James Chen
e9fa65b6f4
closed #4101 : No callback is invoked when websocket connection fails
2014-02-20 19:29:53 +08:00
James Chen
dc6839d692
Merge commit 'refs/pull/5232/head' of git://github.com/cocos2d/cocos2d-x into merge5232
2014-02-20 19:27:17 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Raymond Xie
d8b1f78039
Update WebSocket.cpp
...
bufix: when connecting fail, libwebsocket_client_connect() will return NULL, and onSocketCallback() will not be called, so we need trigger WS_MSG_TO_UITHREAD_ERROR here.
2014-01-26 15:59:14 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
James Chen
f8d369248b
closed #3605 : Websocket doesn't support send/receive data which larger than 4096 bytes, renames member variables to follow cocos2d-x coding guide line.
2014-01-09 15:18:06 +08:00
edwardzhou
480a9277da
fix WebSocket cannot send/receive more than 4096 bytes of data
2014-01-09 13:29:56 +08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
minggo
07600bd46b
network -> cocos2d::network
2014-01-02 16:25:35 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
garfield_ho
bac83f3740
Cancel the onSubThreadEnded callback,because _ws may be deleted in the onClose callback.
2013-12-02 17:19:52 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00