Adrien Béraud
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6fb586028e
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Revert unrelated change commited by mistake
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2013-05-04 17:20:59 +10:00 |
Adrien Béraud
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b9fe35901a
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Moved most CCPointExtension functions to CCPoint OO-equivalents
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2013-05-04 17:18:22 +10:00 |
Ricardo Quesada
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ea30d21799
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updates Xcode project to detect more warnings
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2013-05-03 11:59:44 -07:00 |
Michael Chinen
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d47759cc32
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EAGLView.mm: fix indent
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2013-05-03 19:46:58 +09:00 |
Adrien Béraud
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b34dc25346
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Cleaner constructors and overloads for CCSize; Cross-assignement and conversion constructors between CCPoint and CCSize.
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2013-05-03 13:24:52 +10:00 |
Adrien Béraud
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b627cd4674
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overloading operators +-*/ in CCPoint
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2013-05-02 15:13:03 +10:00 |
Adrien Béraud
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9fb0081add
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direct constructor for CCPoint
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2013-05-02 14:59:50 +10:00 |
minggo
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f7053d0f9d
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Update AUTHORS
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2013-05-02 09:20:52 +08:00 |
minggo
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c1992a5abc
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Merge pull request #2500 from DarraghCoy/add_ccdirector_poptoscenestacklevel
Add CCDirector::popToSceneStackLevel(int level)
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2013-05-01 18:17:38 -07:00 |
minggo
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cd6d74f8b1
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Update AUTHORS
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2013-05-02 09:07:01 +08:00 |
minggo
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df242a15a9
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Merge pull request #2503 from minggo/evalString
fixed #2099:fixed a bug in ScriptingCore::evalString not setting the out...
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2013-05-01 18:04:21 -07:00 |
minggo
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0c721096ec
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fixed #2099:fixed a bug in ScriptingCore::evalString not setting the outval
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2013-05-02 09:03:24 +08:00 |
James Gregory
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737d51a05b
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Merge branch 'emscriptenate' of github.com:j4m3z0r/cocos2d-x into emscriptenate
Conflicts:
Emscripten.TODO
cocos2dx/proj.emscripten/cocos2dx.mk
external/chipmunk/proj.emscripten/Makefile
samples/Cpp/TestCpp/proj.emscripten/Makefile
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2013-05-01 13:45:15 -07:00 |
James Gregory
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675bf53a4e
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Add missing files to testcpp makefile
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2013-05-01 13:33:56 -07:00 |
James Gregory
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ddbdae1988
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Point Emscripten root to be the external referenced by the tree.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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c885822527
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Use floats instead of doubles for Chipmunk.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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d1c76886ec
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Enable texture cache on Emscripten. Not sure yet if this is the best balance, since we're both short on memory *and* compute time.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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227b357241
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Compile Chipmunk as C++ rather than C so that calling from C++ code works under Emscripten.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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19b67bc843
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Add missing file from CocosDenshion.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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ff50c4e1fe
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Add myself to authors so folks know who to blame :)
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2013-05-01 13:33:56 -07:00 |
James Gregory
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7a4be17724
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Interval test working now also -- update TODO.
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2013-05-01 13:33:56 -07:00 |
James Gregory
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a7bcf33889
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Add missing fonts to TestCpp makefile, fixing layertest.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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afa4283644
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Updated TODO list
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2013-05-01 13:33:55 -07:00 |
James Gregory
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c2711f32ee
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Add missing assets from TestCpp's Makefile
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2013-05-01 13:33:55 -07:00 |
James Gregory
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0eb12121c6
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Add libtiff to Emscripten builds, plus some build flags.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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cb9c5688b2
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Add libtiff build -- build with straight emconfigure, emmake, with a troublesome assert removed (assert(sizeof(uint64) == 8)).
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2013-05-01 13:33:55 -07:00 |
James Gregory
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4f9c14e06e
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Add missing assets from "Extentions" to TestCpp.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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be26883e2b
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Set orientation to 0 for Emscripten, thus avoiding a segfault.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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c92d4acbba
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Switch to O1 for now.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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57a25c495a
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Remove LOG prefixes from emscripten makefiles
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2013-05-01 13:33:55 -07:00 |
James Gregory
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da8cea4b0c
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Remove lua samples from emscripten makefile
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2013-05-01 13:33:55 -07:00 |
James Gregory
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11ad9db8e8
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Updates to my TODO list.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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03ed7ff772
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Move to a separate Makefile for Emscripten.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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93238572df
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Fix the ordering of vertex attributes for CCProgressTimer.
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2013-05-01 13:33:55 -07:00 |
James Gregory
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7a30b0e446
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Implement primitive drawing methods for Emscripten
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2013-05-01 13:33:54 -07:00 |
James Gregory
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7bc1a200bf
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Move emscripten build to a separate Make target, remove Lua targets which I haven't tried to build.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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3d6b073ea4
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Enable -O2 optimization now that Emscripten seems to succeed.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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bd915513c2
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Delete tmp directory after generating data file.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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f2d433b028
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Bump Emscripten version
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2013-05-01 13:33:54 -07:00 |
James Gregory
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3c14d57a09
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Rebuild libfreetype without references to my home dir in it.
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2013-05-01 13:33:54 -07:00 |
James Gregory
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ae260785ae
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Correct the resolution in main.cpp for TestCpp for Emscripten
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2013-05-01 13:33:53 -07:00 |
James Gregory
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b032fc2d61
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Remove -DLINUX from Emscripten chipmunk makefile
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2013-05-01 13:33:53 -07:00 |
James Gregory
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dafd1e6ceb
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Add note on origin of libxml binary.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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e58fff202e
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Don't set animation interval on emscripten builds since that is driven by the request frame API.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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9033dd011e
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Add libxml2 build for Emscripten.
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2013-05-01 13:33:53 -07:00 |
James Gregory
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056ff5b5e6
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Remove redundant -l flags from emscripten build -- it doesn't have fontconfig, and GL stuff is linked in automatically.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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a7a7b3c919
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Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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abeeb4a105
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Switch to using GL_DYNAMIC_DRAW.
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2013-05-01 13:33:52 -07:00 |
James Gregory
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b60f740e90
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Remove debug print statement
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2013-05-01 13:33:52 -07:00 |
James Gregory
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e4a0f18696
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Switch makefile over to using Emscripten headers for freetype.
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2013-05-01 13:33:52 -07:00 |