halx99
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f905bf5c23
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Committing clang-format changes
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2021-12-28 03:00:34 +00:00 |
halx99
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5ba5049146
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Huge changes for all string_view
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2021-12-26 23:26:34 +08:00 |
halx99
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8f83250ba4
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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1ee106007a
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
aismann
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493cb44394
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change all setString(const std::string & ...) to setString(std::string_view ...)
Change all methods inherited from virtual void setString(std::string_view label) = 0;
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2021-11-30 20:35:34 +01:00 |
rh101
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52b6cefcda
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Revert "Ensure font atlas is correctly released even if it does not exist in the atlas cache."
This reverts commit 8b27fdb832 .
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2021-10-29 00:05:52 +11:00 |
rh101
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1485c76d6b
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Ensure font atlas is correctly released even if it does not exist in the atlas cache.
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2021-10-28 17:41:25 +11:00 |
halx99
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554412f4fd
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
halx99
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895a19701a
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Merge: 96e83c9cf6 ea4b212d1f
Merge pull request #488 from rh101/long-changes
Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
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2021-09-02 23:12:25 +08:00 |
rh101
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4e7db23d38
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Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
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2021-09-02 20:30:20 +10:00 |
姒嗘煶鏉?
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64e2cdd8d9
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[fix]The problem of inaccurate maximum width limit when using system fonts.
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2021-09-02 17:15:03 +08:00 |
halx99
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10c1ed15ef
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Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
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2021-06-27 20:58:50 +08:00 |
RH
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621a6a16f5
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Set global Z value of label debug layer to be the same as the parent label to fix display issue (#378)
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2021-06-16 09:18:43 +08:00 |
RH
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429215ee85
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Ensure label underline node has the same global Z value as the label node to fix visibility issue when global Z is not 0. (#373)
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2021-06-09 12:09:01 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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fce0f9caf0
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Refine director access [ci build]
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2021-02-05 23:09:14 +08:00 |
halx99
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c594e3789c
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Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
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2020-10-16 16:23:14 +08:00 |
halx99
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ac2e8e4bb6
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fix ci
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2020-09-17 12:10:08 +08:00 |
halx99
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6c2939d235
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More clearly programState management
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2020-09-09 13:03:31 +08:00 |
halx99
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eaaeeea27f
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Refine code
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2020-08-19 12:10:29 +08:00 |
halx99
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98fab08a6c
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fix label crashing, add private use BatchCommand move constructor to adapte std::vector resize properly
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2020-08-19 11:46:13 +08:00 |
halx99
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1d53eaf3ff
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Take care _programState use
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2020-07-21 23:11:03 +08:00 |
halx99
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7ce113d7e5
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fix label not rendering
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2020-06-12 11:34:02 +08:00 |
RH
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f1c58b23e2
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V4 bmfont improved api (#20406)
* Merged improved BM font API from Cocos2d-x V3. Code based on #20309 and #20300
* Added missing test resources.
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2020-01-18 20:40:17 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |