samuele3
f56269ce85
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-07 23:23:11 +08:00
samuele3
16d572c04f
issue #2868:Add manual lua binding files
2013-11-07 23:22:11 +08:00
minggo
237f7a7839
Merge pull request #4125 from minggo/fix-compiling-error
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[ci skip]fix compiling erros on Android
2013-11-07 02:04:27 -08:00
minggo
b9b14571ac
fix compiling erros on Android
2013-11-07 17:16:31 +08:00
CocosRobot
a116e7ec79
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-07 09:11:22 +00:00
samuele3
9f5095b9c3
Reslove the compiled error
2013-11-07 16:43:04 +08:00
samuele3
e6fd1fece1
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
2013-11-07 15:28:48 +08:00
samuele3
8c025a2cee
Reslove the linux compiled error
2013-11-07 15:12:19 +08:00
CaiWenzhi
cf20ae03ee
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-07 10:01:00 +08:00
CaiWenzhi
fa0011346e
fixed linux build error
2013-11-07 09:58:24 +08:00
Ricardo Quesada
ddb0111392
continue replacing `const char*` with `const std::string&`
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This patch includes:
* Continue replacing `const char*` with `const std::string&` where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
James Chen
d6d041f561
issue #3113 : [Linux] Adding options for modules.
2013-11-06 19:17:34 +08:00
CaiWenzhi
e765eb1e7a
Test commit
2013-11-06 18:30:09 +08:00
CaiWenzhi
7163dd4d76
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-06 18:13:51 +08:00
CocosRobot
8a836dc477
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 09:38:34 +00:00
CaiWenzhi
94896b5b74
Modify mk files
2013-11-06 17:20:14 +08:00
2youyou2
3ea0d2f12d
change override function
2013-11-06 16:37:30 +08:00
2youyou2
73e5310bf6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:29:54 +08:00
CaiWenzhi
12570b5e8f
temp commit
2013-11-06 16:20:01 +08:00
CaiWenzhi
7a207431cd
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
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Conflicts:
cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2
fcf0b1ef5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:06:37 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
CocosRobot
d990699417
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 08:00:35 +00:00
James Chen
9d3716e964
Merge pull request #4109 from HoGarfield/JS_Call
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Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue
2013-11-05 23:56:03 -08:00
garfield_ho
f36fd002cd
Remove duplicate
2013-11-06 15:40:23 +08:00
2youyou2
efd8f62992
add virtual
2013-11-06 15:40:06 +08:00
garfield_ho
f6070406cd
Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue
2013-11-06 15:31:58 +08:00
James Chen
2e80e95a37
[Linux] compilation fix for PR #4099
2013-11-06 15:26:33 +08:00
2youyou2
12d6bc1722
1. change CCARRAY_FOREACH to range-based loop
2013-11-06 15:25:44 +08:00
James Chen
4e4798fdcc
Merge commit 'refs/pull/4099/head' of https://github.com/cocos2d/cocos2d-x into 64bit-fix
2013-11-06 15:15:47 +08:00
James Chen
33a243155f
Merge pull request #4107 from dumganhar/cmake
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issue #3113 : 32Bit fix and 13.10 32bit complication is ok.
2013-11-05 23:09:23 -08:00
James Chen
f3c40a3e7a
issue #3113 : 32Bit fix and 13.10 32bit complication is ok.
2013-11-06 14:54:35 +08:00
CocosRobot
d7ed908818
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 06:20:17 +00:00
minggo
a416a6b258
Merge pull request #4102 from ricardoquesada/uses_string
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Uses `const std::string&`
2013-11-05 22:14:27 -08:00
2youyou2
f05c1590ae
1.fix particle kCCPositionTypeFree state bug
2013-11-06 11:20:16 +08:00
Ricardo Quesada
555f3609c8
Uses `const std::string&`
...
... instead of const char*
* Because it is more robust
* and it is faster... yes faster.
It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.
It is faster to have everthing in std::string as soon as possible to
prevent further conversions.
There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
Ricardo Quesada
84a6aa29cd
Adds more 64-bit fixes
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Replaces more `int` with `long` where it makes sense.
Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
Chris Hannon
471dd07f3b
[android] update nativeactivity.cpp to work with changes made in commit 0220f27 (AMD support), changing int to long int for the second argument in most touch callbacks
2013-11-05 15:54:31 -05:00
2youyou2
8b86373b08
1.Change to range-based loop
2013-11-05 20:33:29 +08:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
CocosRobot
47e0d343ff
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-05 11:30:43 +00:00
James Chen
64b9cba5d5
Merge pull request #4092 from samuele3hu/developCCS
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issue 2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs'
2013-11-05 03:24:20 -08:00
samuele3
66256e9ad7
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs'
2013-11-05 17:48:29 +08:00
samuele3
b9e5d4bc91
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 17:37:54 +08:00
samuele3
61d8f9673c
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd'
2013-11-05 17:34:25 +08:00
CocosRobot
8c75cd0dfa
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-05 08:07:15 +00:00
James Chen
963d7f3bd0
Changes the touch id declaration from int to long.
2013-11-05 15:49:58 +08:00
James Chen
11e6a277be
Merge commit 'refs/pull/4086/head' of git://github.com/cocos2d/cocos2d-x into riq-arm64
2013-11-05 15:49:48 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
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2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
samuele3
b76865c692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 15:11:05 +08:00