Commit Graph

269 Commits

Author SHA1 Message Date
samuele3 f56269ce85 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-07 23:23:11 +08:00
samuele3 16d572c04f issue #2868:Add manual lua binding files 2013-11-07 23:22:11 +08:00
minggo 237f7a7839 Merge pull request #4125 from minggo/fix-compiling-error
[ci skip]fix compiling erros on Android
2013-11-07 02:04:27 -08:00
minggo b9b14571ac fix compiling erros on Android 2013-11-07 17:16:31 +08:00
CocosRobot a116e7ec79 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-07 09:11:22 +00:00
samuele3 9f5095b9c3 Reslove the compiled error 2013-11-07 16:43:04 +08:00
samuele3 e6fd1fece1 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck 2013-11-07 15:28:48 +08:00
samuele3 8c025a2cee Reslove the linux compiled error 2013-11-07 15:12:19 +08:00
CaiWenzhi cf20ae03ee Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-07 10:01:00 +08:00
CaiWenzhi fa0011346e fixed linux build error 2013-11-07 09:58:24 +08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
James Chen d6d041f561 issue #3113: [Linux] Adding options for modules. 2013-11-06 19:17:34 +08:00
CaiWenzhi e765eb1e7a Test commit 2013-11-06 18:30:09 +08:00
CaiWenzhi 7163dd4d76 Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-06 18:13:51 +08:00
CocosRobot 8a836dc477 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-06 09:38:34 +00:00
CaiWenzhi 94896b5b74 Modify mk files 2013-11-06 17:20:14 +08:00
2youyou2 3ea0d2f12d change override function 2013-11-06 16:37:30 +08:00
2youyou2 73e5310bf6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-06 16:29:54 +08:00
CaiWenzhi 12570b5e8f temp commit 2013-11-06 16:20:01 +08:00
CaiWenzhi 7a207431cd Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
Conflicts:
	cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2 fcf0b1ef5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-06 16:06:37 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
CocosRobot d990699417 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-06 08:00:35 +00:00
James Chen 9d3716e964 Merge pull request #4109 from HoGarfield/JS_Call
Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue
2013-11-05 23:56:03 -08:00
garfield_ho f36fd002cd Remove duplicate 2013-11-06 15:40:23 +08:00
2youyou2 efd8f62992 add virtual 2013-11-06 15:40:06 +08:00
garfield_ho f6070406cd Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue 2013-11-06 15:31:58 +08:00
James Chen 2e80e95a37 [Linux] compilation fix for PR #4099 2013-11-06 15:26:33 +08:00
2youyou2 12d6bc1722 1. change CCARRAY_FOREACH to range-based loop 2013-11-06 15:25:44 +08:00
James Chen 4e4798fdcc Merge commit 'refs/pull/4099/head' of https://github.com/cocos2d/cocos2d-x into 64bit-fix 2013-11-06 15:15:47 +08:00
James Chen 33a243155f Merge pull request #4107 from dumganhar/cmake
issue #3113: 32Bit fix and 13.10 32bit complication is ok.
2013-11-05 23:09:23 -08:00
James Chen f3c40a3e7a issue #3113: 32Bit fix and 13.10 32bit complication is ok. 2013-11-06 14:54:35 +08:00
CocosRobot d7ed908818 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-06 06:20:17 +00:00
minggo a416a6b258 Merge pull request #4102 from ricardoquesada/uses_string
Uses `const std::string&`
2013-11-05 22:14:27 -08:00
2youyou2 f05c1590ae 1.fix particle kCCPositionTypeFree state bug 2013-11-06 11:20:16 +08:00
Ricardo Quesada 555f3609c8 Uses `const std::string&`
... instead of const char*

* Because it is more robust
* and it is faster... yes faster.

It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.

It is faster to have everthing in std::string as soon as possible to
prevent further conversions.

There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
Ricardo Quesada 84a6aa29cd Adds more 64-bit fixes
Replaces more `int` with `long` where it makes sense.

Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
Chris Hannon 471dd07f3b [android] update nativeactivity.cpp to work with changes made in commit 0220f27 (AMD support), changing int to long int for the second argument in most touch callbacks 2013-11-05 15:54:31 -05:00
2youyou2 8b86373b08 1.Change to range-based loop 2013-11-05 20:33:29 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
CocosRobot 47e0d343ff [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-05 11:30:43 +00:00
James Chen 64b9cba5d5 Merge pull request #4092 from samuele3hu/developCCS
issue 2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs'
2013-11-05 03:24:20 -08:00
samuele3 66256e9ad7 issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs' 2013-11-05 17:48:29 +08:00
samuele3 b9e5d4bc91 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-05 17:37:54 +08:00
samuele3 61d8f9673c issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd' 2013-11-05 17:34:25 +08:00
CocosRobot 8c75cd0dfa [AUTO] : updating submodule reference to latest autogenerated bindings 2013-11-05 08:07:15 +00:00
James Chen 963d7f3bd0 Changes the touch id declaration from int to long. 2013-11-05 15:49:58 +08:00
James Chen 11e6a277be Merge commit 'refs/pull/4086/head' of git://github.com/cocos2d/cocos2d-x into riq-arm64 2013-11-05 15:49:48 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
samuele3 b76865c692 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-05 15:11:05 +08:00