CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi
92dfdad12b
Fix typo in ModelData: `matrial` to `material` ( #17308 )
2017-02-08 09:45:05 +08:00
yahont
0c664ebc99
some warnings fixed: unused variables, signed-unsigned comparison ( #16878 )
2016-11-21 15:03:41 +08:00
pyrosphere
663bb4d7ed
No CC_UNUSED_PARAM ( #16812 )
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* Added -Wno-unused-parameter and removed all uses of the CC_UNUSED_PARAM macro
* Commented unused parameter names in .cpp files which previously used CC_UNUSED_PARAM
* Reverted -Wno-unused-param flag.
Moved deprecated touch methods definitions to .cpp file.
Commented more unused parameter names.
* Fixed some errors and warnings caused by the previous commit.
* Commented remaining unused parameter names in .cpp files.
* Fixed unused parameter warnings in headers.
* Fixed some more unused parameter warnings.
* Fixed some more unused parameters warnings.
* Fixed mistake in previous commit, missing ComAudioReader:: in method. Other warnings.
* Fixed build errors.
* Added missing file to CMakeLists
2016-11-16 09:48:37 +08:00
James Chen
7e14812240
fixed #16492 : RapidJSON Crashes in Release mode on Android. ( #16792 )
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* fixed #16492 : RapidJSON Crashes in Release mode on Android.
* Updates external/config.json
* json/filestream.h -> json/filereadstream.h
2016-11-04 09:36:59 +08:00
Wilson E. Alvarez
c0e1e91373
Performance tweak: Use range-based for-loops and allocate std::vector size() and *end() on the stack where favorable. ( #16716 )
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* Use range-based for-loops and allocate std::vector size(), end(), cend(), rend(), crend() on the stack where favorable.
Other minor trivial changes were applied.
* Fixed Android compilation error
* Fixed windows-universal compilation error
2016-10-27 15:10:24 +08:00
mogemimi
5b8919829c
Fix typos in local variables ( #16712 )
2016-10-20 18:17:37 +08:00
mogemimi
2b9ac2c950
Remove redundant semicolons ( #16558 )
2016-09-12 09:45:34 +08:00
mogemimi
093ef3a14f
Fix typos in variable names
2016-07-26 04:06:01 +09:00
mogemimi
c0f2194961
Fix some minor typos in local variable names
2016-06-29 11:04:11 +09:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin
4992037c5c
Avoid creating temporary string objects
2016-02-03 23:12:37 +08:00
James Chen
b04e4754d7
Refactor CCBundle3D, remove wrong use of getDataFromFile. _jsonBuffer is std::string, _binaryBuffer is Data instance now.
2016-01-15 00:55:10 +08:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
Shun Lin
d0ce2473a1
Merge pull request #14499 from xiaofeng11/v3_combine_safety
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Change ASSERT to safety mode
2015-12-04 00:04:36 +08:00
XiaoFeng
f5f09133e6
Change ASSERT to safety mode
2015-11-26 16:49:01 +08:00
songchengjiang
9241797acb
support normal mapping material
2015-11-25 10:45:03 +08:00
Martin Taylor
e592a1a02d
fix typos
2015-09-09 11:37:41 +08:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
yangxiao
f7cdd7162b
adapter according to latest objloader
2015-07-08 15:33:43 +08:00
yangxiao
db2b2cf0b8
getTrianglesList for obj file
2015-05-29 16:37:37 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
songchengjiang
2aee4abd66
fix https://github.com/cocos2d/cocos2d-x/issues/11203
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fix the error of CCBundle3D
2015-04-24 15:31:50 +08:00
lvlong
4f96037e15
1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
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2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
lvlong
cae82fcdeb
fix bug: memory leak
2015-04-21 15:02:09 +08:00
Vladimir Perminov
105bac2d55
Optimize Vec3
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small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00
lvlong
b2a7a753c2
add comments
2015-03-30 11:44:30 +08:00
lvlong
5ce4fbe6df
merge node transform problem!!!
2015-03-24 17:59:24 +08:00
yangxiao
fad4fb8e6f
fix memory leak
2015-03-24 10:22:55 +08:00
yangxiao
45bd6180ad
fix create bundle using empty path
2015-03-09 17:09:18 +08:00
kompjoefriek
89152b2856
Tabs to spaces
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Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
kompjoefriek
0c70660551
Fixed warnings
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- signed/unsigned mismatch
- printing enum with %d
- using int as bool
2015-01-29 01:36:22 +01:00
minggo
44bcee60c7
Merge pull request #10182 from super626/v3
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Fix bug on loading .obj's .mtl file
2015-01-23 12:02:00 +08:00
kompjoefriek
ca48c5e5dd
Fixed lots of compiler warnings
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- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
lvlong
662117e878
mtlPath
2015-01-22 17:33:24 +08:00
lvlong
c5f955466a
fixbug: load obj file's material.
2015-01-22 17:28:35 +08:00
lvlong
f9b0c9bc92
fix bug.
2015-01-07 11:09:09 +08:00
yangxiao
d23eb83ba1
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-12-31 11:40:37 +08:00
XiaoYang
8b95c591b1
Merge pull request #189 from songchengjiang/v3
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read AABB from file(v0.6+)
2014-12-26 16:15:56 +07:00
lvlong
f592671df6
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into frustum
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
2014-12-26 13:42:13 +08:00
minggo
4cac8e2cb4
Merge pull request #9595 from super626/v3
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Do not try to load empty texture
2014-12-24 10:31:44 +08:00
songchengjiang
ceb834b8d4
read AABB from file(v0.6+)
2014-12-24 10:12:31 +08:00
yangxiao
908b9e470d
do not try to load empty texture
2014-12-23 15:52:45 +08:00
yangxiao
37f4d67a49
make it thread safe
2014-12-19 10:20:37 +08:00
lvlong
f6bea9b6bb
1.add camera culling.
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2.add camera culling sample.
3.fix bug: load .obj file material.
2014-12-18 17:18:22 +08:00
lvlong
82241a74dd
fix bug: if the material's content that version 0.1 is empty.
2014-11-27 17:31:22 +08:00
XiaoYang
e68199b8bb
Merge pull request #163 from lvlonggame/v3
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fix bug: read animation number by different version.
2014-11-19 18:03:27 +08:00
lvlong
3b8fcd21eb
fix bug: read animation number by different version.
2014-11-19 17:59:35 +08:00
yangxiao
460bc2bf08
move aabb calculation to bundle
2014-11-19 17:58:40 +08:00