James Chen
75a0cb6a29
issue #2378 : Setter/Getter for CCTexture2D, removing CC_PROPERTY_XXX macros.
2013-07-23 14:05:05 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
James Chen
7c7d21dd03
issue #2407 : more best practices fixes, more getter and const..
2013-07-19 14:57:54 +08:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
James Chen
5b06824036
closed #2410 : Formatting codes in Texture2D::initWithString.
2013-07-16 16:47:35 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
...
Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Jaroslaw Lewandowski
1fcd6883f1
fixing Linux build
2013-07-09 23:32:10 +01:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
minggo
87125e4b2a
issue #2129:use capital words for static const member variables
2013-07-08 18:11:32 +08:00
James Chen
d64fb7339c
issue #2129 : FontDefinition* --> const FontDefinition&
2013-07-08 15:18:16 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
Ricardo Quesada
1d011510af
setTexParams() is passed as a const reference
...
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada
216c6eada5
Adds more const in getters
...
In Sprite and Texture2D
2013-07-03 17:44:41 -07:00
Huabing.Xu
041bef148a
Merge branch 'origin/develop'
...
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
Huabing.Xu
9642930779
give Texture2D::_pixelFormat a default value in construction
2013-07-01 18:16:56 +08:00
James Chen
b76798505c
closed #2342 : Fixing indention.
2013-06-29 15:04:43 +08:00
James Chen
bb2f19535b
closed #2342 : Fixing compilation errors when CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2013-06-29 15:01:50 +08:00
Justin Hawkwood
37ca32e75c
Corrected code to use textDefinition properties
2013-06-29 15:00:17 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
b7a33afc71
fixed #2303 : float assignment fix.
2013-06-19 14:09:23 +08:00
James Chen
f007819f74
Merge branch 'develop' of https://github.com/musikov/cocos2d-x into musikov-develop
...
Conflicts:
cocos2dx/textures/CCTexture2D.cpp
2013-06-19 14:05:55 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
7295551f0f
Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master
2013-06-15 11:15:28 +08:00
minggo
47f4aee3cc
issue #2284 : use GLuint to fix compiling error
2013-06-14 16:48:18 +08:00
James Chen
82cd7bb01f
Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master
2013-06-14 15:41:01 +08:00
Ricardo Quesada
98190a21c0
Actions with clone() pattern 1/3
...
This is the 1st patch of 3.
1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
Mykyta Usikov
28e8899089
fixed strokeColor and fontFillColor of CCLabelTTF
2013-06-13 14:16:33 +03:00
Ricardo Quesada
428711482e
Adds missing config files for CCConfiguration
...
...and add functionality on the Director to override the default values
from the config file.
Supported values:
- cocos2d.x.fps
- cocos2d.x.display_fps
- cocos2d.x.gl.projection
- cocos2d.x.texture.pixel_format_for_png
- cocos2d.x.texture.pvrv2_has_alpha_premultiplied
If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used
IMPORTANT:
The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
in the Android, Linux, Win32 projects.
Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
minggo
beef61fc90
issue #2161 : android supports ETC format now
2013-05-27 14:42:22 +08:00
silverscania
1d23f1a2b4
The real cause of the problem for the texture corruption was when using textures with no alpha.
...
The function bitsPerPixelForFormat returns the wrong number for RGB_888.
2013-05-19 18:53:59 +03:00
silverscania
5adb4bc895
For some non power of two textures, even if the row alignment was 8, 4 or 2, setting this resulted in corruption.
...
See ddafa42850 (commitcomment-3243089)
for texture example.
Fix by setting alignment to 1 for ALL non-PO2 textures.
2013-05-19 15:17:48 +03:00
silverscania
1973a52fbe
Revert "Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1"
...
This was not the correct fix.
This reverts commit 110ea5a501
.
2013-05-19 15:12:39 +03:00
silverscania
110ea5a501
Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1
2013-05-19 13:55:20 +03:00
flamingo
3686107313
Update CCTexture2D.cpp
...
Fixed compilation error on MSVC compiler
2013-05-16 12:58:35 +04:00
carlo morgantini
4d3ed48905
initWithStringShadowStroke() renamed to initWithString()
2013-05-15 16:37:08 -07:00
carlo morgantini
04c890522d
class renamed and moved to ccTypes.h
2013-05-15 16:35:25 -07:00
carlo morgantini
ed981aee7e
ccTextDefinition becomes CCTextDefinition
2013-05-15 16:29:33 -07:00
carlo morgantini
9ba489bba4
new assert() added on unsupported platforms for CCLabelTTF and CCTexture2D
2013-05-15 16:29:33 -07:00
carlo morgantini
74441203cb
stroke and shadow are implemented and supported only on iOS and Android for now
2013-05-15 16:29:33 -07:00
carlo morgantini
c727fa33c0
CCLabelTTF have now a tint, plus bug fixing and code clean up
2013-05-15 16:29:33 -07:00
carlo morgantini
221884f6d4
better CCTexture2D API for init texture with shadow and stroke
2013-05-15 16:29:32 -07:00
carlo morgantini
dd9b4a8932
new shadow and stroke for CCLabelTTF
2013-05-15 16:12:43 -07:00
silverscania
ddafa42850
Fix for wrong alignment using texture format sizes other than 4 bytes.
...
For example RGBA4444 is 2 bytes per pixel. A texture with width of 1 passes the previous power of 2 test, but the alignment value needs to be 2, not 4.
2013-05-12 18:08:33 +03:00
James Gregory
8a9586fd9d
More client side buffer fixes.
2013-05-06 20:59:48 -07:00
minggo
949700ca1a
issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format
2013-03-21 15:50:41 +08:00
James Chen
e2e9bc8ce0
Fixing memoryleaks.
2013-03-21 09:00:55 +08:00