aismann
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fd70034958
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Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
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2020-12-01 17:58:34 +01:00 |
aismann
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73b2b175d9
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
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2020-12-01 16:39:28 +01:00 |
halx99
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43f5a305c8
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Merge: 079ecdbbec 5e249bf6f8
Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
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2020-12-01 01:52:47 -08:00 |
aismann
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18cc4a9eb4
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Update README.md
change wiki link: https://github.com/c4games/engine-x-wiki
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2020-12-01 10:32:09 +01:00 |
aismann
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91843b3fae
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Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
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2020-12-01 10:15:30 +01:00 |
Eismann
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7179435c80
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Add BOX2D test
Add BOX2D test
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2020-11-20 04:51:47 +01:00 |
halx99
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ddbb6bb0b9
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Add ImGuiEXT test case for PC platforms
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2020-09-08 13:38:16 +08:00 |
halx99
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d66e62e436
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ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine
* fix log output
* Comment astc compression tool download url
* Add command line comment for astcenc tool [skip travis][skip appveyor]
* Add astc_6x6 test image[skip appveyor][skip travis]
* astc_6x6 mtl
* Refine log info[skip appveyor][skip travis]
* Empty line[skip appveyor][skip travis]
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2020-09-03 18:01:40 +08:00 |
halx99
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4674b1e89d
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Remove TMXLayer,TMXMap, remain FastTMXLayer,FastTMXMap enough
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2020-08-28 15:42:40 +08:00 |
halx99
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b94c50f126
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Add test case for yasio
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2020-01-05 04:24:13 +08:00 |
halx99
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8cc7800ea8
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[v4] spine v3.8
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2020-01-05 03:09:32 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |