
halx99
5a165dd270
Improve bit depth support, both 8bit, 16bit, 32bit FLT, 64bit DBL
2020-05-18 14:56:13 +08:00
halx99
5a0bdc1e81
fix #89
2020-05-17 17:15:10 +08:00