Commit Graph

1004 Commits

Author SHA1 Message Date
Ricardo Quesada 61e4ffbc3c quick fix for positioning the FPS on non HD 2014-02-13 04:10:23 +08:00
Ricardo Quesada 200eb9713c Merge branch 'develop' into droid_fonts 2014-02-12 20:23:40 +08:00
Ricardo Quesada 0a2d701e9f Update verts and calls every frame 2014-02-12 08:41:32 +08:00
Ricardo Quesada 07764d03f9 Uses Droid Sans Console font for FPS and more
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013 d5aee5eb04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime 2014-02-11 18:08:14 +08:00
Ricardo Quesada ff802ed753 Merge pull request #5279 from edba/develop
Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013 e9dd3d828a issue #3498: commit jsruntime 2014-02-10 18:15:30 +08:00
Dhilan007 47e16728cc reduce unnecessary calculation amount. 2014-02-10 12:38:32 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
Ricardo Quesada 68143d3093 re-add missing assert 2014-02-09 19:39:56 -08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen 3b57f897d9 Merge pull request #5310 from dumganhar/event-disp-typo
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:19:45 +08:00
James Chen 9a02568eca Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners. 2014-02-10 11:15:56 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Pisces000221 c9e4944321 Fix one character disappears when breaking line 2014-02-08 15:18:18 +08:00
Pisces000221 da2a58ccc9 Improved formatting when using both CJK and ASCII 2014-02-08 15:05:36 +08:00
Pisces000221 7484286f25 Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:59 +08:00
Pisces000221 b5e9a4a00a Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:10 +08:00
Ricardo Quesada 61c8bf23b6 optimized draw 2014-02-07 22:19:03 -08:00
Pisces000221 7aebdd89a5 Added ischinese_unicode function 2014-02-08 14:15:42 +08:00
Pisces000221 ae8057b933 Added ischinese_unicode function 2014-02-08 14:07:18 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
James Chen bca9bba8c5 A typo fix: GL::VERTEX_ATTRIB_FLAT_NONE -> GL::VERTEX_ATTRIB_FLAG_NONE. 2014-02-08 10:41:02 +08:00
Ricardo Quesada 78fdabe926 more cleanup in TMX code 2014-02-07 18:33:30 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
Ricardo Quesada f2836e627b Code is cleaner 2014-02-07 17:33:27 -08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 02af5059bf code cleanup 2014-02-05 22:43:06 -08:00
Ricardo Quesada 314d3955b6 working!! 2014-02-05 22:36:03 -08:00
Ricardo Quesada d3aed1124a what is happening here? 2014-02-05 20:09:04 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
James Chen 3026e6d5ca Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate). 2014-02-02 20:46:15 +08:00
edba 4da6b97786 Added getPropertiesForGID that assings value instead of returning it. 2014-01-31 14:57:26 -08:00
Ricardo Quesada 28a6626852 Updates Windows project 2014-01-30 21:30:51 -08:00
Ricardo Quesada 924951d3b5 glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada c9dc113fa2 Fixes compilation issues on Android and Linux 2014-01-30 17:28:12 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada d19a1012a4 Adds the possibility to create EAGLView with an EAGLView 2014-01-30 15:11:37 -08:00
Ricardo Quesada f1af117a1c code follows c++ guidelines 2014-01-30 15:11:11 -08:00
Ricardo Quesada 43a4c1937f Add `else` to `if` 2014-01-30 15:10:52 -08:00