Commit Graph

97 Commits

Author SHA1 Message Date
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen c73c84f79b issue #1056: Fixed a bug in CCDirector::setProjection.
We should invoking kmGLMultMatrix(&orthoMatrix) after invoking kmMat4OrthographicProjection.
2012-03-28 17:02:07 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
Didiet Noor 00e504356a Fixing Warning on CLang 3.0 on XCode 4.2 2011-12-15 01:46:55 +08:00
Giovanni Zito 0a7a000c2d Changed symbols from "airplay" to "marmalade", added files and folders for marmalade 2011-12-08 12:21:48 +01:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Leon 77b3a32e16 fix compile error on 64 bit Linux 2011-10-19 15:12:38 +08:00
minggo a56034f177 fixed a assert error 2011-09-29 16:07:18 +08:00
dumganhar eadaba8930 modify CCRect::CCRectMake to CCRectMake in CCTMXLayer.cpp
modify HelloWorld project setting, use relative path
remove lib/linux/Debug/*.so and lib/linux/Release/*.so
remove some temp files
2011-09-19 10:51:05 +08:00
minggo e2bb1d49e5 fixed #686: set z tag of appended tile 2011-09-06 14:01:08 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
Walzer 0881668cc2 fixed #661. Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well 2011-08-15 12:10:11 +08:00
GavT f47df23363 Fixed problems with iPhone Retina mode TMX Tiled map support. Uses "ContentScaleFactor" to divide down some Rect coordinates and changed some "setPositionInPixels" to "setPosition" too. See bug #661 http://www.cocos2d-x.org/issues/661
Also added "float m_fContentScaleFactor" in the class CCTMXLayer.h
2011-08-11 20:47:54 -07:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
natural-law 8b5282a0cf fixed #603, The test case TMXGIDObjectsTest in TileMapTest not crash any more. 2011-07-12 14:21:29 +08:00
minggo 70ce4f877f fixed #565: upgrade tileMap_parallax_nodes to 1.0.0-rc3 2011-07-04 14:11:43 +08:00
natural-law 0378a6a36d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
	cocos2dx/include/CCNode.h
2011-07-01 16:24:23 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
natural-law 5d2ac1fc0c fixed #428, Use CCArray instead of CCMutableArray as the parameter type of CCNode::m_pChildren. 2011-04-21 14:46:15 +08:00
natural-law da7c608ab8 fixed #341. Modify the location of allocate memory for m_pTMXLayers. 2011-04-12 15:31:54 +08:00
natural-law ba933f9456 fixed #341, modify the implementation of function CCTMXTiledMap::layerNamed(). 2011-04-11 15:59:59 +08:00
minggo 7d52161804 fixed #441: Initialize pointer in contruction & detect pointer value in destruction 2011-04-01 16:06:53 +08:00
natural-law e38d3a2277 Merge branch 'master' into iss434
Conflicts:
	cocos2dx/platform/airplay/CCFileUtils_airplay.h
	template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-03-28 17:06:32 +08:00
natural-law 28a940ab57 issue #434,refactor class CCFileUtils on win32 and wophone. 2011-03-26 13:52:33 +08:00
walzer 326bc998da typo fixed, sorry :( 2011-03-25 16:13:18 +08:00
walzer 95d672a858 add copyright & author name for airplay port 2011-03-25 15:30:10 +08:00
walzer db4fb7cc9c issue #427, refactor ios port ok. 2011-03-24 17:51:29 +08:00
walzer b9c56f1728 issue #427, try to add CCSAXParser.h 2011-03-24 16:16:49 +08:00
walzer ed492bbd1e [airplay] first commit of airplay port. Thanks for Аксёнов Максим's contribution! 2011-03-23 22:16:20 +08:00
walzer 2b7a324c47 fix compilation error when COCOS2D_DEBUG = 2 2011-03-21 10:50:24 +08:00
walzer 81fa070125 fixed #418, add copyright of original authors, merge Bin's commit 2011-03-19 14:45:51 +08:00
minggo 47173778cc fixed #409: rename NSArray UIAlignment 2011-03-18 14:31:29 +08:00
minggo 7a331e1e14 issue #375: wophone compiled ok 2011-03-07 18:20:48 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00
minggo 4379a1c96f Move ccxApplication to cocos2dx/platform on ios. 2011-03-02 17:05:22 +08:00
yangws 67c0ad6332 add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law 711f3a2906 modify YES to true,and No to false. 2010-12-31 17:56:46 +08:00
natural-law 34f45c8faa Implement CCEventDispatcher. 2010-12-31 09:36:53 +08:00
natural-law 05bf58b488 Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into merge 2010-12-28 17:24:56 +08:00