Commit Graph

4141 Commits

Author SHA1 Message Date
James Chen 43260a2bf1 [Windows] Fixing complication errors for WINDOWS. 2013-07-06 10:49:13 +08:00
minggo 7e56bb57c8 Merge pull request #3076 from samuele3hu/execDev
issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader
2013-07-05 01:32:06 -07:00
James Chen 268245635d issue #2373: Fixing a bug in CardinalSplineTo::clone function. this->_points needs to be cloned. 2013-07-05 15:08:52 +08:00
James Chen ec902c3550 issue #2373: Adding missing overload const getter functions. 2013-07-05 15:08:52 +08:00
James Chen d2746bbe90 issue #2373: Removing inline for virtual function. Adding more const getter functions. 2013-07-05 15:08:52 +08:00
samuele3hu 9eb31df9f3 issue #2244:Replace the tab with space 2013-07-05 11:29:21 +08:00
samuele3hu 2aef49f251 issue #2244:Replace the tab with space 2013-07-05 11:24:28 +08:00
James Chen 267823d473 Merge pull request #3077 from dumganhar/iss2371-template
Updating multi-platform-template for iOS and Mac, and deleting cocos2dx/proj.ios and cocos2dx/proj.mac since it isn't needed anymore, moving the prefix header file to previous folder.
2013-07-04 20:01:33 -07:00
James Chen a25dce5b2d issue #2371: Deleting cocos2dx/proj.ios and cocos2dx/proj.mac since it isn't needed anymore, moving the prefix header file to previous folder. 2013-07-05 10:52:46 +08:00
samuele3hu bb244edae6 issue #2244:Modify a function name to createCCBReader 2013-07-05 10:25:37 +08:00
samuele3hu c0e89a4ee9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-05 09:49:01 +08:00
minggo 7bcafb46a4 Merge pull request #3051 from samuele3hu/execDev
issue #2244:make some execute funs into one fun in ScriptEngineProtocol
2013-07-04 03:33:12 -07:00
samuele3hu b0e4757c24 issue #2244:Modify CallFunc event bug and modify a function name to createCCBreader 2013-07-04 17:54:02 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 84ce80dcd2 issue #2371: [Mac] glClearDepth --> glClearDepthf, glDepthRange --> glDepthRangef, glReleaseShaderCompiler --> NULL . 2013-07-04 16:31:50 +08:00
James Chen 50a8067b74 issue #2371: std::vector<std::string>::iterator --> auto in CCFileUtils.cpp. 2013-07-04 16:30:35 +08:00
samuele3hu 570f2663f4 issue #2244:Modify ScriptData struct and functions related with sendEvent 2013-07-04 15:44:42 +08:00
minggo ddf54a4f49 Merge pull request #3054 from simpliplant/windows_keyboard_support
Hardware keyboard support (Windows support + Mac fix)
2013-07-03 23:37:13 -07:00
minggo 4880543305 Merge pull request #3073 from xxuejie/add-namespace-to-macro
Add namespace prefix to selector macros
2013-07-03 23:28:16 -07:00
minggo f019700b91 Merge pull request #3072 from minggo/const_love
Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
Xuejie Xiao a1fbee0bdf Merge remote-tracking branch 'upstream/develop' into add-namespace-to-macro
Conflicts:
	cocos2dx/cocoa/CCObject.h
2013-07-04 13:59:36 +08:00
Xuejie Xiao 3401c909d8 Add namespace prefix to selector macros 2013-07-04 13:35:11 +08:00
minggo c327bc7906 issue #2373:add const in pkg files 2013-07-04 12:50:17 +08:00
samuele3hu c5e5c49332 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-04 09:52:28 +08:00
Ricardo Quesada 1d011510af setTexParams() is passed as a const reference
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada 216c6eada5 Adds more const in getters
In Sprite and Texture2D
2013-07-03 17:44:41 -07:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
Ricardo Quesada 77dbe995d4 Merge branch 'develop' into ios_mac_one_project 2013-07-03 11:39:00 -07:00
James Chen 3fa5c776b8 issue #2359: Using PositionColor shader when texture is NULL in Sprite.
TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
Rene Klacan 294f9f34f7 KEYBOARD_SUPPORT renamed to CC_KEYBOARD_SUPPORT 2013-07-03 15:51:24 +02:00
James Chen 7892f1ac9d Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Rene Klacan 92c382be04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into windows_keyboard_support 2013-07-03 10:19:35 +02:00
James Chen 501afdd2e3 closed #2359: Sprite will become white block when using CCControlSwitch.
setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen 331c688f6f Merge pull request #3063 from dumganhar/DarraghCoy-selector_cast_safety
Merge PR#3058:  Adding extra safety to selector casting macros
2013-07-03 01:09:09 -07:00
minggo bf47cf55c7 Merge pull request #3059 from jotel/shadow-fix
Text Shadows fix
2013-07-03 01:00:03 -07:00
minggo 2f88109a96 Merge pull request #3055 from DarraghCoy/add_rect_union_with_rect
Add Rect::unionWithRect
2013-07-03 00:42:55 -07:00
minggo de15064317 Merge pull request #3062 from minggo/iss2346-opengl-error
Fixed a bug in CCTMXLayer when set uniform
2013-07-03 00:31:10 -07:00
minggo f089e62e8f closed #2361:fix a crsash caused by Set::removeAllObjects 2013-07-03 15:26:58 +08:00
minggo 1bd5398f91 Merge branch 'cc_draw_solid_circle' of https://github.com/DarraghCoy/cocos2d-x into cc_draw_solid_circle 2013-07-03 14:45:36 +08:00
samuele3hu 5a64c9e1b3 issue #2244:Add some constructor 2013-07-03 14:19:00 +08:00
James Chen 661a934e82 Merge branch 'selector_cast_safety' of https://github.com/DarraghCoy/cocos2d-x into DarraghCoy-selector_cast_safety 2013-07-03 14:06:53 +08:00
samuele3hu 82ba8b0198 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into execDev 2013-07-03 11:20:17 +08:00
Ricardo Quesada 2b73d0cb5f ios and mac projects unified in one simple xcode project
Not finished yet:
 - iOS only includes Test Cpp (Simple Game not working yet on iOS)

It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Jaroslaw Lewandowski d26fa847d8 - Fixing shadows for text with stroke in iOS
- Improved text shadows in Android (they look the same as in iOS)
2013-07-02 22:45:07 +01:00
Darragh Coy abbbc3191e Add extra safety to selector casting macros
Use static_cast<> instead of C-Style casts in the callfunc0_selector() etc. series of macros as this will allow the compiler to perform more stringent error checking and catch out cases where incompatible function signatures are being casted. This helps prevent very subtle and difficult to track down bugs where the signature of the function being casted is not what Cocos2dx expect - which can cause strange things to happen and corrupt the current stack frame.
2013-07-02 14:36:09 -07:00
Darragh Coy e6270e64de Bugfixes to the Set class.
1: If adding an object to the container then only retain the object again provided it's not already been added. The underlying std::set does not support duplicate entries. (see: www.cocos2d-x.org/boards/6/topics/10876)
2: When removing an object only CC_SAFE_RELEASE it if it was actually contained in the set. (see: http://www.cocos2d-x.org/boards/6/topics/10876)
3: Fix a bug in 'removeAllObjects' where the underlying std::set container was not being cleared. (see: https://github.com/cocos2d/cocos2d-x/issues/2283)
2013-07-02 14:24:14 -07:00
Darragh Coy e247b5d960 Add ccDrawSolidCircle
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
Darragh Coy da58f035c5 Add CCRect::unionWithRect
Add a new CCRect utility function called 'unionWithRect' which computes the minimum rectangle that contains the current rectangle and another given rectangle, similar to to the following .NET function: http://msdn.microsoft.com/en-us/library/ms521839.aspx
2013-07-02 11:39:49 -07:00
James Chen ed1fa76fd6 issue #2285: ccColor3B --> const ccColor3B& for MotionStreak::create. 2013-07-02 17:46:45 +08:00
Rene Klacan fc8b60a2cf fixed issues on win32 and mac keyboard 2013-07-02 11:39:18 +02:00