Commit Graph

1099 Commits

Author SHA1 Message Date
Ricardo Quesada dcea1b65ae fix: uses correct constant for Eye in Director (#16369)
fixes github issue #8354
2016-08-15 23:27:20 -07:00
Ricardo Quesada d41124a5b1 check for correct GL extension (#16346)
uses `GL_IMG_texture_format_BGRA8888` instead of `GL_IMG_texture_format_BGRA888`

fixes issue #16336
2016-08-10 03:24:41 -07:00
JaryGuo f9abbf02f6 fix the problem in ccUTF8.cpp and CCLuaJavaBridge.cpp (#16314)
* fix the return value when return null in java

fix the return value when return null in java

* fix getStringUTFCharsJNI

fix getStringUTFCharsJNI when srcjStr is null

* remove a word

remove a word added by mistake

* make a indention

line 233 utf8Str
2016-08-08 10:43:14 +08:00
vlad-tkachenko c3130caf27 Fix Desktop App crash upon exit when NotificationNode exists. (#11274) 2016-08-08 10:20:15 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
halx99 a2adfaf7df #Improve node sort performance for 64-bit by std::sort + long long (_localZOrder) (#16262)
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)

* Use bit field for make _localZOrder storage more clearly.

* #Comment _localZOrder members for meaningful.

* fix issues

* #use explicit bits integer of localZOrder storage

* #Fix compile error, add include <cstdint> to CCNode.h

* use the optimization for 64bit and no optimization solution for 32bit

* Use the optimization for 64bit and no optimization solution for 32bit

* #Improve node sort performance 64-bit by std::sort + long long (_localZOrder)

* fix issues

* test case

* Revert "test case"

This reverts commit 85471d07a433f2b7f0265c3b7dd483fcc28e3e2f.

* fix issues

* use lambda, and any other sort issues.

* skip sotNodes

* fix compile error

* fix  compile issue
2016-07-31 22:44:24 +08:00
mogemimi bf35e0f6b5 Avoid overhead of casting between float and double 2016-07-28 06:49:41 +09:00
mogemimi 15030ad4c3 Fix typos in log messages 2016-07-25 02:53:22 +09:00
Ricardo Quesada 1a834ebdbf fix: FPS appears again
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called

github issue #16139
2016-07-21 15:12:57 -07:00
minggo bb25bed6f2 Merge pull request #16164 from dumganhar/fix/iss16046-fps-clock
Uses std::chrono::steay_clock for calculating dt.
2016-07-21 16:01:58 +08:00
minggo e19393fa23 Merge pull request #16123 from ricardoquesada/issue_15805
Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
James Chen ddb25ca563 Uses std::chrono::steay_clock for calculating dt. 2016-07-20 12:43:40 +08:00
Ricardo Quesada cd495f68ba Fix: not cransh on android when mapBuffer() is not present
more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt

add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada 5f0c0163b3 fix: display FPS again on GLFW platforms
Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
James Chen 15ef80e27d [big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875)
* Audio latency fix for Android. Support preload effects on Android now.

Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.

* Supports to loading audio files asynchronously.

* Crash fix for stop audio right after play2d.

* Minor fix for logic in AudioMixerController.cpp

* Adds missing files (CCThreadPool.h/.cpp).

* Minor fix for including.

* Minor fix for missing include <functional> in Track.h

* update license information in audio.h

* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.

* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.

* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.

* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.

* namespace updated: cocos2d -> cocos2d::experimental

* Removes commented code in AudioMixerController.h/.cpp

* Removes unused code again, and fixes a memory leak of `Track` instance.

* Oops, namespace changed.

* Only outputs log in debug mode.

* Uses ALOGV for outputing logs in AudioEngine-inl.cpp

* const PcmData& ->  PcmData for Track

* Fixes a protential crash in NewAudioEngineTest

* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA

* Uses _ prefix for cocos code style instead of `m` prefix.

* Deletes AudioResamplerSinc related files.

* Bug fix from @minggo's reply on github.

* Don't need to invoke pause after in UrlAudioPlayer::prepare.

* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
halx99 9e80526251 #Use std::string reference instead of char* for utils::findChild (#16117)
* #Optimize, Use std::string reference instead of char* for utils::findChild

* Check Node::INVALID_TAG

* revert submodules
2016-07-14 13:52:30 +08:00
minggo 125b0601c3 Merge pull request #16091 from mtak-/data_clear_on_move
fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi b9c78ac41c Use std::abs to avoid overhead of casting float to double 2016-07-13 00:55:11 +09:00
Tyler Kopf 5ecd016a9e fix leak in Data on move assignment 2016-07-11 15:33:51 -07:00
minggo 3d5789ee77 Merge pull request #16077 from mogemimi/fix-documentation-comments
Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo a146f3eec7 use std::srand() instead 2016-07-11 11:17:28 +08:00
mogemimi 7531c5156b Fix documentation when compile with -Wdocumentation and Clang 2016-07-10 17:38:32 +09:00
mogemimi bed4e048b6 Fix various typos 2016-07-06 08:27:39 +09:00
mogemimi 2650fd1afd Add missing float suffix to avoid -Wdouble-promotion 2016-07-04 23:12:45 +09:00
minggo ca8ff36f2e Merge pull request #16016 from LeeMyoungYeol/v3
Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
mogemimi 2443e09d29 Fix typos and other mistakes in docs 2016-07-04 00:42:10 +09:00
이명열 853e083c68 - The result comes across as negative.(device android) 2016-07-01 15:32:43 +09:00
mogemimi c0f2194961 Fix some minor typos in local variable names 2016-06-29 11:04:11 +09:00
minggo bbd837aefa merge v3.12 back to v3 2016-06-28 17:53:50 +08:00
mogemimi a287e696c9 Improve RefPtr to avoid casting when possible 2016-06-26 21:39:43 +09:00
Ricardo Quesada 04a01b65f4 fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada 4f973044ac fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

github issue #15934
2016-06-24 11:40:13 -07:00
minggo b29fbf0fc8 Merge pull request #15885 from Sumxx/v3
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
minggo 1042b18999 Merge pull request #15936 from mogemimi/use-nullptr-instead
Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
minggo ee7ceee007 Merge pull request #15874 from mogemimi/fix-unused-variable
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo 08898db883 Merge pull request #15831 from j-jorge/premultiplied-alpha-config
Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
mogemimi cbc0612306 Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
minggo 597fb61a78 Merge pull request #15922 from dumganhar/fix/lua-binding
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada a31279f8cb fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada edafe726cc fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:22:47 -07:00
James Chen 710ab777dd Some lua bindings fixes:
1) Reverts changes in  #15443, the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904)
2016-06-22 17:48:17 +08:00
mogemimi a3bc979452 Fix typos in documentation and comments 2016-06-22 11:22:05 +09:00
Julien Jorge 6fb3946c51 Add a config option to enable or disable the premultiplied alpha code. 2016-06-20 18:05:11 +02:00
mogemimi f0028e5459 Fix unused variable warnings when compiling release mode 2016-06-20 09:23:42 +09:00
sum 4700bbce43 fix restart game crash in FT_Get_Char_Index 2016-06-19 03:22:57 +08:00
minggo 6778ebf451 Merge pull request #15853 from ricardoquesada/vr_squashed
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo 9b210e00d7 Merge pull request #15837 from geemedia/cmake-improvements
Various CMake improvements
2016-06-16 14:53:10 +08:00
mogemimi 01aaff66c8 Fix -Wsometimes-uninitialized warning in release build 2016-06-16 14:27:52 +09:00
Ricardo Quesada 180c2f1e9a Squashed commit of the following:
VR support for cocos2d-x

commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:26:33 2016 -0700

    Merge branch 'v3' into vr

commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:25:27 2016 -0700

    fix: dont' include oculus files

commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:57:26 2016 -0700

    fix: missing guard in header

commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:43:49 2016 -0700

    removed VR engines... should be part of package manager

commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:37 2016 -0700

    Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr

commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:12 2016 -0700

    fix: new VR API... easier to enable/disable different VR renderers

commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:48:04 2016 -0700

    fix: compiles and runs on win10

commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:27:06 2016 -0700

    fix: vr works again

commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 18:55:18 2016 -0700

    fix: compiles on windows

commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:13:47 2016 -0700

    Merge branch 'v3' into vr

commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:12:25 2016 -0700

    android vr: better performance

commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 16:10:14 2016 -0700

    fix: low pass filter in accel and magnet

commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 15:43:00 2016 -0700

    fix: removes debugging info

commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 14:54:32 2016 -0700

    fix: kind of works on android! yeah!

commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 10 09:44:53 2016 -0700

    logging

commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 22:53:07 2016 -0300

    android head tracking

    compiles, doesn't work yet... how to debug java code?

commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 19:45:41 2016 -0300

    reading sensor from android

    not compiling yet

commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 11:45:06 2016 -0300

    compiles on android... finally

commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 18:15:12 2016 -0300

    fix: compile vr android files only on android

commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 12:15:56 2016 -0300

    Merge pull request #11 from songchengjiang/riq_vr

    daydream VR platform supporting

commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:38:27 2016 +0800

    remove VR 3rdparty dependence

commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:34:37 2016 +0800

    remove VR 3rdparty dependence

commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:28:43 2016 +0800

    remove VR 3rdparty dependence

commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 3 10:45:44 2016 -0300

    fix: started android support

commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu Jun 2 15:58:34 2016 +0800

    add CCVRGvrRenderer and CCVRGvrHeadTracker framework

commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 13:07:44 2016 -0300

    fix: little fixes

commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 12:12:59 2016 -0300

    Merge pull request #10 from songchengjiang/riq_vr

    bugs fixed

commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 15:57:30 2016 +0800

    parameter corrected

commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 15:46:13 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	cocos/2d/CCScene.cpp

commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 14:36:31 2016 +0800

    fixed ProjectionMatrix error on oculus platform
    fixed ScrollView error on oculus platform

commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 10:51:46 2016 +0800

    bugs fixed

    mobile VR platforms:
    fixed ProjectionMatrix  error
    fixed culling error of ScrollView

commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 20 09:22:45 2016 -0300

    fix: setAdditionalTransform support reference

commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 18 07:38:49 2016 -0700

    Merge pull request #8 from songchengjiang/riq_vr

    Finished VR integration of SKDs based on VRProtocol

commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date:   Wed May 18 15:32:32 2016 +0800

    fix bug of deepoon's headtracking

commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 09:41:17 2016 -0700

    fix: Scene inverts the eye matrix

commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 06:54:34 2016 -0700

    fix: inversed matrix for camera

commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Tue May 17 15:51:57 2016 +0800

    add headtracker of oculus

commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date:   Tue May 17 14:22:56 2016 +0800

    add headtracker of SKDs

    gearvr/deepoon/cardboard

commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 22:12:23 2016 -0700

    fix: head tracker works

commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 17:55:43 2016 -0700

    fix: adds missing methods to `VRIHeadTracker`

commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 14:17:21 2016 +0800

    Rename Oculus's files

commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 16 11:41:56 2016 +0800

    Rename files based on riq's changes

commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:57:57 2016 +0800

    Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/vr/CCVRGeneric.cpp
    	cocos/vr/CCVRGenericHeadTracker.h

commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:54:44 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/platform/CCGLView.cpp

commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 14 00:57:54 2016 -0700

    fix: adds head tracker

commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:40:32 2016 -0700

    fix: removes red background

commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:39:31 2016 -0700

    fix: centers image

commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 13 20:36:19 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 17:52:46 2016 +0800

    update win32 project for VR

commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 23:21:50 2016 -0700

    fix: no hardcoded values

    code is simpler, fixed a few bugs

commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 21:50:18 2016 -0700

    fix: simplified distortion

commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 09:39:34 2016 +0800

    finished VR rendering of Oculus

commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu May 12 10:00:43 2016 +0800

    Finished GearVR and Deepoon VR rendering integration

commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 11 16:56:57 2016 -0700

    fix: distortion working... with too many hardcoded values

    time to "un-hardcode" the values

commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 19:49:07 2016 -0700

    feat: distortion WIP

commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 15:49:17 2016 -0700

    fix: simpler

    one texture that holds both left and right eye

commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 9 10:50:43 2016 -0700

    fix: Camera code is cleaner

commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 9 16:43:58 2016 +0800

    support cardboard VR rendering

commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 21:16:10 2016 -0700

    fix: proj fixes. works ok in any resolution

commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 19:08:47 2016 -0700

    fix: renders ok in any device

commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 28 16:46:30 2016 -0700

    fix: renders something

    fix: passing camera to scene

    adds a way to return user camera

    fix: stereo rendering works

    fix: viewport left is correct

    fix: scissor is not needed...

    fix: works!

    fix: minor fixes

    fix: new approach... almost working

    fix: camera is moved

    whitespace fixes

    fix: whitespaces

    fix: new line

commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 27 18:56:41 2016 -0700

    fix: VR refactor... still WIP

commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 26 22:21:21 2016 -0700

    feat: VR, initial commit
2016-06-15 11:33:25 -07:00
mogemimi a348cbda8b Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header

* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00