Ricardo Quesada
61e4ffbc3c
quick fix for positioning the FPS on non HD
2014-02-13 04:10:23 +08:00
Ricardo Quesada
200eb9713c
Merge branch 'develop' into droid_fonts
2014-02-12 20:23:40 +08:00
Ricardo Quesada
0a2d701e9f
Update verts and calls every frame
2014-02-12 08:41:32 +08:00
Ricardo Quesada
07764d03f9
Uses Droid Sans Console font for FPS and more
...
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013
d5aee5eb04
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime
2014-02-11 18:08:14 +08:00
Ricardo Quesada
ff802ed753
Merge pull request #5279 from edba/develop
...
Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013
e9dd3d828a
issue #3498 : commit jsruntime
2014-02-10 18:15:30 +08:00
Dhilan007
47e16728cc
reduce unnecessary calculation amount.
2014-02-10 12:38:32 +08:00
Dhilan007
6a662a6330
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
2014-02-10 11:47:05 +08:00
Ricardo Quesada
68143d3093
re-add missing assert
2014-02-09 19:39:56 -08:00
Ricardo Quesada
907446d8d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices
2014-02-09 19:32:35 -08:00
Ricardo Quesada
24f655f9b1
Better 'vertices drawn'
2014-02-09 19:31:45 -08:00
Dhilan007
e12c1f57ac
Label::reduce unnecessary calculation amount.
2014-02-10 11:21:54 +08:00
James Chen
3b57f897d9
Merge pull request #5310 from dumganhar/event-disp-typo
...
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:19:45 +08:00
James Chen
9a02568eca
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:15:56 +08:00
James Chen
eda4c9a420
Merge pull request #5302 from Pisces000221/improve-label-chinese
...
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007
a8387a12f0
Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop
2014-02-10 10:09:56 +08:00
Ricardo Quesada
560abe77c8
better Console support
...
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada
13aa3ad2b5
Adds new commands to Console
...
* resolution
* projection
2014-02-08 12:35:11 -08:00
Pisces000221
c9e4944321
Fix one character disappears when breaking line
2014-02-08 15:18:18 +08:00
Pisces000221
da2a58ccc9
Improved formatting when using both CJK and ASCII
2014-02-08 15:05:36 +08:00
Pisces000221
7484286f25
Rename ischinese_unicode as iscjk_unicode
2014-02-08 14:52:59 +08:00
Pisces000221
b5e9a4a00a
Rename ischinese_unicode as iscjk_unicode
2014-02-08 14:52:10 +08:00
Ricardo Quesada
61c8bf23b6
optimized draw
2014-02-07 22:19:03 -08:00
Pisces000221
7aebdd89a5
Added ischinese_unicode function
2014-02-08 14:15:42 +08:00
Pisces000221
ae8057b933
Added ischinese_unicode function
2014-02-08 14:07:18 +08:00
Ricardo Quesada
82700339c0
Adds a way to print the renderer vertices
2014-02-07 19:37:44 -08:00
James Chen
bca9bba8c5
A typo fix: GL::VERTEX_ATTRIB_FLAT_NONE -> GL::VERTEX_ATTRIB_FLAG_NONE.
2014-02-08 10:41:02 +08:00
Ricardo Quesada
78fdabe926
more cleanup in TMX code
2014-02-07 18:33:30 -08:00
Ricardo Quesada
616feadda1
More fixes and "tiles" is an uint32 (GID)
2014-02-07 18:11:17 -08:00
Ricardo Quesada
f2836e627b
Code is cleaner
2014-02-07 17:33:27 -08:00
Ricardo Quesada
e33baac396
iso almost working
2014-02-06 22:20:28 -08:00
Ricardo Quesada
ad7b54eb0e
iso almost working 100% ok
2014-02-06 18:47:45 -08:00
Ricardo Quesada
cf08d0b3f9
isometric kind of working
2014-02-06 16:19:46 -08:00
Ricardo Quesada
02af5059bf
code cleanup
2014-02-05 22:43:06 -08:00
Ricardo Quesada
314d3955b6
working!!
2014-02-05 22:36:03 -08:00
Ricardo Quesada
d3aed1124a
what is happening here?
2014-02-05 20:09:04 -08:00
Ricardo Quesada
3560227d09
sort of working
2014-02-05 19:51:24 -08:00
Ricardo Quesada
9a53f5a9f5
Testing a new TMX renderer
...
faster
2014-02-04 17:59:21 -08:00
James Chen
3026e6d5ca
Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate).
2014-02-02 20:46:15 +08:00
edba
4da6b97786
Added getPropertiesForGID that assings value instead of returning it.
2014-01-31 14:57:26 -08:00
Ricardo Quesada
28a6626852
Updates Windows project
2014-01-30 21:30:51 -08:00
Ricardo Quesada
924951d3b5
glview uses rect instead of size
...
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada
c9dc113fa2
Fixes compilation issues on Android and Linux
2014-01-30 17:28:12 -08:00
Ricardo Quesada
5691829b72
Linux with #ifdef
2014-01-30 17:10:18 -08:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
d19a1012a4
Adds the possibility to create EAGLView with an EAGLView
2014-01-30 15:11:37 -08:00
Ricardo Quesada
f1af117a1c
code follows c++ guidelines
2014-01-30 15:11:11 -08:00
Ricardo Quesada
43a4c1937f
Add `else` to `if`
2014-01-30 15:10:52 -08:00