James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
wenbin1989
bb6a2c58de
fix getDeviceModel bug in android CocosDenshion
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deviceModel must be used before release, otherwise it will cause
garbled character when getDeviceModel sometimes.
2012-10-16 16:10:14 +08:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00
mustime
4eee341407
issue #1284 : add auto-detection of I9100 model for OpenSLES
2012-08-17 09:51:49 +08:00
mustime
dd2e8988da
issue #1284 : fix the error when comparing two string
2012-08-14 10:47:20 +08:00
mustime
89f0508043
issue #1284 : add detection for I9100 model
2012-08-13 17:14:33 +08:00
mustime
6beae122da
issue #1284 : fixed the problem that if the same effect is played for two
...
times, it will stop and restart
2012-08-02 14:28:40 +08:00
mustime
b4e7e1152f
issue #1284 : fix the problem that effect still plays after stop->resume
2012-07-27 10:36:05 +08:00
mustime
bfc53e3453
issue #1284 : using OpenSL for playing effects on I9100
2012-07-26 15:30:09 +08:00
Walzer
2addd06f21
fixed #1203 , remove CCFileUtils::setResource & SimpleAudioEngine::setResource, these 2 methods were created for wophone.
2012-05-02 10:39:17 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
fa72c65737
fixed #1008 : Missing "return" in SimpleAudioEngine::getEffectsVolume() method on android platform.
2012-03-04 11:25:01 +08:00
minggo
bd595516b8
issue #781 : add new functions for sound
2011-11-25 09:56:06 +08:00
Augusto Souza
28b1f317f4
Revert "First version of unloadBackgroundMusic for android - Feature #687 "
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This reverts commit a157b775f8
.
2011-08-30 09:30:12 -03:00
Augusto Souza
a157b775f8
First version of unloadBackgroundMusic for android - Feature #687
2011-08-28 01:02:12 -03:00
Augusto Souza
3a0c2cb4fb
First version of a preloadBackgroundMusic for Android - Feature #687
2011-08-27 23:24:52 -03:00
minggo
1bb9e8139a
issue 33: iOS & Android support looping playing effect
2011-07-26 15:52:41 +08:00
natural-law
846b529e49
[wophone] fixed #482 , Modify the resource data path for the new WoPhone-SDK.
2011-05-06 10:13:12 +08:00
natural-law
d56575dd5a
[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
2011-01-25 14:26:26 +08:00
minggo
dfad6ab9f9
change the interface of SimpleAudioEngine
2011-01-21 15:14:07 +08:00
minggo
14fa024e48
Merge https://github.com/cocos2d/cocos2d-x into merger
2011-01-20 09:22:29 +08:00
minggo
d64ac9fdb8
issue #311 : cocosdenshion for android
2011-01-19 16:00:19 +08:00
natural-law
f992838f96
[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
2011-01-18 18:21:06 +08:00
natural-law
acff950860
[uphone]fixed #315,remove the way which use resource in ResourceMap.
2011-01-14 17:42:37 +08:00
minggo
7efa234d53
issue 311: add some codes to support cocosdenshion on android, the implementation has not implemented
2011-01-12 11:49:54 +08:00