minggo
828fabdeb3
add uniform for mobile too ( #17324 )
2017-02-08 16:39:06 +08:00
子龙山人
193518ed8b
add opacity support to DrawNode ( #17248 )
2017-02-06 15:34:14 +08:00
Wilson E. Alvarez
d5dacd4f0e
Use C++11 multiline string literal instead ( #16765 )
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* Undo pull request #16742 while keeping fixed indentation on ccShader_UI_Gray.frag
* Removed unnecessary whitespace
* Switched implementation to C++11 string literal
Thanks to stevetranby for the suggestion
2016-11-02 14:13:34 +08:00
James Chen
58acca108b
Removes unused 'return' letter in builtin shaders. ( #16742 )
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* Removes unused 'return' letter in builtin shader.
* Updates indention of ccShader_UI_Gray.frag.
2016-10-26 16:03:08 +08:00
Ricardo Quesada
488a8deae9
Shader fixes for windows
2014-05-09 19:13:12 -07:00
Ricardo Quesada
8f71e65482
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
Ricardo Quesada
fec1b82c0a
Shader files use STRINGIFY
2014-05-09 16:45:42 -07:00