samuele3hu
90af254fac
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc
2013-07-19 14:57:38 +08:00
samuele3hu
3b97353e14
issue #2404:Modify Deprecated.lua and set platform config
2013-07-19 14:57:02 +08:00
Lee, Jae-Hong
980a053e50
[Tizen] Fix compile error.
...
- Tizen SDK doesn't support override keyword yet.
- add class keyword before friend keyword.
2013-07-19 15:16:05 +09:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
rafael.x
c4ef2c9250
Added to various functions a check whether an OpenAL source exists on which OpenAL functions can be called.
...
Playback of background music starts now with the previously set volume, independent of the OpenAL source state.
Added a delete on the SimpleSoundEngine object within CocosDenshionTest::onExit() so that alutExit() gets called to release allocated resources by OpenAL.
2013-07-19 01:00:24 +02:00
carlo morgantini
9c53da22fa
some more cleanup
2013-07-18 14:11:12 -07:00
carlo morgantini
5480810a9c
clean up and now using FreeType for rendering fonts
2013-07-18 13:13:41 -07:00
James Chen
7de69edad8
Merge pull request #3187 from dumganhar/ricardoquesada-more_best_practices_fixes
...
Merge https://github.com/cocos2d/cocos2d-x/pull/3183
2013-07-18 08:52:15 -07:00
samuele3hu
236b675e21
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc
2013-07-18 23:29:41 +08:00
samuele3hu
78cd3e561e
issue #2404:Move deprecated functions to Deprecated.lua
2013-07-18 23:27:07 +08:00
minggo
208c1312f4
Merge pull request #3171 from samuele3hu/ScriptHandler
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issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGL,ScrollView handlers operation
2013-07-18 02:48:37 -07:00
boyu0
76e05ee802
Merge https://github.com/cocos2d/cocos2d-x into 2345
2013-07-18 17:47:43 +08:00
James Chen
a425dd3dc0
Merge branch 'more_best_practices_fixes' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-more_best_practices_fixes
...
Conflicts:
cocos2dx/actions/CCActionTiledGrid.h
2013-07-18 15:46:14 +08:00
James Chen
bf45fa86fe
Merge pull request #3176 from dumganhar/iss2413-overload-virtual
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closed 2413: Warning fixes for overload virtual functions.
2013-07-18 00:33:53 -07:00
James Chen
8176f2f178
issue #2404 : Fixing wrong replacement of shape.m_Vertex2F. shape.m_Vertex2F --> shape.m_vertex2
2013-07-18 14:48:18 +08:00
carlo morgantini
80247d409b
rendering using free type. This commit is a work in progress and should NOT be used
2013-07-17 17:31:28 -07:00
Ricardo Quesada
6e25301b43
more best practices fixes
...
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
James Chen
d6f713a31b
Merge branch 'sanityzing_code' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-sanityzing_code
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Conflicts:
samples/Cpp/TestCpp/Classes/Box2DTest/Box2dTest.h
2013-07-17 17:06:47 +08:00
James Chen
f4edc7a922
closed #2413 : Warning fixes for overload virtual functions.
2013-07-17 16:25:13 +08:00
samuele3hu
847b87b297
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-17 14:45:02 +08:00
James Chen
e7452bc912
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2407-class-order
2013-07-17 14:36:55 +08:00
James Chen
c31e8a8afc
issue #2407 : Updating SpriteTest.cpp, Don't hide virtual override function.
2013-07-17 14:33:15 +08:00
James Chen
b6fda7bf7c
issue #2407 : Removing unused codes in Box2dTest.h
2013-07-17 14:32:38 +08:00
James Chen
d3bf9935cd
Merge pull request #3166 from dumganhar/iss2410-blackscreen-android
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Merge PR https://github.com/cocos2d/cocos2d-x/pull/3117
2013-07-16 23:25:01 -07:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
...
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
samuele3hu
6ce5bbf09a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-17 10:16:11 +08:00
samuele3hu
0f1ac9983f
issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation.
2013-07-17 10:15:25 +08:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
...
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
carlo morgantini
9cfe1b7823
new stuff for FreeType
2013-07-16 15:18:39 -07:00
James Chen
80590dcfc1
Merge pull request #3132 from samuele3hu/ScriptHandler
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issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
samuele3hu
596eb9df3e
issue #2377:Modify tojs/cocos2dx.ini and a function name
2013-07-16 16:45:57 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen
b543de648c
[iOS, Mac]Adding jsb_deprecated.js to resource folder for JSB projects.
2013-07-16 15:35:13 +08:00
James Chen
f09cf35dba
Updating JS-test to the latest version.
2013-07-16 15:31:23 +08:00
samuele3hu
241c01bec3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-16 14:47:46 +08:00
James Chen
13e939b55e
Merge pull request #3157 from ricardoquesada/override_love
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closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00
James Chen
b11000908e
Merge pull request #3155 from pktangyue/patch
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issue #2406 : Override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class.
Resolved issue: Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions.
2013-07-15 19:40:29 -07:00
James Chen
a36a4bf19b
issue2405: Adding jsb_deprecated.js for the compatibility of deprecated variables and methods.
2013-07-16 10:02:02 +08:00
samuele3hu
c955a559bf
issue #2377:Del register/unregister function in .cpp and .h files
2013-07-16 09:55:06 +08:00
Ricardo Quesada
f9268c8054
small API changes
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::create()
and const chars
2013-07-15 14:35:25 -07:00
Ricardo Quesada
9958e0d7f9
Adds more readability to the class internals.
...
Changes:
- creator (static) methods, and singleton methods (static) are always at the top of the class
- Constructors, destructros, and init methods comes next
- Then the instance methods for the class
- Then the overriden methods
- and finally the ivars
Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue
6bb2d64f19
add S9CascadeOpacityAndColor test
2013-07-15 20:13:30 +08:00
minggo
93e75bad9f
Merge pull request #3154 from minggo/add-deprecated-header
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Add deprecated header
2013-07-15 03:20:32 -07:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
samuele3hu
80a6811f9f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-15 10:39:08 +08:00
samuele3hu
51c3ced4ba
issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples
2013-07-15 10:38:16 +08:00
yinkaile
680b7f1cb0
Remove vld.h
2013-07-13 22:59:21 +08:00
James Chen
4b2165e648
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio
2013-07-13 19:24:41 +08:00
James Chen
1bdb8f1bb2
Adding SocketIO test for iOS and Mac projects.
2013-07-13 19:24:09 +08:00
James Chen
b5ca0b4ed5
Fixing warnings in SocketIOTest.cpp.
2013-07-13 19:21:31 +08:00
yinkaile
619a8810fe
Change Physics detector
2013-07-13 19:14:30 +08:00
carlo morgantini
45f9edcdc3
some more work on freetype
2013-07-12 17:31:23 -07:00
carlo morgantini
e4af13f1f6
use freetype
2013-07-12 12:39:47 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
58fe3c7563
closed #2393 : fixed conflicts
2013-07-12 15:07:44 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
4a7e884de8
issue #2397 : UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance();
2013-07-12 14:34:57 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
6038d69183
issue #2397 : sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance.
2013-07-12 14:12:58 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
James Chen
41957f06c9
issue #2397 : sharedAnimationCache --> getInstance.
2013-07-12 13:54:56 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon
126ebb888c
Implements a socket.io client extension, adds a test case and updates the android makefiles.
...
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
carlo morgantini
002ae77698
new dynamic TTF label stuff
2013-07-11 14:41:03 -07:00
James Chen
3c64bc8972
issue #2396 : Updating Scale9SpriteTest.cpp.
2013-07-11 17:08:09 +08:00
samuele3hu
ea0a19e7a2
issue #2377:Adjust tab and space
2013-07-11 16:49:29 +08:00
samuele3hu
c4de89870a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 16:43:25 +08:00
samuele3hu
81ad976eed
issue #2377:Remove registerNotificationHandler function
2013-07-11 16:42:11 +08:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
pktangyue
5e8de73061
add S9FrameNameSpriteSheetRotatedSetCapInsetLater test
2013-07-11 16:09:07 +08:00
James Chen
227afc37b9
Merge branch 'iss2395-s9sprite-test' of https://github.com/dumganhar/cocos2d-x into iss2395-s9sprite-test
2013-07-11 15:10:27 +08:00
James Chen
1527c1b4c3
issue #2395 : Updating TestCpp/Android.mk
2013-07-11 15:09:13 +08:00
James Chen
ab4e9749b6
issue #2395 : [Win32] Updating TestCpp project configuration
2013-07-11 14:17:43 +08:00
James Chen
9946bc4f00
issue #2395 : Adding Scale9SpriteTest for other platforms.
2013-07-11 14:13:01 +08:00
James Chen
ad95ba4894
closed #2395 : Adding Scale9SpriteTest for TestCpp
2013-07-11 14:07:14 +08:00
James Chen
2e9d727466
issue #2395 : Removing unused codes in ActionTest.h.
2013-07-11 14:00:26 +08:00
samuele3hu
ff29d2b5d4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-11 13:40:16 +08:00
samuele3hu
9007b9feee
issue #2377:Replace the CallFunc script Handler and repair Testlua Bug
2013-07-11 13:38:25 +08:00
carlo morgantini
9264b3de1d
more clean up
2013-07-10 11:59:05 -07:00
samuele3hu
31d0e492c2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-10 15:05:02 +08:00
samuele3hu
cf1cbe1bd6
issue #2377:add scriptHandlerMgr and modify ActionManager.lua
2013-07-10 15:04:00 +08:00
Lee, Jae-Hong
9322e5594b
Support Tizen 2.2 SDK.
...
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
yinkaile
54e5fca2aa
Bone can add a particle display as a CCNode
2013-07-10 10:00:51 +08:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
Éloi Rivard
05ae6f8518
Fixed some warnings
2013-07-09 16:33:21 +02:00
Éloi Rivard
e6354bbf0a
Various linux eclipse projects compilation fixes
2013-07-09 15:23:19 +02:00
Éloi Rivard
b8242cfe97
Removed unused include in eclipse HelloLua project
2013-07-09 15:23:19 +02:00
Éloi Rivard
d853934f1b
Added -std=c++0x flag in C++ eclipse projects
2013-07-09 15:23:19 +02:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
minggo
6d7b9ca236
Merge pull request #3108 from minggo/pitch_7platforms
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Pitch 7platforms
2013-07-08 20:24:15 -07:00
minggo
e5a80eed91
fixed conflict
2013-07-09 10:39:16 +08:00
James Chen
85ef6b3b98
closed #2384 : Using static_cast instead of C cast in ExtensionsTest.cpp.
2013-07-09 10:18:15 +08:00
James Chen
3c394bba87
Merge branch 'iss3102-extensionstest-menuscroll' of https://github.com/hannon235/cocos2d-x into hannon235-iss3102-extensionstest-menuscroll
2013-07-09 10:16:31 +08:00
James Chen
976d4ad11e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
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Conflicts:
cocos2dx/actions/CCActionInterval.cpp
cocos2dx/cocoa/CCDictionary.cpp
samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada
c7bf2ead10
More static_cast<>
2013-07-08 14:42:08 -07:00
Ricardo Quesada
9fe9341646
From C++ best practices
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Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
Chris Hannon
bba9722faa
iss3102: make extension test submenu in TestCpp scrollable to access all entries
2013-07-08 16:20:24 -04:00
dumganhar
9b126e79d7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
minggo
5ff7baf126
update to latest branch
2013-07-05 17:53:39 +08:00
minggo
dfde41b932
issue #2129:fix conflicts
2013-07-05 17:32:50 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
James Chen
a996b878cd
issue #2368 : Updating JS-test.
2013-07-05 15:30:33 +08:00
James Chen
fcc02d476c
Updating AppDelegate.cpp
2013-07-05 15:24:29 +08:00
James Chen
d2746bbe90
issue #2373 : Removing inline for virtual function. Adding more const getter functions.
2013-07-05 15:08:52 +08:00
minggo
12bc534475
Merge pull request #3079 from dabingnn/Issue-2367-ClippingNodes-Bug
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issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-04 22:42:03 -07:00
Huabing.Xu
7a61ead598
issue #2367 : Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-05 11:59:46 +08:00
James Chen
3138281cab
issue #2371 : [Lua] Only 64bit target needs the linking flag '-pagezero_size 1000 -image_base '
2013-07-04 17:53:23 +08:00
James Chen
6ed014ab00
issue #2371 : Removing unused file.
2013-07-04 17:25:52 +08:00
James Chen
dca0874ee3
issue #2371 : Removed unused projects.
2013-07-04 17:24:34 +08:00
James Chen
a67ac821f7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen
7d3a63bb23
issue #2371 : Adding HelloLua and TestLua projects for MAC.
2013-07-04 17:10:47 +08:00
James Chen
83b23c67fd
issue #2371 : Set design resolution for TestLua.
2013-07-04 17:07:34 +08:00
James Chen
808ce2e208
close #2371 : Adding Lua projects for Mac.
2013-07-04 16:29:06 +08:00
minggo
f019700b91
Merge pull request #3072 from minggo/const_love
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Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
James Chen
397b698f07
[iOS] Adding lua projects.
2013-07-04 13:50:09 +08:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
...
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
d88a4244b9
Obfuscated Test JS added on iOS and Mac
...
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada
d399a044a9
Adds JS tests for iOS
2013-07-03 14:05:02 -07:00
Ricardo Quesada
22b42bfe7d
SimpleGame and HelloCpp works as expected
...
their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada
77dbe995d4
Merge branch 'develop' into ios_mac_one_project
2013-07-03 11:39:00 -07:00
James Chen
7892f1ac9d
Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
...
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Ricardo Quesada
2b73d0cb5f
ios and mac projects unified in one simple xcode project
...
Not finished yet:
- iOS only includes Test Cpp (Simple Game not working yet on iOS)
It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Darragh Coy
e247b5d960
Add ccDrawSolidCircle
...
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen
54736814fa
issue #2285 : New JS-test MotionStreak.
2013-07-02 17:57:48 +08:00
James Chen
53884d8238
issue #2285 : Adding MotionStreak test for TestJavascript.
2013-07-02 17:47:33 +08:00
minggo
55202b978a
Merge pull request #3048 from dabingnn/iss2328-refractor-etc
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Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu
dded008909
issue #2328 refractor etc support:remove comments
2013-07-02 15:46:17 +08:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
...
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen
eeff9b3d75
issue #2325 : [MAC] Adding missing resources for TestCpp.
2013-07-02 10:43:21 +08:00
James Chen
ec5edeb8f6
issue #2325 : Updating title for Mac projects.
2013-07-02 10:42:50 +08:00
Ricardo Quesada
c38e932fe8
Adds SimpleGame and HelloCpp to the mac samples project
2013-07-01 17:31:03 -07:00
Ricardo Quesada
9e13cb91a5
Adds xcworspace data
2013-07-01 16:33:17 -07:00
Ricardo Quesada
92469a635c
CrystalCraze and CocosDragon added
2013-07-01 16:24:41 -07:00
Ricardo Quesada
1e6a7f6bbc
MoonWarriors works on Mac
2013-07-01 16:02:36 -07:00
Ricardo Quesada
631ea4ef1d
restore js shared
2013-07-01 15:26:03 -07:00
Ricardo Quesada
527d209ca8
Tries to compile WaterMelonWithMe
2013-07-01 15:20:31 -07:00
Ricardo Quesada
f83383b86c
removes unused projects
2013-07-01 14:43:47 -07:00
Ricardo Quesada
87fc7d4d62
cocos2d mac project redesigned
2013-07-01 14:41:39 -07:00
Huabing.Xu
ae47e94db9
change test case, all platform not can read pkm file
2013-07-01 18:15:59 +08:00
Sergey Shambir
0a2207f531
Fixed coding style, rearranged CocosDenshionTest UI, changed
...
rewindBackgroundMusic to work with paused music.
2013-06-29 13:46:19 +04:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
...
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
James Chen
9bac943040
issue #2325 : [MAC] Removing libxml2.dylib, adding libcurl.dylib and updating dependence for TestCpp.
2013-06-29 12:25:44 +08:00
James Chen
7dd6218344
issue #2325 : [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests.
2013-06-29 12:12:26 +08:00
James Chen
e2b9863bf7
issue #2325 : [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT.
2013-06-29 11:44:14 +08:00
Ricardo Quesada
b846a3060e
cocos2d-x in Mac:
...
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada
9b1684b666
Merge remote-tracking branch 'cocos2d/develop' into js_mac
2013-06-27 22:15:03 -07:00
Ricardo Quesada
b0de6d0e8c
Project fixes
...
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen
89ccd9240e
issue #2340 : Using 800x450 as design resolution for TestJavascript.
2013-06-27 16:10:42 +08:00
Ricardo Quesada
ccd9cb486c
JS Tests compiles and links in Mac
...
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada
398c6593f0
JS Tests: Almost working on Mac
2013-06-26 23:45:08 -07:00
James Chen
0fdf4b97d6
Fixing iOS workspace project, using c99 instead of gnu99.
2013-06-26 17:52:54 +08:00
James Chen
afc7e39d0f
issue #2313 : Opens stencil for TestJavascript.
2013-06-26 16:28:14 +08:00
James Chen
10f4446596
Merge pull request #2998 from sbc100/emscripten_linux
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closed #2333 : 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
Sam Clegg
f9ae701a4b
Fix emscripten build on linux
...
Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder). On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
James Chen
4196f2036e
Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
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issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen
3e052d5525
issue #2325 : Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 23:21:06 +08:00
minggo
28c69b8b16
Merge pull request #2990 from minggo/ccx_filesystem
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fixed a compiling error of AssetsManager on Android
2013-06-25 02:36:34 -07:00
minggo
6539fd52ba
Merge pull request #2989 from samuele3hu/glMoudle
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issue #2276 : Add OpenGL lua module
2013-06-25 02:23:15 -07:00
minggo
86646bb820
issue #2329:fixed a compiling error of AssetsManager on Android
2013-06-25 17:09:10 +08:00
minggo
8d782133b8
Merge pull request #2983 from folecr/ccx_filesystem
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Improve Android file system read performance
2013-06-25 02:05:37 -07:00
minggo
d13597bcc3
Merge branch 'ccx_filesystem' of https://github.com/folecr/cocos2d-x into ccx_filesystem
2013-06-25 16:55:39 +08:00
samuele3hu
46bcf6ddba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle
2013-06-25 15:22:14 +08:00
samuele3hu
3b058fe019
issue #2276 : Add OpenGL lua module
2013-06-25 14:55:57 +08:00
James Chen
425db1af6b
Merge pull request #2982 from ricardoquesada/ios_project_fixes
...
[iOS] TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
2013-06-24 22:02:53 -07:00
Ricardo Quesada
436c7e9391
removes Xcode's autogenerated library paths
2013-06-24 21:30:04 -07:00
Ricardo Quesada
e1d65e149b
some fixes
...
removes deprecated functions from AsssetManager
AssetManager: updated project
HelloCpp: does not depent on box2d, chipmunk, etc.
2013-06-24 18:20:07 -07:00
Ricardo Quesada
ef6f67902f
Adds mac workspace
...
for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
Ricardo Quesada
4204e8243c
TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
...
...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
8dc8fec180
issue #2325 : Updating project configuration, tested on iPad 3.
2013-06-24 18:32:06 +08:00
James Chen
b870488aad
issue #2325 : [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port.
2013-06-24 15:31:18 +08:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
Ricardo Quesada
404193eb9f
Uses C++11 iterator in samples
...
or it just uses touches->anyObject() instead of creating an iterator
and removes more unneeded casts
2013-06-21 20:02:43 -07:00
Ricardo Quesada
6c0c48a3a9
Removes CallFuncO and CallFuncND
...
...which can be simualted with CallFunc and CallFuncN.
Adds std::function() support to CallFuncN.
Adds more samples
2013-06-21 14:58:52 -07:00
Ricardo Quesada
5e106f3c85
Uses C++11 code for the actions tests
...
Removes all casting.
Uses auto for actions
uses for(:) (C++11) iterator
2013-06-21 12:25:36 -07:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
09f141f162
Merge pull request #2962 from samuele3hu/scrollview_develop
...
issue #2276 : Add ScrollView lua binding and test sample
2013-06-21 01:57:41 -07:00
samuele3hu
e36c6f544a
issue #2276 : Modify ScrollView and LuaScrollView class
2013-06-21 14:17:41 +08:00
James Chen
12549f72f9
Adding resource for ComponentTest.
2013-06-21 14:16:03 +08:00
James Chen
dcaa55e622
Warning fixes for TestCpp. Using lambda, CC_CALLBACK_1 and clone pattern.
2013-06-21 14:15:20 +08:00
samuele3hu
35f0b07aa6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 11:16:46 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
samuele3hu
a862543a4c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-21 10:44:03 +08:00
samuele3hu
c527fecfe3
issue #2276 : Add scrollview sample test in cocosbuilder and modify some config
2013-06-21 10:43:02 +08:00
James Chen
2a715ec3cf
Merge pull request #2956 from ricardoquesada/cc_namespace_obj
...
issue #2129 : Re-adds 'CC' prefix to objective-c classes.
2013-06-20 19:10:01 -07:00
Ricardo Quesada
578bce4bc8
Re-adds 'CC' prefix to objective-c classes.
...
And also makes it compile on Mac, which was broken
2013-06-20 17:46:22 -07:00
Sam Clegg
04d7d5a061
[NaCl] Add support for building using glibc toolchain.
...
BUG=
R=binji@chromium.org
Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg
5c4545de3c
[NaCl] Remove use of -lnosys
2013-06-20 12:56:13 -07:00
Sam Clegg
d3110c0a45
[NaCl] Recreate webstore zip archive each build.
2013-06-20 12:56:13 -07:00
Sam Clegg
47878c1855
[NaCl] Remove legacy nacl_mounts usage.
...
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg
40766006bd
[NaCl] Fix NaCl build which had been disabled.
...
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc. This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
Sam Clegg
ab1243e8dd
[NaCl] Disable http tests under NaCl
2013-06-20 10:56:26 -07:00
samuele3hu
71fe43ee97
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop
2013-06-20 22:40:21 +08:00
samuele3hu
15c69563e2
issue #2276 : Add ScrollView lua binding and test sample
2013-06-20 22:39:30 +08:00
Lee, Jae-Hong
2f8b24d05c
Fix compile error.
2013-06-20 19:20:27 +09:00
James Chen
1fb9f44d15
issue #2129 : Removing CC prefix for samples module.
2013-06-20 14:17:10 +08:00
James Chen
31cbc0cbf8
issue #2129 : [TestCpp] A typo fix.
2013-06-20 14:08:22 +08:00
James Chen
74048d7eec
issue #2129 : [TestCpp] Renaming some class name to avoid conflicts after removing CC prefix.
2013-06-20 14:04:44 +08:00
James Chen
e3ed28a8fb
issue #2129 : no need to write namespace since we are using *using namespace cocos2d::extension::armature;*.
2013-06-20 14:02:14 +08:00
James Chen
b55a0dee2b
issue #2129 : using cocos2d::extension::armature namespace for Armature extension.
2013-06-20 13:48:43 +08:00
James Chen
7ce6ef04f8
issue #2129 : [TestCpp] LayerGradient --> LayerGradientTest, TexturePVR --> TexturePVRTest.
2013-06-20 13:43:40 +08:00
samuele3hu
fb075d7a7d
issue #2277 : Delete some conflict file and resolve some error
2013-06-20 11:28:16 +08:00
samuele3hu
0c4f99080b
issue #2277 : modify platform config except win32
2013-06-20 10:19:46 +08:00
samuele3hu
b818001007
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-19 16:43:15 +08:00
samuele3hu
b48cf5997d
issue #2277 : Add OpenGL lua test samples
2013-06-19 16:40:02 +08:00
James Chen
1eadcd8b38
fixed #2301 : Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
...
Conflicts:
cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
James Chen
504a9e714e
issue #2300 : copy --> clone for luabinding.
2013-06-19 12:08:26 +08:00
Ricardo Quesada
a90f6c9b41
config resources are part of TestCpp for iOS
2013-06-18 16:52:52 -07:00
Ricardo Quesada
3d2862f8f7
Converts copy->autorelease() to clone()
...
... in the samples
2013-06-18 16:12:28 -07:00
James Gregory
88648aafc4
Update to testcpp makefile to include all assets, rather than cherrypicking.
2013-06-18 16:12:05 -07:00
Ricardo Quesada
159ef1ec68
clone() doesn't use copy constructor
...
... and other bug fixes
2013-06-18 15:06:53 -07:00
Ricardo Quesada
d35cc3b0fa
Merge branch 'develop' into clone_reverse_fixes
...
Conflicts:
cocos2dx/actions/CCAction.cpp
cocos2dx/actions/CCActionEase.cpp
cocos2dx/actions/CCActionGrid.cpp
cocos2dx/actions/CCActionInstant.cpp
cocos2dx/actions/CCActionInterval.cpp
scripting/javascript/bindings/generated
2013-06-18 09:59:34 -07:00
James Chen
3cd82c8bf3
Merge pull request #2917 from pyrasis/tizen_2.1
...
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong
4b828cfff2
Enable Hardware Acceleration.
2013-06-18 19:17:49 +09:00
James Gregory
ad90fe88a8
Merge remote-tracking branch 'origin/master' into emscriptenate
2013-06-17 20:30:36 -07:00
James Gregory
84cf597738
Simple logging controls in testcpp index.html
2013-06-17 20:29:57 -07:00
James Chen
2c0cc603d1
Merge branch 'master' into develop
...
Conflicts:
extensions/cocos-ext.h
2013-06-18 10:46:25 +08:00
minggo
b9c85d87ae
Merge pull request #2896 from dumganhar/iss2129-format-codes
...
issue #2129 : New naming of member varibles, renaming m_iVar to _var.
2013-06-17 03:27:01 -07:00
James Chen
ccb67cbcb4
Template fix for iOS Template.
2013-06-17 15:54:12 +08:00
samuele3hu
778708426c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop
2013-06-17 14:38:08 +08:00
samuele3hu
26f1bd5171
issue #2277 : Add OpenGL lua binding
2013-06-17 14:19:00 +08:00
James Chen
8b298fab0e
issue #2284 : fixing windows build.
2013-06-16 11:19:47 +08:00
Ricardo Quesada
71ea3c7a3c
Fixed headers. Compiles but it doesn't link yet.
...
Many methods not implemented yet.
2013-06-15 18:54:34 -07:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
82cd7bb01f
Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master
2013-06-14 15:41:01 +08:00
minggo
a221f06592
issue #2284 : fix bugs after merging master
2013-06-14 14:34:50 +08:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
...
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
James Chen
1f2f366ef6
Merge pull request #2868 from folecr/develop
...
fixed #2281 : When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes
2013-06-12 23:52:53 -07:00
James Chen
0de1a4ebd8
Merge pull request #2877 from pyrasis/tizen_2.1
...
Support Tizen device
2013-06-12 22:56:23 -07:00
minggo
5996e99b74
Merge pull request #2875 from ricardoquesada/CALLBACK_macro_for_callbacks
...
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
2013-06-12 22:51:21 -07:00
Lee, Jae-Hong
1bd3f10601
Support Tizen device.
2013-06-12 10:20:18 +09:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
...
Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada
af49023741
Fixes for iOS7 and Xcode5
2013-06-11 12:11:05 -07:00
folecr
bab8eff915
enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined
2013-06-11 08:18:22 -07:00
Rene Klacan
f31a258c01
Merge pull request from cocos2d/develop
2013-06-11 01:06:12 +02:00
James Chen
d51c03da7e
Updating JS-Test.
2013-06-10 12:12:31 +08:00
James Chen
4948de6462
[VS2012] Warning fixes.
2013-06-10 11:44:16 +08:00
James Chen
a14df8d28d
issue #2271 : Fixing some memory leaks.
2013-06-10 11:43:43 +08:00
James Chen
b0669b4f7d
[Tizen] Updating project configurations.
2013-06-09 18:56:22 +08:00
James Chen
b388e7e45e
[win32] Updating TestLua.
2013-06-09 18:34:02 +08:00
James Chen
3632693cd9
Reverting TestCpp/AppDelegate.cpp to use config file. But modify it to a suitable value.
2013-06-09 16:09:56 +08:00
James Chen
6b0c2667fd
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:57:06 +08:00
James Chen
50de9b7af5
[iOS] Adding i386 arch for MoonWarriors.
2013-06-09 15:29:51 +08:00
James Chen
0a8ae1e79f
[BB] Updating project configuration after adding CocoStudio runtime.
2013-06-09 15:29:51 +08:00
James Chen
132fd591c1
[TestCpp] Commenting the line of loading configuration file in TestCpp.
2013-06-09 15:29:51 +08:00
James Chen
fd37cdf8df
SimpleGame doesn't depend on extension now.
2013-06-09 14:02:49 +08:00
James Chen
2025e7257f
Merge pull request #2835 from dumganhar/2youyouo2-master
...
fixed #2270 : Adding Armature(CocoStudio runtime) support.
2013-06-08 20:20:30 -07:00
James Chen
44c6043a3f
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into 2youyouo2-master
2013-06-09 10:40:44 +08:00
samuele3hu
bc699c1c1e
issue #2103 modify AudioEngine framework and CocosDenshionTest sample
2013-06-09 10:32:23 +08:00
yinkaile
af819c6db5
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x
2013-06-08 22:09:34 +08:00
yinkaile
d29931dc4f
1.add hd resource
...
2.remove zobie resource
3.support frame event
2013-06-08 22:08:22 +08:00
chengstory
86f4b96f05
Merge branch 'master111'
...
Conflicts:
samples/Cpp/TestCpp/proj.ios/TestCpp.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/proj.mac/TestCpp.xcodeproj/project.pbxproj
2013-06-08 20:01:25 +08:00
James Chen
4edd35e2b1
Merge pull request #2829 from dumganhar/nacl-fix
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Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen
aee8e829ca
[Android] Updating Application.mk for HelloLua and TestLua.
2013-06-08 17:28:03 +08:00
chengstory
c2e85c1ae4
1. adds support for iOS and Mac.
...
2. Modify position of some examples.
2013-06-08 17:11:11 +08:00
James Chen
bf781feba1
[NaCL] Updating project.
2013-06-08 16:08:55 +08:00
James Chen
bb8a0d2859
Updating iOS Project after adding Armature support.
2013-06-08 16:08:05 +08:00
James Chen
93ecfbbf7e
Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into nacl-fix
2013-06-08 15:42:41 +08:00
James Chen
51aa2433fc
Updating makefile for native client.
2013-06-08 15:35:45 +08:00
samuele3hu
836bfe1d3f
issue #2103 modify audioEngine table name to AudioEngine
2013-06-08 14:06:19 +08:00
yinkaile
8ff088da53
Standardize code
2013-06-08 12:14:43 +08:00
yinkaile
cba46082ce
Standardize code
2013-06-08 11:48:45 +08:00
samuele3hu
34b4cb48ab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into audioEngine
2013-06-08 11:25:51 +08:00
samuele3hu
4be415cc04
issue #2103 encapsulate SimpleAudioEngine to audioEngine in lua and modify CocosDenshionTest.lua
2013-06-08 11:23:21 +08:00
carlo morgantini
494ec43fe8
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-08 10:59:07 +08:00
James Chen
ba5972ef79
[C++ 11] Bug fix for the usage of lambda in testBasic.cpp while using GCC compiler.
2013-06-08 10:25:53 +08:00
Ricardo Quesada
022dfc0acc
CPP Tests migrated to the new C++11 API
...
Many tests were converted to the C++11 API
and some tests were also simplified by using the "CL" macro
instead of the "CF" macro.
2013-06-07 17:21:11 -07:00
carlo morgantini
b7ffb5b810
new CCLabelTTF (static) create with fontDefinition method, and new CPP test using it
2013-06-07 16:33:01 -07:00
yinkaile
7c924c714f
Standardize code
2013-06-07 22:56:54 +08:00
James Chen
5c8d4378a6
Fixing compilation errors in TestLua for Win32.
2013-06-07 21:23:15 +08:00
Lee, Jae-Hong
b9f5691706
[Tizen] Add libwebsockets.h, .a and support C++11
2013-06-07 20:14:43 +09:00
James Chen
43e8573d8b
Merge pull request #2807 from dumganhar/master
...
[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00
James Chen
7c650d7f28
[BB] Updating project configuration.
2013-06-07 18:45:58 +08:00
James Chen
3fc675a6df
[BB] Updating project configuration. especially for multi-platform-cpp/lua template.
2013-06-07 18:38:00 +08:00
James Chen
fc2c068a66
[BB] Updating project configuration.
2013-06-07 18:17:07 +08:00
James Chen
e3e90db71c
[BB] Adding extra lua script resource folder for TestLua.
2013-06-07 18:16:10 +08:00
samuele3hu
dda3c34be8
issue #2103 add webSocket lua test sample
2013-06-07 17:48:07 +08:00
James Chen
9298492384
Updating project configuration for Blackberry port.
2013-06-07 16:52:49 +08:00
samuele3hu
16a34b0da3
issue #2103 add webSocket lua test sample
2013-06-07 16:51:50 +08:00
yinkaile
2418afc96d
conform declare and initialize order
2013-06-07 16:13:08 +08:00
James Chen
942c797749
Removing unused codes.
2013-06-07 15:39:18 +08:00
samuele3hu
a2cf4933c4
issue #2103 add webSocket lua test sample
2013-06-07 14:57:36 +08:00
James Chen
522a091d72
Adding BaseTest in TestCpp for Android, emscripten, linux, nacl and marmalade.
2013-06-07 14:37:06 +08:00
James Chen
8cfe969137
Fixing compilation errors for win32.
2013-06-07 14:31:15 +08:00
samuele3hu
cdbf8b7250
issue #2103 add webSocket lua test sample
2013-06-07 13:55:36 +08:00
samuele3hu
c021f700d3
issue #2103 add webSocket lua test sample
2013-06-07 12:54:39 +08:00
yinkaile
65974f2243
standardize code
2013-06-07 10:52:32 +08:00
samuele3hu
5986d3904d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_sample_of_http_bind
2013-06-07 10:14:12 +08:00
samuele3hu
66d4acc31a
issue #2103 add webSocket lua test sample
2013-06-07 10:12:01 +08:00
Ricardo Quesada
80117afc82
Adds Base class to tests
...
Base class displays the Menu( <- O -> )
Improved in some tests the way to create entries.
Instead of defining the tests twice: the "create" method, and the entry
in the array, it is only needed in the array (ActionsTest, SpriteTest
and Texture2DTest)
2013-06-06 17:12:28 -07:00
Ricardo Quesada
428711482e
Adds missing config files for CCConfiguration
...
...and add functionality on the Director to override the default values
from the config file.
Supported values:
- cocos2d.x.fps
- cocos2d.x.display_fps
- cocos2d.x.gl.projection
- cocos2d.x.texture.pixel_format_for_png
- cocos2d.x.texture.pvrv2_has_alpha_premultiplied
If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used
IMPORTANT:
The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
in the Android, Linux, Win32 projects.
Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
minggo
1e9397d490
Merge pull request #2793 from minggo/master
...
copy CCBReaderLoad.lua to TestLua Resources
2013-06-06 08:07:41 -07:00
minggo
4fa069df58
issue #2103:copy CCBReaderLoad.lua to TestLua Resources
2013-06-06 23:04:26 +08:00
samuele3hu
e4ec801363
issue #2103 add webSocket lua test sample
2013-06-06 22:29:02 +08:00
James Chen
d5bbcce165
[iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp.
2013-06-06 18:09:44 +08:00
James Chen
6f52d72b82
[iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp.
2013-06-06 18:07:11 +08:00
yinkaile
10ed7ebdf4
merge newest version
2013-06-06 16:22:58 +08:00
James Chen
5832934e41
Reverting target to android-8.
2013-06-06 16:20:22 +08:00
James Chen
deceba3fd2
Merge branch 'menuitem_toggle_fixes' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-menuitem_toggle_fixes
2013-06-06 15:52:33 +08:00
James Chen
03549e6a59
Updating JS-Test.
2013-06-06 15:47:07 +08:00
Rene Klacan
8b16178f9f
Merge pull request from cocos2d/develop
2013-06-06 09:42:18 +02:00
James Chen
ed4b9b2bb3
Marmalade projects fix.
2013-06-06 14:26:35 +08:00
James Chen
f22d320797
Removing CODE_SIGN_IDETITY section in prom.pbxproj.
2013-06-06 14:24:58 +08:00
yinkaile
3cfba7bc9a
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
...
Conflicts:
extensions/Android.mk
extensions/proj.win32/libExtensions.vcxproj.filters
samples/Cpp/TestCpp/Android.mk
samples/Cpp/TestCpp/Classes/ExtensionsTest/ExtensionsTest.cpp
2013-06-06 12:35:18 +08:00
yinkaile
245b0395b1
1.upload CCArmature
2013-06-06 12:02:54 +08:00
Ricardo Quesada
479062fdb7
on dealloc, log "this" with %p, not %x.
...
Also adds %p where it was missing.
And make a few fixes on the iOS project
2013-06-05 18:21:05 -07:00
Ricardo Quesada
3441ca5563
MenuItemToggle is fixed
...
Supports callbacks now.
Updated MenuTest to supports the new API.
Updated CHANGELOG and version
Updatged Xcode project for Mac
2013-06-05 17:51:40 -07:00
James Chen
1bb73e50df
Fixing a warning in Bug-458.cpp
2013-06-05 18:18:59 +08:00
minggo
cdf09c04ea
issue #2103:make HelloLua & TestLua work on vs2010
2013-06-05 17:43:49 +08:00
James Chen
dc8cfeb648
Merge branch 'menuitem_function_callback' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-menuitem_function_callback
2013-06-05 16:40:25 +08:00
minggo
3713ff5b71
Merge pull request #2770 from samuele3hu/test_bind_cocosbuilder
...
add cocosbuilder lua test sample
2013-06-05 01:38:57 -07:00
minggo
a9788a7f9d
Merge pull request #2767 from chengstory/master_Components#2
...
1. change “bool isEnabled()” to "bool isEnabled() const".
2013-06-05 00:52:32 -07:00
samuele3hu
75b26d9cdf
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into test_bind_cocosbuilder
2013-06-05 15:19:01 +08:00
samuele3hu
6dd077b8bd
issue #2103 add cocosbuilder lua test sample
2013-06-05 15:17:00 +08:00
chengstory
ca3dc682ea
1. change “bool isEnabled()” to "bool isEnabled() const".
...
2. dolete license.
2013-06-05 15:05:49 +08:00
minggo
d71e07db4e
fixed conflict
2013-06-05 13:48:31 +08:00
James Chen
993070b27e
Minor fix in CCConfiguration.
2013-06-05 09:47:29 +08:00
Ricardo Quesada
d27da88c06
Adds setObject to CCConfiguration
...
also adds the test
Conflicts:
scripting/javascript/bindings/generated
2013-06-05 09:46:56 +08:00
James Chen
26219d4a14
Minor fix in CCConfiguration.
2013-06-05 09:41:03 +08:00
James Chen
2a16a6b17f
Merge branch 'configuration_set_value' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-configuration_set_value
2013-06-05 09:36:53 +08:00
Ricardo Quesada
4b37ec252a
Adds C++11 std::function<> support to MenuItem
...
Updates some of the tests
2013-06-04 18:29:26 -07:00
Ricardo Quesada
337f966d0f
It was using an clang extension for tuples<>
...
Instead of converting it to pairs<>, which is compatible with gcc,
I converted it to C structs.
2013-06-04 10:03:32 -07:00
Ricardo Quesada
f22092c7fc
Merge branch 'develop' into testmenu_sorted
2013-06-04 09:53:49 -07:00
david feng
9d9bc1f593
fix a library search path error
2013-06-04 21:13:08 +08:00
James Chen
ddbdb3e983
[iOS] Fixing compilation errors for HelloLua.
2013-06-04 21:11:44 +08:00
chengstory
a5f8e2c27e
no message
2013-06-04 17:54:05 +08:00
chengstory
cfb424a6c9
1. add Component struct.
2013-06-04 17:38:43 +08:00
René Klačan
f66e12f414
Merge pull request #4 from cocos2d/develop
...
pull request from main repo
2013-06-04 02:05:36 -07:00
minggo
7bd9717944
make lua works ok on iOS
2013-06-04 15:12:16 +08:00
James Chen
1610854902
fixed #2252 : Updating iOS and mac project configuration.
2013-06-04 15:09:19 +08:00
James Chen
988269f9fa
fixed #2252 : Updating iOS and mac project configuration.
2013-06-04 15:03:10 +08:00
flaming0
39ce9b4813
Update spine runtime
2013-06-04 14:46:46 +08:00
Ricardo Quesada
dccc4a3814
adds mising tests + cosmetic changes
2013-06-03 22:47:28 -07:00
James Chen
5d89a0cd0c
Merge branch 'develop' into update-spine-runtime-develop
...
Conflicts:
extensions/proj.win32/libExtensions.vcxproj.filters
2013-06-04 13:46:05 +08:00
Ricardo Quesada
cc771da2c2
Merge branch 'develop' into testmenu_sorted
2013-06-03 22:35:55 -07:00
Ricardo Quesada
cd52912f66
Main menu from test is sorted alphabetically
...
Code was refactored. Now it is super easy to add a new test.
No need to add it in 3 different places
2013-06-03 22:33:52 -07:00
Ricardo Quesada
69e8628626
Adds setObject to CCConfiguration
...
also adds the test
2013-06-03 13:49:06 -07:00
Ricardo Quesada
39928d6a80
Adds std::function support in CCCallFunc
...
And fixes some minor issues on the iOS and OS X projects
2013-06-03 12:13:24 -07:00
René Klačan
9e4c5bbca3
Merge pull request #3 from cocos2d/develop
...
pull request from main repo
2013-06-03 04:07:43 -07:00
samuele3hu
37b508ad6d
issue #2103 modify some compile setup
2013-06-03 18:25:37 +08:00
samuele3hu
23eec2f1ce
issue #2103 modify some compile setup
2013-06-03 18:14:06 +08:00
samuele3hu
9352b60653
issue #2103 modify some compile setup and del some resource file
2013-06-03 17:40:31 +08:00
samuele3hu
bf1cd2e909
issue #2103 modify some compile setup
2013-06-03 16:56:45 +08:00
samuele3hu
db7a2a1290
issue #2103 modify some compile setup and delete some deprecated lua function
2013-06-03 16:07:06 +08:00
samuele3hu
7101bc4377
issue #2103 remove simple cocosbuilder sample
2013-06-03 14:59:04 +08:00
samuele3hu
af0737ce87
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bind_cocosbuilder
2013-06-03 13:48:12 +08:00
samuele3hu
afa6b81ba7
issue #2103 add cocosbuilder lua bind and add a simple sample
2013-06-03 13:47:12 +08:00
minggo
4f484cbcbf
enable c++11 for android projects
2013-06-03 11:02:41 +08:00
minggo
236286829b
enable c++11
2013-06-03 11:02:35 +08:00
minggo
2cdb48bc22
enable c++11 for iOS projects
2013-06-03 10:57:06 +08:00
James Chen
2fdeab46b1
fixed #1647 : [WebSocket] Fixing compilation errors on win32.
2013-06-03 10:12:55 +08:00
James Chen
0ca86db0ff
fixed #1647 : Renaming enumerations to Cocos2d-x style. ERROR and ERROR_TIMEOUT is defined as macros on Windows, fuck it.
2013-06-03 10:12:55 +08:00
James Chen
d0680258c6
fixed #1647 : [WebSocket] Fixing compilation errors on win32.
2013-06-03 10:03:38 +08:00
James Chen
f2f0f031c7
fixed #1647 : Renaming enumerations to Cocos2d-x style. ERROR and ERROR_TIMEOUT is defined as macros on Windows, fuck it.
2013-06-03 09:55:43 +08:00
flaming0
b87a89eaa4
Update spine runtime
2013-06-02 19:59:13 +04:00
James Chen
c29e434ead
Updating JS-Test.
2013-06-02 18:57:01 +08:00
James Chen
4b8f76c903
WS_ERROR -> ERROR, WS_STATE -> STATE.
2013-06-02 18:56:49 +08:00
James Chen
68d0ebfec5
fixed #1647 : Updating JS-test.
2013-06-02 18:56:30 +08:00
James Chen
cedb427a6e
fixed #1647 : Adding WebSocket support for Cpp and JSB.
...
Conflicts:
extensions/proj.win32/libExtensions.vcxproj
extensions/proj.win32/libExtensions.vcxproj.filters
2013-06-02 18:55:57 +08:00
Rene Klacan
7c9a765e64
TestCpp sample respects keyboard support directive
2013-06-02 04:28:46 +02:00
James Chen
62f4e40e4a
Updating JS-Test.
2013-06-01 19:51:59 +08:00
James Chen
8e15cdf5fd
WS_ERROR -> ERROR, WS_STATE -> STATE.
2013-06-01 19:51:10 +08:00
Rene Klacan
a6f229a376
assert for fwrite return value
2013-06-01 02:06:11 +02:00
Rene
61ec83b742
Merge pull request #1 from cocos2d/develop
...
Develop
2013-05-31 16:27:23 -07:00
James Chen
ad05363265
fixed #1647 : Updating JS-test.
2013-05-31 23:27:59 +08:00
James Chen
05a88c89dc
fixed #1647 : Adding WebSocket support for Cpp and JSB.
2013-05-31 23:13:03 +08:00
Rene Klacan
07d6fefd8a
fixed typo that return value was ignored
2013-05-31 14:31:26 +02:00
Rene Klacan
50ad3e1c80
KeyboardDispatcher + tests for it on linux
2013-05-31 14:29:32 +02:00
minggo
57600783c4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-05-31 10:29:39 +08:00
Ricardo Quesada
3383fc5f04
CCConfiguration supports default values in the query
...
Adds tests for the new API as well
2013-05-31 10:25:34 +08:00
Ricardo Quesada
f6665d492b
CCConfiguration supports default values in the query
...
Adds tests for the new API as well
2013-05-30 16:10:31 -07:00
minggo
1ff88de561
Merge pull request #2666 from jotel/ccdata-in-userdefault
...
Ability to save/retrieve CCData into/from CCUserDefault
2013-05-29 19:40:23 -07:00
minggo
53365b9e46
Merge pull request #2669 from frranck/master
...
adding norwegian language
2013-05-29 02:10:37 -07:00
Ricardo Quesada
a219f9c520
CCConfiguration has format
...
CCconfiguration has a file format.
It has a data and metadata
2013-05-29 17:09:04 +08:00
franck
81a0fed3e2
adding norwegian language...
2013-05-29 10:31:46 +02:00
Ricardo Quesada
ebb392ca8e
CCConfiguration has format
...
CCconfiguration has a file format.
It has a data and metadata
2013-05-28 18:15:16 -07:00
Jaroslaw Lewandowski
3f7c506638
Ability to save/retrieve CCData into/from CCUserDefault
2013-05-29 01:06:41 +01:00
minggo
6f624351b3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ETC1-support
2013-05-28 11:36:05 +08:00
minggo
beef61fc90
issue #2161 : android supports ETC format now
2013-05-27 14:42:22 +08:00
Lee, Jae-Hong
47fac0ed98
Implement CCEditBox for Tizen. (develop branch)
2013-05-26 20:40:13 +09:00
samuele3hu
8b5450ef4a
issue #2103 modify some build script
2013-05-24 13:55:05 +08:00
samuele3hu
0a1c12a2d3
issue #2103 add some overlapping file and delete some comment line
2013-05-24 13:45:06 +08:00
samuele3hu
338c7c8d67
issue #2103 add more test lua
2013-05-24 11:42:27 +08:00
samuele3
24a34e50bf
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into MenuTest
2013-05-23 15:40:48 +08:00
samuele3
5da5407efe
issue #2103 add menu test lua sample
2013-05-23 15:39:41 +08:00
James Chen
731b3c2324
fixed #2215 : Updating project configuration for other platforms after adding ConfigurationTest.
2013-05-23 10:09:35 +08:00
Ricardo Quesada
207fc4be9c
Adds ConfigurationTest to the suite
2013-05-22 17:56:05 -07:00
James Chen
10ba265f46
Merge pull request #2614 from pyrasis/tizen_2.1
...
Adding lua libaray and sample projects for Tizen.
2013-05-22 06:12:17 -07:00
Lee, Jae-Hong
6acd8c66c2
Adding lua libaray and sample projects for Tizen.
2013-05-22 21:45:53 +09:00
James Chen
a70740bd90
Merge pull request #2613 from dumganhar/iss2214-spidermonkey-v21
...
fixed #2214 : Upgrading Spidermonkey to Firefox v21
2013-05-22 03:09:06 -07:00
James Chen
974546557d
fixed #2214 : Upgrading Spidermonkey to Firefox v21
2013-05-22 17:31:07 +08:00
James Chen
c1d85aaab2
Merge pull request #2611 from pyrasis/tizen_2.1
...
Update projects to Tizen 2.1 SDK.
2013-05-22 02:07:06 -07:00
Lee, Jae-Hong
220ac4982a
Update projects to Tizen 2.1 SDK.
2013-05-22 16:55:18 +09:00
James Chen
5c506e2edc
Merge pull request #2607 from pyrasis/background_foreground_tizen
...
Implementing foreground and background status for Tizen port.
2013-05-21 21:43:51 -07:00
minggo
d1a8f54113
Merge pull request #2609 from j4m3z0r/emscriptenate
...
Add Audio Support for Emscripten
2013-05-21 18:32:12 -07:00
Lee, Jae-Hong
d83ed86739
Implementing foreground and background status and modify CocosDenshion comment.
2013-05-21 22:48:51 +09:00
Lee, Jae-Hong
6f34c7cb46
Support Tizen 2.1 SDK.
2013-05-21 21:22:31 +09:00
James Chen
1128f9dfc6
Merge pull request #2564 from folecr/jsdb
...
fixed #2187 : JavaScript debugger improved and bugfixed.
2013-05-21 00:31:51 -07:00
minggo
cc2b00e9fe
Merge pull request #2573 from j4m3z0r/emscriptenate
...
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
James Gregory
da7113a04f
Implement audio for Emscripten using SDL. Still needs methods to release samples when we're done with them.
2013-05-20 20:09:56 -07:00
James Chen
acef98a350
Merge pull request #2572 from pyrasis/tizen
...
fixed #2185 : Cocos2d-x Tizen support.
2013-05-20 20:08:28 -07:00
Lee, Jae-Hong
e1a947637f
Use libcocos2d.a HelloCpp, TestCpp, and SimpleGame.
2013-05-21 10:43:24 +09:00
folecr
ebf235642d
Call enableDebugger
2013-05-20 14:30:40 -07:00
James Chen
d402b349e2
issue #2092 : Updating win32 project configuration.
2013-05-20 21:12:25 +08:00
James Chen
9e9b9ca831
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into issue2092-XMLHttpRequest
2013-05-20 20:55:29 +08:00
James Chen
0e0744faed
fixed #2092 : Updating iOS project configuration.
2013-05-20 17:48:52 +08:00
James Chen
c305581bcf
Updating the submodule of JS-Test.
2013-05-20 17:46:59 +08:00
James Gregory
a1ff189854
Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768).
2013-05-17 12:39:18 -07:00
minggo
59a6635c7b
issue #1859:fix compiling error of AssetsManager.cpp
2013-05-17 09:47:31 +08:00
Lee, Jae-Hong
20dffcd179
Adding SampleGame project. for Tizen.
2013-05-16 21:20:49 +09:00
Lee, Jae-Hong
1c170aedd3
Adding README.mdown for TestCpp
2013-05-16 20:52:19 +09:00
Lee, Jae-Hong
65373f828c
Adding README.mdown for HelloCpp
2013-05-16 20:52:00 +09:00
Lee, Jae-Hong
bef09d51f9
Adding placeholder.txt for samples/Cpp/HelloCpp/proj.tizen/res directory.
2013-05-16 20:49:13 +09:00
Lee, Jae-Hong
6b990209a2
Set the static libarary pathes.
2013-05-16 20:25:12 +09:00
Lee, Jae-Hong
6289a20fcb
Adding design size for Tizen.
2013-05-16 20:23:21 +09:00
Lee, Jae-Hong
fc28943b3f
set screen orientation landscape. TestCpp project.
2013-05-16 20:17:41 +09:00
Lee, Jae-Hong
2a332a5862
Replace \ to / in include and library pathes.
2013-05-16 20:16:27 +09:00
Lee, Jae-Hong
c426370f63
Replace tab to spaces.
2013-05-16 20:14:40 +09:00
Lee, Jae-Hong
bd71c8775d
Modify library link order.
2013-05-16 20:14:16 +09:00
Lee, Jae-Hong
09a0eec90a
Enable chipmunk.
2013-05-16 20:14:03 +09:00
Lee, Jae-Hong
34599daf9d
Enable Box2D.
2013-05-16 20:13:36 +09:00
Lee, Jae-Hong
9bbfdf2adb
Adding placeholder.txt files.
2013-05-16 20:12:31 +09:00
Lee, Jae-Hong
ca69bf39c8
Modify the output filename.
2013-05-16 20:11:33 +09:00
Lee, Jae-Hong
e445af65ad
Adding license.
2013-05-16 20:11:14 +09:00
Lee, Jae-Hong
9db7b7f3a3
Adding TestCpp project for Tizen.
2013-05-16 20:10:53 +09:00
Lee, Jae-Hong
e459129fac
Move to rootstraps directory.
2013-05-16 20:06:25 +09:00
Lee, Jae-Hong
7e1be64f28
Allocate memory for AppDelegate.
2013-05-16 19:59:59 +09:00
Lee, Jae-Hong
ab8ede5ff8
Adding Osp Application, Osp Form Layer and implementing CCEGLView.
2013-05-16 19:55:26 +09:00
Lee, Jae-Hong
112ff3c820
Adding manifest.xml.
2013-05-16 19:55:00 +09:00
Lee, Jae-Hong
e286759965
Adding placeholder.txt
2013-05-16 19:54:38 +09:00
Lee, Jae-Hong
690e383950
Adding HelloCpp sample for Tizen.
2013-05-16 19:52:59 +09:00
Carsten Sandtner
2b2d7cb665
Merge branch 'master' into XMLHttpRequest_Demo
...
# By carlo morgantini (28) and others
# Via minggo (6) and zhangbin (3)
* master: (40 commits)
Update AUTHORS
Update AUTHORS
fixed #2155 : Resolve the bug of callback methods in plugin.
Update AUTHORS
fix a warning caused by member variables initialization order in constructor
it now shares code between createTextBitmap and createTextBitmapShadowStroke (no more duplication)
initWithStringShadowStroke() renamed to initWithString()
comment fixed
fix alignent problem when rendering text with shadow
fix a problem with float stroke size
Fix problem with CCLabelTTF + shadow and text alignment; also fontDefinition property names now are lowercase
CCLabelTTF C++ test fixed
new "manual" conversion for ccFontDefinition in JS and also updated LabelTest.js using this new way of passing parameters to CCLabelTTF through ccFontDefinition
initWithStringAndTextDefinition() changed method's signature
no more bingins for ccTextDefinition
class renamed and moved to ccTypes.h
CCTextDefinition is passed now by pointers
bindings for CCTextDefinition
ccTextDefinition becomes CCTextDefinition
changed the label test (shadows + stroke) for using ccTextDefinition when creating CCLabelTTF
...
2013-05-16 10:12:19 +02:00
minggo
1a947ce1cd
Merge pull request #2567 from minggo/AssetsManager-asynchronization
...
Make AssetsManager download resources in a new thread
2013-05-15 20:24:05 -07:00
carlo morgantini
36b88039a1
CCLabelTTF C++ test fixed
2013-05-15 16:37:08 -07:00
carlo morgantini
cab90dd276
CCTextDefinition is passed now by pointers
2013-05-15 16:35:24 -07:00
carlo morgantini
2430d79642
changed the label test (shadows + stroke) for using ccTextDefinition when creating CCLabelTTF
2013-05-15 16:29:33 -07:00
carlo morgantini
c727fa33c0
CCLabelTTF have now a tint, plus bug fixing and code clean up
2013-05-15 16:29:33 -07:00
carlo morgantini
221884f6d4
better CCTexture2D API for init texture with shadow and stroke
2013-05-15 16:29:32 -07:00
carlo morgantini
dd9b4a8932
new shadow and stroke for CCLabelTTF
2013-05-15 16:12:43 -07:00
Carsten Sandtner
b71a88d0fc
updated ios project for Tests.
2013-05-15 17:14:38 +02:00
Carsten Sandtner
89fc8168e5
Added a test to javascript testsuite.
2013-05-15 13:56:58 +02:00
minggo
d8a0b0c130
issue #1859:download resources in a new thread
2013-05-15 17:09:28 +08:00
James Chen
dea45e8e79
fixed #2150 : Adding tests for this issue and fix compilation error of CCScale9Sprite.
2013-05-13 17:57:30 +08:00
minggo
f34c977520
Merge pull request #2552 from samuele3hu/FirstBranch
...
First branch
2013-05-12 19:15:49 -07:00
samuele3
8015520834
issue #2103 Add more lua test case(Replace encoding error)
2013-05-13 10:07:22 +08:00
samuele3
3c9b98cb30
issue #2103 Add more lua test case(Add PerformanceSpriteTest of PerformanceTest)
2013-05-11 17:00:19 +08:00
James Chen
8ebde4df7f
Merge branch 'data-visitor' of https://github.com/dumganhar/cocos2d-x into iss2142-datavisitor
2013-05-10 15:54:47 +08:00
James Chen
db464530fb
fixed #2142 : updating win32.
2013-05-10 15:46:24 +08:00
James Chen
42427634f2
fixed #2142 : Adding datavisitor support for other platforms except win32.
2013-05-10 15:37:40 +08:00
James Chen
cbafaf67a6
fixed #2142 : Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok.
2013-05-10 15:07:05 +08:00
samuele3
c47b104eca
issue #2103 Add more lua test case(Add PerformanceParticleTest of PerformanceTest)
2013-05-10 14:59:21 +08:00
samuele3
4e73425622
issue #2103 Add more lua test case(Add ToucheTest of PerformanceTest)
2013-05-09 16:59:39 +08:00
samuele3
e264582254
issue #2103 Add more lua test case(Add TextureTest of PerformanceTest)
2013-05-09 14:46:48 +08:00
samuele3
c39d6e2977
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 11:31:40 +08:00
samuele3
c76a373c60
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 09:57:05 +08:00
minggo
ee8ec25f6a
Merge pull request #2541 from j4m3z0r/emscriptenate
...
Compile for Emscripten in asm.js mode
2013-05-08 18:53:35 -07:00
Ed Bartley
2e8abad402
Merge pull request #1 from minggo/TexturePacker-SpriteSheetProtection
...
Add TexturePackerEncryptionTest for other platforms
2013-05-08 07:25:09 -07:00
Ed Bartley
3216995d4a
Merge branch 'master' into TexturePacker-SpriteSheetProtection
2013-05-08 10:22:14 -04:00
minggo
5e660e9c71
add TexturePackerEncryptionTest into vs2010 project
2013-05-08 11:32:59 +08:00
James Chen
3c39cb336c
Don't use "recursive" property to search header file in "cocos2d-x/external" folder for TestCpp project.
2013-05-08 11:23:05 +08:00
minggo
806c728a2d
add TexturePackerEncryptionTest into android, mac, linux, native client, marmalade project
2013-05-08 10:53:24 +08:00
minggo
8e78f8a7eb
Merge branch 'TexturePacker-SpriteSheetProtection' of https://github.com/FlowerpotGames/cocos2d-x into TexturePacker-SpriteSheetProtection
2013-05-08 10:32:26 +08:00
James Chen
cb6d274fd3
Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player
2013-05-08 10:08:32 +08:00
minggo
b18ddf8b5a
Merge pull request #2524 from samuele3hu/FirstBranch
...
issue #2103 : Add more lua test case
2013-05-07 19:01:37 -07:00
James Gregory
25bded7faf
Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten.
2013-05-07 17:25:39 -07:00
Ed Bartley
3ff7e5871c
Added function ccSetPvrEncryptionKey(…) to set the encryption key in a single function call.
...
Updated the TextureAtlasEncryptionTest to show how to use the ccSetPvrEncryptionKey(…) function.
Updated the notes and header docs for improved clarity.
2013-05-07 10:14:38 -04:00
samuele3
305c7d9deb
Add a newline
2013-05-07 16:14:23 +08:00
James Chen
912905054e
fixed #2123 : Refactoring network extension, fixing unlikely memory leaks, adding PUT/DELETE methods.
...
Merge branch 'curl_raii' of https://github.com/sergey-shambir/cocos2d-x into sergey-shambir-curl_raii
Conflicts:
extensions/network/HttpClient.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp
2013-05-07 15:37:25 +08:00
James Chen
140927494a
Updating http test url, removing www prefix.
2013-05-07 15:13:55 +08:00
minggo
d58f21dc76
Merge pull request #2521 from minggo/emscriptenate
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fix conflict of #2050
2013-05-06 23:51:38 -07:00
James Chen
a9aafdafac
Merge pull request #2490 from coolengineer/pull-request-httpclient
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fixed #2119 : Introduce HttpResponse callback selector type to resolve #2365 , fixed version ;-)
2013-05-06 23:44:20 -07:00
James Chen
2418e72a0e
Fix compilation errors for linux port.
2013-05-07 14:36:01 +08:00
minggo
1166a02e13
resolve conflict for #2505
2013-05-07 14:31:00 +08:00
minggo
ea5d7bc5ad
Merge pull request #2361 from tiantian20007/dictStuff
...
Implement CCDictionary::writeToFile();
2013-05-06 23:17:11 -07:00
James Gregory
5be2da896a
Add resources to TestCpp makefile
2013-05-06 21:29:43 -07:00
James Gregory
568562fac9
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-06 21:29:43 -07:00
James Gregory
cd166c789f
Add missing files to testcpp makefile
2013-05-06 21:17:22 -07:00
James Gregory
4581fa7309
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-06 21:06:07 -07:00
James Gregory
6bbd6ddf6c
Add missing fonts to TestCpp makefile, fixing layertest.
2013-05-06 21:00:39 -07:00
James Gregory
83612c98f9
Add missing assets from TestCpp's Makefile
2013-05-06 21:00:39 -07:00
James Gregory
7cb51f4eb4
Add missing assets from "Extentions" to TestCpp.
2013-05-06 21:00:39 -07:00
James Gregory
5bd1ea9d41
Delete tmp directory after generating data file.
2013-05-06 20:59:50 -07:00
James Gregory
6994d451fe
Correct the resolution in main.cpp for TestCpp for Emscripten
2013-05-06 20:59:49 -07:00
James Gregory
ac2986139a
Copy resources in HelloCpp makefile
2013-05-06 20:59:47 -07:00
James Gregory
749c92a572
Basis of Makefile for SimpleGame sample.
2013-05-06 20:59:47 -07:00
James Gregory
297f0fb0ac
Add resources to TestCpp makefile
2013-05-06 20:59:47 -07:00
James Gregory
130ab4b584
Disable libcurl tests for Emscripten.
2013-05-06 20:59:47 -07:00
James Gregory
51d42d7392
Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
2013-05-06 20:59:47 -07:00
James Gregory
aa2739a109
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-06 20:58:45 -07:00
James Gregory
9d6db6953e
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-06 20:58:45 -07:00
James Gregory
5a23190672
Add main.cpp files for app samples
2013-05-06 20:58:43 -07:00
James Gregory
c45e5797cf
Add Makefiles for Emscripten + Emscripten external
2013-05-06 20:58:02 -07:00
minggo
923234a095
Merge pull request #2399 from gelldur/linking_errors_linux_lub_curl
...
Fixing linking errors for TestCPP with libcurl
2013-05-06 20:52:58 -07:00
minggo
80dfd4d493
Merge pull request #2407 from sergey-shambir/attribute_format
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Added __attribute__(__format__()) for CCLog and CCString
2013-05-06 20:06:52 -07:00
Ed Bartley
040e6fc5b9
Promote global functions and variables for PVR decryption to ZipUtils class.
...
Rename PVR decryption functions and variables to better fit in the Cocos2DX framework.
Improve log error notes.
Update TextureAtlasEncryptionTest to match revised function call in ZipUtils.
Update ccSetPvrEncryptionKeyPart documentation to clarify that encryption is never 100% secure.
2013-05-06 10:04:45 -04:00
samuele3
20e802f1bc
issue #2103 : Add more lua test case
2013-05-06 16:05:20 +08:00
minggo
73dba9ef2c
Merge pull request #2514 from savdalion/extend-tests
...
Added example for russian language in TestCpp / LabelTest / BMFontUnicode
2013-05-05 23:52:30 -07:00
James Chen
f12d118cb9
Merge branch 'travis' of https://github.com/sbc100/cocos2d-x into sbc100-travis
2013-05-06 10:24:28 +08:00
savdalion
bade1f086d
Added example for russian language in TestCpp / LabelTest / BMFontUnicode.
2013-05-04 15:28:24 +03:00
Darragh Coy
212feb8d8c
Add CCDirector::popToSceneStackLevel(int level)
...
This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff
The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
Sam Clegg
924d271410
Fix warnings.
2013-04-29 16:46:48 -07:00
Hojin Choi
8b9644150d
Changes samples' function prototypes to apply newly introduced callback type.
2013-04-28 23:42:31 +09:00
minggo
55e4de40f6
make AssetsManagerTest and TestLua run on iOS device
2013-04-28 11:19:03 +08:00
tiantian
2ba5035e5a
Make sure XMLDocument is deleted; Code clean up; Add test;
2013-04-28 00:36:37 +08:00
minggo
cd0cf6eee9
Merge https://github.com/cocos2d/cocos2d-x
2013-04-27 18:30:41 +08:00
James Chen
52efa87b69
Updating JS-Test.
2013-04-27 17:59:22 +08:00
minggo
afb91e752d
include cocos2d.h to make android template work
2013-04-27 17:16:27 +08:00
James Chen
50255d772e
[CocoPlayer] Small fix for iOS project.
2013-04-27 17:15:57 +08:00
James Chen
8f6a271b54
Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer
2013-04-27 16:55:29 +08:00
minggo
651a42beaf
set design resolution for WatermelonWithme
2013-04-27 14:54:53 +08:00
James Chen
7f70a4c6e8
Merge pull request #2474 from dumganhar/bb-fixes
...
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen
0d18032f38
[Blackberry] Adding the resources of TestCpp for TestLua.
2013-04-27 14:41:30 +08:00
James Chen
6f5970491e
[Blackberry] Adding resources for TestLua.
2013-04-27 14:17:14 +08:00
James Chen
edc8444ca4
Updating blackberry project configurations.
2013-04-27 14:07:54 +08:00
minggo
de60057621
Merge pull request #2472 from minggo/master
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disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo
fa0370bba5
disable depth test for clipping test
2013-04-27 11:33:23 +08:00
minggo
9f7d091e95
Merge pull request #2470 from minggo/master
...
disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo
ff207b68e0
disable menutest in lua
2013-04-27 11:17:10 +08:00
James Chen
5b45f85216
[HelloLua] print ~> cclog
2013-04-27 09:48:35 +08:00
Rohan Kuruvilla
d7020a7ab2
Adding new status messages for Android
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
8209fa56a2
Fixing bug where screen rotate would keep creating new NSD services
2013-04-26 13:47:26 -07:00
Rohan Kuruvilla
eb85a6c1fb
Handle evalScript from JNI. Also adds helpers for settings status
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
615329eee5
Add evalScript over the network code and force portrait mode on stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
374c456749
change orientation to Portrait on CCB Stop
2013-04-26 13:47:25 -07:00
Rohan Kuruvilla
ece710c4d8
Adding eval script wrapper for ScriptingCore to AppDelegate
2013-04-26 13:41:15 -07:00
minggo
d40fdd24b7
fixed #2075:add SpiteTest into Android.mk
2013-04-26 14:02:13 +08:00
minggo
89591fdccc
fixed #2084:add lua loader for all platforms
2013-04-26 12:12:19 +08:00
minggo
62231912be
Merge https://github.com/cocos2d/cocos2d-x
2013-04-26 10:36:46 +08:00
Rohan Kuruvilla
c12268bd70
Modifying little log statements
2013-04-25 18:44:59 -07:00
Rohan Kuruvilla
56a1ba9e42
Removing unneeded code
2013-04-25 18:41:58 -07:00
Rohan Kuruvilla
e2edc04946
Fixing handling starting and stopping of NSD service in Android
2013-04-25 18:41:53 -07:00
Rohan Kuruvilla
8a59680175
Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug)
2013-04-25 18:41:48 -07:00
Rohan Kuruvilla
188f0354f3
Fixing configChanges flag to disable GL context being deleted on rotate
2013-04-25 18:41:43 -07:00
Rohan Kuruvilla
b1f9dd30e7
Using iOS specific text entry for setting pairing code
2013-04-25 18:41:38 -07:00
Rohan Kuruvilla
76f334797d
Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets
2013-04-25 18:41:33 -07:00
Rohan Kuruvilla
2636bafd0c
Fixing network logging for Android and iOS
2013-04-25 18:41:29 -07:00
Rohan Kuruvilla
cecb157f22
Fixing rotation for iOS
2013-04-25 18:41:24 -07:00
Rohan Kuruvilla
0378a97fa0
Adding sending of filelist when reset is pressed on iOS
2013-04-25 18:41:18 -07:00
Rohan Kuruvilla
7bd3f2a260
Fixing resolution handling for iOS and Android
...
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla
f95b802866
Adding rudemntary support for Rotation in Android
2013-04-25 18:41:01 -07:00
Rohan Kuruvilla
bb91f1eb30
Adding rudementary support for Rotation in iOS
2013-04-25 18:40:56 -07:00
Rohan Kuruvilla
d8c30e0c5b
Adding log redirect over the network for iOS. Also fixing Stop command crash in Android
2013-04-25 18:39:51 -07:00
Rohan Kuruvilla
e6fc611346
Commiting out orientation change code. was causing gl errors with landscape games
2013-04-25 18:39:47 -07:00
Rohan Kuruvilla
9b86791eef
Adding CocosPlayer for iOS
2013-04-25 18:39:43 -07:00
Ed Bartley
f89d39953e
Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
...
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
James Chen
5337234e22
Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted.
2013-04-25 21:31:52 +08:00
minggo
b6c8e78149
remove js files from compiling
2013-04-25 18:37:27 +08:00
minggo
3f72473aba
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 16:25:55 +08:00
James Chen
7bd1d8cde1
Updating cocos2d-js-tests.
2013-04-25 16:16:39 +08:00
James Chen
9913358dde
Updating TestJavascript project configuration.
2013-04-25 14:31:11 +08:00
minggo
9881012459
Merge https://github.com/cocos2d/cocos2d-x
2013-04-25 12:01:59 +08:00
James Chen
631b08e984
Updating project configuration for iOS.
2013-04-25 11:30:35 +08:00
minggo
fb7851b429
define checkAnim() before using it
2013-04-24 17:06:59 +08:00
minggo
93ed85903f
Merge pull request #2437 from dumganhar/iss2075-spine-support
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fixed #2075 : Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen
abacdc9921
tabify for makefile.
2013-04-24 15:15:25 +08:00
James Chen
8e5610fc58
issue #2075 : Updating Makefile of TestCpp for native client port.
2013-04-24 15:00:53 +08:00
James Chen
6c1890f8ab
issue #2075 : Updating TestCpp project setting for marmalade and linux.
2013-04-24 14:58:11 +08:00
minggo
c6dfee706c
fix memory leak in FontTest
2013-04-24 14:49:52 +08:00
James Chen
7b138c6be9
issue #2075 : Adding spinetest in TestCpp for win32.
2013-04-24 14:48:39 +08:00
James Chen
0c3cb27113
issue #2075 : Updating TestCpp for mac.
2013-04-24 14:34:41 +08:00
James Chen
2d1172814d
issue #2075 : Adding spine editor support. Adding a new test 'SpineTest' in TestCpp, adding the parse code in "extensions/spine". It works only on iOS now.
2013-04-24 13:57:34 +08:00
minggo
d4efbcfcef
don't include unneeded header file
2013-04-23 10:10:14 +08:00
Sergey Shambir
8507f7a386
network: Added PUT and DELETE request types
2013-04-21 20:54:52 +04:00
Sergey Shambir
e5b2f300f9
Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
...
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
James Chen
f129b94e2d
Removing unused file(uthash.h) in JSB projects.
2013-04-19 11:09:02 +08:00
minggo
37dc03b7d6
Merge pull request #2404 from minggo/assetmanager
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fix a compiling error
2013-04-18 19:36:03 -07:00
minggo
f9aa710c36
fix a compiling error
2013-04-19 10:34:40 +08:00
Dawid Drozd
a153fa1f94
Fixing linking errors for TestCPP with libcurl
2013-04-18 12:14:18 +02:00
James Chen
41b0345e9c
Removing unused file (uthash.h) in Project.pbxproj.
2013-04-18 13:52:25 +08:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
James Chen
a005852fa5
issue #1847 : Using luajit for win32.
2013-04-17 10:46:38 +08:00
James Chen
928b6ad361
issue #1847 : Fix a typo in Ball.lua and Paddle.lua.
2013-04-17 09:52:26 +08:00
James Chen
6a56bb6d73
issue #1847 : [iOS] Using LuaJit for HelloLua and TestLua.
2013-04-17 09:51:28 +08:00
James Chen
79d58bcdb9
issue #1847 : Adding sources of Luajit2.0.1-hotfix, and adding android support.
2013-04-16 17:34:58 +08:00
Sam Clegg
ffb7360e46
Enable easy swithing between Box2D and chipmunk in linux and nacl
...
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.
Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen
0c8e3e9129
Merge pull request #2349 from rogerzanoni/master
...
fixed #2052 : [Linux] [-Werror=array-bounds] error appears when compiling Box2dTestBed.
2013-04-14 19:45:35 -07:00
James Chen
a5d78830db
fixed #1860 : onNodeLoaded will be called twice if ccb was added as a CCBFile.
2013-04-15 10:39:44 +08:00
Roger Zanoni
05873ad7a0
Check array boundaries to avoid the "array-bounds" error on linux
...
Compiling on linux causes the error "array subscript is above array
bounds [-Werror=array-bounds]". This commit adds boundary checking
using the constant defining the maximum number of items in the "nuke" array.
Signed-off-by: Roger Zanoni <roger.zanoni@openbossa.org>
2013-04-10 10:53:52 -04:00
James Chen
6e9fcf8c05
fixed #2048 : Adding test case for variable cell sizes in CCTableView.
2013-04-10 16:38:00 +08:00
James Chen
32406efec2
Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
...
Conflicts:
cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
Rohan Kuruvilla
3d7e8f0d84
Fixing CocosPlayer AppDelegate to include openGL bindings. Also adding JNI stubs for changing orientation
2013-04-09 15:29:35 -07:00
James Chen
935b7af11c
Merge branch 'openal' of https://github.com/azmeuk/cocos2d-x into azmeuk-openal
...
Conflicts:
AUTHORS
2013-04-08 17:53:14 +08:00
James Chen
c3a177e5e6
Merge pull request #2268 from Weeds/ccscheduler-fix
...
fixed #2003 : Fixed potential crash in CCScheduler::removeHashElement.
2013-04-08 02:00:22 -07:00
James Chen
1a44f776f8
fixed #2005 : Adding CurrentLanguageTest for Testlua.
2013-04-07 16:34:07 +08:00
James Chen
268bd4dfad
fixed #2004 : Adding UserDefaultTest for TestLua.
2013-04-07 16:20:43 +08:00
James Chen
1913b2b3a5
[TestLua] The menu item of Tests which is not supported will be disabled.
2013-04-07 16:06:53 +08:00
James Chen
fce5deb0ec
Refactoring mainmenu.lua.
2013-04-07 15:56:05 +08:00
James Chen
ef731879f1
Merge pull request #2291 from dumganhar/iss1944-remove-associate-nativeobj
...
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-06 20:20:33 -07:00
James Chen
684c659ba7
Merge pull request #2311 from dumganhar/iss2002-more-luatest
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fixed #2002 : Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
James Chen
6e1cf1e951
fixed #2002 : Adding EffectsAdvancedTest for TestLua.
2013-04-07 10:38:56 +08:00
minggo
2436d87cb3
Merge pull request #2256 from waiter/master
...
Add CCRemoveSelf Action
2013-04-06 19:09:17 -07:00
James Chen
85b0fd306a
Adding CocosDenshionTest.
2013-04-06 14:32:46 +08:00
James Chen
63c0ede945
Removing a comment.
2013-04-06 14:00:59 +08:00
James Chen
5171e11765
Adding FontTest for TestLua.
2013-04-06 14:00:17 +08:00
James Chen
17b948367a
Adding ZwoptexTest.
2013-04-05 23:34:46 +08:00
James Chen
e754909c5f
Adding RenderTexture test for TestLua.
2013-04-05 17:13:46 +08:00
James Chen
2bff6d6480
Adding Texture2dTest. And format some lua codes.
2013-04-05 16:13:04 +08:00
James Chen
425b95152c
Merge pull request #2295 from SevInf/master
...
fixed #1999 : CCEditBox iOS enchantments/bugfixes
2013-04-03 07:37:29 -07:00
Sergej Tatarincev
202edc1597
CCEditBox test for separate font name/size setters
2013-04-03 17:20:01 +03:00
James Chen
031e77ccbe
Updating SceneTest.lua.
2013-04-03 18:31:00 +08:00
James Chen
818a570b7f
fixed #1998 : Adding SceneTest.lua for TestLua.
2013-04-03 18:14:03 +08:00
James Chen
229d4329a5
fixed #1997 : Adding IntervalTest for TestLua.
2013-04-03 17:00:05 +08:00
James Chen
2d9f8ca8de
fixed #1814 : MenuTest for Testlua is ok.
2013-04-03 16:29:16 +08:00
James Chen
686775300d
fixed #1994 : ActionManagerTest.lua is ok.
2013-04-03 11:59:17 +08:00
James Chen
6d6bc03465
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1944-remove-associate-nativeobj
2013-04-03 10:27:01 +08:00
James Chen
c54ee96705
issue #1994 : Adding actionManagerTest.lua.
2013-04-03 10:20:12 +08:00
James Chen
46b26cffd3
fixed #1993 : Adding ParallaxTest for TestLua.
2013-04-02 18:20:14 +08:00
James Chen
a73395507c
fixed #1942 : LayerTest for TestLua is ok.
2013-04-02 17:52:08 +08:00
James Chen
ec7a2f4c5c
fixed #1944 : The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-02 11:35:55 +08:00
James Chen
930487f6f7
Updating layerTest.lua.
2013-04-02 11:28:31 +08:00
James Chen
d0300d429c
issue #1942 : Adding LayerTest, first commit.
2013-04-01 18:05:35 +08:00
James Chen
a7f1fba762
TileMapTest.lua is ok.
2013-04-01 17:39:27 +08:00
James Chen
57a76a3a86
Using universal config for TestLua.
2013-04-01 17:39:27 +08:00
James Chen
be4d15fbba
Updating LabelTest.lua
2013-04-01 17:39:26 +08:00
James Chen
9ea35977db
new tile map tests
2013-04-01 17:39:26 +08:00
James Chen
4a1eab5101
CCLOG -> cclog
2013-04-01 17:39:26 +08:00
James Chen
205123f661
Adding TileMapTest.lua
2013-04-01 17:39:26 +08:00
James Chen
d401fb3771
labeltest.lua finish.
2013-04-01 17:39:25 +08:00
James Chen
8854fc046f
BitmapFontMultiLineAlignment is ok.
2013-04-01 17:39:25 +08:00
James Chen
5a623b9b07
Some tests in LabelTest.lua are ok.
2013-04-01 17:39:25 +08:00
James Chen
a388f401bf
Updating LabelTest.lua.
2013-04-01 17:39:25 +08:00
waiter
c9e36438a8
Add ActionRemoveSelf in TestCpp/ActionTest
...
Add ActionRemoveSelf in TestCpp/ActionTest
2013-04-01 10:18:26 +08:00
Andre Rudlaff
bcab80a0f1
Added TestCase for crash in CCScheduler
...
The code seems to look wrong (and it sure is) however in real-world
applications it might not be that eays to tell who has ownership of the object,
especially if weak references are involved.
2013-03-29 14:48:35 +01:00
Éloi Rivard
2664c5e4b9
Makefile
2013-03-29 09:41:15 +01:00
Éloi Rivard
2fca3b618f
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into openal
2013-03-29 09:37:32 +01:00
Éloi Rivard
b9ec3ead65
* Fixed CocosDenshionTestBug
2013-03-29 09:32:50 +01:00
James Chen
374024cefd
Updating JS Test. OpenGLTest works ok now.
2013-03-28 16:58:36 +08:00
James Chen
4220fd4ca5
fixed #1936 : Updating project configuration for TestJavascript.
2013-03-28 16:55:23 +08:00
James Chen
201dc74ecb
fixed #1936 : Updating obfuscate.xml.
2013-03-28 16:54:49 +08:00
James Chen
b6556bd41f
fixed #1936 : Updating the obfuscated file, game.js in TestJavascript.
2013-03-28 16:54:18 +08:00
Rohan Kuruvilla
57fd3cdb9c
Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template
2013-03-27 23:59:29 -07:00
James Chen
8c5f278d06
Updating mainMenu.lua
2013-03-26 18:18:37 +08:00
James Chen
567e1fa15f
Adding LabelTest.lua. Three tests in LabelTest works ok.
2013-03-26 18:14:14 +08:00
Rohan Kuruvilla
596acfda09
Adding all CocosPlayer Android resource folders for CCB and updating to latest version
2013-03-25 01:28:13 -07:00
Rohan Kuruvilla
6b428aa3eb
Updating CocosPlayer to latest version. Includes following changes:
...
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen
c9cdb81020
Removing unused codes.
2013-03-25 14:30:25 +08:00
James Chen
f7b2ca2125
Fixing compilation errors when enable CC_ENABLE_PROFILERS.
2013-03-25 11:47:27 +08:00
billy1380
fc806d0496
added sample game xcode project for mac
2013-03-23 17:21:26 +00:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
James Chen
54bd3c1925
Updating JSTest.
2013-03-22 15:11:56 +08:00
James Chen
0faeb5da5e
Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer
9371bbf799
roll back samples/Javascript/Shared to the ref before.
2013-03-22 12:10:21 +08:00
walzer
42c73fb820
Fixed #1841 , obfuscated js source can run on iOS correctly now.
2013-03-22 12:06:04 +08:00
fape
e9343c2d8a
- update README files
...
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape
77207ea494
Remove "-o igncr" from CocosPlayer Android Eclipse project
2013-03-21 15:05:02 +01:00
walzer
c52bbec5bc
add icons into TestJavascript.xcodeproj
2013-03-21 20:50:21 +08:00
walzer
6f41b7c4ea
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate
2013-03-21 17:37:28 +08:00
walzer
d1e2cf8b4c
remove jsb_*_.js from compile list
2013-03-21 17:35:36 +08:00
walzer
a590a27606
update submodule samples/Javascript/Shared to the same ref ptr as master branch
2013-03-21 17:10:14 +08:00
walzer
67cda2bfd4
issue #1841 , TestJavascript is obfuscated successfully
2013-03-21 16:55:55 +08:00
minggo
949700ca1a
issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format
2013-03-21 15:50:41 +08:00
James Chen
e2e9bc8ce0
Fixing memoryleaks.
2013-03-21 09:00:55 +08:00
James Chen
8c70955547
[VS2012] Adding dependence for AssetsMangerTest.
2013-03-21 08:11:02 +08:00
James Chen
668d3ce638
Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj.
2013-03-20 22:07:30 +08:00
James Chen
33fc16261b
Updating blackberry project settings.
2013-03-20 18:34:28 +08:00
minggo
ee37529884
remove unsupported parameter in android
2013-03-20 16:04:42 +08:00
minggo
f33a8fe6f1
remove unsupported parameter in android
2013-03-20 15:37:16 +08:00
James Chen
d68db7e873
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-03-20 15:19:30 +08:00
James Chen
cf9c01cecf
Updating JSTest, adding new resources.
2013-03-20 15:19:16 +08:00
James Chen
89c4f3a5ba
Updating JSTest.
2013-03-20 14:58:36 +08:00
James Chen
46335a06b8
Updating JSTest
2013-03-20 14:50:20 +08:00
James Chen
49083415d9
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x
2013-03-20 14:46:13 +08:00
James Chen
e728d5d6d0
Updating JS Test.
2013-03-20 14:45:39 +08:00
Rohan Kuruvilla
38f86acd23
Updating CocosPlayer AppDelegate files
2013-03-19 23:42:59 -07:00
James Chen
7e1efa7c89
fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters.
2013-03-20 14:14:01 +08:00
walzer
582e35014f
issue #1841 , improve tools/closure-compiler/obfuscate.py to general usage, with input params
2013-03-19 23:53:01 +08:00
James Chen
aa5f7ffb6a
Updating project setting of testcpp for Marmalade.
2013-03-19 17:46:49 +08:00
walzer
0d73934f5c
issue #1841 , TestJavascript-ios is obfuscated successfully
2013-03-19 17:21:01 +08:00
James Chen
3ed479d7f4
Updating project configuration of TestCpp for win32.
2013-03-19 17:06:12 +08:00
James Chen
ef98d95e75
Updating project configuration of TestCpp for Android, Linux, Mac and nacl.
2013-03-19 16:59:39 +08:00
minggo
aa845b10c7
Merge https://github.com/cocos2d/cocos2d-x into test-before-release
2013-03-19 16:49:45 +08:00
minggo
07eaf286fb
add c project setting for lua samples
2013-03-19 16:49:16 +08:00
James Chen
6110d5df74
Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
...
fixed #1838 : Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen
8b466f12a2
fixed #1838 : Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 16:33:23 +08:00
minggo
42b74758f5
change Android.Manifest.xml to unix style
2013-03-19 16:30:11 +08:00
minggo
6577279ff7
Merge pull request #2200 from minggo/test-before-release
...
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
James Chen
b4c52f9c5a
Regenerating all resources with the latest CocosBuilder.
2013-03-19 13:05:17 +08:00
James Chen
3380c7cdca
fixed #1838 : Updating iOS project setting for CocosDragonJS.
2013-03-19 13:05:06 +08:00
James Chen
6a98553633
Synchronizing the submodule reference of cocos2d-js-test to the latest one.
2013-03-18 18:24:37 +08:00
minggo
15733e0089
Merge pull request #2187 from minggo/merge-fape-android-eclipse
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merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
minggo
529a9bf394
make AssetsManager work on iOS
2013-03-18 15:57:30 +08:00
minggo
1560bb2af8
don't require un-exist file in ActionsTest.lua
2013-03-18 11:26:38 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
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Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo
1382f7efc0
Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
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README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen
d9c19ab26b
[WIN32]Fixing compilation errors for TestJavascript and WatermelonWithMe.
2013-03-17 10:43:56 +08:00
Sam Clegg
04c1a863a0
Remove tailing newlines from CCLog messaages.
...
Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms. The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
Ricardo Quesada
59ca1e198a
README.md eclipse improvements
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Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo
7c8de5aebe
issue #1803:add SpriteOffsetAnchorFlip
2013-03-14 18:14:01 +08:00
minggo
5936f4db2c
issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale
2013-03-14 17:45:21 +08:00
minggo
e47baa7984
issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale
2013-03-14 15:49:20 +08:00
minggo
815733e0b7
issue #1803:add SpriteOffsetAnchorRotationalSkewScale
2013-03-14 15:11:55 +08:00
minggo
0fe38f073c
issue #1803:add SpriteOffsetAnchorSkewScale
2013-03-14 14:35:33 +08:00
minggo
d18a664e08
issue #1803:handle onExit event to release resources
2013-03-14 11:53:34 +08:00
minggo
e82074eb4f
issue #1803:refactor lua codes
2013-03-13 17:45:09 +08:00
minggo
a987c87844
Merge pull request #2151 from sbc100/fix_warning
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Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg
863286b0b9
Fix warning in linux build.
...
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape
75c68f178a
Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp
2013-03-12 22:18:45 +01:00
minggo
6b78e2f341
Merge pull request #2145 from minggo/iss1803-spritetest-lua
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issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 03:42:54 -07:00
minggo
e9df9918f7
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 18:21:34 +08:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
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fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen
c780f2ff78
Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
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fixed #1748 : Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen
32f0cf5993
Updating the submodule reference of JS tests.
2013-03-11 17:21:01 +08:00
James Chen
a250d83513
Updating the submodule of cocos2d-js-tests.
2013-03-11 17:13:35 +08:00
James Chen
69b2b13325
fixed #1748 : Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
...
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
minggo
5c107f289e
Merge pull request #2136 from yuezang/feature_1803
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issue #1803:add spritetest lua test case
2013-03-10 23:05:54 -07:00
wangshuai
78d5c480b7
add spritetest lua test case
2013-03-11 13:49:09 +08:00
James Chen
3f709c3edb
Merge pull request #2134 from AsadR/remove-all-notifications-for-target
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fixed #1822 : Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman
c1a8059998
Added CCNotificationCenter::removeAllObservers
...
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
7149f0598d
Adding missing eclipse project files
2013-03-07 12:13:50 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
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Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
...
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo
648e9a7bf1
issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault
2013-03-06 16:36:44 +08:00
minggo
3ce5a99c8d
Merge pull request #2092 from sbc100/fix_all_warnings
...
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
...
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
bb31ea232b
Updating project files for Javascript based sample projects
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4d14afa686
Modifying C++ project files to remove dependency on scripting
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4eed15c977
Adding eclipse project files for Javascript projects
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
1ba2b5d169
Adding eclipse project files for TestCpp and HelloCpp
2013-03-04 11:50:39 -08:00
minggo
a330309628
issue #1686:add background color layer in CCTexture2DTest
2013-03-04 11:53:06 +08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
minggo
473538f6a8
Merge pull request #2074 from minggo/iss1686-synchronize
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issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 02:38:27 -08:00
minggo
163ab2c0be
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 18:37:37 +08:00
minggo
de808f6b58
Merge pull request #2073 from minggo/iss1686-synchronize
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Fix some errors in TestCpp
2013-03-01 02:17:17 -08:00
minggo
f7802a0794
Merge pull request #2072 from yuezang/iss1425-luatest
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issue #1425 : exist lua test case is ok.
2013-03-01 01:17:15 -08:00
minggo
8c80210007
issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages
2013-03-01 17:11:02 +08:00
wangshuai
8867766241
issue #1425 : exist lua test case is ok.
...
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
minggo
fb7642a332
issue #1686:change font size and fix a small bug in ActionTest
2013-03-01 11:25:40 +08:00
minggo
27b62952a4
issue #1686:draw polygon in CCFollowAction test case
2013-03-01 11:12:23 +08:00
minggo
70a70d38fc
Merge pull request #9 from dumganhar/iss1686-synchronize
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issue #1686 : Synchronizing LayerTest, LabelTest.
2013-02-28 00:48:32 -08:00
James Chen
3b3adc3eea
issue #1686 : Synchronizing LayerTest.
2013-02-28 16:45:59 +08:00
minggo
b952634d8e
issue #1686:synchronized NodeTest
2013-02-28 16:41:39 +08:00
minggo
dbd5a4069e
issue #1686:synchronized ParticleTest
2013-02-28 16:40:32 +08:00
minggo
738b96e478
Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize
2013-02-28 16:37:00 +08:00
minggo
c75e440e22
issue #1686:synchronized RenderTexture
2013-02-28 16:35:42 +08:00
James Chen
9d4c128391
tab ~> 4 spaces
2013-02-28 16:06:07 +08:00
James Chen
16422d7194
issue #1686 : Updated LayerTest.
2013-02-28 16:03:55 +08:00
James Chen
69a746fc8b
issue #1686 : Synchronizing LabelTest
2013-02-28 15:57:15 +08:00
James Chen
dbe1e2e427
Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize
2013-02-28 15:37:15 +08:00
James Chen
88fe33e927
Sync ActionsTest.
2013-02-28 15:32:27 +08:00
minggo
545882cb81
issue #1686:synchronized ShaderTest
2013-02-28 15:01:41 +08:00
minggo
f5e334d9e3
issue #1686:synchronized Texture2DTest
2013-02-28 14:54:09 +08:00
James Chen
5abec07fb5
Updated ActionsTest.
2013-02-28 14:42:45 +08:00
James Chen
e4b6495aac
Updated ActionEaseTest.
2013-02-28 14:42:32 +08:00
wangshuai
b4e13af460
issue #1425 :
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
...
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen
3a465739c3
Updated cocos2d-js-tests.
2013-02-27 17:06:48 +08:00
James Chen
d572a53a1d
Merge pull request #2050 from dumganhar/tableview-touch-fix
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fixed #1751 : Clicking outside of CCTableViewCell will also get response when container size is smaller than view size.
2013-02-26 06:56:08 -08:00
James Chen
87935ac436
tableview touch area fix.
2013-02-26 19:59:14 +08:00
minggo
5a1e16f105
Merge pull request #2048 from minggo/iss1489-AssetsManager
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add namespace to AssetsManager
2013-02-26 00:45:06 -08:00
minggo
e0991fbd67
fixed #1489:add namespace to AssetsManager
2013-02-26 16:43:46 +08:00
minggo
a07f2b1e03
Merge pull request #2047 from minggo/iss1489-AssetsManager
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assets manager works ok
2013-02-26 00:32:01 -08:00
minggo
d35af7b6fe
fixed #1489:sample works ok
2013-02-26 16:29:52 +08:00
James Chen
efdb9180e4
fixed #1750 : [iOS] CCEditBox's position is incorrect when it's added to a non-fullscreen CCNode.
2013-02-26 11:16:26 +08:00
James Chen
0ece3056ee
fixed #1749 : Fixed compilation errors for win32.
2013-02-25 22:50:15 +08:00
James Chen
5fafaa8b67
Merge branch 'master' of https://github.com/neokim/cocos2d-x
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Conflicts:
scripting/javascript/bindings/generated
2013-02-25 22:18:57 +08:00
James Chen
2eab8f75d4
Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager
2013-02-25 18:09:05 +08:00
James Chen
17d9837b45
Adds AssetsManager support for win32.
2013-02-25 18:03:38 +08:00
minggo
442e8ea0cc
issue #1489:android works ok
2013-02-25 16:58:10 +08:00
Neo Kim
93195ebe17
Modified a preprocessor line which distinguishes device platform in CCEditBox test code.
2013-02-25 15:44:38 +09:00
minggo
c8baa94753
issue #1489 : update ios libcurl and add android project
2013-02-25 14:33:04 +08:00
minggo
27f093ea12
Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into iss1489-AssetsManager
2013-02-25 10:26:26 +08:00
minggo
1ae332ac0b
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
2013-02-25 10:25:24 +08:00
James Chen
a09220dfc8
New jsb tests (TableViewTest).
2013-02-23 22:09:20 +08:00
minggo
2d225437e5
Update samples/Cpp/AssetsManagerTest/README.md
2013-02-22 17:26:21 +08:00
minggo
32fbced31f
issue #1489:modify sample code and add readme
2013-02-22 16:02:53 +08:00
minggo
ed1cbb94c2
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
2013-02-22 11:04:40 +08:00
minggo
91f5972b42
issue 1489:add AssetsManager
2013-02-22 11:04:09 +08:00
James Chen
b50515c5bc
Merge pull request #1873 from ThePickleMan/master
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fixed #1742 : Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
Neo Kim
a7c87f3b38
Add 'setFont' and 'setAnchorPoint' to CCEditBox
2013-02-20 22:41:08 +09:00
James Chen
9cc4b7ab29
fixed a bug of respond touch events in hello.lua. The event type is string now.
2013-02-20 12:03:21 +08:00
James Chen
a9fede525a
issue #1733 : Marmalade ok.
2013-02-19 18:26:00 +08:00
James Chen
60ab4c4886
issue #1733 : Updated linux makefile.
2013-02-19 18:06:30 +08:00
James Chen
fc1848eb02
issue #1733 : Updated linux makefile.
2013-02-19 17:39:27 +08:00
James Chen
a94aa15031
issue #1733 : Adding extension project for linux.
2013-02-19 17:28:49 +08:00
James Chen
339a60a649
Adding execute permissions for list.sh.
2013-02-19 14:21:56 +08:00
mutoo
4bc06c7fcb
changed fileformat of list.sh to unix
...
list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen
1d9e9e48bc
fixed #1724 : Moved HelloJavascript to template folder and renamed it with "multi-platform-is".
2013-02-18 16:25:21 +08:00
James Chen
9add1d1b18
fixed #1724 : Register CCBReader for HelloJavascript.
2013-02-18 15:10:32 +08:00
James Chen
c93758a785
issue #1724 : Adding HelloJavascript project.
2013-02-18 14:38:00 +08:00
James Chen
2626005d20
issue #1712 : Updating project setting for blackberry.
2013-02-17 16:26:08 +08:00
minggo
ba8f26fed9
Merge pull request #1969 from minggo/iss1702-writablePath
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modify writable path for iOS and Android
2013-02-06 22:16:46 -08:00
fape
96b92e2bd7
Group tests under test "folder"
2013-02-06 14:52:18 +01:00
minggo
0c5bcb3f7b
issue #1702:fix a typo error
2013-02-06 18:04:40 +08:00
James Chen
fb9ac31d08
fixed bugs in CCUserDefault.cpp after using tinyXML2, fixed warnings in SpriteTest.cpp.
2013-02-06 17:20:54 +08:00
James Chen
8c261c1789
issue #1770 : Updating linux makefile.
2013-02-06 15:59:29 +08:00
James Chen
cc690c5a86
issue #1770 : Adding webp support for mac port.
2013-02-06 13:06:48 +08:00
James Chen
1e5431bcc5
issue #1770 : Adding webp support for blackberry and marmalade.
2013-02-06 10:52:13 +08:00
James Chen
64248386a2
issue #1770 : Updating iOS project configuration and adding WEBP test demo.
2013-02-05 11:37:13 +08:00
minggo
07cd6d2bb2
issue #1689:modify lua samples to make them work correctly
2013-02-04 14:50:45 +08:00
minggo
a771bc8183
issue #1689:modify lua Android.mk
2013-02-04 12:02:21 +08:00
James Chen
a22986bc82
Using new api of CCFileUtils for SimpleGame.
2013-02-03 15:38:44 +08:00
James Chen
c362f7e439
issue #1687 : Adding new test - Checking whether file exists.
2013-02-01 22:18:43 +08:00
James Chen
157e229f8c
fixed #1634 : Added the very first implementation of CCEditBox for Win32.
2013-01-31 14:04:49 +08:00
James Chen
3bdfb82e9c
Merge branch 'gles20' of https://github.com/jpridavok/cocos2d-x into win32-editbox
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Conflicts:
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-01-30 22:31:19 +08:00
James Chen
8192735577
Updating JS Tests.
2013-01-29 22:30:01 +08:00
James Chen
5e7ca24335
Updating win32 project configurations.
2013-01-29 19:04:57 +08:00
minggo
4d9877617b
Merge pull request #1863 from rohankuruvilla/gles20
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Adding Readme for CocosPlayer
2013-01-29 02:51:18 -08:00
minggo
fb1a32e696
Merge pull request #1923 from dumganhar/master
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Updating doxygen comments for CCFileUtils.h.
2013-01-29 02:50:16 -08:00
James Chen
e1f6c37c2f
Updating file search logic for CocosDragonJS.
2013-01-29 18:48:19 +08:00
minggo
aa306d637e
Merge pull request #1926 from minggo/master
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Synchronize from upstream
2013-01-29 02:16:29 -08:00
minggo
f8d6ee0b83
update codes from upstream
2013-01-29 18:15:49 +08:00
minggo
eb72ac3b50
update js-tests codes from upstream
2013-01-29 18:05:30 +08:00
Rohan Kuruvilla
af86f534dc
Adding readme file for CocosPlayer for Android
2013-01-29 01:45:16 -08:00
James Chen
c1d0f29f6c
Updating JS Test, Removing wav files in Published-Android.
2013-01-29 13:33:49 +08:00
James Chen
001d3382a9
[TestCpp/EffectsAdvancedTest] Adding getPosition method for Len3DTarget.
2013-01-29 12:59:43 +08:00
James Chen
bf571ace53
Updating JS Tests.
2013-01-29 09:59:16 +08:00
James Chen
2694cb150b
CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
2013-01-29 09:56:38 +08:00
minggo
3ea562b4ad
fix some logical errors and compiling errors
2013-01-28 23:19:57 +08:00
minggo
ba9308089c
fix some errors in xcode template
2013-01-28 21:53:55 +08:00
James Chen
2e421304ca
Merge pull request #1911 from dumganhar/iss1683-ccfileutils
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issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 05:43:41 -08:00
minggo
fae7d5beeb
Merge pull request #1910 from minggo/master
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fix some warnings
2013-01-28 05:42:46 -08:00
minggo
52a4b15659
remove unneeded codes
2013-01-28 20:57:49 +08:00
minggo
5eb8ca30fb
fix some warings
2013-01-28 20:52:56 +08:00
minggo
8d889cd0be
Merge pull request #1909 from minggo/master
...
add correct resource into CocosDragon iOS project
2013-01-28 04:47:31 -08:00
minggo
aaf4b14ddf
add fileLookup.plist for CocosDragon iOS project
2013-01-28 20:46:15 +08:00
minggo
9e5d0100fe
remove unneeded resource for CocosDragon iOS project
2013-01-28 20:41:43 +08:00
minggo
05363ee8dd
Merge pull request #1908 from minggo/master
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fix some warnings
2013-01-28 04:36:01 -08:00
minggo
249b935be8
fix some warnins
2013-01-28 20:34:52 +08:00
James Chen
59f2ae13f8
issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 20:12:48 +08:00
James Chen
031380d4e9
issue #1683 : Updating CCFileUtils.cpp for Win32.
2013-01-28 19:49:34 +08:00
James Chen
733a334ec2
issue #1683 : Fixed compilation errors for linux.
2013-01-28 18:32:34 +08:00
James Chen
632f99b611
issue #1683 : Updating CCFileUtils for MAC.
2013-01-28 17:54:49 +08:00
James Chen
e736ed487f
issue #1683 : Adding default search path if developer didn't pass it.
2013-01-28 17:44:53 +08:00
James Chen
16ef70c069
issue #1683 : Updating FileUtilsTest.cpp.
2013-01-28 17:43:53 +08:00
James Chen
f69ef6182c
issue #1683 : Adding FileUtilsTest.
2013-01-28 15:17:20 +08:00
James Chen
c19b9885fe
Adding COCOS2D_DEBUG=1 for sample projects.
2013-01-28 10:22:32 +08:00
James Chen
d532670640
Removing some CCLOG.
2013-01-27 20:16:46 +08:00
James Chen
eec0ba3c19
Getting full path in before playing sound.
2013-01-27 19:20:49 +08:00
James Chen
af1eb5fa87
issue #1683 : Updated Appdelegate.cpp for CocosPlayer.
2013-01-26 22:57:12 +08:00
James Chen
e73e2f4387
issue #1683 : Updated the name of CocosPlayer project.
2013-01-26 22:35:30 +08:00
James Chen
119115502d
issue #1683 : Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
2013-01-26 22:31:57 +08:00
James Chen
eeb5e7a115
Updated JS Tests.
2013-01-26 14:45:26 +08:00
James Chen
688f9b2546
Updated JS Tests.
2013-01-26 14:29:06 +08:00
James Chen
a28a5907c3
Updated JS Tests.
2013-01-26 12:11:16 +08:00
James Chen
fde39c6dcb
Adding cache support for CCFileUtils.
2013-01-25 21:52:35 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
James Chen
cf93281419
Updating JS Tests.
2013-01-25 17:29:35 +08:00
Rohan Kuruvilla
f050fc9f08
Allowing resolution being sent to CocosBuilder to be set by AppDelegate
2013-01-25 00:30:12 -08:00
Rohan Kuruvilla
6fdbff537a
Fixing run and reset buttons being enabled by default
2013-01-24 23:32:00 -08:00
Rohan Kuruvilla
6d0d9e7375
Refactoring a bit to allow JNI cleanCache call
2013-01-24 23:27:19 -08:00
Rohan Kuruvilla
9532e5e6c7
Chaning name sent to CCB
2013-01-24 22:19:49 -08:00
Rohan Kuruvilla
dcde99d568
Adding Binary Plist parsing library
2013-01-24 22:19:45 -08:00
Rohan Kuruvilla
43229cb440
Adding CocosPlayerJS for Android
2013-01-24 18:37:24 -08:00
James Chen
5e65745795
Updated iOS project configuration.
2013-01-24 14:44:44 +08:00
James Chen
7589be6fb7
Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
2013-01-24 13:56:50 +08:00
James Chen
9b3f9503ea
Updated JS Tests.
2013-01-24 11:39:11 +08:00
James Chen
1180a98eb9
Updated submodule reference for cocos2d-js-tests.
2013-01-24 00:37:39 +08:00
James Chen
46f38c57fb
issue #1661 : CrystalCraze works ok on android.
2013-01-24 00:32:22 +08:00
James Chen
8cfd912a06
CrystalCraze works ok on iOS.
2013-01-23 23:17:44 +08:00
James Chen
294509c4c0
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
2013-01-23 19:52:17 +08:00
James Chen
2b9f79efc0
Merge pull request #1882 from dumganhar/memoryleak-action
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Fixed memory leaks in CCActionCatmullRom class.
2013-01-22 22:41:44 -08:00
James Chen
b5efd699bf
Fixed a memory leak in ActionsTest.
2013-01-23 14:40:11 +08:00
James Chen
de8a237d73
Merge pull request #1881 from dumganhar/linux-fix
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fixed #1676 : Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen
3f57b01f94
Fix for 32bit.
2013-01-22 18:30:16 +08:00
James
1d7650767b
Updated Makefile and project configurations for linux port.
2013-01-22 16:45:35 +08:00
James Chen
219657ee1a
Merge pull request #1872 from moadib/android_manifest_gles20
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fixed #1673 : Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James
680fbe3517
Fixed compilation errors for linux port.
2013-01-22 15:21:37 +08:00
James Chen
0187bb6504
Merge pull request #1876 from dumganhar/iss1639-custom-property
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fixed #1639 : Added custom property support for CCBReader.
2013-01-21 23:03:53 -08:00
James Chen
a3dbfaafd3
Merge pull request #1856 from funkaster/master
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fixed #1660 : Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
PickleMan
c4d5bf8c85
Added test for rotation is dir in particle system
2013-01-21 12:35:59 -05:00
ivzave
737fc4ce9e
do not overwrite existing resources in TestLua
2013-01-21 18:01:57 +04:00
James Chen
c0d568da9b
fixed #1639 : Added custom property support for CCBReader.
2013-01-21 18:37:17 +08:00
moadib
e39829269d
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
2013-01-21 13:03:55 +04:00
James Chen
4a68e4ab89
fixed #1670 : Fixed memory leak in CCBReader.
2013-01-21 14:40:29 +08:00
James Chen
c60fe0cce5
Updated cocos2d-js-tests.
2013-01-18 21:59:46 +08:00
James Chen
bc76cf09c4
Added filename lookup support for win32.
2013-01-18 21:54:48 +08:00
James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
James Chen
ce4f508025
Added Scale9Sprite js tests.
2013-01-18 12:00:43 +08:00
James Chen
47823b2497
Updated the submodule reference of cocos2d-js-tests.
2013-01-18 11:58:38 +08:00
James Chen
c8dfa45993
Merge pull request #1859 from dumganhar/crystal-game
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issue #1661 : Adding jsb sample game CrystallCraze.
2013-01-17 01:09:18 -08:00
James Chen
31e91e554e
issue #1661 : Added CrystalCraze for win32 and fix some compilation errors.
2013-01-17 17:07:18 +08:00
minggo
a7dca5c05a
fixed #1547:set selected menu item to null when it is removed from a menu
2013-01-17 15:04:48 +08:00
James Chen
9bbc130ea5
issue #1661 : Adding CrystallCraze for iOS and Android.
2013-01-17 12:54:10 +08:00
Rolando Abarca
49432ef742
removes old header file reference
2013-01-16 13:42:41 -08:00
Rolando Abarca
e94d8d1693
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.h
scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen
26a91c8f75
Updated the submodule reference of cocos2d-js-tests.
2013-01-15 10:17:29 +08:00
James Chen
121519b7cd
Merge pull request #1831 from dumganhar/iss1653-jsb-int
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fixed #1653 : Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca
320068930e
more debug stuff
2013-01-11 14:29:40 -08:00
Rolando Abarca
47c003ae54
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2013-01-11 14:01:42 -08:00
Rolando Abarca
5df4b4d997
adding debug support for js
2013-01-11 14:01:36 -08:00
johnangel
a1155f52e6
Merge remote branch 'upstream/gles20' into gles20
2013-01-11 21:48:47 +01:00
James Chen
777a327945
Updated cocos2d-js-tests.
2013-01-11 21:27:04 +08:00
James Chen
df05a1d7e9
Updated the submodule of cocos2d-js-tests.
2013-01-11 17:18:48 +08:00
Jozef Prídavok
9889b4f9fd
Added the very first implementation of CCEditBox for Win32.
2013-01-10 23:59:21 +01:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
Jozef Prídavok
229ad55dfa
Fixed and refactored Mac Implementation.
2013-01-09 15:34:53 +01:00
James Chen
b3be1e9e90
fixed #1646 : GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device.
2013-01-09 18:23:33 +08:00
James Chen
6d7f380f23
issue #1646 : GCC_OPTIMIZATION_LEVEL=1.
2013-01-09 17:49:08 +08:00
James Chen
8a4f87277e
issue #1646 : Updated WatermelonWithme project setting for win32.
2013-01-09 15:35:19 +08:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
3fa771f0c4
fixed #1620 : Using sqlite3 to implement sys.LocalStorage for iOS and android.
2013-01-07 17:22:06 +08:00
James Chen
1882ca30f5
issue #1620 : Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
2013-01-06 14:42:24 +08:00
James Chen
8fa2eb080b
issue #1640 : Updated Box2dTest and ChipmunkTest.
2013-01-06 10:22:07 +08:00
James Chen
0c28510513
issue #1640 : Updated ChipmunkTest.cpp.
2013-01-06 10:13:59 +08:00
James Chen
4d919465a5
issue #1640 : Updated the submodule reference of cocos2d-js-tests.
2013-01-05 18:54:49 +08:00
James Chen
8a21f4fa3c
issue #1640 : Added some files to iOS Project.
2013-01-05 17:41:19 +08:00
James Chen
421cf31b34
issue #1640 : Updated jsbinding for CCPhysicsSprite .
2013-01-05 15:09:19 +08:00
James Chen
4d9d6c6c4c
Updated the submodule reference of cocos2d-js-tests.
2013-01-05 14:05:13 +08:00
James Chen
9ef74bef80
fixed #1636 : Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
...
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen
7bcbcfa187
fixed #1636 : Refactored CCEditBox for iOS, moved the implementation of EditBoxImplIOS.h/.cpp to CCEditBoxImplIOS.h/.cpp.
2013-01-05 10:56:57 +08:00
James Chen
3263d06830
Merge pull request #1814 from fape/marmalade_simplegame
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fixed #1631 : Making SimpleGame force landscape for Marmalade.
2013-01-03 19:07:41 -08:00
James Chen
ec72701414
Merge pull request #1815 from fape/marmalade_testlua
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Marmalade TestLua postbuild script
2013-01-03 18:53:47 -08:00
James Chen
f6b57a9b92
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-04 10:16:18 +08:00
fape
94471a06b6
rename and add commandline argument to cccopy.py
2013-01-03 20:52:22 +01:00
fape
e34f190f36
add SimpleGame Marmalade config files
2013-01-03 15:20:58 +01:00
fape
f3f67f62e1
.gitignores moved
2013-01-03 15:16:11 +01:00
fape
3c89bf1d83
marmalade TestLua: add postbuild script to copy resources
2013-01-03 14:47:57 +01:00
Dale Ducharme
611db78b39
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-02 18:53:31 -05:00
James Chen
d2ad820a48
fixed #1627 : Adding view name for sample applications.
2012-12-29 14:50:00 +08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
James Chen
b120874a87
fix compilation errors.
2012-12-29 11:23:31 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen
c68884a121
issue #1625 : Updated EffectsTest.cpp and EffectsTest.lua.
2012-12-27 11:48:46 +08:00
James Chen
0e7934a8ce
Revert TestCpp/proj.win32/main.cpp.
2012-12-27 11:40:32 +08:00
James Chen
b4211c864e
fixed #1625 : Updated the submodule reference of cocos2d-js-tests.
2012-12-27 11:05:09 +08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
James Chen
eb417274fb
fixed #1621 : fix compilation error of eclipe project.
2012-12-24 11:15:56 +08:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
ivzave
0538b22300
repair linux cli build
2012-12-22 04:14:15 +04:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
minggo
89fb58e791
issue #1603:change pathes of android codes
2012-12-21 17:28:14 +08:00
minggo
f71f13fc53
issue #1536:add permissions and modify module path error
2012-12-21 14:40:34 +08:00
James Chen
e670d702a8
issue #1603 : Updated TestLua project setting for iOS port.
2012-12-20 21:58:26 +08:00
James Chen
a36446cba2
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory
2012-12-20 18:39:52 +08:00
James Chen
f47c5e1714
Added app.icf, development.icf.
2012-12-20 18:29:25 +08:00
minggo
65e01b9ade
issue #1603:build ok on mac
2012-12-20 18:02:24 +08:00
James Chen
f65717cd86
issue #1603 : updated linux project configuration.
2012-12-20 17:49:34 +08:00
James Chen
08aa5066a5
issue #1603 : updated blackberry, linux, marmalade project configurations.
2012-12-20 17:47:30 +08:00
minggo
977046cc32
issue #1603:make some samples build ok on iOS
2012-12-20 17:20:10 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
7b19ab2689
Updated vs project configuration after adjusting directory.
2012-12-20 15:07:19 +08:00
minggo
959b7a3f0d
issue #1603:build MoonWarriors ok on iOS and android
2012-12-20 15:06:02 +08:00
minggo
7433da8bec
issue #1603:build CocosDragon ok on iOS and android
2012-12-20 14:54:20 +08:00
James Chen
af03a969c1
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-refactor-folder
2012-12-20 14:36:08 +08:00
minggo
f9a9d45f88
issue #1603:adjust samples directory
...
Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00
James Chen
dcfd38756d
Updated android build files.
2012-12-20 14:04:49 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00
James Chen
eb0e189842
Moved the submodule of cocos2d-js-tests and renamed it to Shared.
2012-12-20 11:30:18 +08:00
James Chen
43c8aa6878
Updated the submodule of cocos2d-js-tests.
2012-12-20 10:41:36 +08:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
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Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
254e3838d5
Updated the submodule reference of cocos2d-js-tests to the latest version.
2012-12-14 10:32:06 +08:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
James Chen
21f88534cf
fixed #1606 : Updated some invocations of CCSequence for TestCpp project.
2012-12-10 14:12:56 +08:00
fape
12c9ebb221
include all resources from Resource dir to SampleGame marmalade project file
2012-12-06 10:41:02 +01:00
James Chen
6a7a365365
Updated eclipse project configurations for linux
2012-12-06 14:57:03 +08:00
James Chen
b044a89d6f
Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
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Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
fape
320d532e15
add Hungarian language support
2012-12-05 11:31:05 +01:00
minggo
a256d35a5b
fix some confilcs
2012-12-05 14:01:05 +08:00
James Chen
bd471b7ee9
[Marmalade fix] Added development.icf for HelloCpp. Added Marker Felt.ttf for SampleGame.
2012-12-04 21:54:19 +08:00
James Chen
d02cb3f320
Updated samples/MoonWarriors/proj.android/build_native.sh. Because the boot file has been changed from MoonWarriors-native.js to MoonWarriors-jsb.js.
2012-12-04 20:07:23 +08:00
minggo
58a187f774
do some bug fixes
2012-12-04 18:44:32 +08:00
James Chen
eed78507bf
fixed missing level.js for WatermelonWithMe.
2012-12-04 17:46:51 +08:00
James Chen
060698e195
fixed missing main.js for CocosDragonJS.
2012-12-04 17:38:15 +08:00
minggo
cb2427e780
do some modification
2012-12-04 17:25:40 +08:00
James Chen
5408f3d947
Merge pull request #1715 from dumganhar/gles20
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Fixed some issues for linux port.
2012-12-04 00:51:03 -08:00
James Chen
3e88f8d2e4
fix compilation errors in eclipse project for linux.
2012-12-04 16:48:23 +08:00
James Chen
6aa15e0636
Added -DCOCOS2D_DEBUG=1 for linux if building in debug mode.
2012-12-04 16:48:23 +08:00
minggo
9691886582
make TestLua work ok on iOS
2012-12-04 16:03:27 +08:00
minggo
98e0123731
add icons for WatermelonWithMe and CocosDragon
2012-12-04 15:54:03 +08:00
minggo
f4656ad00f
update cocos2d-js-tests to up-stream
2012-12-04 14:00:29 +08:00
minggo
9c04db0e41
modify js-binding related samples according the modification of cocos2d-js-tests
2012-12-04 12:08:37 +08:00
James Chen
b5ae1f6d2a
Updated MoonWarriors/Classes/AppDelegate.cpp.
...
Updated the submodule reference of cocos2d-js-tests to the latest one.
Fixed duplicate define in js_bindings_ccbreader.cpp.
2012-12-04 11:36:45 +08:00
James Chen
ed86e2967f
Merge pull request #1706 from dumganhar/iss1590-jpeg-fix-mm
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fixed #1590 : JPEG and File fixes and CocosDenshion fix for marmalade.
2012-12-03 19:10:14 -08:00
Mat Hopwood
3b2eea2541
JPEG and File fixes
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* Fixes to JPEG loader
* Fixes to image loader to load tiff and unknown formats properly
2012-12-04 11:03:34 +08:00
minggo
bbcbfa71ef
Merge pull request #1704 from minggo/cclayer_script_support
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Cclayer script support
2012-12-03 18:55:11 -08:00
minggo
4e7fca3185
merge dualface's pull request for fixing CCLayer script support and fix error for js-binding
2012-12-04 10:52:49 +08:00
James Chen
9f168faeb0
Merge pull request #1696 from fape/lua_marmalade
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fixed #1591 : Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
folecr
58e6c80078
Remove hardcoded android:debuggable property
2012-12-03 13:34:55 -08:00