Rohan Kuruvilla
578b1c741e
Fixing bug in resetting context that fails because of setting UTf8 string twice
2013-01-24 18:37:24 -08:00
James Chen
a3dbfaafd3
Merge pull request #1856 from funkaster/master
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fixed #1660 : Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
James Chen
31e91e554e
issue #1661 : Added CrystalCraze for win32 and fix some compilation errors.
2013-01-17 17:07:18 +08:00
Rolando Abarca
a265120f4c
cc namespace
2013-01-16 14:07:51 -08:00
Rolando Abarca
bc19f40239
Merge branch 'gles20'
2013-01-16 14:02:40 -08:00
Rolando Abarca
7ab43b9dfc
adds missing runLoop for cc2dx (debug)
2013-01-16 14:02:05 -08:00
Rolando Abarca
49432ef742
removes old header file reference
2013-01-16 13:42:41 -08:00
James Chen
3a183d120b
issue #1660 : Disabled js debugger by default since lack of `js_bindings_dbg.h` file.
2013-01-16 14:35:19 +08:00
Rolando Abarca
e94d8d1693
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
scripting/javascript/bindings/ScriptingCore.h
scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen
a1854bdb58
Updated the submodule reference of cocos2d-js-tests.
2013-01-15 11:37:04 +08:00
James Chen
121519b7cd
Merge pull request #1831 from dumganhar/iss1653-jsb-int
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fixed #1653 : Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca
320068930e
more debug stuff
2013-01-11 14:29:40 -08:00
Rolando Abarca
5df4b4d997
adding debug support for js
2013-01-11 14:01:36 -08:00
johnangel
a1155f52e6
Merge remote branch 'upstream/gles20' into gles20
2013-01-11 21:48:47 +01:00
James Chen
800e65b6fc
fixed #1653 : Using JSB_PRECONDITION2 to check return value in js_bindings_ccbreader.cpp and js_bindings_chipmunk_manual.cpp.
2013-01-11 22:00:42 +08:00
James Chen
d15561e826
issue #1653 : Checking the return value of jsapi. Return JSVAL_VOID if jsapi has no return value.
2013-01-11 18:57:33 +08:00
James Chen
7f4146f3e2
issue #1653 : JS_ValueToInt32, JS_ValueToECMAInt32 --> jsval_to_int32
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Using JSB_PRECONDITION2 to check the return value of js api.
Reporting an error when binding api return JS_FALSE.
2013-01-11 17:44:39 +08:00
James Chen
a8361bf703
issue #1653 : Checking return value for 'native --> jsval'.
2013-01-11 13:54:57 +08:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
James Chen
c9c8ee66b9
issue #1646 : Using GNU libstdc++ to build spiderMonkey on Android.
2013-01-09 14:45:36 +08:00
James Chen
ad9138685e
issue #1646 : Updated spiderMonkey to FF18.0.
2013-01-09 13:42:21 +08:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
b662d5c569
fixed #1620 : Added license. Removed LocalStorage.h from cocos-ext.h.
2013-01-07 18:06:53 +08:00
James Chen
1d59a36ee9
fixed #1620 : Invoking localStorageFree in the destructor of ScriptingCore. Added header file to cocos-ext.h
2013-01-07 17:34:22 +08:00
James Chen
1882ca30f5
issue #1620 : Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
2013-01-06 14:42:24 +08:00
James Chen
8a21f4fa3c
issue #1640 : Added some files to iOS Project.
2013-01-05 17:41:19 +08:00
James Chen
421cf31b34
issue #1640 : Updated jsbinding for CCPhysicsSprite .
2013-01-05 15:09:19 +08:00
James Chen
4bd15af2a2
issue #1640 : Updated js files for jsbindings
2013-01-05 13:58:56 +08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
minggo
0adc6abe30
Merge pull request #1776 from dualface/make_ccassert_compatible_lua
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[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
CocosRobot
38e5b67cb5
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-27 13:43:19 +08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
dualface
09b1d9f520
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua
2012-12-26 18:37:51 +08:00
dualface
57bccc7e4a
remove CC_LUA_ENGINE_ENABLED macro
2012-12-26 18:33:55 +08:00
James Chen
a6ded65f59
Added COCOS2D_DEBUG=1 for libJSBinding.vcxproj of debug mode.
2012-12-25 11:33:36 +08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
CocosRobot
3de95c9362
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-25 09:54:52 +08:00
James Chen
cc7d383737
fixed #1622 : Crash occurs when cc.Node.getChildren is invoked if there are no children.
2012-12-24 11:55:04 +08:00
James Chen
22a2b34637
issue #1620 : Made sys.localStorage support for jsb, works ok on android.
2012-12-24 11:46:27 +08:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
James Chen
9a0a5e6b31
issue #1603 : fixed some warnings.
2012-12-20 17:18:49 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
e8c0844dd5
fixed #1617 : Some improvements for JS Bindings.
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1) Changed cc.REPEAT_FOREVER = - 1 to cc.REPEAT_FOREVER = 0xffffffff
[Reason]: If cc.REPEAT_FOREVER = -1, it will be a very big double value after converting it to double by JS_ValueToNumber on android.
Then cast it to unsigned int, the value will be 0. The schedule will not be able to work.
I don't know why this occurs only on android.
[Solution]: Instead of passing -1 to it, I assign it with max value of unsigned int in c++.
2) Added two helper function, cc.ArrayGetIndexOfObject and cc.ArrayContainsObject.
3) Added JSScheduleWrapper::removeTargetForNativeNode to avoid memory leaks.
4) Improvments for JSTouchDelegate. Added four functions as follows:
// Set the touch delegate to map by using the key (pJSObj).
static void setDelegateForJSObject(JSObject* pJSObj, JSTouchDelegate* pDelegate);
// Get the touch delegate by the key (pJSObj).
static JSTouchDelegate* getDelegateForJSObject(JSObject* pJSObj);
// Remove the delegate by the key (pJSObj).
static void removeDelegateForJSObject(JSObject* pJSObj);
void unregisterTouchDelegate();
And exported cc.unregisterTouchDelegate(); to js.
Fix a memory leak for JSTouchDelegate by making it as an autorelease object.
5) Don't add js callback function to the reserved slot of object.
[Reason]: The target object may execute more than one schedule.
Therefore, previous js callback function will be replaced
by the current one. For example:
this.scheduleOnce(function() { temporary function 1 }, 0.5);
this.scheduleOnce(function() { temporary function 2 }, 0.5);
In this case, the temporary function 1 will be removed from reserved slot 0.
And temporary function 2 will be set to reserved slot 0 of this object.
If gc is triggered before the JSScheduleWrapper::scheduleFunc is invoked,
crash will happen. You could simply reproduce it by adding jsc.garbageCollect(); after scheduleOnce.
[Solution] Because one schedule corresponds to one JSScheduleWrapper, we root
the js callback function in JSScheduleWrapper::setJSCallbackFunc and unroot it
at the destructor of JSScheduleWrapper.
2012-12-18 11:56:44 +08:00
CocosRobot
13b04e3ee4
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-17 15:26:28 +08:00
James Chen
e7328cf3ba
fixed #1614 : DrawNodeTest crashes on JSB.
2012-12-14 10:31:31 +08:00
Nicolas Gramlich
9537389949
Added cc.DrawNode.extend.
2012-12-12 21:49:29 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
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remove unused functions
2012-12-10 16:09:23 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
CocosRobot
f7e87f2269
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-07 09:51:17 +08:00
CocosRobot
fe9e6ba688
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-06 17:22:53 +08:00