Commit Graph

406 Commits

Author SHA1 Message Date
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 297fe597e1 Updates mac / iOS project. 2014-02-18 11:08:27 +08:00
James Chen 9d764718f9 issue #4037: Removes unused files from Xcode setting. 2014-02-14 10:26:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen fb4699359d Merge pull request #5326 from Dhilan007/develop_label
issue #3821: Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
heliclei 1154c28516 share xcode build schemes to support xcodebuild command line build 2014-02-13 18:11:24 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
Ricardo Quesada 1836375468 schemes are no longer shared 2014-02-12 08:26:22 +08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
samuele3hu 58eab72d26 issue:Add luasocket's support for lua 2014-01-24 17:24:10 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada 83f16e25e3 merge from develop 2014-01-22 11:44:48 -08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
Dhilan007 9f9e289f8c update xcode project. 2014-01-20 11:30:35 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen d309ae76d0 issue #3628: Adds missing files for iOS and Mac. 2014-01-17 11:13:40 +08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada d15768d630 Removes RELASE_NOTES 2014-01-06 16:28:24 -08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi 96279c12dc Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 18:32:15 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
samuele3hu 45cfe00ec4 Modify iOS project set and some manual lua binding 2013-12-25 13:47:22 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
CaiWenzhi 6dd55921aa Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-24 10:44:57 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
byeonggee.seo 0a30a9a604 spine simple JS binding supported 2013-12-20 16:10:15 +09:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen d3a4dbab08 iOS & Mac project fix. 2013-12-17 16:34:05 +08:00
James Chen 5d248ef77a issue #2171: Reorder renderer files for iOS & mac project. 2013-12-17 15:40:17 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu 2be1a640fa update Xcode project file 2013-12-13 10:58:31 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
James Chen 8b69994d5c issue #2790: Removes CCBValue. 2013-12-09 17:55:56 +08:00
James Chen d8061477c1 issue #2790: Removes CCSort.h/.cpp from projects. 2013-12-07 14:21:01 +08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada dcf4eacd92 update project 2013-12-05 22:24:51 -08:00
Ricardo Quesada e699a3b765 Uses MV in Quad Command 2013-12-05 19:04:01 -08:00
Nite Luo 42de943662 Fix Bug for Sprite performance test 2013-12-05 14:25:45 -08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
James Chen 3649530f97 issue #2790: Moves CCValue.h/.cpp to base folder. 2013-12-04 16:02:54 +08:00
James Chen 3136ffc3dd issue #2790: Adds CCValue.h/.cpp. 2013-12-04 16:02:51 +08:00
James Chen d2bddee11e issue #2790: Adds CCMap.h. 2013-12-04 16:01:56 +08:00
James Chen 80004548c8 issue #2790: Adds CCVector.h to Xcode project. int —> long 2013-12-04 15:56:08 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
Nite Luo 6862d59bb2 Add NewRenderTexture to convert RenderTexture to use new renderer 2013-12-02 17:23:52 -08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada dbcae0af1e Merge branch 'develop' into console 2013-12-02 09:57:53 -08:00
boyu0 cfe522283c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0 2013-11-28 12:19:07 +08:00
boyu0 1c55c207bf update project setting 2013-11-28 11:55:18 +08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Ricardo Quesada 534fd9600e Adds CCConsole.
it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu 3da196ea43 add Frustum culling to new Sprite 2013-11-27 10:35:12 +08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
boyu0 e55c81c9b6 upgrade box2d from 2.2.1 to 2.3.0 2013-11-25 14:50:11 +08:00
boyu0 f2dabe77ec issue #2771: add some method implements with box2d in PhysicsWorld 2013-11-25 10:08:52 +08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
Nite Luo f438e83104 Merge branch 'develop' into newRenderer 2013-11-20 11:14:28 -08:00
Ricardo Quesada 0d750cdbaf Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to  Interface classes

And also enables  'warn on  missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo e5ebcb2845 Merge branch 'develop' into newRenderer 2013-11-18 10:22:16 -08:00
Dhilan007 8b14575d7e bind gui and studio. 2013-11-18 16:54:52 +08:00
Nite Luo 566767da60 Add NewDrawNode 2013-11-15 11:29:11 -08:00
Nite Luo a70cad8c97 Merge branch 'develop' into newRenderer 2013-11-14 10:36:43 -08:00
Nite Luo 4f1858fa8a Crate NewClipping Node 2013-11-14 10:35:28 -08:00
Nite Luo f17af1f319 Add group command 2013-11-13 17:31:12 -08:00
Nite Luo ab8b61aaec Create NewSpriteBatchNode to use NewRender 2013-11-12 11:18:49 -08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
Nite Luo a28f3f6f03 Merge branch 'develop' into newRenderer 2013-11-11 12:04:28 -08:00
James Chen 20b350a58b Removing cocosjs_manual_conversions.h(.cpp). Put all jsval <-> native value conversion codes to js_manual_conversions.h(.cpp). 2013-11-11 16:45:44 +08:00
Nite Luo fa9d8fe077 Add CustomCommand 2013-11-08 12:06:39 -08:00
Nite Luo be71eb8626 Merge branch 'develop' into newRenderer
Conflicts:
	.gitignore
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
samuele3 16d572c04f issue #2868:Add manual lua binding files 2013-11-07 23:22:11 +08:00
Nite Luo 3108d499e5 use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
CaiWenzhi 7a207431cd Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
Conflicts:
	cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
samuele3 b9e5d4bc91 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-05 17:37:54 +08:00
samuele3 61d8f9673c issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd' 2013-11-05 17:34:25 +08:00
samuele3 b445f0824a issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples 2013-11-05 15:09:51 +08:00
Ricardo Quesada 2f0a19c7a3 Enables more warnings in Xcode project 2013-11-04 16:30:00 -08:00
Ricardo Quesada ab6d620b3d Disables arm64 for the moment 2013-11-04 15:11:20 -08:00
Ricardo Quesada 8fb5fad20d Merge branch 'develop' into arm64 2013-11-04 15:02:35 -08:00
Ricardo Quesada 0350ac7021 arm64 support 2013-11-04 11:53:40 -08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00
boyu0 04c8e9f34e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-02 00:12:14 +08:00
boyu0 6d37aa8cd5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-01 17:39:09 +08:00
James Chen c754e1b64f Merge pull request #4035 from darkdukey/mousewheel_mac
issue #3099: Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
James Chen ed10b92a60 Fix of including wrong include files. 2013-11-01 15:19:10 +08:00
samuelhu 4031556398 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
boyu0 dec749a692 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-10-31 18:20:32 +08:00
boyu0 2efef34144 issue #2771: fix vs compile errors 2013-10-31 18:18:02 +08:00
samuelhu faf3b30e9b issue #3069:Add LuaObjectCBridge and related test sample 2013-10-31 15:20:53 +08:00
Nite Luo fe04448c8d Merge folder changes from develop 2013-10-30 23:19:36 -07:00
samuelhu 70082ddc29 issue #3409:Add XMLHttpRequest lua binding and corresponding test sample 2013-10-29 17:54:35 +08:00
James Chen b4eb970589 [JSB] Fixing compilation errors for iOS and Mac projects. 2013-10-25 10:50:03 +08:00
samuelhu 0cffe51219 fix libluajia.a search path bug 2013-10-18 18:08:05 +08:00
samuelhu 4ccb13f5d0 fix libluajia.a search path bug 2013-10-18 17:37:04 +08:00
minggo 5f65cdc3c0 fix xcode compiling error and simplify android.mk 2013-10-18 15:39:09 +08:00
minggo 8f9756f030 issue #2905:TestJavascript build ok on Android 2013-10-17 11:28:57 +08:00
Ricardo Quesada 28de91d965 more Xcode fixes 2013-10-16 11:45:58 -07:00
James Chen b5233fc18d issue #2905: [iOS Mac] Updating project configurations. 2013-10-16 17:27:30 +08:00
James Chen 225738ecc5 issue #2905: [iOS Mac] HelloLua and TestLua work now. 2013-10-16 17:19:02 +08:00
James Chen 6fba0dd5db issue #2905: [iOS Mac] TestJavascript works now. 2013-10-16 15:43:59 +08:00
James Chen 039a2c93e1 issue #2905: [iOS Mac]Removing 'include' folder in 'external' group. Otherwise, it will find wrong included file. 2013-10-16 11:30:56 +08:00
James Chen 65f33461bc issue #2905: [iOS, Mac] Updating project configuration, TestCpp works now. 2013-10-16 11:19:42 +08:00
Ricardo Quesada 8cad67a3e1 small fixes for the Xcode projects 2013-10-15 13:36:03 -07:00
James Chen 16c88363f5 issue #2905: Updating project configuration for SimpleGame. 2013-10-14 17:16:39 +08:00
James Chen 438fe70287 issue #2905: [iOS, Mac] HelloCpp works now. 2013-10-14 15:53:14 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00