Commit Graph

7 Commits

Author SHA1 Message Date
minggo 828fabdeb3 add uniform for mobile too (#17324) 2017-02-08 16:39:06 +08:00
子龙山人 193518ed8b add opacity support to DrawNode (#17248) 2017-02-06 15:34:14 +08:00
Wilson E. Alvarez d5dacd4f0e Use C++11 multiline string literal instead (#16765)
* Undo pull request #16742 while keeping fixed indentation on ccShader_UI_Gray.frag

* Removed unnecessary whitespace

* Switched implementation to C++11 string literal

Thanks to stevetranby for the suggestion
2016-11-02 14:13:34 +08:00
James Chen 58acca108b Removes unused 'return' letter in builtin shaders. (#16742)
* Removes unused 'return' letter in builtin shader.

* Updates indention of ccShader_UI_Gray.frag.
2016-10-26 16:03:08 +08:00
Ricardo Quesada 488a8deae9 Shader fixes for windows 2014-05-09 19:13:12 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
Ricardo Quesada fec1b82c0a Shader files use STRINGIFY 2014-05-09 16:45:42 -07:00