Commit Graph

3038 Commits

Author SHA1 Message Date
halx99 3f78448495 Fix .so auto link when folder not exists 2020-02-04 20:57:20 +08:00
halx99 a40c81e984 load .so at AppActivity.java 2020-02-04 19:22:11 +08:00
halx99 1b33d88416 fix compile issue 2020-02-03 22:01:18 +08:00
halx99 a350f4be88 solve auto link .so for android platform 2020-02-03 21:18:23 +08:00
minggo 589e09c328 set xcode installation path to (#20402) 2020-01-18 20:40:21 +08:00
RH 93352ff06f V4 bmfont improved api (#20406)
* Merged improved BM font API from Cocos2d-x V3.  Code based on #20309 and #20300

* Added missing test resources.
2020-01-18 20:40:17 +08:00
RH 3b3086b8d8 V4 uilayout scissorclipping fix (#20415)
* Fix for issue #19890

* Updated with better fix from the V3 PR #18651

* Formatting fix

* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.

* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
Arnold 2fdb65e2c6 set attribute (#20417) 2020-01-18 20:40:09 +08:00
Arnold cdc0d4702c [bugfix] set CFBundleExectuable in template info.plist (#20425)
fix #20414
2020-01-18 20:40:00 +08:00
halx99 d3aabf3f89 Add test case for yasio 2020-01-05 04:24:13 +08:00
halx99 a2eb8507bb [v4] spine v3.8 2020-01-05 03:09:32 +08:00
RH deffc2cbef Fix for issue #19890 (#20407) 2019-12-12 23:55:23 +08:00
Arnold b74af1970b [bugfix] set Info.plist path (#20405)
fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
halx99 3a877c50f2 fix SpritePolygonTest 2019-12-03 00:50:11 +08:00
HALX99 d4b9775436
fix link issue for android 2019-12-02 18:17:42 +08:00
halx99 4bab298e21 update links 2019-12-02 05:40:50 +08:00
coulsonwang abc25ae04a adjust ralative position of tested item in TouchTest (#20369) 2019-11-26 23:40:54 +08:00
halx99 d193246f09 Use toString instead asString 2019-11-25 18:02:13 +08:00
halx99 ab7ccf0a58 Update etc1 alpha test case 2019-11-25 02:46:52 +08:00
halx99 30ffbe1514 Improve CCImage, BMP support. 2019-11-25 02:28:38 +08:00
halx99 d3e97a75a3 Remove websockets, sync tests. 2019-11-24 21:02:16 +08:00
Arnold 3b4748009f
use copy instead of linkis (#20356) 2019-11-21 15:12:37 +08:00
coulsonwang 912ba30e49 remove duplicated PrgramState instance in the derived class of Node (#20350) 2019-11-20 11:04:42 +08:00
Arnold e3c636c23c Sync resource automatically on Windows and Linux (#20319) 2019-11-15 10:24:38 +08:00
minggo 5acc952a17
fix iOS build issue (#20292) 2019-11-05 15:23:54 +08:00
coulsonwang 8126cfafd5 add defualt ios deloyment target (#20282)
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
coulsonwang 4914dfff10 fix AudioSwitchStateTest subtile (#20278) 2019-10-31 16:05:57 +08:00
minggo 2f79eb10af fix installation error on some Android devices
May meet "The application could not be installed: INSTALL_FAILED_TEST_ONLY" error on some devices.
2019-10-29 11:35:22 +08:00
coulsonwang 2d42aa1d21 fix memory leak (#20258) 2019-10-28 15:04:03 +08:00
coulsonwang 2501f53b9b add CameraTest (#20253)
* nodeTest

* fix
2019-10-25 18:22:35 +08:00
minggo c9af873e2e
fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
coulsonwang b849fce842 remove box2d tests (#20246) 2019-10-25 13:37:08 +08:00
minggo be038d9ffc
fix some warnings (#20236) 2019-10-25 09:27:54 +08:00
minggo 6b1e55f419
Remove experimental namespace (#20229) 2019-10-23 14:58:31 +08:00
Arnold 11a1f820e2 [v4] add unzip test code (#20219) 2019-10-22 13:47:07 +08:00
Andy Duplain 1a04787287 Rework CMake Xcode support. (#20205)
- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.

- NOTE: I believe we could compile with bitcode enabled if the box2d
        library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
minggo 24b04e561b
sync #20007 to v4 (#20210)
* sync #20007 to v4

* Fixing a bug in Node::enumerateChildren (#20045)

This patch fixes an issue that if both // (recursive enumeration)
and .. (starting from parent node) are specified,
Node::enumerateChildren does not honor the latter and starts searching
from current node rather than parent node.
2019-10-17 11:12:25 +08:00
coulsonwang 67ae2e756e fix ProgramState and Program performance (#20189)
* fix ProgramState and Program performance

* fix review

* fix

* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang ab04e037b7 fix PhysicsContactTest (#20171)
modify the item relative position to avoid inappropriate operation.
2019-10-08 15:07:46 +08:00
minggo 42c43a53a1
fix crash when back with playing video (#20169) 2019-09-25 14:33:18 +08:00
coulsonwang 6de088ab98 fix C4244 warning (#20162)
* fix C4244 warning

* fix warning C4244

* fix compile error
2019-09-25 14:32:26 +08:00
coulsonwang 03a4ddf764 fix warning (#20146)
* fix warning
fix warning

* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
coulsonwang 1888267fa9 add particle texture (#20144)
add particle texture
2019-09-20 17:31:08 +08:00
minggo 965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
fix warning
2019-09-20 14:36:36 +08:00
coulsonwang 0dbe3419d2 fix warning
fix warning
2019-09-20 11:20:07 +08:00
coulsonwang 4c3375bc41 add particle texture 2019-09-18 10:02:33 +08:00
coulsonwang d9e6c74ea6 particle use tiff issue (#20105) 2019-09-06 09:46:15 +08:00
Arnold 92b48359ea add cert file (#20081) 2019-09-04 10:09:12 +08:00
Arnold 7c3a7153c8 update' (#20082) 2019-09-04 10:06:38 +08:00
Arnold 55f6f6d6e7 [bugfix] Fileutils iOS isDirectory (#20079) 2019-09-04 10:03:38 +08:00
coulsonwang 469fc61d5a set depth write (#20071) 2019-09-04 10:02:03 +08:00
coulsonwang 4d04b64a3a add specific define for metal (#20084) 2019-09-04 09:58:40 +08:00
coulsonwang b4d0522116 shader value validation (#20086) 2019-09-04 09:53:26 +08:00
minggo 5e40f5e6a5
remove tiff (#20047) 2019-08-20 15:15:40 +08:00
coulsonwang c4e6ede197 move VertexLayout to ProgramState (#20029)
* move VertexLayout to ProgramState

* fix lua
2019-08-15 16:51:49 +08:00
Arnold 00f07a526c [v4] add renderer performance test (#20011) 2019-08-05 14:25:58 +08:00
rh101 e574e4984f Added support for saving non-premultiplied alpha images from RenderTexture. (#19990) 2019-07-26 17:09:00 +08:00
Arnold f440369f1c Update gradle to 5.1.1 (#19958) 2019-07-24 09:53:02 +08:00
coulsonwang 57a3bd98f1 fix glfw3.3 no respond issue (#19963) 2019-07-23 16:58:35 +08:00
minggo 0d121d7913
remove void in function declaration (#19954) 2019-07-22 09:38:46 +08:00
minggo c8d13184f8
sync 19893: fix Wformat warnings (#19949) 2019-07-22 09:37:48 +08:00
minggo ad54a24cf0
sync 19634 and fix conflict (#19930) 2019-07-19 11:57:11 +08:00
coulsonwang 7b7cf55efb remove vertex step mode (#19921) 2019-07-17 13:59:37 +08:00
minggo 96534de260
fix warnings (#19891) 2019-07-03 10:43:10 +08:00
coulsonwang 7f96375871 Feature/fix tile map (#19883) 2019-06-30 11:36:52 +08:00
minggo b9d72cdb53
add missing label (#19871) 2019-06-27 13:41:41 +08:00
coulsonwang 2c5fc38297 add test case (#19830)
* add test case

* comment meaningless test case
2019-06-18 18:04:56 -07:00
coulsonwang 7a94e66a14 Feature/fix alpha test (#19824) 2019-06-18 00:25:26 -07:00
Arnold cf83c91480 [cmake] Update plist template for iOS projects (#19828)
* update cmake template

* fix tabs

* use function instead of macros

* rename local variables & cocos_fake_set

* use g++ 7 in travis ci

* use clang

* use g++6
2019-06-17 18:37:56 -07:00
coulsonwang fef1752cfe fix TODO (#19793) 2019-06-11 23:58:07 -07:00
Arnold 36228d0182 use https (#19820) 2019-06-11 18:23:56 -07:00
minggo 1273fb305d
Remove simple audio engine (#19802) 2019-06-11 18:23:16 -07:00
Arnold b2c5535ff4
ignore ON_PERCENTAGE_CHANGED event 2019-06-10 10:25:50 +08:00
coulsonwang 9dc04bf228 remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
minggo 46ffa8e03d
remove PROP_BUILD_TYPE (#19795)
since only support cmake now
2019-06-04 18:29:58 -07:00
coulsonwang 10b2799051 Feature/fix mipmap issues (#19753)
* fix mipmap

* fix mipmap issues

* remove unneeded code

* fix

* remove Texture2D::PixelFormat, add backend::PixelFormat

* fix lua compile error

* reset *.tps files

* fix compile error

* fix compile error
2019-06-02 18:39:51 -07:00
coulsonwang 254c57a347 add test cases (#19741) 2019-05-21 19:00:05 -07:00
coulsonwang a066ac729f add subTitle (#19731) 2019-05-21 18:52:40 -07:00
coulsonwang 97431b1197 [ParticleSpriteFrameTest] remove getName() in Texture2D (#19740) 2019-05-21 18:49:11 -07:00
coulsonwang 9c0033e1e7 Feature/draw in rect (#19664)
* Texture2D draw in point and draw in rectangle tests work

* optimize code

* fix compile error

* make initProgam() private
2019-05-16 18:14:14 -07:00
coulsonwang 2d02e23fbd Feature/update device info (#19712)
* update DeviceInfo

* remove unneeded code

* fix indentation

* add FeatureSet enum for metal

* revert code
2019-05-15 18:26:00 -07:00
coulsonwang 833ab9bb81 need specify font path when use as system font (#19692)
* need specify font path when use as system font

* set custom fonts
2019-05-13 18:31:46 -07:00
Arnold 825c4aa3f7 remove bad test case (#19704) 2019-05-13 18:01:04 -07:00
Arnold e52a35708e enable tests (#19702) 2019-05-13 18:00:27 -07:00
Arnold bd76e891d5 [cpp-tests] SpritePolygonTest invoke `UISlide::setPercent` after initialization (#19676)
* delay onProgressChange event when setProgress

* Revert "delay onProgressChange event when setProgress"

This reverts commit a9ad090f513f08e1103a0fd793d02f26600e52b3.

* setPercent after initialization
2019-05-09 20:31:10 -07:00
Arnold ce7a6eadbe fix localization tests (#19675) 2019-05-09 01:30:19 -07:00
Arnold 6dc547080f [cpp-tests] fix fileutils list file, reject empty paths (#19681)
* protect empty string

* enable tests cases
2019-05-08 19:21:25 -07:00
Arnold 62dc64a8d1 [cpp-tests] camera3dtests adjust button position (#19673)
* reduce log 1

* fix camera3d test/2 button position
2019-05-07 18:07:37 -07:00
Arnold 0f2e5f513b fix downloader url (#19674) 2019-05-07 18:07:17 -07:00
Arnold 8a7d6a77f5 merge (#19669) 2019-05-07 00:50:29 -07:00
Arnold 98d5f37a30 fix lua-tests errors (#19646)
* enable test case

* save

* generate enum classes

* save

* autobindg backend interface

* safe

* fix typos

* fix setUniform

* enable draw primitives and fast tmx tiled map

* save all

* update

* fix compile error on mac

* fix locations

* fix locations

* deduce vertexlayout

* clean

* compile on mac

* fix resource path

* save

* update bindings-generator

* remove unused code

* rename ccbackend to ccb

* remove todo
2019-05-05 00:26:34 -07:00
coulsonwang 7ee0b65bb6 [Feature] fix spirte, label test when EGL context lost (#19612)
* [BugFix] fix compile error

* [Feature] fix spirte, label test when EGL context lost

* [Feature] map uniform location

* [Feature] remove unneeded codes

* [Feature] add BufferManager

* [Feature] fix compile error

* [Feature] add files

* [Feature] remove unneeded codes

* [Feature] no need to release opengl resource

* [Feature] update BufferManager

* 1. reCreate frame buffer when needed.
2. initial texture when come back to foreground

* [Feature] add Program and Buffer event listener

* [FixTerrain] need check location had used before

* fix compile error

* add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor.

* [FixDrawNode] record buffer data when needed

* [FixShaderTest] add nullptr judgement

* [FixShaderText] no need to reCreate ProgramState when come back to foreground

* [FixRenderTexture] retain the render texture image

* [Feature] optimize buffer memory

* fix compile error

* fix CI test fail
2019-04-29 18:51:45 -07:00
minggo fd792813d2
Optimize calls to std::string::find() and friends (#19624) 2019-04-21 18:44:19 -07:00
minggo 9f8100678b
remove unneeded test case (#19607) 2019-04-15 23:34:15 -07:00
minggo b09e1a8667
add test case title (#19606) 2019-04-15 01:54:27 -07:00
minggo 62d20a9825
Add clear request and responses method to httpclient (#19598)
* Added functionality to clear pending responses and requests in the http client

* Responses and Requests now are processed in similar way

* Fix for clearing the http requests

* Added tests for HttpClient::clearResponseAndRequestQueue
2019-04-10 18:33:55 -07:00
minggo ffcf627c13
Ui video player new style looping input options 2019-04-10 18:33:05 -07:00
minggo 195dc704e3
[Android] fix FileUtils::listFiles with path 'assets/' 2019-04-10 00:09:30 -07:00
Arnold 3bf5e84926 [bugfix] cpp-test small bugs (#19574) 2019-04-04 01:13:17 -07:00
Arnold 9a56e6923f [bugfix] motionstreak & DrawNode3D on GL (#19564) 2019-04-03 02:27:15 -07:00
Arnold 6452d5faec [bugfix] enable depth test for all commands in 3d queue (#19565)
* save states

* save bits

* include deque

* remove 2d default states

* remove unsused flags
2019-04-02 00:47:55 -07:00
Arnold e4c2c7a01e
enable cpp-tests test cases (#19552)
* enable more test cases

* enable more
2019-03-27 13:59:47 +08:00
Arnold aa54a6c576 enable shader tests (#19546) 2019-03-25 22:45:03 -07:00
Arnold 913211116e enable physics (#19545) 2019-03-25 20:02:06 -07:00
minggo 6067d62341
adapt ClippingNodeTest (#19528) 2019-03-24 19:08:49 -07:00
Arnold e1675ae67b Enable navmesh (#19530)
* enable flags

* impl debug draw

* run tests

* remove comments

* fix mac compile error

* review fix
2019-03-20 14:34:35 +08:00
Arnold 6e063330e0
remove todos 2019-03-20 09:45:09 +08:00
patricejiang 82bbeb9b87
merge metal-support 2019-03-19 10:30:15 +08:00
minggo cb9cf672a1
Merge pull request #19517 from PatriceJiang/3d-material-test-cases
Enable material system test cases
2019-03-19 09:46:46 +08:00
minggo 8452b55b82
Merge pull request #19513 from Mee-gu/feature/AddDeviceInfo
Feature/add device info
2019-03-19 09:24:18 +08:00
Arnold c1ba0d866b
remove comments 2019-03-15 15:09:39 +08:00
Arnold d75c2f3c5e
add uniform callback 2019-03-15 14:44:28 +08:00
Arnold c35c4e2347
fix ccpass 2019-03-15 14:41:59 +08:00
Arnold 069800b98c
enable test case 2019-03-15 14:41:59 +08:00
minggo 629eebd031
Merge pull request #19498 from PatriceJiang/texture_setTexParams
Texture2D::TexParams fields use backend enum types
2019-03-15 10:43:52 +08:00
coulsonwang b2387f13de [Feature] add DeviceInfo for querying implementation limits. 2019-03-14 15:58:55 +08:00
patricejiang f8abc80989
fix android compile error 2019-03-14 13:39:11 +08:00
minggo f5380f8efe
Merge pull request #19506 from minggo/rectangleclipping
ClippingRectangleNode works
2019-03-13 15:50:31 +08:00
Arnold fb29eefda6
add setVertexLayout interface 2019-03-13 15:06:30 +08:00
minggo 1d9bde0520 ClippingRectangleNode works 2019-03-13 14:27:47 +08:00
minggo 7ebea45168 fix some todo 2019-03-13 14:11:40 +08:00
patricejiang 73ad5c62d3
fix android compile 2019-03-13 11:16:03 +08:00
Arnold 1d0107c087
alias backend::SamplerDescriptor 2019-03-13 10:54:26 +08:00
patricejiang 53975ee428
fix android error 2019-03-13 09:56:29 +08:00
coulsonwang a8e54b9b53 [Feature] update attribute setting 2019-03-12 21:05:03 +08:00
patricejiang 58c40c1cc6
fix android compile error 2019-03-12 16:53:28 +08:00
Arnold 62c6eae7c3
change Texture2D::TexParams fields type 2019-03-12 16:53:28 +08:00
Arnold a384e38e16 [bugfix] GL vertex attribute layout incorrect (#19484)
* collect OpenGL enum convertion methods

* add testcase for lots of nots

* fix andorid compile error

* move more function to UtilsGL

* use shared pointer

* naming stuff

* move VertexLayouts to CommandBuffer

* fix android compile error

* fix android headers

* add comment

* add comment, fix
2019-03-12 10:37:52 +08:00
coulsonwang c5c6fa3396 Feature/update sprite3 d test (#19475)
* [BugFix] fix crashed test in metal

* [Feature] add comments

* [Feature] modify ways to get max_vertex_attribute

* [Feature] make it crashed in debug mode
2019-03-08 18:48:12 +08:00
coulsonwang e69e7e0b30 [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
Arnold f7496948fd [3d] support particle3d (#19464)
* first commit

* fix matrix

* remove used comments

* fix compile error on mac

* self review fix 1

* litte refactor

* use reference:
2019-03-06 17:03:16 +08:00
minggo c040a2d49b
Cocos console (#19466)
* modify to work for new console

* fix for windows

* update cocos console
2019-03-06 17:01:26 +08:00
coulsonwang 776ab98e0b [BugFix] fix fill UnifromBuffer issues (#19462) 2019-03-05 11:19:52 +08:00
Arnold 3a55fa3dd6 [3d] add CameraBackgroundBrush (#19454) 2019-03-04 09:14:45 +08:00
Arnold 1e00f50266
reorder sprite3d testscase (#19449) 2019-02-28 15:25:41 +08:00
Arnold b4f2ed0376 [3d] Sprite3DTest enable test cases (#19447) 2019-02-28 15:20:23 +08:00
Arnold 7fd82997ef [3d] terrain impl & test case (#19442) 2019-02-27 17:16:25 +08:00
coulsonwang f4170ea89a [Feature] set default scissor rectangle for metal when scissor test disabled (#19441) 2019-02-27 15:02:28 +08:00
coulsonwang cba56e5da7 Feature/save image issue (#19435) 2019-02-27 11:29:20 +08:00
minggo 1e7a6f7fcf
Issue19416 (#19427)
* use more meaningful names

* remove unneeded types
2019-02-22 14:06:26 +08:00
minggo 2ed60f72cf
Remove gl codes (#19415) 2019-02-20 17:07:31 +08:00
Arnold edf3687af5 [3d] add motionstreak3d (#19414) 2019-02-20 16:56:35 +08:00
minggo 06d7e4eda7
remove CCGLProgram related files (#19408)
* remove CCGLProgram related files

* remove CCGLProgram related header files
2019-02-19 16:06:17 +08:00
Arnold bfc98c6f21 [3d] add billboard (#19407) 2019-02-19 14:56:21 +08:00
minggo 480d964039
removed duplicated shaders (#19406) 2019-02-19 11:57:13 +08:00
Arnold fd1d5d2dd7 [3D] texture cubemap GL & skybox (#19401) 2019-02-19 10:15:24 +08:00
Arnold c14c5009a9
fix android compile error (#19397) 2019-02-15 14:55:26 +08:00
Arnold 8be2a2053f
sync 3d support code (#19392)
* Sprite3D
* DrawNode3D
* active more Sprite3DTest
2019-02-15 14:30:10 +08:00
Arnold fe497933f8 3d support: some test cases works
* hack to make sprite3d test work

* support cull face

* support setting front face winding

* convert depth compare function type

* clean codes

* remove usage of glprogramstate

* pass needed information to Material::draw()

* add 3d textures

* enable animation

* 3D: compile on windows  (#179)

* exclude source files from extensions/

* enable assets and 3D

* run on windows

* update comments

* use std::vector instead of raw pointer void *

* compile on mac

* revert cmake

* fix bufferdata

* add todos

* remove dirty flag from uniform buffer

* argument type const &

* enable more tests

* update shader

* save: failed to compile

* pass compilation

* fix type convert

* save stage

* save stage 2

* remove VertexData & IndexBuffer & VertexBuffer

* comment out _meshCommand

* comment bindPredefinedVertexAttribs()

* fix xcode project file

* simple refactor

* remove unused files

* revert sprite3d testcase position

* revert change

* remove ProgramGL::bindPredefinedVertexAttribs()

* add header <string>

* fix uniform size
2019-01-30 09:35:17 +08:00
leda 4f0ef25c6f sync cmake changes into metal-support (#19335)
* sync #19327

* sync #19329
2019-01-23 09:55:55 +08:00