Commit Graph

18 Commits

Author SHA1 Message Date
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
minggo 12442521b2 don't search APK if the path is absolute 2016-07-01 15:42:02 +08:00
mogemimi bc51528301 Fix typo in FileUtils::Status enum 2016-06-25 12:58:55 +09:00
Adrien de Sentenac 1a76c9ea3b Add OBB (zip) support (#15515)
* Add OBB support.
OBB must be a zip file with audio and video files stored uncompressed.

* Use introspection to be able to build with Android API level 10.
Using the new audio engine to play sounds from the OBB will only work with API level 12 (Android 3.1) or above.
2016-05-04 09:21:35 +08:00
xpol 43a94c0693 Add FileUtils::getContents(). (#15479)
* Add FileUtils::getContents().

* skip FileUtils::getContents() in binding generator config.

* use FileUtils::getContents in CCDataReaderHelper.

* obey the cocos2d-x coding style.

* Explicit constructor.

* More docs.

* More tests.

* Move FileError to FileUtils::Error.

* Fixes wrong buffer size for reading into string and vector.

* Update tests.

* Add note on padding for output buffers.

* FileUtils: implements old methods by using `getContents()`.

methods are:

* FileUtils::getDataFromFile()
* FileUtils::getStringFromFile()
* FileUtils::getFileData()

and follow Android methods are now just calls FileUtils' ones.

* FileUtilsAndroid::getDataFromFile()
* FileUtilsAndroid::getStringFromFile()
* FileUtilsAndroid::getFileData()

* Fixes build error.

* FileUtils::getFileData: Return the size of data.

* Remove old methods form FileUtilsAndroid they are now done in FileUtils.

* Fixes for win32 code.

* Fixes build error in test and add more test.

* Better error message.

* Make template type name more readable.

* Update comments.

* Move internal functions to anonymous namespace.

* Refactor FileUtils test.

* Fix warning about compare signed and unsigned.

* Win32 and WinRT does not use text mode.

That is we don't need simulate convert CRLF to LF.

* Fixes for Win32 and WinRT.

* Update for Win32 and WinRT.

* Win32: return FileUtils:Error::TooLarge when file is large than 2^32-1.
* Win32: remove checkFileName() which has no effect at all.
* WinRT: add FileUtilsWinRT::getContents() using ::CreateFile2.
* WinRT: add override keyword for FileUtilsWinRT::getFileSize().

* Update for coding styles.

* More error strings.

* check read and malloc return codes.

* rename FileUtils::Error to FileUtils::Status.

* Fixes for WinRT, use GetFileInformationByHandleEx to get file size.

* Fixes build error for winrt and cleanup FileUtils::Status.

* Try to fix the build error on Linux.

Status must defined in some header, so move FileUtils.h up.

* Remove support of text mode on WinRT (it is the last platform support text mode).
2016-04-26 13:37:22 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin 718d2c690b Remove CocosPlayClient 2016-01-18 17:58:04 +08:00
fnz c4b995fe59 updates to JniHelper, refactoring of existing JNI calls 2015-11-27 12:00:33 +03:00
Vincent Yang 1711a70869 Merge v3 branch. 2015-07-10 16:39:36 +08:00
Vincent Yang 52293ad451 Fixed #9586 : FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'. 2015-07-10 14:37:42 +08:00
jianglong0156 abee4a376a add write api in FileUtils
bool writeStringToFile(std::string dataStr, const std::string& fullPath);
bool writeDataToFile(Data retData, const std::string& fullPath);
bool writeValueMapToFile(ValueMap& dict, const std::string& fullPath);
bool writeValueVectorToFile(ValueVector vecData, const std::string& fullPath);
and
formate the FileUtils code
2015-07-07 14:06:59 +08:00
WenhaiLin 553cf58312 Remove FileUtilsAndroid::purgeCachedEntries 2015-01-14 16:05:33 +08:00
Wenhai Lin 58c45ca144 Integrate CocosPlayClient 2015-01-13 17:30:07 +08:00
Mircea Rila 0678601f61 decrease logging verbosity - CCFileUtils-android 2014-10-16 13:03:39 +03:00
lite3 21081b9e1a use reference 2014-09-30 01:07:19 +08:00
lite3 240b922271 remove '../' at path on android.
because AAssetManager_open do not support '../' in path.
2014-09-29 19:31:05 +08:00
Ricardo Quesada 0972506bf5 compiles and runs on linux 2014-09-09 17:41:49 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00