James Chen
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631b08e984
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Updating project configuration for iOS.
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2013-04-25 11:30:35 +08:00 |
James Chen
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f129b94e2d
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Removing unused file(uthash.h) in JSB projects.
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2013-04-19 11:09:02 +08:00 |
minggo
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78d3c7f048
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fixed #1613:not reload resources on Android platform after return from background
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2013-04-17 15:34:57 +08:00 |
James Chen
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ec7a2f4c5c
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fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
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2013-04-02 11:35:55 +08:00 |
fape
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e9343c2d8a
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- update README files
- format javascript sample README files like cpp samples
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2013-03-21 16:04:53 +01:00 |
minggo
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f33a8fe6f1
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remove unsupported parameter in android
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2013-03-20 15:37:16 +08:00 |
James Chen
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6a98553633
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Synchronizing the submodule reference of cocos2d-js-test to the latest one.
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2013-03-18 18:24:37 +08:00 |
minggo
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58618172e6
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merge pull request and fix some conflicts
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2013-03-18 16:15:48 +08:00 |
folecr
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6dba49f25b
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Android build_native.sh now reads local.properties for environment variables
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2013-03-15 16:44:16 -07:00 |
James Chen
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ae1c64573e
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Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
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2013-03-12 01:36:17 -07:00 |
James Chen
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69b2b13325
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fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
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2013-03-11 16:39:28 +08:00 |
Rohan Kuruvilla
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7149f0598d
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Adding missing eclipse project files
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2013-03-07 12:13:50 -08:00 |
Rohan Kuruvilla
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360519dad5
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Removing /bin/bash for executing build command, and keep only bash
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2013-03-07 12:09:17 -08:00 |
Rohan Kuruvilla
|
bb31ea232b
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Updating project files for Javascript based sample projects
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2013-03-04 11:50:39 -08:00 |
Rohan Kuruvilla
|
4eed15c977
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Adding eclipse project files for Javascript projects
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2013-03-04 11:50:39 -08:00 |
James Chen
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e1f6c37c2f
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Updating file search logic for CocosDragonJS.
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2013-01-29 18:48:19 +08:00 |
James Chen
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2694cb150b
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CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
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2013-01-29 09:56:38 +08:00 |
minggo
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52a4b15659
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remove unneeded codes
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2013-01-28 20:57:49 +08:00 |
James Chen
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119115502d
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issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
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2013-01-26 22:31:57 +08:00 |
James Chen
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6f3b22031f
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Using new API of getting full path for file name.
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2013-01-25 20:51:52 +08:00 |
James Chen
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7589be6fb7
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Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
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2013-01-24 13:56:50 +08:00 |
James Chen
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46f38c57fb
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issue #1661: CrystalCraze works ok on android.
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2013-01-24 00:32:22 +08:00 |
James Chen
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8cfd912a06
|
CrystalCraze works ok on iOS.
|
2013-01-23 23:17:44 +08:00 |
James Chen
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294509c4c0
|
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
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2013-01-23 19:52:17 +08:00 |
moadib
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e39829269d
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Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
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2013-01-21 13:03:55 +04:00 |
James Chen
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bc76cf09c4
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Added filename lookup support for win32.
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2013-01-18 21:54:48 +08:00 |
James Chen
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0a42829428
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issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports.
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2013-01-18 18:05:32 +08:00 |
James Chen
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31e91e554e
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issue #1661: Added CrystalCraze for win32 and fix some compilation errors.
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2013-01-17 17:07:18 +08:00 |
James Chen
|
9bbc130ea5
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issue #1661: Adding CrystallCraze for iOS and Android.
|
2013-01-17 12:54:10 +08:00 |