XiaoFeng
faddbd8e71
Add function to texture cache for studio to check if texture have been already loaded
2015-04-23 16:50:28 +08:00
minggo
f6276dd4b3
Merge pull request #10983 from perminovVS/v3-texture-init-check-error
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Clean possible GL error init Texture2D
2015-04-21 09:50:54 +08:00
andyque
e02dad3489
fix ui grayscale shader memory release issue
2015-04-20 17:00:40 +08:00
yangxiao
8c8058a9be
merge cocos resolve conflict
2015-04-14 13:56:05 +08:00
zhukaixy
6684491249
1: update cube texture for sky box
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2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
minggo
0aef6b9446
Merge pull request #11295 from Almax27/v3
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RenderQueue command buffer optimisation
2015-04-10 09:33:43 +08:00
minggo
353c2b0d75
Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
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Optimize Vec3
2015-04-07 14:04:57 +08:00
Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
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Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
Vladimir Perminov
105bac2d55
Optimize Vec3
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small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00
tangziwen
0193420dfc
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
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Resovle Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-04-03 15:45:51 +08:00
tangziwen
e4ae88ef15
add new line at end of file
2015-04-03 09:11:09 +08:00
samuele3hu
6c528c4a42
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_test
2015-03-30 15:51:01 +08:00
samuele3hu
c3ad458a26
Update comment for Lua
2015-03-30 15:47:47 +08:00
yangxiao
c6a86ac287
move shader to shaders
2015-03-30 13:45:50 +08:00
minggo
59441adc2c
Merge pull request #11213 from super626/texturecube
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Texturecube bug fix
2015-03-30 10:48:10 +08:00
minggo
b03900bbbf
fix doxygen comment
2015-03-27 17:09:54 +08:00
zhukaixy
a1bad14c1e
Update ccShader_3D_Skybox.frag
2015-03-27 17:07:30 +08:00
Huabing.Xu
0367d752af
Merge branch 'v3' into v3_comments
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Conflicts:
cocos/renderer/ccShaders.h
2015-03-27 12:05:15 +08:00
Huabing.Xu
3d657df9f6
[ci skip]add group base to files in renderer folder
2015-03-27 11:54:40 +08:00
minggo
d9680b2c74
Merge pull request #11178 from calfjohn/v3
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[ci skip]fixed doxygen warning for physics and texture2d
2015-03-27 11:11:28 +08:00
Huabing.Xu
49bf8d5e13
Merge pull request #11181 from dabingnn/v3_comments
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V3 comments
2015-03-27 11:09:17 +08:00
minggo
24aef7c6bb
Merge pull request #11164 from super626/texturecube
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Texturecube
2015-03-27 11:06:28 +08:00
Huabing.Xu
cbcdef11c3
[ci skip]fix warning for doxygen
2015-03-27 11:05:01 +08:00
Huabing.Xu
f18fac48ed
[ci skip]fix warning for doxygen
2015-03-27 11:03:21 +08:00
calfjohn
0af4f9f1ed
fixed doxygen warning for physics and texture2d
2015-03-27 10:34:01 +08:00
minggo
4eadd1ce47
Merge pull request #11165 from calfjohn/v3
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[ci skip]Modify group name for physics and Texture2d, Texture2dCache, TextureAtla...
2015-03-26 15:29:17 +08:00
calfjohn
587931faaa
Modify group name for physics and Texture2d, Texture2dCache, TextureAtlas.
2015-03-26 15:20:25 +08:00
yangxiao
84535feb0c
merge cocos
2015-03-26 11:59:26 +08:00
WenhaiLin
153d697f1a
[ci skip]Update comments.
2015-03-25 10:59:04 +08:00
WenhaiLin
9dd778edb0
[ci skip]Update comments
2015-03-24 20:23:51 +08:00
minggo
7f60b1cea2
Merge pull request #11078 from calfjohn/v3
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[ci skip] Add documents for Texture2D\TextureAtlas\TextureCache
2015-03-23 22:16:56 +08:00
Huabing.Xu
044c954155
[ci skip] update comments CCGLGroupCommand.h
2015-03-23 21:36:01 +08:00
Huabing.Xu
027106c9ee
[ci skip] update comments CCGLProgramStateCache.h, CCPrimitive.h CCPrimitiveCommand.h
2015-03-23 21:19:02 +08:00
Huabing.Xu
126186e413
[ci skip]update comments CCMathBase.h CCGLProgramState.h CCRenderer.h
2015-03-23 20:30:37 +08:00
Huabing.Xu
2dde1e69e3
Merge branch 'v3' into v3_comments
2015-03-23 20:00:31 +08:00
calfjohn
657f270855
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-03-23 17:50:53 +08:00
calfjohn
ff0e852044
Add document for Texture2D\TextureAtlas\TextureCache
2015-03-23 17:50:22 +08:00
minggo
27c4104ca7
Merge pull request #11049 from MSOpenTech/v3-wp8-shaders
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Edit V3 updated precompiled shaders for WP8
2015-03-23 11:28:18 +08:00
minggo
dda85fcb02
Merge pull request #11027 from tangziwen/doc
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add 3D doc, fixed typo
2015-03-23 10:45:41 +08:00
Dale Stammen
fc94659fd5
updated precompiled shaders for WP8
2015-03-20 23:50:48 -07:00
tangziwen
814490ab44
add 3D doc, fixed typo
2015-03-20 17:20:22 +08:00
Huabing.Xu
abaa8dba77
update comments
2015-03-20 11:24:52 +08:00
Huabing.Xu
d075a2bf86
Merge pull request #11009 from dabingnn/v3_comments
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[ci skip] update comments in renderer folder
2015-03-20 09:47:30 +08:00
Huabing.Xu
055b71569a
[ci skip] update comments in renderer folder
2015-03-20 09:46:08 +08:00
dingpinglv
1b179c2b02
Issue : added js annotates to SimpleAudioEngine, CCVertexIndexBuffer.h, CCVertexIndexData.h
2015-03-19 20:20:16 +08:00
Vladimir Perminov
133be7e57f
Clean possible GL error
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CHECK_GL_ERROR_DEBUG work debug only.
Clean need for correct check glTexImage2D and glCompressedTexImage2D
Release now work: If gl error before any code, initWithMipmaps return
false always
2015-03-19 11:10:49 +03:00
Huabing.Xu
0c8218581f
[ci skip] update comments CCRenderCommand.h
2015-03-18 20:30:52 +08:00
Huabing.Xu
431b3593a7
[ci skip] update comments CCQuadCommand.h
2015-03-18 20:12:34 +08:00
Huabing.Xu
a87c5755e9
[ci skip] update comments CCTrianglesCommand.h
2015-03-18 19:52:08 +08:00
Huabing.Xu
4ae4500a68
[ci skip]adjust comments
2015-03-18 19:32:10 +08:00