minggo
81a26d44f6
Merge pull request #3596 from dumganhar/new-event-dispatcher-rename
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[New Event Dispatcher] Using rename registerEventListener to addEventListener, unregisterEventListener to removeEventListener.
2013-09-15 20:13:51 -07:00
minggo
37cfc855b9
Merge pull request #3581 from dabingnn/new_shader_test
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issue #2782 : add shader test sprite and close issue
2013-09-15 19:36:51 -07:00
samuele3hu
6efe3e7eeb
issue #2794:Add a newline
2013-09-16 10:04:58 +08:00
James Chen
9891077bba
[dispatcher] Adding 'emit touch event' menu item.
2013-09-15 21:56:02 +08:00
2youyou2
db4813f161
1.remove CC from class name
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2.fix async loading
2013-09-15 19:08:45 +08:00
James Chen
e3cce1fd0b
[dispatcher] 100 times for Touch event dispatch test.
2013-09-15 18:26:17 +08:00
James Chen
62a0dc41c3
[dispatcher] Adding TouchEvent dispatch test.
2013-09-15 17:49:36 +08:00
2youyou2
9fd89dbfc2
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
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Conflicts:
extensions/CCArmature/CCArmature.cpp
extensions/CCArmature/CCArmature.h
extensions/CCArmature/CCBone.cpp
extensions/CCArmature/CCBone.h
extensions/CCArmature/animation/CCArmatureAnimation.cpp
extensions/CCArmature/animation/CCTween.cpp
extensions/CCArmature/animation/CCTween.h
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/datas/CCDatas.h
extensions/CCArmature/display/CCDecorativeDisplay.cpp
extensions/CCArmature/display/CCDecorativeDisplay.h
extensions/CCArmature/display/CCDisplayFactory.cpp
extensions/CCArmature/display/CCDisplayFactory.h
extensions/CCArmature/display/CCDisplayManager.cpp
extensions/CCArmature/display/CCDisplayManager.h
extensions/CCArmature/display/CCSkin.cpp
extensions/CCArmature/display/CCSkin.h
extensions/CCArmature/external_tool/CCTexture2DMutable.cpp
extensions/CCArmature/external_tool/Json/CSContentJsonDictionary.cpp
extensions/CCArmature/external_tool/Json/CSContentJsonDictionary.h
extensions/CCArmature/external_tool/Json/lib_json/json_reader.cpp
extensions/CCArmature/external_tool/Json/lib_json/json_value.cpp
extensions/CCArmature/external_tool/Json/lib_json/value.h
extensions/CCArmature/physics/CCColliderDetector.cpp
extensions/CCArmature/physics/CCColliderDetector.h
extensions/CCArmature/utils/CCArmatureDataManager.cpp
extensions/CCArmature/utils/CCArmatureDefine.h
extensions/CCArmature/utils/CCDataReaderHelper.cpp
extensions/CCArmature/utils/CCSpriteFrameCacheHelper.cpp
extensions/CCArmature/utils/CCSpriteFrameCacheHelper.h
extensions/CCArmature/utils/CCUtilMath.cpp
extensions/cocos-ext.h
extensions/proj.win32/libExtensions.vcxproj
extensions/proj.win32/libExtensions.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/ArmatureTest/ArmatureScene.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/ArmatureTest/ArmatureScene.h
samples/Cpp/TestCpp/Resources/armature/Cowboy.ExportJson
2013-09-15 15:19:13 +08:00
2youyou2
2213e8118d
fix armature hd crash
2013-09-14 23:31:33 +08:00
zhangcheng
841ea4cfdd
1. change 480*320 to 960*640.
2013-09-14 20:52:35 +08:00
zhangcheng
95236e86d9
1. update scenetest version.
2013-09-14 20:49:02 +08:00
yinkaile
5e1f91d396
Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
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Conflicts:
extensions/CocoStudio/Armature/CCArmature.h
extensions/CocoStudio/Armature/CCBone.h
extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h
extensions/CocoStudio/Armature/animation/CCProcessBase.h
extensions/CocoStudio/Armature/animation/CCTween.h
extensions/CocoStudio/Armature/datas/CCDatas.h
extensions/CocoStudio/Armature/display/CCDecorativeDisplay.h
extensions/CocoStudio/Armature/display/CCDisplayManager.h
extensions/CocoStudio/Armature/external_tool/CCTexture2DMutable.h
extensions/CocoStudio/Armature/physics/CCColliderDetector.h
extensions/CocoStudio/Armature/physics/CCPhysicsWorld.h
extensions/CocoStudio/Armature/utils/CCArmatureDataManager.h
extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
2013-09-14 19:54:49 +08:00
samuele3hu
85ca0136f0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Bridge
2013-09-14 19:53:08 +08:00
zhangcheng
acf9754814
1. add supported for 480*320 on scenetest.
2013-09-14 19:03:15 +08:00
zhangcheng
0121943c11
1. Adds SceneEditorTest hd version
2013-09-14 16:34:26 +08:00
James Chen
1ed980d27c
[dispatcher] Updating win32 TestCpp.vcxproj.
2013-09-14 10:32:37 +08:00
James Chen
997a5a36c1
[dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'.
2013-09-14 09:02:49 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
James Chen
dd55822465
[dispatcher] Updating NewEventDispatcherTest.cpp.
2013-09-13 18:51:00 +08:00
James Chen
ff24eac21a
[dispatcher] Adding new EventDispatcher Test to Makefile and project.
2013-09-13 18:08:00 +08:00
yinkaile
74bd8b09d6
update armature
2013-09-13 18:07:37 +08:00
James Chen
cf66992b51
[dispatcher] Updating HelloWorldScene.cpp, if you wish to using the same listener for different target, please invoke clone to create a new one.
2013-09-13 18:02:26 +08:00
James Chen
7729756d04
[dispatcher] Updating EventDispatcherTest.cpp.
2013-09-13 18:01:32 +08:00
minggo
9c259823e1
Merge pull request #3590 from Dhilan007/develop
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issue #2800:Can not hide status bar on iOS 7
2013-09-13 02:12:30 -07:00
James Chen
51548b9542
Adding NewEventDispatcher Test.
2013-09-13 16:38:21 +08:00
Dhilan007
18f2f831b4
issue #2800:Can not hide status bar on iOS 7
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fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:07:02 +08:00
Dhilan007
5350b1ad06
issue #2800:Can not hide status bar on iOS 7
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fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 15:54:58 +08:00
minggo
c4cb2582cc
fixed #2793:best practice of New Label
2013-09-13 11:46:46 +08:00
James Chen
c948a67243
[dispatcher] Updating SimpleGame.
2013-09-12 22:12:58 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
24c8438fa6
[Dispatcher] Updating Android.mk, and some refractor.
2013-09-12 17:31:37 +08:00
James Chen
6623879f6d
[EventDispatcher] Refactoring Touch, Touch doesn't inherit from Object now. Using std::vector<Touch*> to dispatch event and a little performance improved.
2013-09-12 14:26:39 +08:00
Huabing.Xu
b1b192ce70
closed #2782 : shadertestSprite remove blank line
2013-09-12 10:31:14 +08:00
Huabing.Xu
53ffedc558
issue #2782 : shadertestSprite add lensFlare Sprite Test Case
2013-09-12 10:25:55 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
samuele3hu
7c62509b02
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Bridge
2013-09-11 09:50:31 +08:00
samuele3hu
29f0909714
issue #2768:Add LuaObjectBridge and LuaJavaBridge
2013-09-11 09:48:24 +08:00
boyu0
d161c6a576
issue #2771 : Add PhysicsTest to TestCpp. Add initTest to TestScene, move Scene::init() from constructor to TestScene::initTest()
2013-09-10 17:41:06 +08:00
chengstory
bdfde89ef8
Merge branch '#develop' into #4551
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Conflicts:
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-09-10 16:25:31 +08:00
minggo
31ce15ea46
Merge pull request #3571 from dabingnn/new_shader_test
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issue #2782 shader test sprite
2013-09-09 22:55:53 -07:00
chengstory
e04a47b807
1. update mkfile.
2013-09-10 13:08:05 +08:00
Huabing.Xu
8e35e7cc27
issue #2782 : shadertestSprite change test case textures and add normal sprite for comparison
2013-09-10 11:45:38 +08:00
chengstory
669de88e73
1. remove any unused functions.
2013-09-10 11:02:50 +08:00
Huabing.Xu
2912260b3a
issue #2782 : shadertestSprite linux and windows version
2013-09-10 11:00:57 +08:00
zhangcheng
98fce2fa84
1. update Samples on develop branch.
2013-09-10 09:53:15 +08:00
Huabing.Xu
5801e9118c
issue #2782 : remove a blank test case
2013-09-10 09:38:12 +08:00
Huabing.Xu
f2fc710f86
issue #2782 : shadertestSprite android make file
2013-09-10 09:32:03 +08:00
Nako Sung
31e3faaa4f
Update AppDelegate.cpp
2013-09-09 22:38:37 +09:00
Huabing.Xu
8a86a883d0
issue #2782 : update mac version, update test case title
2013-09-09 21:33:01 +08:00
zhangcheng
99f32077d2
1. upload SceneTest Resources.
2013-09-09 19:52:07 +08:00
Huabing.Xu
d7d914feb1
Merge branch 'develop' into new_shader_test
2013-09-09 18:18:31 +08:00
Huabing.Xu
d763de3d3c
new shader test code
2013-09-09 17:49:13 +08:00
성낙호
bf4eaa7e7c
merged
2013-09-09 18:20:16 +09:00
성낙호
3a4c9f9fb0
men leak fixed (life-cycle management was hand downed to scene-graph)
2013-09-09 17:07:32 +09:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
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Fileutils perf improvements
2013-09-08 19:50:12 -07:00
boyu0
1d47737f45
issue #2771 : add physics files and entries.
2013-09-09 10:29:02 +08:00
James Chen
ba9fdc5774
Reverts samples/Cpp/HelloCpp/proj.win32/main.cpp
2013-09-08 11:30:50 +08:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
8078a574c2
snapshopTextures are no longer supported
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:36 -07:00
Ricardo Quesada
b2a81b5b86
Removes some Hungarion notation...
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...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
Ricardo Quesada
b78382d5e5
Performance improvements in FileUtils / TextureCache
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Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
minggo
76a1b36191
Merge pull request #3546 from minggo/alloc_perf_test
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Alloc perf test
2013-09-05 23:30:15 -07:00
minggo
8e0bce344c
Merge branch 'alloc_perf_test' of https://github.com/minggo/cocos2d-x into alloc_perf_test
2013-09-06 13:45:59 +08:00
minggo
d723c4ef3f
Merge branch 'alloc_perf_test' of https://github.com/ricardoquesada/cocos2d-x into alloc_perf_test
2013-09-06 13:45:23 +08:00
minggo
1664d3503d
add PerformanceAllocTest.cpp/h to vs project and fix some compiling errors
2013-09-06 12:51:37 +08:00
Ricardo Quesada
1071ab9d37
Adds a new test: sprite with image
2013-09-05 21:35:15 -07:00
minggo
0131ecf705
add PerformanceAllocTest.cpp/h to Android.mk and linux project setting
2013-09-06 11:44:10 +08:00
Ricardo Quesada
02500372ed
Adds new perf test: alloc / dealloc
2013-09-05 20:02:04 -07:00
minggo
249b4d79a3
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
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Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
samuele3hu
32d056df18
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TableView
2013-09-04 14:03:21 +08:00
samuele3hu
6815e01f84
issue #2764:Add TableView lua binding and releated test sample
2013-09-04 14:02:22 +08:00
minggo
9dedb072e6
Merge pull request #3528 from natural-law/ForPlugin
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Modify the method cocos_android_app_init()
2013-09-03 22:50:40 -07:00
Ricardo Quesada
befcf722b6
compiles Linux / Windows
2013-09-03 10:17:25 -07:00
Ricardo Quesada
088a11ad0d
Little performance improvements in SpriteBatchNode
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_descendants: Array -> std::vector<Sprite*> since retain/release is no needed
Code is cleaner
Removes unused method (bug inherited from cocos2d-iphone)
Adds more doxygen strings
2013-09-02 16:44:25 -07:00
zhangbin
b854c25103
Add parameter in method cocos_android_app_init() to initialize plugin.
2013-09-02 16:10:08 +08:00
Huabing.Xu
bc5ae78423
issue #2460 : change other sample projects to glfw version
2013-09-02 11:46:23 +08:00
Ricardo Quesada
be0c8cb1e8
adds two more perf tests
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Node::addChild and Node::removeChild
2013-08-31 17:08:51 -07:00
Ricardo Quesada
0d96a0ce40
resets random seed before each test
2013-08-31 15:49:25 -07:00
Ricardo Quesada
a5e0febc3e
Adds better names to test
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And new values for get(),add(),remove(),sort(),reorder()
2013-08-31 07:27:56 -07:00
Ricardo Quesada
5abb57e5f2
AddChild test fix
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`sortAllChildren` should not be part of the test.
It is tested separatedly on another test
2013-08-31 06:59:44 -07:00
samuele3hu
5ee2a7e58e
issue #2433:Rename pointSize function name as setPointSize and Modify bindings-nerator
2013-08-30 17:15:16 +08:00
samuele3hu
8f338cc209
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator-new
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Conflicts:
tools/tolua/cocos2dx.ini
2013-08-30 15:21:59 +08:00
samuele3hu
f184d7cd8f
issue #2433:Replace ccDraw** in DrawPrimitives with draw**
2013-08-30 15:06:00 +08:00
samuele3hu
f56c6f7087
issue #2433:Modify platform config and some test samples
2013-08-30 11:56:35 +08:00
Huabing.Xu
99f88df8d2
issue #2460 : optimize EGLView interface
2013-08-29 11:36:16 +08:00
Ricardo Quesada
c04409b6d5
More accurate test
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Name is recalculated. No time is "wasted" in calculating it.
And `Visit` test uses `Node` objects instead of `Sprite`s. So `draw` is not taken into account, just the visit.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:32:45 -07:00
Ricardo Quesada
eff8f4307f
Project is Xcode 5 friendly
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Adds defaults for provisioning profile. Needed for iOS on Xcode 5
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:50 -07:00
Ricardo Quesada
7fb56bd123
Adds "Visit Scene Graph" tests
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A new tests to measure the performance of visit
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:39:57 -07:00
samuele3hu
1dabab2ca5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
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Conflicts:
scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto.cpp
scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto.hpp
scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto_api.js
2013-08-28 15:35:33 +08:00
James Chen
a8140dd31b
Adding test for issue http://www.cocos2d-x.org/issues/2401 .
2013-08-28 15:12:41 +08:00
samuele3hu
9e071afe09
issue #2433:Add more deprecated function and modify some test
2013-08-28 15:11:19 +08:00
James Chen
b235bf07b7
[Mac] Adding WebsocketTest and SocketIOTest.
2013-08-28 15:02:57 +08:00
Huabing.Xu
e935481361
Merge branch 'develop' into Iss2460-glfw-refractor
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Conflicts:
cocos2d_libs.xcodeproj/project.pbxproj
cocos2dx/platform/mac/CCEGLView.mm
samples/Cpp/TestCpp/proj.linux/main.cpp
samples/Cpp/TestCpp/proj.win32/main.cpp
2013-08-28 13:42:22 +08:00
Huabing.Xu
29746d513a
issue #2640 : glfw linux version
2013-08-28 12:00:06 +08:00
James Chen
08cd81ff43
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into move-auto-generated
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Conflicts:
scripting/auto-generated
2013-08-27 16:59:59 +08:00
James Chen
a7f4e82799
issue #2732 : Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:46:31 +08:00
James Chen
7552a72577
issue #2732 : [iOS] Updating the reference of auto-generated binding glue codes.
2013-08-27 16:05:48 +08:00
minggo
faa94fd074
Merge pull request #3482 from minggo/release_unneeded_codes
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Remove unneeded codes
2013-08-26 23:23:41 -07:00
minggo
c4a97cdfa1
Merge pull request #3485 from ricardoquesada/perf_and_bug_fixes
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Perf and bug fixes
2013-08-26 23:22:33 -07:00
James Chen
213b7aea21
Merge pull request #3453 from samuele3hu/iss2433-lua-bindings-generator
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issue #2433 : Add lua bindings generator and modify releated test samples
2013-08-26 23:09:56 -07:00
Ricardo Quesada
0093263c18
Little performance improvements
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Uses `AffineTransform::IDENTITY`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
James Chen
6501c9bffd
Merge pull request #3479 from pyrasis/tizen_2.2
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[Tizen] Update project files
2013-08-26 03:23:14 -07:00
minggo
e567b6c54b
fix warnings on ndk-r9
2013-08-26 18:02:51 +08:00
James Chen
c9ffc44bc4
[Android] Removing x86 from APP_ABI. Otherwise the time of compiling will be very long.
2013-08-26 16:52:20 +08:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
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Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Lee, Jae-Hong
bbf9053788
[Tizen] Update project files.
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- Update file list.
- change order of link files.
2013-08-25 02:22:50 +09:00
Ricardo Quesada
364288cf66
Adds "Sort all Children" perf test
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Adds a new perf tests: "sortAllChildren"
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-23 13:14:57 -07:00
samuele3hu
6ae80bcaf0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
2013-08-23 16:14:19 +08:00
samuele3hu
e557b6b7c2
issue #2433:Add lua deprecated fiel and modify some test samples
2013-08-23 16:12:59 +08:00
James Chen
2a147ec34a
Adding a new search path 'res' to TestJavascript since some resources are defined as hard code in ControlColourPicker::init().
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bool ControlColourPicker::init()
{
if (Control::init())
{
setTouchEnabled(true);
// Cache the sprites
SpriteFrameCache::getInstance()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist"); // Hard code here
// Create the sprite batch node
SpriteBatchNode *spriteSheet = SpriteBatchNode::create("extensions/CCControlColourPickerSpriteSheet.png"); // Hard code here
addChild(spriteSheet);
2013-08-23 15:55:25 +08:00
James Chen
7882ea7fbc
Merge pull request #3465 from dumganhar/develop
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issue #2483 : Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-22 20:28:57 -07:00
James Chen
6ed43811fe
issue #2483 : Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-23 11:26:16 +08:00
Ricardo Quesada
055c566bc9
Adds missing #include
2013-08-22 19:30:20 -07:00
Ricardo Quesada
38bfadf7f3
Adds 2 new performance tests
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Invocation with `for_each()` and using `arrayMakeObjectsPerformSelector`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 18:21:52 -07:00
minggo
ddb4219d24
Merge pull request #3457 from boyu0/iss2434_gen_android_mk
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closed #2434 : Add android_mk_generator.py to generate Android.mk
2013-08-22 03:05:11 -07:00
boyu0
9e34aae075
closed #2434 : Use the origin android.mk files instead use templates
2013-08-22 16:45:40 +08:00
samuele3hu
5f6d9815ca
issue #2433:Modify platform config and some test samples
2013-08-22 15:06:34 +08:00
boyu0
83f7835708
issue #2434 : Delete unused method dirs and find_files in Android.mk template
2013-08-22 14:03:25 +08:00
boyu0
ad23ec4a0f
#closed #2434 : refactor LocalVarToAuto.py to use the PathUtils and fix some errors
2013-08-22 13:40:57 +08:00
samuele3hu
3b90d0b5b6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
2013-08-22 13:40:35 +08:00
Ricardo Quesada
d7590affda
Merge branch 'develop' into dictionary_array_fixes
...
Conflicts:
cocos2dx/cocoa/CCArray.cpp
cocos2dx/cocoa/CCArray.h
cocos2dx/label_nodes/CCLabel.cpp
extensions/CCArmature/datas/CCDatas.cpp
extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
boyu0
da566a3c16
issue #2434 : add android_generator and generate cocos2dx, extensions and TestCpp's android.mk files
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add PathUtils.py for python library.
2013-08-22 11:49:34 +08:00
Ricardo Quesada
2e221ee6cc
Array & Dictionary fixes
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In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.
This patch fixes all those issues.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada
f0a2f6cbf8
purge profiler data one + or - is pressed
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:02:50 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
samuele3hu
3cb095f48a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
2013-08-22 10:17:59 +08:00
samuele3hu
bea62800b4
issue #2433:Modify TestLua samples and add some manual binding code
2013-08-22 10:16:57 +08:00
Huabing.Xu
3bc5f1ed8a
issue #2460 : glfw win32 project file
2013-08-21 12:02:21 +08:00
Huabing.Xu
b2e167c6ea
issue #2460 : glfw mac version
2013-08-21 12:01:56 +08:00
Ricardo Quesada
cf02cb4581
Fixes names in Performance Node tests
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 18:05:35 -07:00
Ricardo Quesada
e5551b2872
Compiles both with std::vector and ccCArray
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 16:06:51 -07:00
Ricardo Quesada
20167e2a12
removes unneeded spaces
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:45 -07:00
Ricardo Quesada
c9b250d4a4
Adds new tests to tests
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and enables profiling
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-20 14:18:32 -07:00
Huabing.Xu
2e21e18b70
issue #2460 : rename EGLView::Create to EGLView->create
2013-08-20 16:23:46 +08:00
Huabing.Xu
dd538a28a7
issue #2460 : glfw window version
2013-08-20 13:57:15 +08:00
samuele3hu
39686ea503
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
2013-08-20 13:46:26 +08:00
samuele3hu
7a9f1d6804
issue #2433:Modify TestLua samples and some .ini files
2013-08-20 13:44:37 +08:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
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Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
minggo
3ca26e1aa6
Merge pull request #3430 from boyu0/iss2517_update_local_var_to_auto
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closed #2517 : Update all test cases use auto for local variables
2013-08-17 01:12:48 -07:00
minggo
c7f313419e
Merge pull request #3431 from minggo/iss2525-add_iterator_for_array
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add iterator for Array and make Array can be used in range-based loop
2013-08-17 00:42:42 -07:00
folecr
aff86b1b52
Keep TravisCI happy : build Android TestCpp for ARM architecture only.
2013-08-16 16:19:34 -07:00
minggo
baa9e0a1e4
issue #2525:add iterator for Array and make Array can be used in range-based loop
2013-08-16 18:23:41 +08:00
성낙호
200a1ec831
style edited
2013-08-16 19:03:27 +09:00
boyu0
6779f494f3
issue #2517 : Restore TestCpp proj.android that edited by mistake.
2013-08-16 16:09:46 +08:00
boyu0
70df1a6061
closed #2517 : Use LocalVarToAuto.py to change Samples src file
2013-08-16 16:05:27 +08:00
godyZ
424b4140a2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Atitc_decode
2013-08-16 11:14:47 +08:00
godyZ
e8809b2b15
issue #2533:add ATITC compressed texture support
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soft decode test in Win32, ios, Mac. device decode test in HTC G14
Adreno 220 GPU.
2013-08-16 11:02:44 +08:00
samuele3hu
c8b75a1080
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
2013-08-16 10:13:38 +08:00
samuele3hu
de3335a4a9
issue #2433:Update lua manual binding and modify some samples
2013-08-16 10:12:46 +08:00
James Chen
9ab671fb03
Merge pull request #3425 from dumganhar/iss2488-new-label-sample
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Iss2488: Merge PR https://github.com/cocos2d/cocos2d-x/pull/3422
2013-08-15 07:16:48 -07:00