minggo
d983dd505c
fixed #1752:use unstripped version to resolve link error
2013-02-27 10:44:34 +08:00
minggo
442e8ea0cc
issue #1489:android works ok
2013-02-25 16:58:10 +08:00
James Chen
1415c90bd4
webp lib depends on the module of cpufeatures when compiling with "APP_ABI := armeabi-v7a".
2013-02-18 17:52:13 +08:00
James Chen
a94e1b2a9d
issue #1770 : Webp works ok on Android and iOS.
2013-02-05 18:18:53 +08:00
minggo
dcaa3900a4
fixed #1679 : use unstripped libs for armeabi-v7a
2013-01-25 14:49:25 +08:00
minggo
81ff3d3495
issue #1312 : use --strip-unneeded parameter to strip lib
2012-10-25 16:30:14 +08:00
minggo
84e48ed7e7
issue #1312:update libcurl for android and strip all libs
2012-10-25 14:32:28 +08:00
Walzer
08198c082e
issue #1424 , http wrapper has been tested on iOS, mac, android port.
2012-08-09 10:45:11 +08:00
James Chen
785c3c5d60
fixed 1240# : Added static libraries of tiff for android.
2012-05-28 16:05:52 +08:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
minggo
c258e1e43a
fixed #1247 : add profile lib
2012-05-24 17:47:46 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
minggo
4bcf67078d
fixed #1201 : add prebuilt libs
2012-05-02 18:37:37 +08:00
minggo
741f219f16
issue 1201: remove module to prebuilt
2012-05-02 10:45:21 +08:00
minggo
57d6884757
rename modules to prebuilt
2012-05-02 10:44:40 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
c196f2dff2
issue #983 : remove libiconv.a
2012-03-02 11:25:35 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
folecr
cab83bb4a6
Fix header file location to match convention in include directives in the cocos source
2012-02-02 20:07:37 -08:00
folecr
b0b5790e06
Simplify inclusion of cocos2d in Android NDK projects: Cocos2DX is the only module that importing projects need to add. Requires Android NDK r7.
...
* Uses NDK modules as the basis of the build system for Android NDK
* Add a cocos2dx module to generate a shared library named cocos2dx_shared. Library name is still libcocos2d.so
* The dependencies of this module are also Android NDK modules
* ... which are prebuilt static libraries from the png, jpeg and xml2 modules.
* Dependency library names set to libjpeg, libpng, etc. even though we are building variants with names like jpeg_shared.
2012-01-29 09:52:38 -08:00
folecr
e6fddbc047
Move libraries & include files for third party dependencies so that it is possible to create Android NDK Modules from prebuilt libs.
2012-01-29 09:33:17 -08:00
minggo
8b20639d75
issue #838 : HelloWorld support x86
2011-11-23 11:02:18 +08:00
minggo
1122a7c7d0
[android] use Android widget Bitmap other than skia to drawstring
2011-06-22 16:58:50 +08:00
minggo
fd45cbea77
[android] fixed #393 : use new version of libxml2, it supports xpath and xslt
2011-04-20 17:08:50 +08:00
minggo
7b51fa8e9b
[android] fixed #393 : use new version of libxml2, it supports xpath and xslt
2011-04-20 16:11:18 +08:00
minggo
37e7fad0d3
issue #456 : add curl test & libcurl.so works ok on android
2011-04-15 17:15:05 +08:00
minggo
7aaf4be85f
move platform_support into cocos2dx/platform
2011-03-09 11:38:36 +08:00