Commit Graph

2772 Commits

Author SHA1 Message Date
minggo 72356d1a84 Merge pull request #1341 from nichos1983/gles20
fix bug of not checking object before post notification
2012-09-19 19:04:14 -07:00
dualface 36908396d2 [Lua] disable CCLayer remove script touch handler on exit 2012-09-20 09:29:20 +08:00
dualface 93b669b936 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-20 09:27:45 +08:00
minggo 8cdf73640b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1470_cocosbuilder 2012-09-19 18:08:17 +08:00
minggo 2f3cdc6538 issue #1470:modify linux makefile and re-create xcode template 2012-09-19 18:05:10 +08:00
nichos1983 16d3466f39 fix bug of not checking object before post notification 2012-09-19 15:28:36 +08:00
Ed Bartley 925c21cdde Merge branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20 2012-09-18 18:42:41 -04:00
Byung Choi 4a4ef87163 Fixes #1317 by http://gcc.gnu.org/wiki/Visibility 2012-09-19 04:59:33 +09:00
Byung Choi ad5836a3ca debug & release makefiles for cocos2dx, box2d, chipmunk, cocosdenshion 2012-09-19 04:42:57 +09:00
Nicolas Gramlich cd4b22a503 Merge branch 'gles20-official' into patch-5 2012-09-18 10:50:15 -07:00
moadib 6df8233b03 Fixed statement which works but incorrect from point of C++ rules applied to ternary operator and can cause compilation error on compiler different from MSVC 2012-09-18 13:15:05 +04:00
dualface cf5f3dedc7 [Win32] disable CCTextureAtlas use VAO, some windows display adapter driver cannot support VAO 2012-09-17 17:58:21 +08:00
dualface ded6e3edcf Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-17 17:55:41 +08:00
dualface 44e5bdf7a8 restore CCDirector 2012-09-17 15:12:13 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Andre Rudlaff 394b64d61f [linux] fixed font rendering artifacts
This patch fixes the black pixels
around fonts when rendered using
CCLabelTTF.

see http://www.cocos2d-x.org/issues/706
This fix is for linux only, but may
be applied to other platforms as well
2012-09-17 02:33:23 +02:00
Andre Rudlaff 44ccc40269 [linux] use fontconfig to select system fonts
This patch removes the hardcoded font paths
from the linux project and uses fontconfig
to find the best match for a given font-family
The implementation also adds the possibility
to load a font file from the applications
resource directory
2012-09-18 00:57:29 +02:00
Walzer f475bcf102 CCString::stringWithContentsOfFile should call CCString::createWithContentsOfFile, but not CCString::create 2012-09-16 16:21:42 +08:00
Walzer b8fad67ef4 Fix English syntax in CCDrawingPrimitives.cpp 2012-09-16 10:18:06 +08:00
minggo 7e123f3aec Merge pull request #1322 from NatWeiss/fixtmxparser2
Fixes a bug in the TMX parser which caused tileset images not to load.
2012-09-15 18:50:44 -07:00
minggo eab52552be Merge pull request #1320 from NatWeiss/fixccthread
Fixes CCThread.cpp so it is not included for Mac builds.
2012-09-15 18:47:42 -07:00
Nat Weiss 53e4da5d5c Fixes a bug in the TMX parser which caused tileset images not to load on Android. 2012-09-15 15:59:15 -07:00
Donald Alan Morrison 6816fb94fc A few more minor documentation changes. OK, enough for today! :-) 2012-09-15 15:12:28 -07:00
Donald Alan Morrison 216ebab0e1 Minor English Spelling Corrections, etc. 2012-09-15 14:19:14 -07:00
Walzer 9a042b8056 fix a potential memory leak in CCTextureCache::addImage. Thanks to Alexander Markevich. 2012-09-15 21:11:50 +08:00
Nat Weiss febafa6e82 Fixes CCThread.cpp so it is not included for Mac builds.
The Mac platform already has it's own CCThread.mm.
2012-09-15 00:37:12 -07:00
Donald Alan Morrison b29f9a7f3b Missed one spelling error. 2012-09-14 15:41:42 -07:00
Donald Alan Morrison b8412f3b7e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-09-14 15:27:55 -07:00
Donald Alan Morrison 7c750dc9c5 Minor changes to comments. One integer literal changed to float literal. 2012-09-14 15:26:38 -07:00
dualface 2866fa8f56 Merge branch 'gles20' of github.com:dualface/cocos2d-x into gles20 2012-09-14 18:00:30 +08:00
dualface 515ec3c482 ccDrawCircle() add scaleX and scaleY 2012-09-14 18:00:11 +08:00
dualface 62709d7c71 Merge remote-tracking branch 'origin/gles20' into gles20 2012-09-14 17:57:56 +08:00
dualface 2869aba7b4 avoid unused memory alloc 2012-09-14 17:54:53 +08:00
Nicolas Gramlich f03c0caaf9 Added proper JNIEXPORT/JNICALL markers to android platform jni bindings. 2012-09-13 09:34:30 -07:00
Walzer 150ef1f320 Update cocos2dx/platform/win32/CCEGLView.cpp 2012-09-13 15:53:57 +08:00
Walzer 5718dc1397 fixed #1474, check OpenGL version of win32
When OpenGL version is too old to run 2dx (<1.5), popup a warning dialog to warn users.
2012-09-13 15:52:46 +08:00
dualface 4aa74d8f5e [Mac] fix CCLuaLog crash 2012-09-13 10:26:47 +08:00
dualface 9418afacf9 delete CCDirector after call CCDirector::purgeDirector() 2012-09-13 10:26:30 +08:00
Nicolas Gramlich 675d0adce5 Merge with gles20-official. 2012-09-12 16:51:01 -07:00
flamingo bb82930789 Update cocos2dx/platform/win32/CCEGLView.cpp
extra endings in linux logging
2012-09-12 22:17:56 +04:00
YuLei 400af95093 restore CCDirector 2012-09-11 16:07:56 +08:00
YuLei e1600b0977 delete CCDirector after call CCDirector::purgeDirector() 2012-09-11 15:49:10 +08:00
YuLei fc3a55a065 [Lua] move LUA_FUNCTION, LUA_TABLE, LUA_STRING declare to CCLuaEngine.h 2012-09-11 15:44:33 +08:00
James Chen b6e4c98334 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua 2012-09-11 14:03:33 +08:00
James Chen 7d8b261ced fixed #1477: Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions. 2012-09-11 14:02:33 +08:00
Ed Bartley c67412618d Merge branch 'gles20' of github.com:FlowerpotGames/cocos2d-x; branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20
Conflicts:
	extensions/GUI/CCScrollView/CCScrollView.cpp
2012-09-10 10:50:30 -04:00
Ed Bartley 01103c4cb1 Remove optimization of the mac debug build 2012-09-10 10:48:34 -04:00
moadib 97a11c0e06 Handle window close event on Linux platform 2012-09-10 17:53:33 +04:00
James Chen ae320b5f9c stage sth. 2012-09-10 18:38:18 +08:00
James Chen 2f51246bbd Merge branch 'gles20' of https://github.com/dualface/cocos2d-x into dualface-lua 2012-09-10 17:01:00 +08:00
James Chen 6a1aae95aa Merge branch 'gles20' of https://github.com/dualface/cocos2d-x into dualface-lua
Conflicts:
	cocos2dx/proj.mac/cocos2dx.xcodeproj/project.pbxproj
2012-09-10 17:00:22 +08:00
YuLei 8fa431fe0a [Mac] remove CCEGLView::purgeSharedOpenGLView() 2012-09-10 16:50:45 +08:00
Walzer b1572beb0b fixed #1453, fix a typo in platform/ios/CCGL.h
#include <OPenGLES/ES2/glext.h> is fixed to #include <OpenGLES/ES2/glext.h>
2012-09-10 15:05:56 +08:00
James Chen 1460f4e42f issue #1458: Updated project configuration for all platforms.
CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
Nicolas Gramlich 4c7705171a Android JAVA refactoring. Android JNI Cleanup. 2012-09-07 17:23:04 -07:00
ebartley f027c4a9f7 Merge branch 'gles20' of https://github.com/FlowerpotGames/cocos2d-x into gles20 2012-09-07 15:01:52 -04:00
ebartley 5deeb3f8fa Update windows project files: Paths should be referenced from the $(ProjectDir) so that devs using a custom .sln that references the existing .vcxproj files in the cocos2d-x repo can use them without errors. 2012-09-07 15:00:21 -04:00
Ed Bartley a392b17182 MAC project is missing the header search path to /include 2012-09-07 13:14:22 -04:00
YuLei 58ea948cc8 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-07 19:21:15 +08:00
minggo 23e5c69616 Merge pull request #1280 from Yodesoft/gles20
Supported display Unicode chars.
2012-09-07 01:12:05 -07:00
minggo af32d42eb7 Merge pull request #1286 from moadib/gles20
Fixed crash with CCLabelBMFont
2012-09-06 22:51:00 -07:00
dualface 08f5617fde [Win32] fix: CCLuaLog crash when dump large message (>16K) 2012-09-07 10:41:54 +08:00
dualface a8aa299c2a Merge remote-tracking branch 'origin/gles20' into gles20 2012-09-07 10:16:57 +08:00
dualface 4968ab126f [Win32] fix CCLuaLog() crash 2012-09-07 10:15:17 +08:00
moadib a574d17bed Added comment as minggo requested 2012-09-06 10:09:29 +04:00
YuLei 3679f742cb Merge branch 'gles20' of github.com:dualface/cocos2d-x into gles20 2012-09-06 09:50:52 +08:00
dualface eae5f7368e [Win32] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory 2012-09-06 09:49:38 +08:00
YuLei 7ba88dca4c [Mac] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory 2012-09-06 09:44:40 +08:00
ivzave cf67922ee0 remove delete this from init methods 2012-09-05 22:30:44 +04:00
YuLei a5e34ee754 [Mac] add CCApplication:setResourceRootPath(), CCApplication:setStartupScriptFilename() 2012-09-05 16:15:09 +08:00
moadib 1b51b709ee Fixed crash with CCLabelBMFont when center- or right-aligned text have line breaks each other 2012-09-05 11:36:34 +04:00
dualface affcb70ecc add CCApplication::setResourceRootPath()
add CCApplication::setStartupScriptFilename()
2012-09-05 14:38:39 +08:00
YuLei 6115769044 restore CCApplicationProtocol.h and CCFileUtils.h 2012-09-05 13:36:27 +08:00
dualface 1dc7c48cf6 [Win32] add CC_DISABLE_ASSERT check 2012-09-04 11:34:55 +08:00
dualface 3befb0ffdc Merge remote-tracking branch 'origin/gles20' into gles20 2012-09-04 11:20:33 +08:00
YuLei 39b019b2cb [Mac] fix CC_ASSERT error
[Mac] add CC_DISABLE_ASSERT check

[cocos2d-x] CCSprite::createWithSpriteFrame() check pSpriteFrame
2012-09-04 11:16:59 +08:00
yodesoft 95f204cd17 Add font table to handler font info, eg. family_name, style_name, filename 2012-09-04 10:48:02 +08:00
dualface 9fa8d87bc0 Merge remote-tracking branch 'origin/gles20' into gles20 2012-09-04 02:41:46 +08:00
dualface 2160e56cb1 [Win32] fix CCFileUtils:fullPathFromRelativePath() check m_isWorkingDirectory 2012-09-04 02:41:16 +08:00
YuLei 539a524627 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-04 02:16:35 +08:00
YuLei 09b0d9c843 [Mac] fix memory leaks 2012-09-04 02:06:04 +08:00
YuLei a25b1b3f2f [Mac] fix memory leaks 2012-09-04 01:22:06 +08:00
YuLei 39f672e5bf fix: cleanup scheduler after call CCDirector::end() 2012-09-04 01:21:32 +08:00
YuLei 03374fa83b add CCApplicationProtocol:setStartupScriptFilename(), getStartupScriptFilename()
CCFileUtils:setResourceDirectory() add isWorkdingDir argument
2012-09-03 18:05:59 +08:00
minggo 56c329cf0e reset texture parameter when coming to foreground on android 2012-09-03 16:47:18 +08:00
minggo 1a2dd6ae35 Merge branch 'gles20' of https://github.com/MartinSherburn/cocos2d-x into merge_texparams 2012-09-03 16:04:41 +08:00
yodesoft b0d7ecec42 Supported display Unicode chars. 2012-09-03 12:38:29 +08:00
dualface 9809798280 [Win32] add menubar to window
[Win32] set custom window message proc
[Win32] resize window
2012-09-03 00:58:42 +08:00
YuLei Liao c1beb9d3bf [Win32] CCLog() print to STDOUT 2012-09-02 13:21:30 +08:00
YuLei Liao d4c53d43b9 [Win32] add custom menu and custom windows message proc 2012-09-02 04:38:52 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 0f213beae2 issue #1454: Fixed a bug in CCMenuItem::activate. 2012-08-31 22:33:14 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
Martin Sherburn afd8391ca8 Fixed bug where texParams would get lost after reloading textures on android 2012-08-30 20:36:24 +01:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
James Chen 2ac2658612 Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32. 2012-08-30 10:43:54 +08:00
James Chen 21547fb96f Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00