aismann
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73b2b175d9
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
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2020-12-01 16:39:28 +01:00 |
halx99
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43f5a305c8
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Merge: 079ecdbbec 5e249bf6f8
Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
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2020-12-01 01:52:47 -08:00 |
aismann
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18cc4a9eb4
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Update README.md
change wiki link: https://github.com/c4games/engine-x-wiki
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2020-12-01 10:32:09 +01:00 |
aismann
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91843b3fae
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Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
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2020-12-01 10:15:30 +01:00 |
halx99
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315e42b126
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Merge: 4c1ff6bd01 369bef3614
Merge pull request #286 from rh101/add-center-vertical-layout-support
Add support for center vertical layout
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2020-11-26 23:43:25 -08:00 |
halx99
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cc7366845e
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Merge: 74add84559 f113e1f2ed
Merge pull request #285 from rh101/fix-listview-dimensions
Fix ListView dimensions when child elements are scaled
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2020-11-26 23:08:30 -08:00 |
halx99
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bcb96e66ee
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Merge: 289bc4fccc ee996a5cfb
Merge pull request #282 from rh101/fix-editbox-globalz
Ensure global Z is correctly set on all child items of EditBox
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2020-11-26 23:00:14 -08:00 |
rh101
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220ef7a6bf
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Allow user to set custom program type value
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2020-11-27 17:26:02 +11:00 |
rh101
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11e78b27c0
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Add support for center vertical layout
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2020-11-27 17:24:07 +11:00 |
rh101
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25bf822fb8
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Fix ListView dimensions when child elements are scaled.
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2020-11-27 17:02:31 +11:00 |
rh101
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35e57843c8
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Ensure global Z is correctly set on all child items of EditBox
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2020-11-27 16:59:34 +11:00 |
halx99
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cf24cf3a36
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Sync yasio to 3.33.4 [ci build]
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2020-11-25 19:07:21 +08:00 |
halx99
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1353c00758
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Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
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2020-11-24 18:10:28 +08:00 |
halx99
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3f0d17b520
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Merge: a10d7701b8 a606572775
Merge pull request #277 from aismann/master
Update cocos.bat
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2020-11-23 01:27:53 -08:00 |
Eismann
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381189f726
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Update cocos.bat
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2020-11-23 09:55:07 +01:00 |
halx99
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a300b75a2f
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Merge: 0d04e20b50 eee60b9d99
Merge pull request #276 from aismann/master
Same as on 3.17 (with small changes)
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2020-11-22 23:43:18 -08:00 |
Eismann
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b51545ac54
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Same as on 3.17 (with small changes)
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2020-11-23 07:46:09 +01:00 |
halx99
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7122b5043a
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fix metal znear range for viewport
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
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2020-11-23 09:30:51 +08:00 |
halx99
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a842beee1f
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Refine jni param types
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2020-11-18 18:19:14 +08:00 |
halx99
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349e435937
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jni match natvie API param types
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2020-11-18 18:17:55 +08:00 |
halx99
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dd5f706dff
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Refine jni methods decls [ci build]
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2020-11-18 13:25:00 +08:00 |
halx99
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09e2615e51
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Add missing param JNIEnv* for natvie interfaces [ci build]
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2020-11-18 12:15:48 +08:00 |
halx99
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d1fc9712b4
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fix UserDefault plain mode stack overflow
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2020-11-17 19:50:58 +08:00 |
halx99
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b341aa31da
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fix ci warnings
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2020-11-15 21:34:53 -08:00 |
halx99
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1ec908d4f9
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fix #260 [ci build]
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2020-11-16 12:21:27 +08:00 |
halx99
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1c1c8520b1
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Delete unused buitin shaders
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2020-11-16 11:20:12 +08:00 |
halx99
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bcacf9137e
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Refine UserDefault comment [ci build]
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2020-11-15 13:13:24 +08:00 |
halx99
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9e3ad89089
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Update CCUserDefault.cpp
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2020-11-15 13:11:53 +08:00 |
halx99
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772e57ef67
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Update CCUserDefault.cpp
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2020-11-15 13:08:21 +08:00 |
halx99
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c3401087d2
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Refine UserDefault comment
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2020-11-15 12:26:40 +08:00 |
halx99
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ff662dfffc
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Refine user default comment
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2020-11-15 12:16:54 +08:00 |
halx99
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c727d692a8
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fix UserDefault doesn't work with encrypt enabled [ci build]
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2020-11-15 11:45:14 +08:00 |
halx99
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133f942a6b
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fix compile and improve Physics3DConstraint management [ci build]
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2020-11-15 00:48:53 +08:00 |
halx99
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fa47ae5f5a
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Update config.json [ci build]
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2020-11-14 13:32:51 +08:00 |
halx99
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4a1bebd3e6
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plain include xxhash.h
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2020-11-14 12:22:51 +08:00 |
halx99
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74133ec753
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Add missing JNIEXPORT
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2020-11-13 23:03:05 +08:00 |
Born.Xiao
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6a1b561d7e
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Update CCUserDefault.cpp
write with variable size, calculate size use int32_t
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2020-11-12 00:32:33 +08:00 |
halx99
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b2d8a4626c
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Sets box2d as default physics 2d engine
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2020-11-08 13:20:36 +08:00 |
halx99
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052558e83d
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Merge: 5da2894e1b f80a6ef25c
Merge branch 'master' of https://github.com/c4games/engine-x into master
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2020-11-08 13:12:06 +08:00 |
halx99
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c98313ac4b
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Prepre for box2d-2.4.1
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2020-11-08 13:11:40 +08:00 |
halx99
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6c09438b38
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Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]
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2020-11-07 10:36:22 +08:00 |
halx99
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73380fb4eb
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Update comment
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2020-11-06 09:33:26 +08:00 |
halx99
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17e1ddae83
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[Metal] matching depth stencil state
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2020-11-06 08:56:25 +08:00 |
halx99
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fcaee3f0f9
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fix #255 [ci build]
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2020-11-05 22:51:33 +08:00 |
halx99
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fefb5f27fb
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fix #255 [ci build]
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2020-11-05 22:24:30 +08:00 |
halx99
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5134ed69f0
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Remove unused shader files [ci build]
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2020-11-04 16:35:12 +08:00 |
halx99
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d76e592ca9
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fixup [ci build]
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2020-11-03 12:41:23 +08:00 |
halx99
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47603f0ac6
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Now, the lua binding generator should works [ci build]
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2020-11-02 16:47:33 +08:00 |
halx99
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a7e03fa49f
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For scripting binding happy
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2020-11-02 16:35:31 +08:00 |
halx99
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60a6d97d86
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Remove Sprite::updateShaders [ci build]
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2020-10-31 20:08:32 +08:00 |