Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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8d7f133e7c
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[spine] Use currentState to setup shader stubs
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2022-07-05 14:40:18 +08:00 |
halx99
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0f9a79899b
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[Spine] Use backend shader definations
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2022-07-05 14:36:04 +08:00 |
halx99
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91e57e7dd3
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Spine runtime can use official code
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2022-07-05 14:13:15 +08:00 |
halx99
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4d5f644518
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Committing genbindings changes
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2022-07-04 16:47:16 +00:00 |
一线灵
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b51e50a498
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
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2022-07-05 00:39:20 +08:00 |
DelinWorks
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6dd8b2c74a
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Update lua_cocos2dx_auto.cpp
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2022-07-04 18:34:50 +03:00 |
DelinWorks
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c116171c1f
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Fix compilation.
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2022-07-04 17:55:41 +03:00 |
Turky Mohammed
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31ea94a677
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Delete hrtf_default.h
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2022-07-04 17:48:13 +03:00 |
DelinWorks
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da39a66e99
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Improve function naming.
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2022-07-04 17:45:23 +03:00 |
一线灵
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555f847c1f
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Merge pull request #704 from adxeproject/refactor-builtin-sampler-name
Refator builtin sampler name in shader
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2022-07-04 22:37:08 +08:00 |
halx99
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768a8bd5e1
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Refator sampler name in shader
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2022-07-04 21:26:48 +08:00 |
DelinWorks
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af4c3b0948
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Revert "Update CCDirector.h"
This reverts commit 11200dfac0 .
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2022-07-04 05:12:54 +03:00 |
DelinWorks
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11200dfac0
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Update CCDirector.h
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2022-07-04 04:58:13 +03:00 |
一线灵
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df9eba2d3c
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Merge pull request #703 from DelinWorks/engine-bug-fixes
[Android] Fix arm64 incorrect random number generation.
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2022-07-04 09:11:05 +08:00 |
DelinWorks
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210816a8bc
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Fix android arm64 incorrect random number generation.
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2022-07-04 03:28:55 +03:00 |
DelinWorks
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1e63687310
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Update NewEventDispatcherTest.cpp
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2022-07-03 21:47:12 +03:00 |
DelinWorks
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88bf095310
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Update lua_cocos2dx_auto.cpp
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2022-07-03 21:40:51 +03:00 |
DelinWorks
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bdffd39784
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Fix platforms compilation.
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2022-07-03 21:01:21 +03:00 |
DelinWorks
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f7b50fe836
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Use enum class instead.
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2022-07-03 20:55:40 +03:00 |
DelinWorks
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9009228ef4
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[skip ci]
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2022-07-03 20:50:02 +03:00 |
DelinWorks
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166ebd2ce6
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Move global enums to their own file.
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2022-07-03 20:43:55 +03:00 |
halx99
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5288b7a513
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Committing genbindings changes
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2022-07-03 07:36:16 +00:00 |
一线灵
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c140cf4303
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Merge pull request #696 from aismann/New_feature_setFPSPos
FPS display position should be set by API
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2022-07-03 15:29:26 +08:00 |
aismann
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e49b1c7d93
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Update NewEventDispatcherTest.cpp
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2022-07-03 07:52:11 +02:00 |
aismann
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b3726421b2
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use engine global namespace
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2022-07-03 07:26:37 +02:00 |
halx99
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62e2be281b
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Move enum FPSPosition to engine global namespace
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2022-07-03 11:24:00 +08:00 |
halx99
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31a6e66935
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Enable switch fps position on mobile device
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2022-07-03 11:17:22 +08:00 |
aismann
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c62cf2451d
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Update SimpleSnakeScene.cpp
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2022-07-02 11:55:10 +02:00 |
aismann
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d0cc7be836
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Update AppDelegate.cpp
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2022-07-02 11:42:13 +02:00 |
aismann
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d94137be54
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Remove unused variable and cleanup on windowtest.cpp
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2022-07-02 11:29:26 +02:00 |
aismann
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6c702daa3b
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Cleanup, last fixes, rename enum FPSPosition
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2022-07-02 08:17:24 +02:00 |
aismann
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8f5cc3ff2c
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fix typo
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2022-07-02 06:19:47 +02:00 |
aismann
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88fe2d7666
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add 'no change' check.
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2022-07-02 06:02:22 +02:00 |
aismann
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97d7b793f7
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FPS display set position should be set by API #695
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2022-07-01 17:15:20 +02:00 |
一线灵
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8806d7bdf7
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Merge pull request #692 from aismann/patch-3
Some improvements on the ['Upstream-Version-License'] chapter
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2022-07-01 18:01:25 +08:00 |
halx99
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1a0848c95f
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Setup vsync for all PC platforms
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2022-07-01 17:55:54 +08:00 |
aismann
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d4780b87e3
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Some improvements on the ['Upstream-Version-License'] chapter
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2022-07-01 11:52:46 +02:00 |
halx99
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047206e529
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Fix warnings
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2022-07-01 13:47:47 +08:00 |
一线灵
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03b01cd414
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Merge pull request #690 from DelinWorks/engine-bug-fixes
[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
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2022-07-01 12:17:08 +08:00 |
halx99
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9b1edadb2f
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Fix #689
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2022-07-01 12:14:44 +08:00 |
一线灵
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7f53bb5235
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Merge pull request #691 from adxeproject/try-fix-fps
Try fix fps
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2022-07-01 12:04:20 +08:00 |
halx99
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6017f90907
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Improve mac fps limit
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2022-07-01 11:02:31 +08:00 |
DelinWorks
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6d8aa5e6c1
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Update CCCamera.cpp [skip ci]
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2022-07-01 05:59:45 +03:00 |
DelinWorks
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4997f613de
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Fix overriding position when applying custom properties. [skip ci]
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2022-07-01 05:58:42 +03:00 |
DelinWorks
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8d3c2b0cdb
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Use CCASSERT instead.
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2022-07-01 05:54:20 +03:00 |
DelinWorks
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79d228d007
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Update CCRenderer.cpp
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2022-07-01 04:06:26 +03:00 |
DelinWorks
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b24f4fb520
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[skip ci]
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2022-07-01 03:39:27 +03:00 |
DelinWorks
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b4bac6d651
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Fix get default camera nullptr on scene initialization.
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2022-07-01 03:34:37 +03:00 |
halx99
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5f02d2a656
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Try fix fps
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2022-07-01 01:00:18 +08:00 |