HALX99
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138781151a
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Fix depth stencil state/desc (#321)
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
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2021-01-31 22:22:52 +08:00 |
HALX99
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5a32bcfdaf
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RenderTarget abstract, in-progress (#210)
RenderTarget abstract
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2020-09-21 22:10:50 +08:00 |
coulsonwang
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f72dbd28d0
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add copyright (#19903)
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2019-07-04 17:47:24 +08:00 |
coulsonwang
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2c5fc38297
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add test case (#19830)
* add test case
* comment meaningless test case
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2019-06-18 18:04:56 -07:00 |
coulsonwang
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c18564cc44
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fix depth/stencil validation failed in iPhoneX (#19458)
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2019-03-04 15:09:34 +08:00 |
coulsonwang
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2eef8cdbb9
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[Feature] Cache RenderCommandEncoder (#19367)
cache render pipeline to improve performance
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2019-01-30 14:14:15 +08:00 |