Commit Graph

26 Commits

Author SHA1 Message Date
halx99 5ba5049146 Huge changes for all string_view 2021-12-26 23:26:34 +08:00
halx99 8f83250ba4 Committing clang-format changes 2021-12-25 02:04:45 +00:00
halx99 1ee106007a Remove all unnecessary nothrow 2021-12-08 00:11:53 +08:00
halx99 554412f4fd Use struct `Vec2` instead `Size` 2021-10-23 23:27:14 +08:00
姒嗘煶鏉? 35b658c90e Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉? 0aff165959 [fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout. 2021-09-05 20:44:14 +08:00
halx99 ec6cd65917 Update some copyright notice 2021-09-03 10:59:08 +08:00
halx99 d72c948937 Revert last commit 2021-08-29 08:06:38 +08:00
halx99 65cd67e64c Set Sprite rect properly when create with empty texture. 2021-08-28 22:11:25 +08:00
halx99 7d635e2a37 Improve Sprite programState update logic 2021-06-27 21:43:21 +08:00
halx99 10c1ed15ef Refactor dual sampler shader [ci build]
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
rh101 95cf5b5c2b Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101 54ffa13dff Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH 1e15ed4839 Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master

Sync with master
2021-04-22 21:48:49 +10:00
rh101 7540c06fd3 Use FileStream to write JPG images to disk 2021-04-22 21:36:26 +10:00
halx99 8ed6d34234 Explicit set cmake minimum version at app/build.gradle [ci build] 2021-04-22 11:40:53 +08:00
rh101 2bf12b2226 Add support for virtual file system via custom FileStream and FileUtils implementations. 2021-04-22 03:15:49 +10:00
halx99 fce0f9caf0 Refine director access [ci build] 2021-02-05 23:09:14 +08:00
halx99 60a6d97d86 Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
halx99 a2fcdb67a1 Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually. 2020-10-27 11:14:36 +08:00
halx99 e58041bd46 Don't update sprite shader when it's not default 2020-10-26 13:08:02 +08:00
halx99 c594e3789c Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99 6c2939d235 More clearly programState management 2020-09-09 13:03:31 +08:00
halx99 2add0272a3 Add ENGINEX_VERSION and improve ABI compatiable 2020-08-04 12:11:36 +08:00
halx99 1d53eaf3ff Take care _programState use 2020-07-21 23:11:03 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00