halx99
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f9c2e3b856
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Make capture API public to Renderer
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2020-09-13 11:11:48 +08:00 |
halx99
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4e3acb6f2b
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UtilsGL::readPixels also use PBO if available
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2020-09-12 23:26:40 +08:00 |
HALX99
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42be4daed4
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Update comment [skip appveyor] [skip travis]
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2020-09-12 20:44:08 +08:00 |
halx99
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c4c64ffd3f
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No need enqueue, commit will do it automatically
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2020-09-12 16:44:16 +08:00 |
halx99
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682b4f685e
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Refine code
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2020-09-12 15:34:09 +08:00 |
halx99
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3d2ab83cab
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Remove test stubs
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2020-09-12 14:52:39 +08:00 |
halx99
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2b991b20b2
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a. Refine captureScreen, glReadPixels shoud from glviewport's origin.
b. Sets desktop GL min version from 2.0 to 2.1
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2020-09-12 14:50:48 +08:00 |
halx99
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378e38de11
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Add more clearly comment [skip appveyor]
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2020-09-11 20:17:31 +08:00 |
halx99
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7249325ff4
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Use glMapBuffer if available
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2020-09-11 17:32:08 +08:00 |
halx99
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5d5c948218
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fix ci
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2020-09-11 14:45:45 +08:00 |
halx99
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af21cdba50
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fix ci
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2020-09-11 13:38:05 +08:00 |
halx99
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efc5a00b60
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Remove comment
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2020-09-11 12:39:16 +08:00 |
halx99
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ecb8738b33
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Renaming stubs relative capture command
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2020-09-11 12:23:33 +08:00 |
halx99
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0e99525283
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Remove unused comment
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2020-09-11 12:14:40 +08:00 |
halx99
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04358791ec
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v4 captureScreen API compatiable, gl needs flip always for capture
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2020-09-11 11:57:55 +08:00 |
HALX99
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4eb3b05e45
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Remove todo comment [skip appveyor][skip travis]
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2020-09-11 02:19:19 +08:00 |
HALX99
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d346204936
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Update CCRenderTexture.cpp
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2020-09-11 01:46:12 +08:00 |
halx99
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6497a92ec7
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finish gl backend
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2020-09-11 01:19:10 +08:00 |
halx99
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4f4529bca5
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Prepare
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2020-09-11 00:14:03 +08:00 |
halx99
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874946fccb
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Tidy code
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2020-09-11 00:10:44 +08:00 |
halx99
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fdd8321d28
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Remove unused API, TODO: unify to Utils::readPixels
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2020-09-10 23:11:43 +08:00 |
halx99
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a7b0850d2f
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Add comment
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2020-09-10 21:41:52 +08:00 |
halx99
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2a50ae6cf8
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Refine code
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2020-09-10 21:38:24 +08:00 |
halx99
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f6a8d993fc
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Refactor capture, fix data race for apple metal reanderer backend
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2020-09-10 21:14:28 +08:00 |
halx99
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4dd7f6aab6
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fix 193
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2020-09-10 18:12:46 +08:00 |
halx99
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29d21add67
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Sync lua binding
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2020-09-09 16:30:48 +08:00 |
halx99
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e537683b3f
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fix compile issue[skip appveyor]
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2020-09-09 15:47:41 +08:00 |
halx99
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f89763b416
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Tidy, update programState texture at attachProgramState
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2020-09-09 15:29:56 +08:00 |
halx99
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992d6139d9
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More clearly programState management
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2020-09-09 13:03:31 +08:00 |
halx99
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1dd638535e
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fix memory leak for ProgramStateRegistry use
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2020-09-08 22:13:10 +08:00 |
halx99
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556e0d05d3
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Move getFileDataFromZip from FileUtils to ZipFile and mark it as deprecated
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2020-09-06 17:00:20 +08:00 |
halx99
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d401cbfd75
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fix mac compile error
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2020-09-05 22:33:18 +08:00 |
halx99
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2d5fb7f77d
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Add CC_REDUCE_PAUSED_CPU_USAGE ccConfig.h to control whether reduce cpu usage after paused
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2020-09-05 17:12:30 +08:00 |
halx99
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9cb9a0e455
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fix ci warnings
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2020-09-04 18:34:15 +08:00 |
halx99
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81e4c28d24
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Fix mac [skip appveyor]
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2020-09-04 18:16:13 +08:00 |
halx99
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53509b8833
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Fix glviewimpl for osx
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2020-09-04 17:58:34 +08:00 |
halx99
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8bb706d70e
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Add utils::makeInstance and utils::newInstance
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2020-09-04 11:28:16 +08:00 |
HALX99
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36c25dc889
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Should set _mtlCommandBuffer to nil after release
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2020-09-03 22:26:21 +08:00 |
halx99
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b3361b6d70
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Fix GL renderer backend API updateCompressedSubData will cause OpenGL 502 error
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2020-09-03 18:03:43 +08:00 |
HALX99
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7a2f91e514
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ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine
* fix log output
* Comment astc compression tool download url
* Add command line comment for astcenc tool [skip travis][skip appveyor]
* Add astc_6x6 test image[skip appveyor][skip travis]
* astc_6x6 mtl
* Refine log info[skip appveyor][skip travis]
* Empty line[skip appveyor][skip travis]
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2020-09-03 18:01:40 +08:00 |
halx99
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ff3becb49d
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Add getGPUHandler for backend::Texture for some purpose use
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2020-09-02 13:00:32 +08:00 |
halx99
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8ec6df624e
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Remove unused member 'func' from CustomCommand, use CallbackCommand instead
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2020-09-02 12:59:34 +08:00 |
HALX99
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2539e78774
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Merge pull request #188 from halx99/etc2-support
Add etc2 compressed texture support
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2020-09-01 00:16:01 -07:00 |
halx99
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8cad7319f6
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Use uint8_t instead unsigned char for byte buffer [skip appveyor][skip travis]
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2020-09-01 14:57:18 +08:00 |
halx99
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cf5c4f38c3
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No need check GL_ETC1_RGB8_OES for ETC compression formats [skip appveyor][skip travis]
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2020-09-01 14:32:52 +08:00 |
halx99
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63487d6c57
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Remove unnecessary macro GL_ETC1_RGB8_OES check
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2020-09-01 13:39:15 +08:00 |
halx99
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5bda5f97a3
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Remove unused comment [skip appveyor][skip travis]
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2020-09-01 13:29:41 +08:00 |
halx99
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5bfce4bed4
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Add copyright notice [skip appveyor][skip travis]
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2020-09-01 13:24:45 +08:00 |
halx99
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6c129165f5
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Also decode bmp to RGBA8888 directly
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2020-09-01 12:06:21 +08:00 |
halx99
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f3c17427aa
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More clearly ETC1 format, sync enums for ETC1, correct somethings
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2020-09-01 11:43:03 +08:00 |