mogemimi
dde86b404a
Remove unused local variable ( #16698 )
2016-10-14 17:48:00 +08:00
Wilson E. Alvarez
cdee1e11de
Performance tweak: use range-based for-loops instead of iterator-based for-loops. ( #16642 )
...
* Use ++ prefix instead for non-primitive data types in CCAutoPolygon.cpp
* Use ++ prefix instead for non-primitive data types in SimpleAudioEngine.cpp
* Use ++ prefix instead for non-primitive data types in CCNodeLoaderLibrary.cpp
* Use ++ prefix instead for non-primitive data types in CCActionManagerEx.cpp
* Use ++ prefix instead for non-primitive data types in CCDataReaderHelper.cpp
* Use ++ prefix instead for non-primitive data types in HttpClient-android.cpp
* Use ++ prefix instead for non-primitive data types in CCDevice-linux.cpp
* Use ++ prefix instead for non-primitive data types in ScriptingCore.cpp
* Switched implementation to range-based for loops
* Added readability, fixed loop in CCDataReaderHelper.cpp
Thanks to Dimon4eg for the code review.
2016-10-11 10:59:44 -07:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
2650fd1afd
Add missing float suffix to avoid -Wdouble-promotion
2016-07-04 23:12:45 +09:00
mogemimi
f0028e5459
Fix unused variable warnings when compiling release mode
2016-06-20 09:23:42 +09:00
Ricardo Quesada
906967c53a
fix: make it compile on iOS and Mac
2016-05-25 20:00:48 -03:00
Dale Stammen
26781ee592
fixed array overrun in triangulate()
2016-05-25 10:14:09 -07:00
Ricardo Quesada
9ad3db0635
fix: make PolygonCode cleaner
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not sure if this fixes the bug, but it makes the interfaces cleaner.
Github issue #15154
2016-05-24 20:57:40 -03:00
mogemimi
948f64631f
Use const references whenever possible
2016-05-17 13:17:56 +09:00
minggo
a5602cc732
merge v3.11 back to v3
2016-05-04 16:02:23 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
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* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan
810e855f44
Fixes some integer cast warnings.
2016-04-18 16:01:19 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
mogemimi
2a8d84e7f9
Remove unnecessary const from return types
2016-02-29 16:48:07 +09:00
mogemimi
b0c4adcbd0
Fix method name spelling in AutoPolygon
2015-12-23 19:07:03 +09:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
zilongshanren
ccf4cb5a74
improve scale9sprite
2015-10-29 10:41:58 +08:00
Martin Taylor
62e36e8006
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
fusijie
223d5a7a5c
fix copy construct & assignment operator memory leakage.
2015-08-18 14:48:16 +08:00
fusijie
dcef1e9d31
fix polygon sprite setflipped bug.
2015-07-31 15:49:44 +08:00
samuele3hu
17b1dee363
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-11 14:39:35 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
Jacky
a32fec8471
change clipper version to 6.1.3.
2015-06-11 10:45:37 +08:00
Jacky
4b5bcc06a1
remove draw points and add expand precision.
2015-06-10 18:54:53 +08:00
Jacky
88b3fc3c7e
fix memory leakage about operation=
2015-06-09 18:45:55 +08:00
Jacky
74aed5ae85
fix on the android.
2015-06-09 13:47:29 +08:00
Jacky
562d4b9a78
fix on the windows.
2015-06-09 11:23:37 +08:00
WuHao
2650de030c
modified tests to show current epsilon
2015-06-08 15:08:16 +08:00
Jacky
3e62dd0473
remove unused file and code.
2015-06-06 13:31:25 +08:00
Jacky
afa422d898
fixed copy constructor and operation = bug.
2015-06-04 18:27:58 +08:00
WuHao
0a51c9bd27
Finished AutoPolygon and Sprite
2015-06-04 15:43:31 +08:00
WuHao
3c5326ba1f
removed spritePolygon, merge into sprite and draft of AutoPolygon
2015-06-02 10:10:09 +08:00
Jacky
8df4920f6e
fixed file name.
2015-05-29 15:03:36 +08:00