James Gregory
b826420097
List of things left to do to get Emscripten working 100%. Living document.
2013-05-01 13:33:52 -07:00
James Gregory
f613dd713b
More client side buffer fixes.
2013-05-01 13:33:52 -07:00
James Gregory
303c5a0ab0
More client side buffer fixes.
2013-05-01 13:33:52 -07:00
James Gregory
8861ee8b3f
More client side buffer fixes.
2013-05-01 13:33:52 -07:00
James Gregory
61146d17e8
More client side buffer fixes.
2013-05-01 13:33:52 -07:00
James Gregory
1ca7cac40a
Add warning messages if any of the raw primitive drawing methods are used (they seem not to be, in pratice).
2013-05-01 13:33:52 -07:00
James Gregory
54560fb966
Add freetype2 headers that match the .a we're using.
2013-05-01 13:33:51 -07:00
James Gregory
735f7b13f7
Copy resources in HelloCpp makefile
2013-05-01 13:33:51 -07:00
James Gregory
aa8499e69f
Switch to slot-based GL buffer loading code for CCSprite.
2013-05-01 13:33:51 -07:00
James Gregory
a072cb590a
Basis of Makefile for SimpleGame sample.
2013-05-01 13:33:51 -07:00
James Gregory
169d5b3102
Add missing Makefile reference to file utils for Emscripten.
2013-05-01 13:33:51 -07:00
James Gregory
2455cf943c
Increase heap size for Emscripten binaries, add in missing linkages.
2013-05-01 13:33:51 -07:00
James Gregory
64222b20b8
Add resources to TestCpp makefile
2013-05-01 13:33:51 -07:00
James Gregory
905725184d
Disable libcurl tests for Emscripten.
2013-05-01 13:33:51 -07:00
James Gregory
dd9e82c068
Add pre-build dependencies for Emscripten libpng, libz.
2013-05-01 13:33:51 -07:00
James Gregory
17b3026724
Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
2013-05-01 13:33:51 -07:00
James Gregory
934a21dcf1
Hack: use 800x500 resolution for window for emscripten so that mouse roughly lines up.
2013-05-01 13:33:50 -07:00
James Gregory
7fe614c1b4
Enable texture caching with emscripten.
2013-05-01 13:33:50 -07:00
James Gregory
20b7ea87ba
Fix Motion streak client side buffers
2013-05-01 13:33:50 -07:00
James Gregory
85ac1bc42e
Add platform files for Emscripten.
2013-05-01 13:33:50 -07:00
James Gregory
a3f064983e
Get CCGrid to work.
2013-05-01 13:33:50 -07:00
James Gregory
7a140c618e
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-01 13:33:50 -07:00
James Gregory
c14773128e
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-01 13:33:50 -07:00
James Gregory
6417812802
Build fixes for emscripten, add linkage to libfreetype.a
2013-05-01 13:33:50 -07:00
James Gregory
dc70cc0859
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-01 13:33:50 -07:00
James Gregory
e6c9fb79a0
Remove freetype source and add libfreetype.a as built by the Emscripten test-suite.
...
Revert "Add freetype 2.4.11 to repo"
This reverts commit 418906d2612b59ead6826d8395b69168bdff0ca4.
2013-05-01 13:33:50 -07:00
James Gregory
e7df63c73d
Revert "Add freetype 2.4.11 to repo"
...
This reverts commit 418906d2612b59ead6826d8395b69168bdff0ca4.
2013-05-01 13:33:49 -07:00
James Gregory
6ce6fa3917
Add freetype 2.4.11 to repo
2013-05-01 13:33:49 -07:00
James Gregory
0d9574066d
ifdef tango around some symbols that aren't defined in Emscripten (nor a bunch of other platforms, it seems).
2013-05-01 13:33:48 -07:00
James Gregory
66174335fd
bool x = NULL => bool x = false, to silence Clang.
2013-05-01 13:33:48 -07:00
James Gregory
c798a34838
Add main.cpp files for app samples
2013-05-01 13:33:48 -07:00
James Gregory
5e85d27d96
Add #defines for Emscripten platform
2013-05-01 13:33:48 -07:00
James Gregory
d062e88fe7
Set build config for Emscripten rather than Linux out of the box.
2013-05-01 13:33:48 -07:00
James Gregory
03836f3198
Add Makefiles for Emscripten + Emscripten external
2013-05-01 13:33:48 -07:00
Darragh Coy
212feb8d8c
Add CCDirector::popToSceneStackLevel(int level)
...
This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff
The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
Pranav Tekchand
0a996804fa
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-04-30 21:06:18 +05:30
Michael Chinen
be2f20e213
Fix missing protocol method warning for iOS 6.0 addition
2013-05-01 00:35:17 +09:00
Pranav Tekchand
4360c3bff8
Support negative scaling of CCScrollView.
...
Not checking for it in CCScrollView::getViewRect causes intersectsRect calls (eg: to check if the touch was within the bounds) to return false.
2013-04-30 20:47:38 +05:30
sunzhuoshi
077214c419
Modified to ensure no popup notify when no byte code file
2013-04-30 20:39:06 +08:00
sunzhuoshi
29d37ad4ec
Fixed issue when used via pipe
2013-04-30 17:18:23 +08:00
sunzhuoshi
17f16e16fc
Added README
2013-04-30 14:03:54 +08:00
James Gregory
13947c4c23
Add missing file from CocosDenshion.
2013-04-29 17:13:24 -07:00
Sam Clegg
52791bd85d
Add .travis.yml
...
This builds all libraries and examples in both debug
and release for Linux and NaCl platforms.
Add travis build status image to README.mdown.
Also, split the linux dependency installation into
its own script: install-deps-linux.sh
2013-04-29 16:46:51 -07:00
Sam Clegg
924d271410
Fix warnings.
2013-04-29 16:46:48 -07:00
sunzhuoshi
d4832e3f46
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.cpp
2013-04-30 03:51:07 +08:00
sunzhuoshi
163c19fac2
Added support for javascript byte code
2013-04-30 03:29:56 +08:00
minggo
60e4730122
Update AUTHORS
2013-04-29 23:26:18 +08:00
minggo
bb632f874b
Merge pull request #2455 from FlowerpotGames/CCScrollView-TouchPriorityFix
...
CCScrollView TouchPriority Fix
2013-04-29 08:25:10 -07:00
minggo
d1506326ba
Merge pull request #2484 from sergey-shambir/bit_more_verbose
...
Logging: More verbose output in removeChildByTag and getActionByTag
2013-04-29 08:06:53 -07:00
minggo
159e33f202
Update AUTHORS
2013-04-29 23:03:31 +08:00