DelinWorks
78150ff25a
Revert "Update CCBundle3D.cpp [skip ci]"
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This reverts commit 07bbe4e06c
.
2022-07-03 23:25:36 +03:00
DelinWorks
07bbe4e06c
Update CCBundle3D.cpp [skip ci]
2022-07-03 23:25:05 +03:00
DelinWorks
7a8b123548
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
halx99
0e99b4ece0
Improve class IndexArray
2022-07-03 21:17:49 +08:00
halx99
8eea4cccdc
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
DelinWorks
cb7bd4118b
Improve type naming.
2022-07-02 19:46:41 +03:00
DelinWorks
a7a022c48d
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
DelinWorks
1ac8788815
Fix mesh index formatting.
2022-07-01 14:40:09 +03:00
DelinWorks
b32f4d1196
Change shorts to ints
2022-07-01 14:11:00 +03:00
Turky Mohammed
66598df93f
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
DelinWorks
b4bac6d651
Fix get default camera nullptr on scene initialization.
2022-07-01 03:34:37 +03:00
DelinWorks
24c2550a09
Fix typos. [skip ci]
2022-06-30 23:21:21 +03:00
DelinWorks
5dd0ce5d8e
Add UINT mesh index format support.
2022-06-30 21:44:37 +03:00
halx99
1889180a75
Improve renderer
2022-06-24 14:18:48 +08:00
deal
e7f9d7ef76
Update CCBundle3D.h
2022-03-18 22:20:31 +08:00
halx99
36fa5ad84e
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
2022-03-18 21:46:07 +08:00
halx99
2a6e749ad4
Fix ci & update project url in sources
2022-01-04 12:36:20 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00