XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
...
easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
...
Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
XiaoFeng
1554b6e676
Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program.
2016-01-07 10:42:47 +08:00
肖峰
7bd9ceda10
Use method same as MacOS solution fix js pre-compiled framework project crash when exit on windows.
2015-12-31 09:54:32 +08:00
肖峰
0c0f241c5e
Fix pre-compiled frame work js project will crash when exit on MacOS
2015-12-30 19:42:19 +08:00
XiaoFeng
52fb3fd098
Fix js project with pre-build frameworks crash when exit program
2015-12-29 19:38:37 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
lunhao.guo
1871813c2b
update cocos2d-console submodule to 6cc7a09dc64a57fd5307c2ba3a0a705f834dfd97
2015-12-24 20:35:12 +08:00
pandamicro
4f94b03b86
Upgrade bindings generator
2015-12-19 17:18:39 +08:00
xiaofeng11
ef71d8cdcf
Merge pull request #14689 from GuoLunHao/v3.10_updateConsole
...
update cocos2d-console submodule to 1ad9331a9e3cbef9c499b6c7
2015-12-16 12:23:23 +08:00
lunhao.guo
b32d013dc4
update cocos2d-console submodule to SH1 1ad9331a9e3cbef9c499b6c785d64c25b2f7e133
2015-12-15 20:06:16 +08:00
pandamicro
6e20c3cc4f
Merge pull request #14681 from pandamicro/v3.10
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Fix ComponentJS proxy management issue in JSB
2015-12-15 12:26:12 +08:00
pandamicro
64276bd664
Fix ComponentJS proxy management issue in JSB
2015-12-15 11:48:44 +08:00
pandamicro
280a8e9d9c
Merge pull request #14663 from xiaofeng11/v3.10
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Update all version number to v3.10
2015-12-15 10:48:51 +08:00
pandamicro
41218a65e7
Merge pull request #14668 from pandamicro/v3
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Sync v3 and Fix win32 js project crash issue
2015-12-14 13:12:42 +08:00
XiaoFeng
4815ec8b9a
Update version number to v3.10
2015-12-14 10:32:29 +08:00
Ricardo Quesada
8b2dfb1a4b
Mooooores fixes
...
but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
Ricardo Quesada
96d391ea30
Squashed commit of the following:
...
commit aff4e27200a77db60b13ea30c2457558e5f53059
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 17:58:41 2015 -0800
compiles with new GC model
commit 1fa69cd71231d56371cd45a378e50a1888308b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 17:41:15 2015 -0800
Animation3D works Ok
commit d439969caf7e6fe83a74e37d078c4361a08cb816
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:39:50 2015 -0800
Sprite3d create: converted to new API
commit aabe449e4a968fad882c44df9be787eb7c3bfcec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:27:33 2015 -0800
ouch...
commit 688ab610a8cb7607bc3c51b8ca01d800ef3c9794
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:12:25 2015 -0800
Spawn/Sequence init* were not bound
Fixed. Now JS Scheduler Test works Ok
2015-12-10 18:02:55 -08:00
GuoLunHao
5872745593
fix compile error and link error on ios/Mac platform
2015-12-10 16:43:01 +08:00
lunhao.guo
ae980c19d2
fix the link error and compile error in windows and android platform
2015-12-09 20:18:37 +08:00
Ricardo Quesada
13dc967b03
js_get_or_create_jsobject() and other stuff
...
- getDescendatns() converted
- singletons converted
- new helper template-specialized js_get_or_create_jsobject()
Squashed commit of the following:
commit 3f21e65bca5f7e5e5c4bf304f2daed0eff26f6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 19:04:24 2015 -0800
logging added (and commented)
will be useful in the future
commit f995295b385a515c1f82136688610a90eb379855
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 19:00:09 2015 -0800
new js_get_or_create_jsobject<T>
Specializes Template on cocos2d::Ref.
When Ref, it calls the `jsb_ref` functions
commit 240b80e4080757ebb47db0d02a1fe1f875237d24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 13:31:52 2015 -0800
singletons converted
commit 667d94bf90267c103b620630bacfffa7767b42dd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 12:20:07 2015 -0800
getDescendants() converted
2015-12-07 19:05:23 -08:00
XiaoFeng
b435f1df86
Fix wrong #endif statement
2015-12-07 10:44:52 +08:00
XiaoFeng
0328c31596
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_xf
2015-12-07 10:27:38 +08:00
Ricardo Quesada
d02f4afd4a
using new bindings templates
...
ignores createInstance() from ui
2015-12-05 22:26:54 -08:00
Ricardo Quesada
cd8631ef09
sfunction "create" uses new optimized code
...
...although this code should never be called
2015-12-04 18:42:31 -08:00
XiaoFeng
76bd37e109
Add missing export declaration.
2015-12-04 19:40:09 +08:00
Ricardo Quesada
e5d722b2a8
new bindings
2015-12-02 15:24:49 -08:00
yangxiao
45b25666ea
reset submodule
2015-12-02 13:28:24 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
pandamicro
df62e92d7b
Correct bindings generator ref
2015-12-01 23:50:52 +08:00
yangxiao
1b3cb97b71
fix script binding
2015-12-01 23:05:47 +08:00
XiaoFeng
e5d57b4fa2
update binding-generator sub module & code
2015-12-01 22:30:36 +08:00
yangxiao
01e0803587
not export Sprite3DMaterial::setTexture
2015-12-01 20:27:31 +08:00
yangxiao
84068c5189
not export Mesh::getTexture and Mesh::setTexture
2015-12-01 18:05:03 +08:00
yangxiao
f298e49bf3
not export lua Mesh::getTexture and Mesh::setTexture
2015-12-01 17:39:00 +08:00
yangxiao
6fe361f06e
not export Mesh::getTexture
2015-12-01 15:13:51 +08:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
...
Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
XiaoFeng
167aa9b648
Update console sub-module, update project template.json to meet file position change
2015-12-01 15:00:45 +08:00
yangxiao
9b371a55bf
js not export Mesh::setTexture
2015-12-01 14:35:39 +08:00
pandamicro
08837955a7
Skip Useless MenuItemToggle::initWithCallback to fix windows compilation issue
2015-11-30 23:54:42 +08:00
pandamicro
43c68aa16b
Fix Chipmunk bindings issue
2015-11-27 22:38:16 +08:00
fnz
8c691430c1
conflicts resolved
2015-11-27 13:19:10 +03:00
fnz
c4b995fe59
updates to JniHelper, refactoring of existing JNI calls
2015-11-27 12:00:33 +03:00
pandamicro
ae2b75c8be
Fix issues causing by temporary RootedObject passed as function parameters
2015-11-27 01:35:06 +08:00
XiaoFeng
5a2a343152
update code as comment
2015-11-26 17:38:32 +08:00
XiaoFeng
9811d6efcf
Combine studio change for LuaBinding, jsb and simulator
2015-11-25 21:52:44 +08:00
pandamicro
be2a3077c2
Remove useless manual bindings for addEventListener functions in UI
2015-11-25 14:15:45 +08:00
pandamicro
930405d52c
Remove useless manual bindings for MenuItems
2015-11-24 16:32:02 +08:00
XiaoFeng
32f21ca5be
Binding ResouceData structure to js to fix auto compile error
2015-11-19 14:31:39 +08:00