halx99
f905bf5c23
Committing clang-format changes
2021-12-28 03:00:34 +00:00
halx99
b63f815488
Modify some extensions for string_view
2021-12-27 13:52:08 +08:00
halx99
5ba5049146
Huge changes for all string_view
2021-12-26 23:26:34 +08:00
halx99
8f83250ba4
Committing clang-format changes
2021-12-25 02:04:45 +00:00
halx99
fd5ed93093
Move ntcvt directory
2021-11-26 17:19:50 +08:00
halx99
f4d2325e42
Improve FileUtils::isAbsolutePath for windows
2021-11-21 22:11:48 +08:00
halx99
13341f6e6f
Fix codacy issues
2021-10-09 14:05:32 +08:00
halx99
c15442eaad
Fix some warnings
2021-10-09 13:48:56 +08:00
halx99
8d83891f30
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
姒嗘煶鏉?
35b658c90e
Merge: f5663f279c
d73d937894
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Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
姒嗘煶鏉?
0aff165959
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
rh101
4e7db23d38
Remove getLong() method
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Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
姒嗘煶鏉?
64e2cdd8d9
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
d8fd94db8a
Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
2021-09-02 15:39:28 +10:00
halx99
ec5ef59474
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
14b24ed14b
Refine code [ci build]
2021-07-04 21:21:29 +08:00
halx99
dabdb1315d
Fix #414
2021-07-04 21:18:14 +08:00
halx99
4ebc4e48c7
Update CCDevice-win32.cpp
2021-05-18 23:52:25 +08:00
halx99
ba7e7ff84a
Fix charset process for fontName on win32 [ci build]
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Since we use freetype, never needs create ttf font by win32 API
2021-05-18 23:50:23 +08:00
rh101
6502627714
Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
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Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
RH
dd5f77c3d5
Merge: 15c8f2298d
0886473e1b
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Merge pull request #4 from rh101/master
Sync with master
2021-04-22 21:49:43 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
6e7e117a0d
RenderTarget abstract, in-progress ( #210 )
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RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99
238cd782e3
Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS
2020-08-28 12:57:00 +08:00
halx99
2a234afc3d
Improve listFiles for win32, use std::move avoid string deep copy
2020-08-28 11:05:32 +08:00
halx99
083d14f342
Improve code quality
2020-08-18 14:29:09 +08:00
halx99
9eb32b634f
Make core lib can be build as dll, fix link issue for external
2020-08-18 12:36:44 +08:00
halx99
c9882c195a
Update README_CN.md
2020-08-18 12:11:04 +08:00
halx99
641b2e40f3
Sync fix from https://github.com/cocos2d/cocos2d-x/pull/20518
2020-08-18 12:09:56 +08:00
halx99
df2073f1e5
win32 cover wide API use, remove unused long getFieSize(const std::string&)
2020-08-05 12:24:31 +08:00
halx99
9f66d7dce0
utf-8 file path
2020-08-05 12:17:57 +08:00
halx99
bd9a409dd7
Add wav testcase
2020-08-01 19:25:39 +08:00
halx99
16a0fd73c3
Merge: db0ed5bd59
a3a65b0320
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Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
halx99
e9fa3b4dac
Merge: 7624df74f3
d20d3fd241
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Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99
67ab691c30
fix compile issue
2020-07-10 16:00:21 +08:00
halx99
c93a443f18
Correct feature test when use angle backend
2020-07-10 15:16:44 +08:00
halx99
d61534e359
Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 15:14:16 +08:00
halx99
e58b7c292a
Support use google angle support on windows.
2020-06-12 12:42:58 +08:00
halx99
d0a5839439
Use modern gl/gles loader 'glad' to instead 'glew'
2020-02-15 23:51:23 +08:00
halx99
ac789dbf81
a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform.
2019-11-27 15:09:45 +08:00
halx99
9d53924e4c
Remove unused function.
2019-11-27 14:44:30 +08:00
halx99
db27a92625
don't convert path to utf-8 on win32 platform
2019-11-27 14:34:40 +08:00
halx99
075aadee32
Use '/' instead "/" for find & string append.
2019-11-25 17:10:25 +08:00
halx99
a56cddfefe
Remove getSuitableFopen, we never reduce performance for win32 only
2019-11-25 02:54:00 +08:00
halx99
8df3d5e274
Init Commit
2019-11-23 20:27:39 +08:00