leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
...
* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
minggo
7058b7ce8a
[ci skip]make codes more readable ( #18627 )
2018-01-16 15:30:11 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
...
* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
minggo
b288821bdd
use GLsizei to avoid overflow ( #16962 )
2016-12-06 23:05:56 -08:00
mogemimi
eca7b2392d
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
17dfd03fa7
Fix typo in constant name
2016-07-21 00:49:19 +09:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
mogemimi
1d9e688707
Fix typos in documentation
2016-02-18 16:16:36 +09:00
Ricardo Quesada
4a318c0048
Renderer improvments: TriangleCommand and QuadCommand merged
...
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
- QuadCommand is just a subclass of TriangleCommand (simpler)
- but statically it allocates indices internally (like any TriangleCommand) (more
memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs
Squashed commit of the following:
commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 8 06:56:57 2016 -0800
QuadCommand: indices are static
thanks @Darinex
commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:18:42 2016 -0800
little improvements in xcode proj management
commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:05:52 2016 -0800
Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
and fixes some other bugs
Squashed commit of the following:
commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:55:27 2016 -0800
adds test for batching quads and tris
commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:40:15 2016 -0800
cleanup renderer
commit 7f9785056681756c865d603516c7e14c46040e82
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:34:48 2016 -0800
clean up docs
commit 92a8b679dd404e4ca2839d85e2bd925195b12996
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:18:52 2016 -0800
QuadCommand converted to Triangles command
commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 16:17:29 2016 -0800
adds missing files... new test as well
commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 14:35:41 2016 -0800
more tests for poly sprites
commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 00:30:13 2016 -0800
malloc instead of std::vector
commit 14a5d45cc978c55a182c03f181ca2bc603776561
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 21:40:46 2016 -0800
little optimization
commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 19:13:13 2016 -0800
quad works as expected
commit 462aef05baa6586591882faa366839bead4be068
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 15:22:59 2016 -0800
works
commit c789e6c42811278563c7682b5620296ae8d84aeb
Merge: d6c3729 de62924
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 14:08:49 2016 -0800
Merge branch 'v3' into uniform_matrix_auto
commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 13:54:07 2016 -0800
works ok...
commit 45c288631989ea735cc31ec5aa683d9d41aacab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 12:58:34 2016 -0800
quad works!
commit 7137cff51df09adee7129738cea2b69da090756e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 3 16:19:34 2016 -0800
more optimizations... WIP... doesn't work yet
commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 21:59:42 2016 -0800
compiles in release mode
more tests... better threshold
commit 884ffc756e7520fcbb9252260181538ec81b8368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 17:21:32 2016 -0800
initial uniform_auto_matrix commit
Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.
Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
Martin Taylor
62e36e8006
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
linshun
09b52331d1
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
...
Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
Huabing.Xu
3d657df9f6
[ci skip]add group base to files in renderer folder
2015-03-27 11:54:40 +08:00
Huabing.Xu
126186e413
[ci skip]update comments CCMathBase.h CCGLProgramState.h CCRenderer.h
2015-03-23 20:30:37 +08:00
Huabing.Xu
5f5c00b7d2
remove duplicated QUEUE_GROUP::QUEUE_COUNT and QUEUE_GROUP::QUEUE_GROUP_SIZE
2015-01-28 10:32:22 +08:00
Nite Luo
b89e255099
Finish organize the render queue
2015-01-27 14:41:16 -08:00
Nite Luo
78d8a694c8
Merge branch 'v3' into v3_fixRenderer
...
Conflicts:
cocos/renderer/CCRenderer.cpp
cocos/renderer/CCRenderer.h
2015-01-27 11:23:48 -08:00
Nite Luo
3c635d044e
Add Queue_count for render queues
2015-01-27 11:12:51 -08:00
Huabing.Xu
a38b210803
add depth in renderCommand
...
refactor rendering order of renderQueue
2015-01-27 14:29:09 +08:00
Nite Luo
15adaf2877
save/restore render state
2015-01-26 16:37:11 -08:00
Nite Luo
d43a8cf9ca
Move setDepthTest to renderer
2015-01-15 16:54:27 -08:00
Nite Luo
9848a8133b
Fix Vertex Z issue
2015-01-15 16:41:07 -08:00
Nite Luo
fee8bc1b28
Remove Transparent Queue, Move transform calculation of Billboard to visit
2015-01-12 18:17:47 -08:00
Nite Luo
7741daf091
Billboard Render correctly
2015-01-11 22:20:41 -08:00
Nite Luo
6dfc021c02
Merge renderqueue to one
2015-01-09 14:06:21 -08:00
Huabing.Xu
93ea1b9078
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
yangxiao
25091ca849
add transparent flag to render command
2014-09-18 12:00:44 +08:00
yangxiao
a980a2efa4
merge cocos
2014-09-10 10:28:59 +08:00
Ricardo Quesada
6f3ca63f00
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
Ricardo Quesada
9082ca18c3
Platform fixed
2014-09-09 16:50:02 -07:00
yangxiao
cf9094207a
merge cocos
2014-09-09 16:00:55 +08:00
Huabing.Xu
73b201b702
roll back, VBO_SIZE to 65536, INDEX_VBO_SIZE to 65536 * 1.5
2014-09-05 16:01:17 +08:00
yangxiao
730ab846c3
code adjustment
2014-09-05 14:59:14 +08:00
yangxiao
8da7a4b2de
merge cocos reslove conflict
2014-09-04 17:40:14 +08:00
yangxiao
bb90fe48ef
merge cocos
2014-09-03 16:54:17 +08:00
yangxiao
de3921c101
fix render stats bug
2014-09-02 11:12:15 +08:00
Huabing.Xu
dad62ad6df
Merge branch 'v3' into v3_trianglesCommand
...
Conflicts:
cocos/renderer/CCQuadCommand.h
2014-09-01 14:27:19 +08:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
...
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
yangxiao
52b2b1d2cb
transparent render queue
2014-08-28 10:53:57 +08:00
Huabing.Xu
bdf92cfbd4
Renderer Only knows about Triangles Command, every command inherit from Triangles Command can be batched
2014-08-28 09:58:39 +08:00
yangxiao
a71f42c817
add transparent queue
2014-08-27 17:53:46 +08:00
Huabing.Xu
91e332c253
dynamic update index for quad command
2014-08-27 16:43:14 +08:00
Huabing.Xu
c4ecff9804
temp backup
2014-08-27 14:54:35 +08:00
Huabing.Xu
952ca0eb75
add CC_DLL in Renderer folder
2014-07-14 17:02:06 +08:00
yangxiao
c03ac80700
Sprite3D render batch, not finished
2014-06-23 23:58:45 +08:00
yangxiao
c65e5d6872
simplify shader, bath sprite3D render
2014-06-23 19:08:26 +08:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00